#endif /* CONFIG_LCD_LOGO */
/*----------------------------------------------------------------------*/
#endif /* CONFIG_LCD_LOGO */
/*----------------------------------------------------------------------*/
/*
* Display the BMP file located at address bmp_image.
* Only uncompressed.
*/
int lcd_display_bitmap(ulong bmp_image, int x, int y)
{
/*
* Display the BMP file located at address bmp_image.
* Only uncompressed.
*/
int lcd_display_bitmap(ulong bmp_image, int x, int y)
{
debug ("Display-bmp: %d x %d with %d colors\n",
(int)width, (int)height, (int)colors);
debug ("Display-bmp: %d x %d with %d colors\n",
(int)width, (int)height, (int)colors);
if (bpix==8) {
#if defined(CONFIG_PXA250)
cmap = (ushort *)fbi->palette;
#elif defined(CONFIG_MPC823)
cmap = (ushort *)&(cp->lcd_cmap[255*sizeof(ushort)]);
if (bpix==8) {
#if defined(CONFIG_PXA250)
cmap = (ushort *)fbi->palette;
#elif defined(CONFIG_MPC823)
cmap = (ushort *)&(cp->lcd_cmap[255*sizeof(ushort)]);
* So, in case of Monochrome BMP we should align widths
* on a byte boundary and convert them from Bit to Byte
* units.
* So, in case of Monochrome BMP we should align widths
* on a byte boundary and convert them from Bit to Byte
* units.
- * Probably, PXA250 and MPC823 process 1bpp BMP images in
- * their own ways, so make the converting to be MCC200
+ * Probably, PXA250 and MPC823 process 1bpp BMP images in
+ * their own ways, so make the converting to be MCC200