+minetest.register_chatcommand("mods", {
+ params = "",
+ description = "lists mods installed on the server",
+ privs = {},
+ func = function(name, param)
+ local response = ""
+ local modnames = minetest.get_modnames()
+ for i, mod in ipairs(modnames) do
+ response = response .. mod
+ -- Add space if not at the end
+ if i ~= #modnames then
+ response = response .. " "
+ end
+ end
+ minetest.chat_send_player(name, response)
+ end,
+})
+
+local function handle_give_command(cmd, giver, receiver, stackstring)
+ minetest.log("action", giver.." invoked "..cmd..', stackstring="'
+ ..stackstring..'"')
+ minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
+ local itemstack = ItemStack(stackstring)
+ if itemstack:is_empty() then
+ minetest.chat_send_player(giver, 'error: cannot give an empty item')
+ return
+ elseif not itemstack:is_known() then
+ minetest.chat_send_player(giver, 'error: cannot give an unknown item')
+ return
+ end
+ local receiverref = minetest.env:get_player_by_name(receiver)
+ if receiverref == nil then
+ minetest.chat_send_player(giver, receiver..' is not a known player')
+ return
+ end
+ local leftover = receiverref:get_inventory():add_item("main", itemstack)
+ if leftover:is_empty() then
+ partiality = ""
+ elseif leftover:get_count() == itemstack:get_count() then
+ partiality = "could not be "
+ else
+ partiality = "partially "
+ end
+ -- The actual item stack string may be different from what the "giver"
+ -- entered (e.g. big numbers are always interpreted as 2^16-1).
+ stackstring = itemstack:to_string()
+ if giver == receiver then
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ else
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to '..receiver..'\'s inventory.');
+ minetest.chat_send_player(receiver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ end
+end
+
+minetest.register_chatcommand("give", {
+ params = "<name> <itemstring>",
+ description = "give item to player",
+ privs = {give=true},
+ func = function(name, param)
+ local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
+ if not toname or not itemstring then
+ minetest.chat_send_player(name, "name and itemstring required")
+ return
+ end
+ handle_give_command("/give", name, toname, itemstring)
+ end,
+})
+minetest.register_chatcommand("giveme", {
+ params = "<itemstring>",
+ description = "give item to yourself",
+ privs = {give=true},
+ func = function(name, param)
+ local itemstring = string.match(param, "(.+)$")
+ if not itemstring then
+ minetest.chat_send_player(name, "itemstring required")
+ return
+ end
+ handle_give_command("/giveme", name, name, itemstring)
+ end,
+})
+minetest.register_chatcommand("spawnentity", {
+ params = "<entityname>",
+ description = "spawn entity at your position",
+ privs = {give=true, interact=true},
+ func = function(name, param)
+ local entityname = string.match(param, "(.+)$")
+ if not entityname then
+ minetest.chat_send_player(name, "entityname required")
+ return
+ end
+ print('/spawnentity invoked, entityname="'..entityname..'"')
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ print("Unable to spawn entity, player is nil")
+ return true -- Handled chat message
+ end
+ local p = player:getpos()
+ p.y = p.y + 1
+ minetest.env:add_entity(p, entityname)
+ minetest.chat_send_player(name, '"'..entityname
+ ..'" spawned.');
+ end,
+})
+minetest.register_chatcommand("pulverize", {
+ params = "",
+ description = "delete item in hand",
+ privs = {},
+ func = function(name, param)
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ print("Unable to pulverize, player is nil")
+ return true -- Handled chat message
+ end
+ if player:get_wielded_item():is_empty() then
+ minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
+ else
+ player:set_wielded_item(nil)
+ minetest.chat_send_player(name, 'An item was pulverized.')
+ end
+ end,
+})
+
+-- Key = player name
+minetest.rollback_punch_callbacks = {}
+
+minetest.register_on_punchnode(function(pos, node, puncher)
+ local name = puncher:get_player_name()
+ if minetest.rollback_punch_callbacks[name] then
+ minetest.rollback_punch_callbacks[name](pos, node, puncher)
+ minetest.rollback_punch_callbacks[name] = nil
+ end
+end)
+
+minetest.register_chatcommand("rollback_check", {
+ params = "[<range>] [<seconds>]",
+ description = "check who has last touched a node or near it, "..
+ "max. <seconds> ago (default range=0, seconds=86400=24h)",
+ privs = {rollback=true},
+ func = function(name, param)
+ local range, seconds = string.match(param, "(%d+) *(%d*)")
+ range = tonumber(range) or 0
+ seconds = tonumber(seconds) or 86400
+ minetest.chat_send_player(name, "Punch a node (limits set: range="..
+ dump(range).." seconds="..dump(seconds).."s)")
+ minetest.rollback_punch_callbacks[name] = function(pos, node, puncher)
+ local name = puncher:get_player_name()
+ minetest.chat_send_player(name, "Checking...")
+ local actor, act_p, act_seconds =
+ minetest.rollback_get_last_node_actor(pos, range, seconds)
+ if actor == "" then
+ minetest.chat_send_player(name, "Nobody has touched the "..
+ "specified location in "..dump(seconds).." seconds")
+ return
+ end
+ local nodedesc = "this node"
+ if act_p.x ~= pos.x or act_p.y ~= pos.y or act_p.z ~= pos.z then
+ nodedesc = minetest.pos_to_string(act_p)
+ end
+ local nodename = minetest.env:get_node(act_p).name
+ minetest.chat_send_player(name, "Last actor on "..nodedesc..
+ " was "..actor..", "..dump(act_seconds)..
+ "s ago (node is now "..nodename..")")
+ end
+ end,
+})
+
+minetest.register_chatcommand("rollback", {
+ params = "<player name> [<seconds>] | :<actor> [<seconds>]",
+ description = "revert actions of a player; default for <seconds> is 60",
+ privs = {rollback=true},
+ func = function(name, param)
+ local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
+ if not target_name then
+ local player_name = nil;
+ player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
+ if not player_name then
+ minetest.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check")
+ return
+ end
+ target_name = "player:"..player_name
+ end
+ seconds = tonumber(seconds) or 60
+ minetest.chat_send_player(name, "Reverting actions of "..
+ dump(target_name).." since "..dump(seconds).." seconds.")
+ local success, log = minetest.rollback_revert_actions_by(
+ target_name, seconds)
+ if #log > 10 then
+ minetest.chat_send_player(name, "(log is too long to show)")
+ else
+ for _,line in ipairs(log) do
+ minetest.chat_send_player(name, line)
+ end
+ end
+ if success then
+ minetest.chat_send_player(name, "Reverting actions succeeded.")
+ else
+ minetest.chat_send_player(name, "Reverting actions FAILED.")
+ end
+ end,
+})
+
+minetest.register_chatcommand("status", {
+ params = "",
+ description = "print server status line",
+ privs = {},
+ func = function(name, param)
+ minetest.chat_send_player(name, minetest.get_server_status())
+ end,
+})
+
+minetest.register_chatcommand("time", {
+ params = "<0...24000>",
+ description = "set time of day",
+ privs = {settime=true},
+ func = function(name, param)
+ if param == "" then
+ minetest.chat_send_player(name, "Missing parameter")
+ return
+ end
+ local newtime = tonumber(param)
+ if newtime == nil then
+ minetest.chat_send_player(name, "Invalid time")
+ else
+ minetest.env:set_timeofday((newtime % 24000) / 24000)
+ minetest.chat_send_player(name, "Time of day changed.")
+ minetest.log("action", name .. " sets time " .. newtime)
+ end
+ end,
+})
+
+minetest.register_chatcommand("shutdown", {
+ params = "",
+ description = "shutdown server",
+ privs = {server=true},
+ func = function(name, param)
+ minetest.log("action", name .. " shuts down server")
+ minetest.request_shutdown()
+ minetest.chat_send_all("*** Server shutting down (operator request).")
+ end,
+})
+
+minetest.register_chatcommand("ban", {
+ params = "<name>",
+ description = "ban IP of player",
+ privs = {ban=true},
+ func = function(name, param)
+ if param == "" then
+ minetest.chat_send_player(name, "Ban list: " .. minetest.get_ban_list())
+ return
+ end
+ if not minetest.env:get_player_by_name(param) then
+ minetest.chat_send_player(name, "No such player")
+ return
+ end
+ if not minetest.ban_player(param) then
+ minetest.chat_send_player(name, "Failed to ban player")
+ else
+ local desc = minetest.get_ban_description(param)
+ minetest.chat_send_player(name, "Banned " .. desc .. ".")
+ minetest.log("action", name .. " bans " .. desc .. ".")
+ end
+ end,
+})
+
+minetest.register_chatcommand("unban", {
+ params = "<name/ip>",
+ description = "remove IP ban",
+ privs = {ban=true},
+ func = function(name, param)
+ if not minetest.unban_player_or_ip(param) then
+ minetest.chat_send_player(name, "Failed to unban player/IP")
+ else
+ minetest.chat_send_player(name, "Unbanned " .. param)
+ minetest.log("action", name .. " unbans " .. param)
+ end
+ end,
+})
+
+minetest.register_chatcommand("clearobjects", {
+ params = "",
+ description = "clear all objects in world",
+ privs = {server=true},
+ func = function(name, param)
+ minetest.log("action", name .. " clears all objects")
+ minetest.chat_send_all("Clearing all objects. This may take long. You may experience a timeout. (by " .. name .. ")")
+ minetest.env:clear_objects()
+ minetest.log("action", "object clearing done")
+ minetest.chat_send_all("*** Cleared all objects.")
+ end,
+})