1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement, toggled by autoforward key.");
38 gettext("Enable Joysticks");
39 gettext("Enable Joysticks");
40 gettext("Joystick ID");
41 gettext("The identifier of the joystick to use");
42 gettext("Joystick Type");
43 gettext("The type of joystick");
44 gettext("Joystick button repetition interval");
45 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
46 gettext("Joystick frustum sensitivity");
47 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
48 gettext("Forward key");
49 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Backward key");
51 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
57 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
59 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Inventory key");
61 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Command key");
67 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Command key");
69 gettext("Key for opening the chat window to type local commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Console key");
71 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Range select key");
73 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
75 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
77 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Noclip key");
79 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Hotbar next key");
81 gettext("Key for selecting the next item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Hotbar previous key");
83 gettext("Key for selecting the previous item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
85 gettext("Key for muting the game.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Inc. volume key");
87 gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Dec. volume key");
89 gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("Automatic forwards key");
91 gettext("Key for toggling autoforward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("Cinematic mode key");
93 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Minimap key");
95 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("Screenshot");
97 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
98 gettext("Drop item key");
99 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
100 gettext("View zoom key");
101 gettext("Key to use view zoom when possible.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
102 gettext("HUD toggle key");
103 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
104 gettext("Chat toggle key");
105 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
106 gettext("Large chat console key");
107 gettext("Key for toggling the display of the large chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
108 gettext("Fog toggle key");
109 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
110 gettext("Camera update toggle key");
111 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
112 gettext("Debug info toggle key");
113 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
114 gettext("Profiler toggle key");
115 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
116 gettext("Toggle camera mode key");
117 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
118 gettext("View range increase key");
119 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
120 gettext("View range decrease key");
121 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
122 gettext("Print stacks");
123 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
125 gettext("Server address");
126 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
127 gettext("Remote port");
128 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
129 gettext("Support older servers");
130 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
131 gettext("Saving map received from server");
132 gettext("Save the map received by the client on disk.");
133 gettext("Show entity selection boxes");
134 gettext("Show entity selection boxes");
135 gettext("Connect to external media server");
136 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
137 gettext("Client modding");
138 gettext("Enable Lua modding support on client.\nThis support is experimental and API can change.");
139 gettext("Serverlist URL");
140 gettext("URL to the server list displayed in the Multiplayer Tab.");
141 gettext("Serverlist file");
142 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
143 gettext("Maximum size of the out chat queue");
144 gettext("Maximum size of the out chat queue. 0 to disable queueing and -1 to make the queue size unlimited");
149 gettext("Enable VBO");
151 gettext("Whether to fog out the end of the visible area.");
152 gettext("Leaves style");
153 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
154 gettext("Connect glass");
155 gettext("Connects glass if supported by node.");
156 gettext("Smooth lighting");
157 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
159 gettext("Clouds are a client side effect.");
160 gettext("3D clouds");
161 gettext("Use 3D cloud look instead of flat.");
162 gettext("Node highlighting");
163 gettext("Method used to highlight selected object.");
164 gettext("Digging particles");
165 gettext("Adds particles when digging a node.");
166 gettext("Filtering");
167 gettext("Mipmapping");
168 gettext("Use mip mapping to scale textures. May slightly increase performance.");
169 gettext("Anisotropic filtering");
170 gettext("Use anisotropic filtering when viewing at textures from an angle.");
171 gettext("Bilinear filtering");
172 gettext("Use bilinear filtering when scaling textures.");
173 gettext("Trilinear filtering");
174 gettext("Use trilinear filtering when scaling textures.");
175 gettext("Clean transparent textures");
176 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
177 gettext("Minimum texture size for filters");
178 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
180 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
181 gettext("Undersampling");
182 gettext("Undersampling is similar to using lower screen resolution, but it applies\nto the game world only, keeping the GUI intact.\nIt should give significant performance boost at the cost of less detailed image.");
185 gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThis only works with the OpenGL video backend.");
186 gettext("Shader path");
187 gettext("Path to shader directory. If no path is defined, default location will be used.");
188 gettext("Tone Mapping");
189 gettext("Filmic tone mapping");
190 gettext("Enables filmic tone mapping");
191 gettext("Bumpmapping");
192 gettext("Bumpmapping");
193 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
194 gettext("Generate normalmaps");
195 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
196 gettext("Normalmaps strength");
197 gettext("Strength of generated normalmaps.");
198 gettext("Normalmaps sampling");
199 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
200 gettext("Parallax Occlusion");
201 gettext("Parallax occlusion");
202 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
203 gettext("Parallax occlusion mode");
204 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
205 gettext("Parallax occlusion strength");
206 gettext("Strength of parallax.");
207 gettext("Parallax occlusion iterations");
208 gettext("Number of parallax occlusion iterations.");
209 gettext("Parallax occlusion Scale");
210 gettext("Overall scale of parallax occlusion effect.");
211 gettext("Parallax occlusion bias");
212 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
213 gettext("Waving Nodes");
214 gettext("Waving water");
215 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
216 gettext("Waving water height");
217 gettext("Waving water length");
218 gettext("Waving water speed");
219 gettext("Waving leaves");
220 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
221 gettext("Waving plants");
222 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
224 gettext("Maximum FPS");
225 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
226 gettext("FPS in pause menu");
227 gettext("Maximum FPS when game is paused.");
228 gettext("Viewing range");
229 gettext("View distance in nodes.");
230 gettext("Screen width");
231 gettext("Width component of the initial window size.");
232 gettext("Screen height");
233 gettext("Height component of the initial window size.");
234 gettext("Autosave Screen Size");
235 gettext("Save window size automatically when modified.");
236 gettext("Full screen");
237 gettext("Fullscreen mode.");
238 gettext("Full screen BPP");
239 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
241 gettext("Vertical screen synchronization.");
242 gettext("Field of view");
243 gettext("Field of view in degrees.");
244 gettext("Field of view for zoom");
245 gettext("Field of view while zooming in degrees.\nThis requires the \"zoom\" privilege on the server.");
247 gettext("Adjust the gamma encoding for the light tables. Higher numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
248 gettext("Darkness sharpness");
249 gettext("Lightness sharpness");
250 gettext("Texture path");
251 gettext("Path to texture directory. All textures are first searched from here.");
252 gettext("Video driver");
253 gettext("The rendering back-end for Irrlicht.");
254 gettext("Cloud height");
255 gettext("Height on which clouds are appearing.");
256 gettext("Cloud radius");
257 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
258 gettext("View bobbing factor");
259 gettext("Enable view bobbing and amount of view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
260 gettext("Fall bobbing factor");
261 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
263 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
264 gettext("Console height");
265 gettext("In-game chat console height, between 0.1 (10%) and 1.0 (100%).");
266 gettext("Console color");
267 gettext("In-game chat console background color (R,G,B).");
268 gettext("Console alpha");
269 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
270 gettext("Selection box color");
271 gettext("Selection box border color (R,G,B).");
272 gettext("Selection box width");
273 gettext("Width of the selectionbox's lines around nodes.");
274 gettext("Crosshair color");
275 gettext("Crosshair color (R,G,B).");
276 gettext("Crosshair alpha");
277 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
278 gettext("Desynchronize block animation");
279 gettext("Whether node texture animations should be desynchronized per mapblock.");
280 gettext("Maximum hotbar width");
281 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
282 gettext("HUD scale factor");
283 gettext("Modifies the size of the hudbar elements.");
284 gettext("Mesh cache");
285 gettext("Enables caching of facedir rotated meshes.");
286 gettext("Mapblock mesh generation delay");
287 gettext("Delay between mesh updates on the client in ms. Increasing this will slow\ndown the rate of mesh updates, thus reducing jitter on slower clients.");
288 gettext("Mapblock mesh generator's MapBlock cache size MB");
289 gettext("Size of the MapBlock cache of the mesh generator. Increasing this will\nincrease the cache hit %, reducing the data being copied from the main\nthread, thus reducing jitter.");
291 gettext("Enables minimap.");
292 gettext("Round minimap");
293 gettext("Shape of the minimap. Enabled = round, disabled = square.");
294 gettext("Minimap scan height");
295 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
296 gettext("Colored fog");
297 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
298 gettext("Ambient occlusion gamma");
299 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
300 gettext("Inventory items animations");
301 gettext("Enables animation of inventory items.");
302 gettext("Inventory image hack");
303 gettext("Android systems only: Tries to create inventory textures from meshes\nwhen no supported render was found.");
304 gettext("Fog Start");
305 gettext("Fraction of the visible distance at which fog starts to be rendered");
306 gettext("Opaque liquids");
307 gettext("Makes all liquids opaque");
309 gettext("Clouds in menu");
310 gettext("Use a cloud animation for the main menu background.");
311 gettext("GUI scaling");
312 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
313 gettext("GUI scaling filter");
314 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
315 gettext("GUI scaling filter txr2img");
316 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
317 gettext("Tooltip delay");
318 gettext("Delay showing tooltips, stated in milliseconds.");
319 gettext("Freetype fonts");
320 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
321 gettext("Font path");
322 gettext("Path to TrueTypeFont or bitmap.");
323 gettext("Font size");
324 gettext("Font shadow");
325 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
326 gettext("Font shadow alpha");
327 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
328 gettext("Monospace font path");
329 gettext("Monospace font size");
330 gettext("Fallback font");
331 gettext("This font will be used for certain languages.");
332 gettext("Fallback font size");
333 gettext("Fallback font shadow");
334 gettext("Fallback font shadow alpha");
335 gettext("Screenshot folder");
336 gettext("Path to save screenshots at.");
337 gettext("Screenshot format");
338 gettext("Format of screenshots.");
339 gettext("Screenshot quality");
340 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
343 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
344 gettext("Enable console window");
345 gettext("Windows systems only: Start Minetest with the command line window in the background.\nContains the same information as the file debug.txt (default name).");
350 gettext("Mapblock unload timeout");
351 gettext("Timeout for client to remove unused map data from memory.");
352 gettext("Mapblock limit");
353 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
354 gettext("Show debug info");
355 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
356 gettext("Server / Singleplayer");
357 gettext("Server name");
358 gettext("Name of the server, to be displayed when players join and in the serverlist.");
359 gettext("Server description");
360 gettext("Description of server, to be displayed when players join and in the serverlist.");
361 gettext("Server address");
362 gettext("Domain name of server, to be displayed in the serverlist.");
363 gettext("Server URL");
364 gettext("Homepage of server, to be displayed in the serverlist.");
365 gettext("Announce server");
366 gettext("Automaticaly report to the serverlist.");
367 gettext("Serverlist URL");
368 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
369 gettext("Strip color codes");
370 gettext("Remove color codes from incoming chat messages\nUse this to stop players from being able to use color in their messages");
372 gettext("Server port");
373 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
374 gettext("Bind address");
375 gettext("The network interface that the server listens on.");
376 gettext("Strict protocol checking");
377 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
378 gettext("Remote media");
379 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
380 gettext("IPv6 server");
381 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
383 gettext("Maximum simultaneous block sends per client");
384 gettext("Maximum number of blocks that are simultaneously sent per client.");
385 gettext("Maximum simultaneous block sends total");
386 gettext("Maximum number of blocks that are simultaneously sent in total.");
387 gettext("Delay in sending blocks after building");
388 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
389 gettext("Max. packets per iteration");
390 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
392 gettext("Default game");
393 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
394 gettext("Message of the day");
395 gettext("Message of the day displayed to players connecting.");
396 gettext("Maximum users");
397 gettext("Maximum number of players that can connect simultaneously.");
398 gettext("Map directory");
399 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
400 gettext("Item entity TTL");
401 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
402 gettext("Status message on connection");
403 gettext("If enabled, show the server status message on player connection.");
405 gettext("Enable players getting damage and dying.");
407 gettext("Enable creative mode for new created maps.");
408 gettext("Fixed map seed");
409 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
410 gettext("Default password");
411 gettext("New users need to input this password.");
412 gettext("Default privileges");
413 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
414 gettext("Basic Privileges");
415 gettext("Privileges that players with basic_privs can grant");
416 gettext("Unlimited player transfer distance");
417 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
418 gettext("Player transfer distance");
419 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
420 gettext("Player versus Player");
421 gettext("Whether to allow players to damage and kill each other.");
422 gettext("Static spawnpoint");
423 gettext("If this is set, players will always (re)spawn at the given position.");
424 gettext("Disallow empty passwords");
425 gettext("If enabled, new players cannot join with an empty password.");
426 gettext("Disable anticheat");
427 gettext("If enabled, disable cheat prevention in multiplayer.");
428 gettext("Rollback recording");
429 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
430 gettext("Shutdown message");
431 gettext("A message to be displayed to all clients when the server shuts down.");
432 gettext("Crash message");
433 gettext("A message to be displayed to all clients when the server crashes.");
434 gettext("Ask to reconnect after crash");
435 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
436 gettext("Active object send range");
437 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
438 gettext("Active block range");
439 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
440 gettext("Max block send distance");
441 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
442 gettext("Maximum forceloaded blocks");
443 gettext("Maximum number of forceloaded mapblocks.");
444 gettext("Time send interval");
445 gettext("Interval of sending time of day to clients.");
446 gettext("Time speed");
447 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
448 gettext("Map save interval");
449 gettext("Interval of saving important changes in the world, stated in seconds.");
451 gettext("Default acceleration");
452 gettext("Acceleration in air");
453 gettext("Fast mode acceleration");
454 gettext("Walking speed");
455 gettext("Crouch speed");
456 gettext("Fast mode speed");
457 gettext("Climbing speed");
458 gettext("Jumping speed");
459 gettext("Liquid fluidity");
460 gettext("Liquid fluidity smoothing");
461 gettext("Liquid sink");
464 gettext("Deprecated Lua API handling");
465 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
466 gettext("Max. clearobjects extra blocks");
467 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
468 gettext("Unload unused server data");
469 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
470 gettext("Maximum objects per block");
471 gettext("Maximum number of statically stored objects in a block.");
472 gettext("Synchronous SQLite");
473 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
474 gettext("Dedicated server step");
475 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
476 gettext("Active Block Management interval");
477 gettext("Time in between active block management cycles");
478 gettext("Active Block Modifier interval");
479 gettext("Length of time between ABM execution cycles");
480 gettext("NodeTimer interval");
481 gettext("Length of time between NodeTimer execution cycles");
482 gettext("Ignore world errors");
483 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
484 gettext("Liquid loop max");
485 gettext("Max liquids processed per step.");
486 gettext("Liquid queue purge time");
487 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
488 gettext("Liquid update tick");
489 gettext("Liquid update interval in seconds.");
490 gettext("block send optimize distance");
491 gettext("At this distance the server will aggressively optimize which blocks are sent to clients.\nSmall values potentially improve performance a lot, at the expense of visible rendering glitches.\n(some blocks will not be rendered under water and in caves, as well as sometimes on land)\nSetting this to a value greater than max_block_send_distance disables this optimization.\nStated in mapblocks (16 nodes)");
492 gettext("Server side occlusion culling");
493 gettext("If enabled the server will perform map block occlusion culling based on\non the eye position of the player. This can reduce the number of blocks\nsent to the client 50-80%. The client will not longer receive most invisible\nso that the utility of noclip mode is reduced.");
495 gettext("Mapgen name");
496 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
497 gettext("Water level");
498 gettext("Water surface level of the world.");
499 gettext("Max block generate distance");
500 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
501 gettext("Map generation limit");
502 gettext("Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\nOnly mapchunks completely within the mapgen limit are generated.\nValue is stored per-world.");
503 gettext("Mapgen flags");
504 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
506 gettext("Chunk size");
507 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
508 gettext("Mapgen debug");
509 gettext("Dump the mapgen debug infos.");
510 gettext("Absolute limit of emerge queues");
511 gettext("Maximum number of blocks that can be queued for loading.");
512 gettext("Limit of emerge queues on disk");
513 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
514 gettext("Limit of emerge queues to generate");
515 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
516 gettext("Number of emerge threads");
517 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
518 gettext("Biome API temperature and humidity noise parameters");
519 gettext("Heat noise");
520 gettext("Temperature variation for biomes.");
521 gettext("Heat blend noise");
522 gettext("Small-scale temperature variation for blending biomes on borders.");
523 gettext("Humidity noise");
524 gettext("Humidity variation for biomes.");
525 gettext("Humidity blend noise");
526 gettext("Small-scale humidity variation for blending biomes on borders.");
527 gettext("Mapgen v5");
528 gettext("Mapgen v5 specific flags");
529 gettext("Map generation attributes specific to Mapgen v5.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
530 gettext("Cave width");
531 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
532 gettext("Cavern limit");
533 gettext("Y-level of cavern upper limit.");
534 gettext("Cavern taper");
535 gettext("Y-distance over which caverns expand to full size.");
536 gettext("Cavern threshold");
537 gettext("Defines full size of caverns, smaller values create larger caverns.");
538 gettext("Filler depth noise");
539 gettext("Variation of biome filler depth.");
540 gettext("Factor noise");
541 gettext("Variation of terrain vertical scale.\nWhen noise is < -0.55 terrain is near-flat.");
542 gettext("Height noise");
543 gettext("Y-level of average terrain surface.");
544 gettext("Cave1 noise");
545 gettext("First of 2 3D noises that together define tunnels.");
546 gettext("Cave2 noise");
547 gettext("Second of 2 3D noises that together define tunnels.");
548 gettext("Cavern noise");
549 gettext("3D noise defining giant caverns.");
550 gettext("Mapgen v6");
551 gettext("Mapgen v6 specific flags");
552 gettext("Map generation attributes specific to Mapgen v6.\nThe 'snowbiomes' flag enables the new 5 biome system.\nWhen the new biome system is enabled jungles are automatically enabled and\nthe 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
553 gettext("Desert noise threshold");
554 gettext("Deserts occur when np_biome exceeds this value.\nWhen the new biome system is enabled, this is ignored.");
555 gettext("Beach noise threshold");
556 gettext("Sandy beaches occur when np_beach exceeds this value.");
557 gettext("Terrain base noise");
558 gettext("Y-level of lower terrain and lakebeds.");
559 gettext("Terrain higher noise");
560 gettext("Y-level of higher (cliff-top) terrain.");
561 gettext("Steepness noise");
562 gettext("Varies steepness of cliffs.");
563 gettext("Height select noise");
564 gettext("Defines areas of 'terrain_higher' (cliff-top terrain).");
565 gettext("Mud noise");
566 gettext("Varies depth of biome surface nodes.");
567 gettext("Beach noise");
568 gettext("Defines areas with sandy beaches.");
569 gettext("Biome noise");
570 gettext("Temperature variation for biomes.");
571 gettext("Cave noise");
572 gettext("Variation of number of caves.");
573 gettext("Humidity noise");
574 gettext("Humidity variation for biomes.");
575 gettext("Trees noise");
576 gettext("Defines tree areas and tree density.");
577 gettext("Apple trees noise");
578 gettext("Defines areas where trees have apples.");
579 gettext("Mapgen v7");
580 gettext("Mapgen v7 specific flags");
581 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag enables the rivers.\nFloatlands are currently experimental and subject to change.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
582 gettext("Cave width");
583 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
584 gettext("Floatland mountain density");
585 gettext("Controls the density of floatland mountain terrain.\nIs an offset added to the 'np_mountain' noise value.");
586 gettext("Floatland mountain height");
587 gettext("Typical maximum height, above and below midpoint, of floatland mountain terrain.");
588 gettext("Floatland level");
589 gettext("Y-level of floatland midpoint and lake surface.");
590 gettext("Shadow limit");
591 gettext("Y-level to which floatland shadows extend.");
592 gettext("Cavern limit");
593 gettext("Y-level of cavern upper limit.");
594 gettext("Cavern taper");
595 gettext("Y-distance over which caverns expand to full size.");
596 gettext("Cavern threshold");
597 gettext("Defines full size of caverns, smaller values create larger caverns.");
598 gettext("Terrain base noise");
599 gettext("Y-level of higher (cliff-top) terrain.");
600 gettext("Terrain alt noise");
601 gettext("Y-level of lower terrain and lakebeds.");
602 gettext("Terrain persistence noise");
603 gettext("Varies roughness of terrain.\nDefines the 'persistence' value for terrain_base and terrain_alt noises.");
604 gettext("Height select noise");
605 gettext("Defines areas of higher (cliff-top) terrain and affects steepness of cliffs.");
606 gettext("Filler depth noise");
607 gettext("Variation of biome filler depth.");
608 gettext("Mountain height noise");
609 gettext("Variation of maximum mountain height (in nodes).");
610 gettext("Ridge underwater noise");
611 gettext("Defines large-scale river channel structure.");
612 gettext("Floatland base noise");
613 gettext("Defines areas of floatland smooth terrain.\nSmooth floatlands occur when noise > 0.");
614 gettext("Floatland base height noise");
615 gettext("Variation of hill height and lake depth on floatland smooth terrain.");
616 gettext("Mountain noise");
617 gettext("3D noise defining mountain structure and height.\nAlso defines structure of floatland mountain terrain.");
618 gettext("Ridge noise");
619 gettext("3D noise defining structure of river canyon walls.");
620 gettext("Cavern noise");
621 gettext("3D noise defining giant caverns.");
622 gettext("Cave1 noise");
623 gettext("First of 2 3D noises that together define tunnels.");
624 gettext("Cave2 noise");
625 gettext("Second of 2 3D noises that together define tunnels.");
626 gettext("Mapgen flat");
627 gettext("Mapgen flat specific flags");
628 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
629 gettext("Ground level");
630 gettext("Y of flat ground.");
631 gettext("Large cave depth");
632 gettext("Y of upper limit of large pseudorandom caves.");
633 gettext("Cave width");
634 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
635 gettext("Lake threshold");
636 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
637 gettext("Lake steepness");
638 gettext("Controls steepness/depth of lake depressions.");
639 gettext("Hill threshold");
640 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
641 gettext("Hill steepness");
642 gettext("Controls steepness/height of hills.");
643 gettext("Terrain noise");
644 gettext("Defines location and terrain of optional hills and lakes.");
645 gettext("Filler depth noise");
646 gettext("Variation of biome filler depth.");
647 gettext("Cave1 noise");
648 gettext("First of 2 3D noises that together define tunnels.");
649 gettext("Cave2 noise");
650 gettext("Second of 2 3D noises that together define tunnels.");
651 gettext("Mapgen fractal");
652 gettext("Cave width");
653 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
654 gettext("Fractal type");
655 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
656 gettext("Iterations");
657 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
659 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
661 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
663 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
665 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
667 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
669 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
671 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
672 gettext("Seabed noise");
673 gettext("Y-level of seabed.");
674 gettext("Filler depth noise");
675 gettext("Variation of biome filler depth.");
676 gettext("Cave1 noise");
677 gettext("First of 2 3D noises that together define tunnels.");
678 gettext("Cave2 noise");
679 gettext("Second of 2 3D noises that together define tunnels.");
680 gettext("Mapgen Valleys");
682 gettext("Valleys C Flags");
683 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
684 gettext("Altitude Chill");
685 gettext("The altitude at which temperature drops by 20C");
686 gettext("Large cave depth");
687 gettext("Depth below which you'll find large caves.");
688 gettext("Lava Features");
689 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
690 gettext("Massive cave depth");
691 gettext("Depth below which you'll find massive caves.");
692 gettext("River Depth");
693 gettext("How deep to make rivers");
694 gettext("River Size");
695 gettext("How wide to make rivers");
696 gettext("Water Features");
697 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
698 gettext("Cave width");
699 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
701 gettext("Cave noise #1");
702 gettext("Caves and tunnels form at the intersection of the two noises");
703 gettext("Cave noise #2");
704 gettext("Caves and tunnels form at the intersection of the two noises");
705 gettext("Filler Depth");
706 gettext("The depth of dirt or other filler");
707 gettext("Massive cave noise");
708 gettext("Massive caves form here.");
709 gettext("River Noise");
710 gettext("River noise -- rivers occur close to zero");
711 gettext("Terrain Height");
712 gettext("Base terrain height");
713 gettext("Valley Depth");
714 gettext("Raises terrain to make valleys around the rivers");
715 gettext("Valley Fill");
716 gettext("Slope and fill work together to modify the heights");
717 gettext("Valley Profile");
718 gettext("Amplifies the valleys");
719 gettext("Valley Slope");
720 gettext("Slope and fill work together to modify the heights");
722 gettext("Enable mod security");
723 gettext("Prevent mods from doing insecure things like running shell commands.");
724 gettext("Trusted mods");
725 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
726 gettext("HTTP Mods");
727 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
729 gettext("Profiling");
730 gettext("Load the game profiler");
731 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
732 gettext("Default report format");
733 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
734 gettext("Report path");
735 gettext("The file path relative to your worldpath in which profiles will be saved to.");
736 gettext("Instrumentation");
737 gettext("Entity methods");
738 gettext("Instrument the methods of entities on registration.");
739 gettext("Active Block Modifiers");
740 gettext("Instrument the action function of Active Block Modifiers on registration.");
741 gettext("Loading Block Modifiers");
742 gettext("Instrument the action function of Loading Block Modifiers on registration.");
743 gettext("Chatcommands");
744 gettext("Instrument chatcommands on registration.");
745 gettext("Global callbacks");
746 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
749 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
751 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
752 gettext("Client and Server");
753 gettext("Player name");
754 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
756 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
757 gettext("Debug log level");
758 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
760 gettext("IPv6 support.");
762 gettext("cURL timeout");
763 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
764 gettext("cURL parallel limit");
765 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
766 gettext("cURL file download timeout");
767 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
768 gettext("High-precision FPU");
769 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
770 gettext("Main menu script");
771 gettext("Replaces the default main menu with a custom one.");
772 gettext("Main menu game manager");
773 gettext("Main menu mod manager");
774 gettext("Engine profiling data print interval");
775 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");