2 Copyright (C) 2014 sapier
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License along
15 with this program; if not, write to the Free Software Foundation, Inc.,
16 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #ifndef TOUCHSCREENGUI_HEADER
20 #define TOUCHSCREENGUI_HEADER
22 #include <IGUIEnvironment.h>
23 #include <IGUIButton.h>
24 #include <IEventReceiver.h>
30 #include "client/tile.h"
33 using namespace irr::core;
34 using namespace irr::gui;
43 after_last_element_id,
45 rare_controls_starter_id,
55 } touch_gui_button_id;
62 } autohide_button_bar_dir;
64 #define MIN_DIG_TIME_MS 500
65 #define MAX_TOUCH_COUNT 64
66 #define BUTTON_REPEAT_DELAY 0.2f
68 #define SETTINGS_BAR_Y_OFFSET 6.5
69 #define RARE_CONTROLS_BAR_Y_OFFSET 4
71 extern const char** touchgui_button_imagenames;
76 irr::EKEY_CODE keycode;
78 IGUIButton* guibutton;
79 bool immediate_release;
82 class AutoHideButtonBar
86 AutoHideButtonBar( IrrlichtDevice *device, IEventReceiver* receiver );
88 void init(ISimpleTextureSource* tsrc, const char* starter_img,
89 int button_id, v2s32 UpperLeft, v2s32 LowerRight,
90 autohide_button_bar_dir dir, float timeout);
94 /* add button to be shown */
95 void addButton(touch_gui_button_id id, const wchar_t* caption,
96 const char* btn_image);
98 /* detect settings bar button events */
99 bool isButton(const SEvent &event);
101 /* handle released hud buttons */
102 bool isReleaseButton(int eventID);
105 void step(float dtime);
107 /* deactivate button bar */
110 /* hide the whole buttonbar */
113 /* unhide the buttonbar */
117 ISimpleTextureSource* m_texturesource;
118 irr::video::IVideoDriver* m_driver;
119 IGUIEnvironment* m_guienv;
120 IEventReceiver* m_receiver;
122 button_info m_starter;
123 std::vector<button_info*> m_buttons;
128 /* show settings bar */
133 /* settings bar timeout */
135 float m_timeout_value;
137 autohide_button_bar_dir m_dir;
143 TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver);
146 void translateEvent(const SEvent &event);
148 void init(ISimpleTextureSource* tsrc);
150 double getYaw() { return m_camera_yaw; }
151 double getPitch() { return m_camera_pitch; }
152 line3d<f32> getShootline() { return m_shootline; }
154 void step(float dtime);
156 void registerHudItem(int index, const rect<s32> &rect);
157 void Toggle(bool visible);
163 IrrlichtDevice* m_device;
164 IGUIEnvironment* m_guienv;
165 IEventReceiver* m_receiver;
166 ISimpleTextureSource* m_texturesource;
168 std::map<int,rect<s32> > m_hud_rects;
169 std::map<int,irr::EKEY_CODE> m_hud_ids;
170 bool m_visible; // is the gui visible
172 /* value in degree */
174 double m_camera_pitch;
176 line3d<f32> m_shootline;
178 rect<s32> m_control_pad_rect;
181 bool m_move_has_really_moved;
183 bool m_move_sent_as_mouse_event;
184 v2s32 m_move_downlocation;
186 button_info m_buttons[after_last_element_id];
188 /* gui button detection */
189 touch_gui_button_id getButtonID(s32 x, s32 y);
191 /* gui button by eventID */
192 touch_gui_button_id getButtonID(int eventID);
194 /* check if a button has changed */
195 void handleChangedButton(const SEvent &event);
197 /* initialize a button */
198 void initButton(touch_gui_button_id id, rect<s32> button_rect,
199 std::wstring caption, bool immediate_release,
200 float repeat_delay = BUTTON_REPEAT_DELAY);
203 void loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect);
211 /* vector to store known ids and their initial touch positions*/
212 std::vector<id_status> m_known_ids;
214 /* handle a button event */
215 void handleButtonEvent(touch_gui_button_id bID, int eventID, bool action);
217 /* handle pressed hud buttons */
218 bool isHUDButton(const SEvent &event);
220 /* handle released hud buttons */
221 bool isReleaseHUDButton(int eventID);
223 /* handle double taps */
224 bool doubleTapDetection();
226 /* handle release event */
227 void handleReleaseEvent(int evt_id);
229 /* get size of regular gui control button */
230 int getGuiButtonSize();
232 /* doubleclick detection variables */
234 unsigned int down_time;
239 /* array for saving last known position of a pointer */
240 v2s32 m_pointerpos[MAX_TOUCH_COUNT];
242 /* array for doubletap detection */
243 key_event m_key_events[2];
246 AutoHideButtonBar m_settingsbar;
248 /* rare controls bar */
249 AutoHideButtonBar m_rarecontrolsbar;
251 extern TouchScreenGUI *g_touchscreengui;