+void state_set_skip_delays(bool skip_delays)
+{
+ struct sandbox_state *state = state_get_current();
+
+ state->skip_delays = skip_delays;
+}
+
+bool state_get_skip_delays(void)
+{
+ struct sandbox_state *state = state_get_current();
+
+ return state->skip_delays;
+}
+