1 /* SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause) */
2 #ifndef FLOW_DISSECTOR_LOAD
3 #define FLOW_DISSECTOR_LOAD
6 #include <bpf/libbpf.h>
8 static inline int bpf_flow_load(struct bpf_object **obj,
10 const char *section_name,
12 const char *keys_map_name,
16 struct bpf_program *prog, *main_prog;
17 struct bpf_map *prog_array, *keys;
21 ret = bpf_prog_load(path, BPF_PROG_TYPE_FLOW_DISSECTOR, obj,
26 main_prog = bpf_object__find_program_by_title(*obj, section_name);
30 *prog_fd = bpf_program__fd(main_prog);
34 prog_array = bpf_object__find_map_by_name(*obj, map_name);
38 prog_array_fd = bpf_map__fd(prog_array);
39 if (prog_array_fd < 0)
42 if (keys_map_name && keys_fd) {
43 keys = bpf_object__find_map_by_name(*obj, keys_map_name);
47 *keys_fd = bpf_map__fd(keys);
53 bpf_object__for_each_program(prog, *obj) {
54 fd = bpf_program__fd(prog);
59 bpf_map_update_elem(prog_array_fd, &i, &fd, BPF_ANY);
67 #endif /* FLOW_DISSECTOR_LOAD */