- if (file == NULL)
- file = RAND_file_name(buffer, sizeof buffer);
- else if (RAND_egd(file) > 0)
- {
- /* we try if the given filename is an EGD socket.
- if it is, we don't write anything back to the file. */
- egdsocket = 1;
- return 1;
- }
- if (file == NULL || !RAND_load_file(file, -1))
- {
- if (RAND_status() == 0)
- {
- if (!dont_warn)
- {
- BIO_printf(bio_e,"unable to load 'random state'\n");
- BIO_printf(bio_e,"This means that the random number generator has not been seeded\n");
- BIO_printf(bio_e,"with much random data.\n");
- if (consider_randfile) /* explanation does not apply when a file is explicitly named */
- {
- BIO_printf(bio_e,"Consider setting the RANDFILE environment variable to point at a file that\n");
- BIO_printf(bio_e,"'random' data can be kept in (the file will be overwritten).\n");
- }
- }
- return 0;
- }
- }
- seeded = 1;
- return 1;
- }
+ if (file == NULL)
+ file = RAND_file_name(buffer, sizeof(buffer));
+ else if (RAND_egd(file) > 0) {
+ /*
+ * we try if the given filename is an EGD socket. if it is, we don't
+ * write anything back to the file.
+ */
+ egdsocket = 1;
+ return 1;
+ }
+ if (file == NULL || !RAND_load_file(file, -1)) {
+ if (RAND_status() == 0) {
+ if (!dont_warn) {
+ BIO_printf(bio_e, "unable to load 'random state'\n");
+ BIO_printf(bio_e,
+ "This means that the random number generator has not been seeded\n");
+ BIO_printf(bio_e, "with much random data.\n");
+ if (consider_randfile) { /* explanation does not apply when a
+ * file is explicitly named */
+ BIO_printf(bio_e,
+ "Consider setting the RANDFILE environment variable to point at a file that\n");
+ BIO_printf(bio_e,
+ "'random' data can be kept in (the file will be overwritten).\n");
+ }
+ }
+ return 0;
+ }
+ }
+ seeded = 1;
+ return 1;
+}