3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "collision.h"
24 class TestCollision : public TestBase {
26 TestCollision() { TestManager::registerTestModule(this); }
27 const char *getName() { return "TestCollision"; }
29 void runTests(IGameDef *gamedef);
31 void testAxisAlignedCollision();
34 static TestCollision g_test_instance;
36 void TestCollision::runTests(IGameDef *gamedef)
38 TEST(testAxisAlignedCollision);
41 ////////////////////////////////////////////////////////////////////////////////
43 void TestCollision::testAxisAlignedCollision()
45 for (s16 bx = -3; bx <= 3; bx++)
46 for (s16 by = -3; by <= 3; by++)
47 for (s16 bz = -3; bz <= 3; bz++) {
50 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
51 aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
54 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 0);
55 UASSERT(fabs(dtime - 1.000) < 0.001);
58 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
59 aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
62 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == -1);
65 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
66 aabb3f m(bx-2, by+1.5, bz, bx-1, by+2.5, bz-1);
69 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == -1);
72 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
73 aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
76 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 0);
77 UASSERT(fabs(dtime - 3.000) < 0.001);
80 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
81 aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
84 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 0);
85 UASSERT(fabs(dtime - 3.000) < 0.001);
90 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
91 aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
94 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 0);
95 UASSERT(fabs(dtime - 1.000) < 0.001);
98 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
99 aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
102 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == -1);
105 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
106 aabb3f m(bx+2, by, bz+1.5, bx+3, by+1, bz+3.5);
109 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == -1);
112 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
113 aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
116 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 1); // Y, not X!
117 UASSERT(fabs(dtime - 2.500) < 0.001);
120 aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
121 aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
124 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 0);
125 UASSERT(fabs(dtime - 2.000) < 0.001);
128 // TODO: Y-, Y+, Z-, Z+
132 aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
133 aabb3f m(bx+2.3, by+2.29, bz+2.29, bx+4.2, by+4.2, bz+4.2);
134 v3f v(-1./3, -1./3, -1./3);
136 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 0);
137 UASSERT(fabs(dtime - 0.9) < 0.001);
140 aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
141 aabb3f m(bx+2.29, by+2.3, bz+2.29, bx+4.2, by+4.2, bz+4.2);
142 v3f v(-1./3, -1./3, -1./3);
144 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 1);
145 UASSERT(fabs(dtime - 0.9) < 0.001);
148 aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
149 aabb3f m(bx+2.29, by+2.29, bz+2.3, bx+4.2, by+4.2, bz+4.2);
150 v3f v(-1./3, -1./3, -1./3);
152 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 2);
153 UASSERT(fabs(dtime - 0.9) < 0.001);
156 aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
157 aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.3, by-2.29, bz-2.29);
158 v3f v(1./7, 1./7, 1./7);
160 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 0);
161 UASSERT(fabs(dtime - 16.1) < 0.001);
164 aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
165 aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.3, bz-2.29);
166 v3f v(1./7, 1./7, 1./7);
168 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 1);
169 UASSERT(fabs(dtime - 16.1) < 0.001);
172 aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
173 aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.29, bz-2.3);
174 v3f v(1./7, 1./7, 1./7);
176 UASSERT(axisAlignedCollision(s, m, v, 0, &dtime) == 2);
177 UASSERT(fabs(dtime - 16.1) < 0.001);