3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef UTIL_SERIALIZE_HEADER
21 #define UTIL_SERIALIZE_HEADER
23 #include "../irrlichttypes_bloated.h"
27 inline void writeU64(u8 *data, u64 i)
29 data[0] = ((i>>56)&0xff);
30 data[1] = ((i>>48)&0xff);
31 data[2] = ((i>>40)&0xff);
32 data[3] = ((i>>32)&0xff);
33 data[4] = ((i>>24)&0xff);
34 data[5] = ((i>>16)&0xff);
35 data[6] = ((i>> 8)&0xff);
36 data[7] = ((i>> 0)&0xff);
39 inline void writeU32(u8 *data, u32 i)
41 data[0] = ((i>>24)&0xff);
42 data[1] = ((i>>16)&0xff);
43 data[2] = ((i>> 8)&0xff);
44 data[3] = ((i>> 0)&0xff);
47 inline void writeU16(u8 *data, u16 i)
49 data[0] = ((i>> 8)&0xff);
50 data[1] = ((i>> 0)&0xff);
53 inline void writeU8(u8 *data, u8 i)
55 data[0] = ((i>> 0)&0xff);
58 inline u64 readU64(const u8 *data)
60 return ((u64)data[0]<<56) | ((u64)data[1]<<48)
61 | ((u64)data[2]<<40) | ((u64)data[3]<<32)
62 | ((u64)data[4]<<24) | ((u64)data[5]<<16)
63 | ((u64)data[6]<<8) | ((u64)data[7]<<0);
66 inline u32 readU32(const u8 *data)
68 return (data[0]<<24) | (data[1]<<16) | (data[2]<<8) | (data[3]<<0);
71 inline u16 readU16(const u8 *data)
73 return (data[0]<<8) | (data[1]<<0);
76 inline u8 readU8(const u8 *data)
81 inline void writeS32(u8 *data, s32 i){
82 writeU32(data, (u32)i);
84 inline s32 readS32(const u8 *data){
85 return (s32)readU32(data);
88 inline void writeS16(u8 *data, s16 i){
89 writeU16(data, (u16)i);
91 inline s16 readS16(const u8 *data){
92 return (s16)readU16(data);
95 inline void writeS8(u8 *data, s8 i){
98 inline s8 readS8(const u8 *data){
99 return (s8)readU8(data);
102 inline void writeF1000(u8 *data, f32 i){
103 writeS32(data, i*1000);
105 inline f32 readF1000(const u8 *data){
106 return (f32)readS32(data)/1000.;
109 inline void writeV3S32(u8 *data, v3s32 p)
111 writeS32(&data[0], p.X);
112 writeS32(&data[4], p.Y);
113 writeS32(&data[8], p.Z);
115 inline v3s32 readV3S32(const u8 *data)
118 p.X = readS32(&data[0]);
119 p.Y = readS32(&data[4]);
120 p.Z = readS32(&data[8]);
124 inline void writeV3F1000(u8 *data, v3f p)
126 writeF1000(&data[0], p.X);
127 writeF1000(&data[4], p.Y);
128 writeF1000(&data[8], p.Z);
130 inline v3f readV3F1000(const u8 *data)
133 p.X = (float)readF1000(&data[0]);
134 p.Y = (float)readF1000(&data[4]);
135 p.Z = (float)readF1000(&data[8]);
139 inline void writeV2F1000(u8 *data, v2f p)
141 writeF1000(&data[0], p.X);
142 writeF1000(&data[4], p.Y);
144 inline v2f readV2F1000(const u8 *data)
147 p.X = (float)readF1000(&data[0]);
148 p.Y = (float)readF1000(&data[4]);
152 inline void writeV2S16(u8 *data, v2s16 p)
154 writeS16(&data[0], p.X);
155 writeS16(&data[2], p.Y);
158 inline v2s16 readV2S16(const u8 *data)
161 p.X = readS16(&data[0]);
162 p.Y = readS16(&data[2]);
166 inline void writeV2S32(u8 *data, v2s32 p)
168 writeS32(&data[0], p.X);
169 writeS32(&data[4], p.Y);
172 inline v2s32 readV2S32(const u8 *data)
175 p.X = readS32(&data[0]);
176 p.Y = readS32(&data[4]);
180 inline void writeV3S16(u8 *data, v3s16 p)
182 writeS16(&data[0], p.X);
183 writeS16(&data[2], p.Y);
184 writeS16(&data[4], p.Z);
187 inline v3s16 readV3S16(const u8 *data)
190 p.X = readS16(&data[0]);
191 p.Y = readS16(&data[2]);
192 p.Z = readS16(&data[4]);
196 inline void writeARGB8(u8 *data, video::SColor p)
198 writeU8(&data[0], p.getAlpha());
199 writeU8(&data[1], p.getRed());
200 writeU8(&data[2], p.getGreen());
201 writeU8(&data[3], p.getBlue());
204 inline video::SColor readARGB8(const u8 *data)
216 The above stuff directly interfaced to iostream
219 inline void writeU8(std::ostream &os, u8 p)
222 writeU8((u8*)buf, p);
225 inline u8 readU8(std::istream &is)
229 return readU8((u8*)buf);
232 inline void writeU16(std::ostream &os, u16 p)
235 writeU16((u8*)buf, p);
238 inline u16 readU16(std::istream &is)
242 return readU16((u8*)buf);
245 inline void writeU32(std::ostream &os, u32 p)
248 writeU32((u8*)buf, p);
251 inline u32 readU32(std::istream &is)
255 return readU32((u8*)buf);
258 inline void writeS32(std::ostream &os, s32 p)
261 writeS32((u8*)buf, p);
264 inline s32 readS32(std::istream &is)
268 return readS32((u8*)buf);
271 inline void writeS16(std::ostream &os, s16 p)
274 writeS16((u8*)buf, p);
277 inline s16 readS16(std::istream &is)
281 return readS16((u8*)buf);
284 inline void writeS8(std::ostream &os, s8 p)
287 writeS8((u8*)buf, p);
290 inline s8 readS8(std::istream &is)
294 return readS8((u8*)buf);
297 inline void writeF1000(std::ostream &os, f32 p)
300 writeF1000((u8*)buf, p);
303 inline f32 readF1000(std::istream &is)
307 return readF1000((u8*)buf);
310 inline void writeV3F1000(std::ostream &os, v3f p)
313 writeV3F1000((u8*)buf, p);
316 inline v3f readV3F1000(std::istream &is)
320 return readV3F1000((u8*)buf);
323 inline void writeV2F1000(std::ostream &os, v2f p)
326 writeV2F1000((u8*)buf, p);
329 inline v2f readV2F1000(std::istream &is)
333 return readV2F1000((u8*)buf);
336 inline void writeV2S16(std::ostream &os, v2s16 p)
339 writeV2S16((u8*)buf, p);
342 inline v2s16 readV2S16(std::istream &is)
346 return readV2S16((u8*)buf);
349 inline void writeV2S32(std::ostream &os, v2s32 p)
352 writeV2S32((u8*)buf, p);
355 inline v2s32 readV2S32(std::istream &is)
359 return readV2S32((u8*)buf);
362 inline void writeV3S16(std::ostream &os, v3s16 p)
365 writeV3S16((u8*)buf, p);
368 inline v3s16 readV3S16(std::istream &is)
372 return readV3S16((u8*)buf);
375 inline void writeARGB8(std::ostream &os, video::SColor p)
378 writeARGB8((u8*)buf, p);
382 inline video::SColor readARGB8(std::istream &is)
386 return readARGB8((u8*)buf);
390 More serialization stuff
393 // Creates a string with the length as the first two bytes
394 std::string serializeString(const std::string &plain);
396 // Creates a string with the length as the first two bytes from wide string
397 std::string serializeWideString(const std::wstring &plain);
399 // Reads a string with the length as the first two bytes
400 std::string deSerializeString(std::istream &is);
402 // Reads a wide string with the length as the first two bytes
403 std::wstring deSerializeWideString(std::istream &is);
405 // Creates a string with the length as the first four bytes
406 std::string serializeLongString(const std::string &plain);
408 // Reads a string with the length as the first four bytes
409 std::string deSerializeLongString(std::istream &is);
411 // Creates a string encoded in JSON format (almost equivalent to a C string literal)
412 std::string serializeJsonString(const std::string &plain);
414 // Reads a string encoded in JSON format
415 std::string deSerializeJsonString(std::istream &is);
417 // Creates a string containing comma delimited values of a struct whose layout is
418 // described by the parameter format
419 bool serializeStructToString(std::string *out,
420 std::string format, void *value);
422 // Reads a comma delimited string of values into a struct whose layout is
423 // decribed by the parameter format
424 bool deSerializeStringToStruct(std::string valstr,
425 std::string format, void *out, size_t olen);