kernel: bump 5.4 to 5.4.48
[oweals/openwrt.git] / target / linux / bcm27xx / patches-5.4 / 950-0315-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch
1 From 141da39c2ce8dbf77773c54182244c14d96b301d Mon Sep 17 00:00:00 2001
2 From: Iago Toral Quiroga <itoral@igalia.com>
3 Date: Tue, 3 Sep 2019 08:45:24 +0200
4 Subject: [PATCH] drm/v3d: clean caches at the end of render jobs on
5  request from user space
6
7 Extends the user space ioctl for CL submissions so it can include a request
8 to flush the cache once the CL execution has completed. Fixes memory
9 write violation messages reported by the kernel in workloads involving
10 shader memory writes (SSBOs, shader images, scratch, etc) which sometimes
11 also lead to GPU resets during Piglit and CTS workloads.
12
13 v2: if v3d_job_init() fails we need to kfree() the job instead of
14     v3d_job_put() it (Eric Anholt).
15
16 v3 (Eric Anholt):
17   - Drop _FLAG suffix from the new flag name.
18   - Add a new param so userspace can tell whether cache flushing is
19     implemented in the kernel.
20
21 Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
22 ---
23  drivers/gpu/drm/v3d/v3d_drv.c |  3 +++
24  drivers/gpu/drm/v3d/v3d_gem.c | 48 ++++++++++++++++++++++++++++++-----
25  include/uapi/drm/v3d_drm.h    |  6 +++--
26  3 files changed, 49 insertions(+), 8 deletions(-)
27
28 --- a/drivers/gpu/drm/v3d/v3d_drv.c
29 +++ b/drivers/gpu/drm/v3d/v3d_drv.c
30 @@ -120,6 +120,9 @@ static int v3d_get_param_ioctl(struct dr
31         case DRM_V3D_PARAM_SUPPORTS_CSD:
32                 args->value = v3d_has_csd(v3d);
33                 return 0;
34 +       case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
35 +               args->value = 1;
36 +               return 0;
37         default:
38                 DRM_DEBUG("Unknown parameter %d\n", args->param);
39                 return -EINVAL;
40 --- a/drivers/gpu/drm/v3d/v3d_gem.c
41 +++ b/drivers/gpu/drm/v3d/v3d_gem.c
42 @@ -565,13 +565,16 @@ v3d_submit_cl_ioctl(struct drm_device *d
43         struct drm_v3d_submit_cl *args = data;
44         struct v3d_bin_job *bin = NULL;
45         struct v3d_render_job *render;
46 +       struct v3d_job *clean_job = NULL;
47 +       struct v3d_job *last_job;
48         struct ww_acquire_ctx acquire_ctx;
49         int ret = 0;
50  
51         trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
52  
53 -       if (args->pad != 0) {
54 -               DRM_INFO("pad must be zero: %d\n", args->pad);
55 +       if (args->flags != 0 &&
56 +           args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
57 +               DRM_INFO("invalid flags: %d\n", args->flags);
58                 return -EINVAL;
59         }
60  
61 @@ -613,12 +616,31 @@ v3d_submit_cl_ioctl(struct drm_device *d
62                 bin->render = render;
63         }
64  
65 -       ret = v3d_lookup_bos(dev, file_priv, &render->base,
66 +       if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
67 +               clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL);
68 +               if (!clean_job) {
69 +                       ret = -ENOMEM;
70 +                       goto fail;
71 +               }
72 +
73 +               ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0);
74 +               if (ret) {
75 +                       kfree(clean_job);
76 +                       clean_job = NULL;
77 +                       goto fail;
78 +               }
79 +
80 +               last_job = clean_job;
81 +       } else {
82 +               last_job = &render->base;
83 +       }
84 +
85 +       ret = v3d_lookup_bos(dev, file_priv, last_job,
86                              args->bo_handles, args->bo_handle_count);
87         if (ret)
88                 goto fail;
89  
90 -       ret = v3d_lock_bo_reservations(&render->base, &acquire_ctx);
91 +       ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
92         if (ret)
93                 goto fail;
94  
95 @@ -637,17 +659,29 @@ v3d_submit_cl_ioctl(struct drm_device *d
96         ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER);
97         if (ret)
98                 goto fail_unreserve;
99 +
100 +       if (clean_job) {
101 +               ret = drm_gem_fence_array_add(&clean_job->deps,
102 +                                             dma_fence_get(render->base.done_fence));
103 +               if (ret)
104 +                       goto fail_unreserve;
105 +               ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
106 +               if (ret)
107 +                       goto fail_unreserve;
108 +       }
109         mutex_unlock(&v3d->sched_lock);
110  
111         v3d_attach_fences_and_unlock_reservation(file_priv,
112 -                                                &render->base,
113 +                                                last_job,
114                                                  &acquire_ctx,
115                                                  args->out_sync,
116 -                                                render->base.done_fence);
117 +                                                last_job->done_fence);
118  
119         if (bin)
120                 v3d_job_put(&bin->base);
121         v3d_job_put(&render->base);
122 +       if (clean_job)
123 +               v3d_job_put(clean_job);
124  
125         return 0;
126  
127 @@ -659,6 +693,8 @@ fail:
128         if (bin)
129                 v3d_job_put(&bin->base);
130         v3d_job_put(&render->base);
131 +       if (clean_job)
132 +               v3d_job_put(clean_job);
133  
134         return ret;
135  }
136 --- a/include/uapi/drm/v3d_drm.h
137 +++ b/include/uapi/drm/v3d_drm.h
138 @@ -48,6 +48,8 @@ extern "C" {
139  #define DRM_IOCTL_V3D_SUBMIT_TFU          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
140  #define DRM_IOCTL_V3D_SUBMIT_CSD          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd)
141  
142 +#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE             0x01
143 +
144  /**
145   * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
146   * engine.
147 @@ -124,8 +126,7 @@ struct drm_v3d_submit_cl {
148         /* Number of BO handles passed in (size is that times 4). */
149         __u32 bo_handle_count;
150  
151 -       /* Pad, must be zero-filled. */
152 -       __u32 pad;
153 +       __u32 flags;
154  };
155  
156  /**
157 @@ -193,6 +194,7 @@ enum drm_v3d_param {
158         DRM_V3D_PARAM_V3D_CORE0_IDENT2,
159         DRM_V3D_PARAM_SUPPORTS_TFU,
160         DRM_V3D_PARAM_SUPPORTS_CSD,
161 +       DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
162  };
163  
164  struct drm_v3d_get_param {