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Liquids: Flow into and destroy 'floodable' nodes
[oweals/minetest.git]
/
builtin
/
game
/
register.lua
diff --git
a/builtin/game/register.lua
b/builtin/game/register.lua
index 00bb2327879f5094e541e6b3387aa947ae66c39b..ba5f69d67defaab0f7ad940002e3d99255267b77 100644
(file)
--- a/
builtin/game/register.lua
+++ b/
builtin/game/register.lua
@@
-272,6
+272,7
@@
core.register_item(":unknown", {
description = "Unknown Item",
inventory_image = "unknown_item.png",
on_place = core.item_place,
description = "Unknown Item",
inventory_image = "unknown_item.png",
on_place = core.item_place,
+ on_secondary_use = core.item_secondary_use,
on_drop = core.item_drop,
groups = {not_in_creative_inventory=1},
diggable = true,
on_drop = core.item_drop,
groups = {not_in_creative_inventory=1},
diggable = true,
@@
-288,6
+289,7
@@
core.register_node(":air", {
pointable = false,
diggable = false,
buildable_to = true,
pointable = false,
diggable = false,
buildable_to = true,
+ floodable = true,
air_equivalent = true,
drop = "",
groups = {not_in_creative_inventory=1},
air_equivalent = true,
drop = "",
groups = {not_in_creative_inventory=1},