6197d9076a768abe36e34d6b2b7724022fd913ac
[oweals/openwrt.git] /
1 From 010e3665babdf589e26e2fb098ac1f39e519c0f6 Mon Sep 17 00:00:00 2001
2 From: Boris Brezillon <boris.brezillon@bootlin.com>
3 Date: Fri, 3 Aug 2018 11:22:31 +0200
4 Subject: [PATCH] drm/vc4: Fix X/Y positioning of planes using T_TILES
5  modifier
6
7 X/Y positioning of T-format buffers is quite tricky and the current
8 implementation was failing to position a plane using this format
9 correctly when the CRTC X, Y or both X and Y offsets were negative.
10 It was also failing when the SRC X/Y offsets were != 0.
11
12 Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com>
13 Reviewed-by: Eric Anholt <eric@anholt.net>
14 Link: https://patchwork.freedesktop.org/patch/msgid/20180803092231.26446-5-boris.brezillon@bootlin.com
15 ---
16  drivers/gpu/drm/vc4/vc4_plane.c | 50 ++++++++++++++++++++++++++++-----
17  1 file changed, 43 insertions(+), 7 deletions(-)
18
19 --- a/drivers/gpu/drm/vc4/vc4_plane.c
20 +++ b/drivers/gpu/drm/vc4/vc4_plane.c
21 @@ -578,22 +578,58 @@ static int vc4_plane_mode_set(struct drm
22                                                  (i ? h_subsample : 1) *
23                                                  fb->format->cpp[i];
24                 }
25 +
26                 break;
27  
28         case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED: {
29 -               /* For T-tiled, the FB pitch is "how many bytes from
30 -                * one row to the next, such that pitch * tile_h ==
31 -                * tile_size * tiles_per_row."
32 -                */
33                 u32 tile_size_shift = 12; /* T tiles are 4kb */
34 +               /* Whole-tile offsets, mostly for setting the pitch. */
35 +               u32 tile_w_shift = fb->format->cpp[0] == 2 ? 6 : 5;
36                 u32 tile_h_shift = 5; /* 16 and 32bpp are 32 pixels high */
37 +               u32 tile_w_mask = (1 << tile_w_shift) - 1;
38 +               /* The height mask on 32-bit-per-pixel tiles is 63, i.e. twice
39 +                * the height (in pixels) of a 4k tile.
40 +                */
41 +               u32 tile_h_mask = (2 << tile_h_shift) - 1;
42 +               /* For T-tiled, the FB pitch is "how many bytes from one row to
43 +                * the next, such that
44 +                *
45 +                *      pitch * tile_h == tile_size * tiles_per_row
46 +                */
47                 u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift);
48 +               u32 tiles_l = vc4_state->src_x >> tile_w_shift;
49 +               u32 tiles_r = tiles_w - tiles_l;
50 +               u32 tiles_t = vc4_state->src_y >> tile_h_shift;
51 +               /* Intra-tile offsets, which modify the base address (the
52 +                * SCALER_PITCH0_TILE_Y_OFFSET tells HVS how to walk from that
53 +                * base address).
54 +                */
55 +               u32 tile_y = (vc4_state->src_y >> 4) & 1;
56 +               u32 subtile_y = (vc4_state->src_y >> 2) & 3;
57 +               u32 utile_y = vc4_state->src_y & 3;
58 +               u32 x_off = vc4_state->src_x & tile_w_mask;
59 +               u32 y_off = vc4_state->src_y & tile_h_mask;
60  
61                 tiling = SCALER_CTL0_TILING_256B_OR_T;
62 +               pitch0 = (VC4_SET_FIELD(x_off, SCALER_PITCH0_SINK_PIX) |
63 +                         VC4_SET_FIELD(y_off, SCALER_PITCH0_TILE_Y_OFFSET) |
64 +                         VC4_SET_FIELD(tiles_l, SCALER_PITCH0_TILE_WIDTH_L) |
65 +                         VC4_SET_FIELD(tiles_r, SCALER_PITCH0_TILE_WIDTH_R));
66 +               vc4_state->offsets[0] += tiles_t * (tiles_w << tile_size_shift);
67 +               vc4_state->offsets[0] += subtile_y << 8;
68 +               vc4_state->offsets[0] += utile_y << 4;
69 +
70 +               /* Rows of tiles alternate left-to-right and right-to-left. */
71 +               if (tiles_t & 1) {
72 +                       pitch0 |= SCALER_PITCH0_TILE_INITIAL_LINE_DIR;
73 +                       vc4_state->offsets[0] += (tiles_w - tiles_l) <<
74 +                                                tile_size_shift;
75 +                       vc4_state->offsets[0] -= (1 + !tile_y) << 10;
76 +               } else {
77 +                       vc4_state->offsets[0] += tiles_l << tile_size_shift;
78 +                       vc4_state->offsets[0] += tile_y << 10;
79 +               }
80  
81 -               pitch0 = (VC4_SET_FIELD(0, SCALER_PITCH0_TILE_Y_OFFSET) |
82 -                         VC4_SET_FIELD(0, SCALER_PITCH0_TILE_WIDTH_L) |
83 -                         VC4_SET_FIELD(tiles_w, SCALER_PITCH0_TILE_WIDTH_R));
84                 break;
85         }
86