-- Other mods can use these for looping through available colors dye = {} dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"} dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"} -- Make dye names and descriptions available globally dye.dyes = { {"white", "White"}, {"grey", "Grey"}, {"dark_grey", "Dark grey"}, {"black", "Black"}, {"violet", "Violet"}, {"blue", "Blue"}, {"cyan", "Cyan"}, {"dark_green", "Dark green"}, {"green", "Green"}, {"yellow", "Yellow"}, {"brown", "Brown"}, {"orange", "Orange"}, {"red", "Red"}, {"magenta", "Magenta"}, {"pink", "Pink"}, } -- This collection of colors is partly a historic thing, partly something else local dyes = { {"white", "White Dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}}, {"grey", "Grey Dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}}, {"dark_grey", "Dark Grey Dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}}, {"black", "Black Dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}}, {"violet", "Violet Dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}}, {"blue", "Blue Dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}}, {"cyan", "Cyan Dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}}, {"dark_green", "Dark Green Dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}}, {"green", "Green Dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}}, {"yellow", "Yellow Dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}}, {"brown", "Brown Dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}}, {"orange", "Orange Dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}}, {"red", "Red Dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}}, {"magenta", "Magenta Dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1, unicolor_red_violet=1}}, {"pink", "Pink Dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}}, } -- Define items for _, row in ipairs(dyes) do local name = row[1] local description = row[2] local groups = row[3] local item_name = "dye:" .. name local item_image = "dye_" .. name .. ".png" minetest.register_craftitem(item_name, { inventory_image = item_image, description = description, groups = groups }) minetest.register_craft({ type = "shapeless", output = item_name .. " 4", recipe = {"group:flower,color_" .. name}, }) end -- Manually add coal->black dye minetest.register_craft({ type = "shapeless", output = "dye:black 4", recipe = {"group:coal"}, }) -- Mix recipes local dye_recipes = { -- src1, src2, dst -- RYB mixes {"red", "blue", "violet"}, -- "purple" {"yellow", "red", "orange"}, {"yellow", "blue", "green"}, -- RYB complementary mixes {"yellow", "violet", "dark_grey"}, {"blue", "orange", "dark_grey"}, -- CMY mixes - approximation {"cyan", "yellow", "green"}, {"cyan", "magenta", "blue"}, {"yellow", "magenta", "red"}, -- other mixes that result in a color we have {"red", "green", "brown"}, {"magenta", "blue", "violet"}, {"green", "blue", "cyan"}, {"pink", "violet", "magenta"}, -- mixes with black {"white", "black", "grey"}, {"grey", "black", "dark_grey"}, {"green", "black", "dark_green"}, {"orange", "black", "brown"}, -- mixes with white {"white", "red", "pink"}, {"white", "dark_grey", "grey"}, {"white", "dark_green", "green"}, } for _, mix in pairs(dye_recipes) do minetest.register_craft({ type = "shapeless", output = 'dye:' .. mix[3] .. ' 2', recipe = {'dye:' .. mix[1], 'dye:' .. mix[2]}, }) end