1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement, toggled by autoforward key.");
38 gettext("Enable Joysticks");
39 gettext("Enable Joysticks");
40 gettext("Joystick ID");
41 gettext("The identifier of the joystick to use");
42 gettext("Joystick Type");
43 gettext("The type of joystick");
44 gettext("Joystick button repetition interval");
45 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
46 gettext("Joystick frustum sensitivity");
47 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
48 gettext("Forward key");
49 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Backward key");
51 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
57 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
59 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Inventory key");
61 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Command key");
67 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Command key");
69 gettext("Key for opening the chat window to type local commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Console key");
71 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Range select key");
73 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
75 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
77 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Noclip key");
79 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Hotbar next key");
81 gettext("Key for selecting the next item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Hotbar previous key");
83 gettext("Key for selecting the previous item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
85 gettext("Key for muting the game.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Inc. volume key");
87 gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Dec. volume key");
89 gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("Automatic forwards key");
91 gettext("Key for toggling autoforward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("Cinematic mode key");
93 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Minimap key");
95 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("Screenshot");
97 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
98 gettext("Drop item key");
99 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
100 gettext("View zoom key");
101 gettext("Key to use view zoom when possible.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
102 gettext("HUD toggle key");
103 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
104 gettext("Chat toggle key");
105 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
106 gettext("Large chat console key");
107 gettext("Key for toggling the display of the large chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
108 gettext("Fog toggle key");
109 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
110 gettext("Camera update toggle key");
111 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
112 gettext("Debug info toggle key");
113 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
114 gettext("Profiler toggle key");
115 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
116 gettext("Toggle camera mode key");
117 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
118 gettext("View range increase key");
119 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
120 gettext("View range decrease key");
121 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
123 gettext("Server address");
124 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
125 gettext("Remote port");
126 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
127 gettext("Support older servers");
128 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
129 gettext("Saving map received from server");
130 gettext("Save the map received by the client on disk.");
131 gettext("Show entity selection boxes");
132 gettext("Show entity selection boxes");
133 gettext("Connect to external media server");
134 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
135 gettext("Client modding");
136 gettext("Enable Lua modding support on client.\nThis support is experimental and API can change.");
137 gettext("Serverlist URL");
138 gettext("URL to the server list displayed in the Multiplayer Tab.");
139 gettext("Serverlist file");
140 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
141 gettext("Maximum size of the out chat queue");
142 gettext("Maximum size of the out chat queue. 0 to disable queueing and -1 to make the queue size unlimited");
147 gettext("Enable VBO");
149 gettext("Whether to fog out the end of the visible area.");
150 gettext("Leaves style");
151 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
152 gettext("Connect glass");
153 gettext("Connects glass if supported by node.");
154 gettext("Smooth lighting");
155 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
157 gettext("Clouds are a client side effect.");
158 gettext("3D clouds");
159 gettext("Use 3D cloud look instead of flat.");
160 gettext("Node highlighting");
161 gettext("Method used to highlight selected object.");
162 gettext("Digging particles");
163 gettext("Adds particles when digging a node.");
164 gettext("Filtering");
165 gettext("Mipmapping");
166 gettext("Use mip mapping to scale textures. May slightly increase performance.");
167 gettext("Anisotropic filtering");
168 gettext("Use anisotropic filtering when viewing at textures from an angle.");
169 gettext("Bilinear filtering");
170 gettext("Use bilinear filtering when scaling textures.");
171 gettext("Trilinear filtering");
172 gettext("Use trilinear filtering when scaling textures.");
173 gettext("Clean transparent textures");
174 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
175 gettext("Minimum texture size");
176 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.\nThis is also used as the base node texture size for world-aligned\ntexture autoscaling.");
178 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
179 gettext("Undersampling");
180 gettext("Undersampling is similar to using lower screen resolution, but it applies\nto the game world only, keeping the GUI intact.\nIt should give significant performance boost at the cost of less detailed image.");
181 gettext("Autoscaling mode");
184 gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThis only works with the OpenGL video backend.");
185 gettext("Shader path");
186 gettext("Path to shader directory. If no path is defined, default location will be used.");
187 gettext("Tone Mapping");
188 gettext("Filmic tone mapping");
189 gettext("Enables filmic tone mapping");
190 gettext("Bumpmapping");
191 gettext("Bumpmapping");
192 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
193 gettext("Generate normalmaps");
194 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
195 gettext("Normalmaps strength");
196 gettext("Strength of generated normalmaps.");
197 gettext("Normalmaps sampling");
198 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
199 gettext("Parallax Occlusion");
200 gettext("Parallax occlusion");
201 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
202 gettext("Parallax occlusion mode");
203 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
204 gettext("Parallax occlusion strength");
205 gettext("Strength of parallax.");
206 gettext("Parallax occlusion iterations");
207 gettext("Number of parallax occlusion iterations.");
208 gettext("Parallax occlusion Scale");
209 gettext("Overall scale of parallax occlusion effect.");
210 gettext("Parallax occlusion bias");
211 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
212 gettext("Waving Nodes");
213 gettext("Waving water");
214 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
215 gettext("Waving water height");
216 gettext("Waving water length");
217 gettext("Waving water speed");
218 gettext("Waving leaves");
219 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
220 gettext("Waving plants");
221 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
223 gettext("Maximum FPS");
224 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
225 gettext("FPS in pause menu");
226 gettext("Maximum FPS when game is paused.");
227 gettext("Viewing range");
228 gettext("View distance in nodes.");
229 gettext("Screen width");
230 gettext("Width component of the initial window size.");
231 gettext("Screen height");
232 gettext("Height component of the initial window size.");
233 gettext("Autosave Screen Size");
234 gettext("Save window size automatically when modified.");
235 gettext("Full screen");
236 gettext("Fullscreen mode.");
237 gettext("Full screen BPP");
238 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
240 gettext("Vertical screen synchronization.");
241 gettext("Field of view");
242 gettext("Field of view in degrees.");
243 gettext("Field of view for zoom");
244 gettext("Field of view while zooming in degrees.\nThis requires the \"zoom\" privilege on the server.");
246 gettext("Adjust the gamma encoding for the light tables. Higher numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
247 gettext("Darkness sharpness");
248 gettext("Lightness sharpness");
249 gettext("Texture path");
250 gettext("Path to texture directory. All textures are first searched from here.");
251 gettext("Video driver");
252 gettext("The rendering back-end for Irrlicht.");
253 gettext("Cloud height");
254 gettext("Height on which clouds are appearing.");
255 gettext("Cloud radius");
256 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
257 gettext("View bobbing factor");
258 gettext("Enable view bobbing and amount of view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
259 gettext("Fall bobbing factor");
260 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
262 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
263 gettext("Console height");
264 gettext("In-game chat console height, between 0.1 (10%) and 1.0 (100%).");
265 gettext("Console color");
266 gettext("In-game chat console background color (R,G,B).");
267 gettext("Console alpha");
268 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
269 gettext("Selection box color");
270 gettext("Selection box border color (R,G,B).");
271 gettext("Selection box width");
272 gettext("Width of the selectionbox's lines around nodes.");
273 gettext("Crosshair color");
274 gettext("Crosshair color (R,G,B).");
275 gettext("Crosshair alpha");
276 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
277 gettext("Desynchronize block animation");
278 gettext("Whether node texture animations should be desynchronized per mapblock.");
279 gettext("Maximum hotbar width");
280 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
281 gettext("HUD scale factor");
282 gettext("Modifies the size of the hudbar elements.");
283 gettext("Mesh cache");
284 gettext("Enables caching of facedir rotated meshes.");
285 gettext("Mapblock mesh generation delay");
286 gettext("Delay between mesh updates on the client in ms. Increasing this will slow\ndown the rate of mesh updates, thus reducing jitter on slower clients.");
287 gettext("Mapblock mesh generator's MapBlock cache size MB");
288 gettext("Size of the MapBlock cache of the mesh generator. Increasing this will\nincrease the cache hit %, reducing the data being copied from the main\nthread, thus reducing jitter.");
290 gettext("Enables minimap.");
291 gettext("Round minimap");
292 gettext("Shape of the minimap. Enabled = round, disabled = square.");
293 gettext("Minimap scan height");
294 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
295 gettext("Colored fog");
296 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
297 gettext("Ambient occlusion gamma");
298 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
299 gettext("Inventory items animations");
300 gettext("Enables animation of inventory items.");
301 gettext("Inventory image hack");
302 gettext("Android systems only: Tries to create inventory textures from meshes\nwhen no supported render was found.");
303 gettext("Fog Start");
304 gettext("Fraction of the visible distance at which fog starts to be rendered");
305 gettext("Opaque liquids");
306 gettext("Makes all liquids opaque");
307 gettext("World-aligned textures mode");
308 gettext("Textures on a node may be aligned either to the node or to the world.\nThe former mode sutis better things like machines, furniture, etc., while\nthe latter makes stairs and microblocks fit surroundings better.\nHowever, as this possibility is new, thus may not be used by older servers,\nthis option allows enforcing it for certain node types. Note though that\nthat is considered EXPERIMENTAL and may not work properly.");
309 gettext("Autoscaling mode");
310 gettext("World-aligned textures may be scaled to span several nodes. However,\nthe server may not send the scale you want, especially if you use\na specially-designed texture pack; with this option, the client tries\nto determine the scale automatically basing on the texture size.\nSee also min_texture_size.\nWarning: this option is EXPERIMENTAL!");
312 gettext("Clouds in menu");
313 gettext("Use a cloud animation for the main menu background.");
314 gettext("GUI scaling");
315 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
316 gettext("GUI scaling filter");
317 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
318 gettext("GUI scaling filter txr2img");
319 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
320 gettext("Tooltip delay");
321 gettext("Delay showing tooltips, stated in milliseconds.");
322 gettext("Freetype fonts");
323 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
324 gettext("Font path");
325 gettext("Path to TrueTypeFont or bitmap.");
326 gettext("Font size");
327 gettext("Font shadow");
328 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
329 gettext("Font shadow alpha");
330 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
331 gettext("Monospace font path");
332 gettext("Monospace font size");
333 gettext("Fallback font");
334 gettext("This font will be used for certain languages.");
335 gettext("Fallback font size");
336 gettext("Fallback font shadow");
337 gettext("Fallback font shadow alpha");
338 gettext("Screenshot folder");
339 gettext("Path to save screenshots at.");
340 gettext("Screenshot format");
341 gettext("Format of screenshots.");
342 gettext("Screenshot quality");
343 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
346 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
347 gettext("Enable console window");
348 gettext("Windows systems only: Start Minetest with the command line window in the background.\nContains the same information as the file debug.txt (default name).");
353 gettext("Mapblock unload timeout");
354 gettext("Timeout for client to remove unused map data from memory.");
355 gettext("Mapblock limit");
356 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
357 gettext("Show debug info");
358 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
359 gettext("Server / Singleplayer");
360 gettext("Server name");
361 gettext("Name of the server, to be displayed when players join and in the serverlist.");
362 gettext("Server description");
363 gettext("Description of server, to be displayed when players join and in the serverlist.");
364 gettext("Server address");
365 gettext("Domain name of server, to be displayed in the serverlist.");
366 gettext("Server URL");
367 gettext("Homepage of server, to be displayed in the serverlist.");
368 gettext("Announce server");
369 gettext("Automaticaly report to the serverlist.");
370 gettext("Serverlist URL");
371 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
372 gettext("Strip color codes");
373 gettext("Remove color codes from incoming chat messages\nUse this to stop players from being able to use color in their messages");
375 gettext("Server port");
376 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
377 gettext("Bind address");
378 gettext("The network interface that the server listens on.");
379 gettext("Strict protocol checking");
380 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
381 gettext("Remote media");
382 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
383 gettext("IPv6 server");
384 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
386 gettext("Maximum simultaneous block sends per client");
387 gettext("Maximum number of blocks that are simultaneously sent per client.");
388 gettext("Maximum simultaneous block sends total");
389 gettext("Maximum number of blocks that are simultaneously sent in total.");
390 gettext("Delay in sending blocks after building");
391 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
392 gettext("Max. packets per iteration");
393 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
395 gettext("Default game");
396 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
397 gettext("Message of the day");
398 gettext("Message of the day displayed to players connecting.");
399 gettext("Maximum users");
400 gettext("Maximum number of players that can connect simultaneously.");
401 gettext("Map directory");
402 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
403 gettext("Item entity TTL");
404 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
405 gettext("Status message on connection");
406 gettext("If enabled, show the server status message on player connection.");
408 gettext("Enable players getting damage and dying.");
410 gettext("Enable creative mode for new created maps.");
411 gettext("Fixed map seed");
412 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
413 gettext("Default password");
414 gettext("New users need to input this password.");
415 gettext("Default privileges");
416 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
417 gettext("Basic Privileges");
418 gettext("Privileges that players with basic_privs can grant");
419 gettext("Unlimited player transfer distance");
420 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
421 gettext("Player transfer distance");
422 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
423 gettext("Player versus Player");
424 gettext("Whether to allow players to damage and kill each other.");
425 gettext("Static spawnpoint");
426 gettext("If this is set, players will always (re)spawn at the given position.");
427 gettext("Disallow empty passwords");
428 gettext("If enabled, new players cannot join with an empty password.");
429 gettext("Disable anticheat");
430 gettext("If enabled, disable cheat prevention in multiplayer.");
431 gettext("Rollback recording");
432 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
433 gettext("Shutdown message");
434 gettext("A message to be displayed to all clients when the server shuts down.");
435 gettext("Crash message");
436 gettext("A message to be displayed to all clients when the server crashes.");
437 gettext("Ask to reconnect after crash");
438 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
439 gettext("Active object send range");
440 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
441 gettext("Active block range");
442 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
443 gettext("Max block send distance");
444 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
445 gettext("Maximum forceloaded blocks");
446 gettext("Maximum number of forceloaded mapblocks.");
447 gettext("Time send interval");
448 gettext("Interval of sending time of day to clients.");
449 gettext("Time speed");
450 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
451 gettext("Map save interval");
452 gettext("Interval of saving important changes in the world, stated in seconds.");
454 gettext("Default acceleration");
455 gettext("Acceleration in air");
456 gettext("Fast mode acceleration");
457 gettext("Walking speed");
458 gettext("Crouch speed");
459 gettext("Fast mode speed");
460 gettext("Climbing speed");
461 gettext("Jumping speed");
462 gettext("Liquid fluidity");
463 gettext("Liquid fluidity smoothing");
464 gettext("Liquid sink");
467 gettext("Deprecated Lua API handling");
468 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
469 gettext("Max. clearobjects extra blocks");
470 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
471 gettext("Unload unused server data");
472 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
473 gettext("Maximum objects per block");
474 gettext("Maximum number of statically stored objects in a block.");
475 gettext("Synchronous SQLite");
476 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
477 gettext("Dedicated server step");
478 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
479 gettext("Active Block Management interval");
480 gettext("Time in between active block management cycles");
481 gettext("Active Block Modifier interval");
482 gettext("Length of time between ABM execution cycles");
483 gettext("NodeTimer interval");
484 gettext("Length of time between NodeTimer execution cycles");
485 gettext("Ignore world errors");
486 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
487 gettext("Liquid loop max");
488 gettext("Max liquids processed per step.");
489 gettext("Liquid queue purge time");
490 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
491 gettext("Liquid update tick");
492 gettext("Liquid update interval in seconds.");
493 gettext("block send optimize distance");
494 gettext("At this distance the server will aggressively optimize which blocks are sent to clients.\nSmall values potentially improve performance a lot, at the expense of visible rendering glitches.\n(some blocks will not be rendered under water and in caves, as well as sometimes on land)\nSetting this to a value greater than max_block_send_distance disables this optimization.\nStated in mapblocks (16 nodes)");
495 gettext("Server side occlusion culling");
496 gettext("If enabled the server will perform map block occlusion culling based on\non the eye position of the player. This can reduce the number of blocks\nsent to the client 50-80%. The client will not longer receive most invisible\nso that the utility of noclip mode is reduced.");
498 gettext("Mapgen name");
499 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
500 gettext("Water level");
501 gettext("Water surface level of the world.");
502 gettext("Max block generate distance");
503 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
504 gettext("Map generation limit");
505 gettext("Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\nOnly mapchunks completely within the mapgen limit are generated.\nValue is stored per-world.");
506 gettext("Mapgen flags");
507 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
509 gettext("Chunk size");
510 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
511 gettext("Mapgen debug");
512 gettext("Dump the mapgen debug infos.");
513 gettext("Absolute limit of emerge queues");
514 gettext("Maximum number of blocks that can be queued for loading.");
515 gettext("Limit of emerge queues on disk");
516 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
517 gettext("Limit of emerge queues to generate");
518 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
519 gettext("Number of emerge threads");
520 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
521 gettext("Biome API temperature and humidity noise parameters");
522 gettext("Heat noise");
523 gettext("Temperature variation for biomes.");
524 gettext("Heat blend noise");
525 gettext("Small-scale temperature variation for blending biomes on borders.");
526 gettext("Humidity noise");
527 gettext("Humidity variation for biomes.");
528 gettext("Humidity blend noise");
529 gettext("Small-scale humidity variation for blending biomes on borders.");
530 gettext("Mapgen v5");
531 gettext("Mapgen v5 specific flags");
532 gettext("Map generation attributes specific to Mapgen v5.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
533 gettext("Cave width");
534 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
535 gettext("Cavern limit");
536 gettext("Y-level of cavern upper limit.");
537 gettext("Cavern taper");
538 gettext("Y-distance over which caverns expand to full size.");
539 gettext("Cavern threshold");
540 gettext("Defines full size of caverns, smaller values create larger caverns.");
541 gettext("Filler depth noise");
542 gettext("Variation of biome filler depth.");
543 gettext("Factor noise");
544 gettext("Variation of terrain vertical scale.\nWhen noise is < -0.55 terrain is near-flat.");
545 gettext("Height noise");
546 gettext("Y-level of average terrain surface.");
547 gettext("Cave1 noise");
548 gettext("First of 2 3D noises that together define tunnels.");
549 gettext("Cave2 noise");
550 gettext("Second of 2 3D noises that together define tunnels.");
551 gettext("Cavern noise");
552 gettext("3D noise defining giant caverns.");
553 gettext("Mapgen v6");
554 gettext("Mapgen v6 specific flags");
555 gettext("Map generation attributes specific to Mapgen v6.\nThe 'snowbiomes' flag enables the new 5 biome system.\nWhen the new biome system is enabled jungles are automatically enabled and\nthe 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
556 gettext("Desert noise threshold");
557 gettext("Deserts occur when np_biome exceeds this value.\nWhen the new biome system is enabled, this is ignored.");
558 gettext("Beach noise threshold");
559 gettext("Sandy beaches occur when np_beach exceeds this value.");
560 gettext("Terrain base noise");
561 gettext("Y-level of lower terrain and lakebeds.");
562 gettext("Terrain higher noise");
563 gettext("Y-level of higher (cliff-top) terrain.");
564 gettext("Steepness noise");
565 gettext("Varies steepness of cliffs.");
566 gettext("Height select noise");
567 gettext("Defines areas of 'terrain_higher' (cliff-top terrain).");
568 gettext("Mud noise");
569 gettext("Varies depth of biome surface nodes.");
570 gettext("Beach noise");
571 gettext("Defines areas with sandy beaches.");
572 gettext("Biome noise");
573 gettext("Temperature variation for biomes.");
574 gettext("Cave noise");
575 gettext("Variation of number of caves.");
576 gettext("Humidity noise");
577 gettext("Humidity variation for biomes.");
578 gettext("Trees noise");
579 gettext("Defines tree areas and tree density.");
580 gettext("Apple trees noise");
581 gettext("Defines areas where trees have apples.");
582 gettext("Mapgen v7");
583 gettext("Mapgen v7 specific flags");
584 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag enables the rivers.\nFloatlands are currently experimental and subject to change.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
585 gettext("Cave width");
586 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
587 gettext("Floatland mountain density");
588 gettext("Controls the density of floatland mountain terrain.\nIs an offset added to the 'np_mountain' noise value.");
589 gettext("Floatland mountain height");
590 gettext("Typical maximum height, above and below midpoint, of floatland mountain terrain.");
591 gettext("Floatland level");
592 gettext("Y-level of floatland midpoint and lake surface.");
593 gettext("Shadow limit");
594 gettext("Y-level to which floatland shadows extend.");
595 gettext("Cavern limit");
596 gettext("Y-level of cavern upper limit.");
597 gettext("Cavern taper");
598 gettext("Y-distance over which caverns expand to full size.");
599 gettext("Cavern threshold");
600 gettext("Defines full size of caverns, smaller values create larger caverns.");
601 gettext("Terrain base noise");
602 gettext("Y-level of higher (cliff-top) terrain.");
603 gettext("Terrain alt noise");
604 gettext("Y-level of lower terrain and lakebeds.");
605 gettext("Terrain persistence noise");
606 gettext("Varies roughness of terrain.\nDefines the 'persistence' value for terrain_base and terrain_alt noises.");
607 gettext("Height select noise");
608 gettext("Defines areas of higher (cliff-top) terrain and affects steepness of cliffs.");
609 gettext("Filler depth noise");
610 gettext("Variation of biome filler depth.");
611 gettext("Mountain height noise");
612 gettext("Variation of maximum mountain height (in nodes).");
613 gettext("Ridge underwater noise");
614 gettext("Defines large-scale river channel structure.");
615 gettext("Floatland base noise");
616 gettext("Defines areas of floatland smooth terrain.\nSmooth floatlands occur when noise > 0.");
617 gettext("Floatland base height noise");
618 gettext("Variation of hill height and lake depth on floatland smooth terrain.");
619 gettext("Mountain noise");
620 gettext("3D noise defining mountain structure and height.\nAlso defines structure of floatland mountain terrain.");
621 gettext("Ridge noise");
622 gettext("3D noise defining structure of river canyon walls.");
623 gettext("Cavern noise");
624 gettext("3D noise defining giant caverns.");
625 gettext("Cave1 noise");
626 gettext("First of 2 3D noises that together define tunnels.");
627 gettext("Cave2 noise");
628 gettext("Second of 2 3D noises that together define tunnels.");
629 gettext("Mapgen flat");
630 gettext("Mapgen flat specific flags");
631 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
632 gettext("Ground level");
633 gettext("Y of flat ground.");
634 gettext("Large cave depth");
635 gettext("Y of upper limit of large pseudorandom caves.");
636 gettext("Cave width");
637 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
638 gettext("Lake threshold");
639 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
640 gettext("Lake steepness");
641 gettext("Controls steepness/depth of lake depressions.");
642 gettext("Hill threshold");
643 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
644 gettext("Hill steepness");
645 gettext("Controls steepness/height of hills.");
646 gettext("Terrain noise");
647 gettext("Defines location and terrain of optional hills and lakes.");
648 gettext("Filler depth noise");
649 gettext("Variation of biome filler depth.");
650 gettext("Cave1 noise");
651 gettext("First of 2 3D noises that together define tunnels.");
652 gettext("Cave2 noise");
653 gettext("Second of 2 3D noises that together define tunnels.");
654 gettext("Mapgen fractal");
655 gettext("Cave width");
656 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
657 gettext("Fractal type");
658 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
659 gettext("Iterations");
660 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
662 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
664 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
666 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
668 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
670 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
672 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
674 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
675 gettext("Seabed noise");
676 gettext("Y-level of seabed.");
677 gettext("Filler depth noise");
678 gettext("Variation of biome filler depth.");
679 gettext("Cave1 noise");
680 gettext("First of 2 3D noises that together define tunnels.");
681 gettext("Cave2 noise");
682 gettext("Second of 2 3D noises that together define tunnels.");
683 gettext("Mapgen Valleys");
685 gettext("Valleys C Flags");
686 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
687 gettext("Altitude Chill");
688 gettext("The altitude at which temperature drops by 20C");
689 gettext("Large cave depth");
690 gettext("Depth below which you'll find large caves.");
691 gettext("Lava Features");
692 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
693 gettext("Massive cave depth");
694 gettext("Depth below which you'll find massive caves.");
695 gettext("River Depth");
696 gettext("How deep to make rivers");
697 gettext("River Size");
698 gettext("How wide to make rivers");
699 gettext("Water Features");
700 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
701 gettext("Cave width");
702 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
704 gettext("Cave noise #1");
705 gettext("Caves and tunnels form at the intersection of the two noises");
706 gettext("Cave noise #2");
707 gettext("Caves and tunnels form at the intersection of the two noises");
708 gettext("Filler Depth");
709 gettext("The depth of dirt or other filler");
710 gettext("Massive cave noise");
711 gettext("Massive caves form here.");
712 gettext("River Noise");
713 gettext("River noise -- rivers occur close to zero");
714 gettext("Terrain Height");
715 gettext("Base terrain height");
716 gettext("Valley Depth");
717 gettext("Raises terrain to make valleys around the rivers");
718 gettext("Valley Fill");
719 gettext("Slope and fill work together to modify the heights");
720 gettext("Valley Profile");
721 gettext("Amplifies the valleys");
722 gettext("Valley Slope");
723 gettext("Slope and fill work together to modify the heights");
725 gettext("Enable mod security");
726 gettext("Prevent mods from doing insecure things like running shell commands.");
727 gettext("Trusted mods");
728 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
729 gettext("HTTP Mods");
730 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
732 gettext("Profiling");
733 gettext("Load the game profiler");
734 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
735 gettext("Default report format");
736 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
737 gettext("Report path");
738 gettext("The file path relative to your worldpath in which profiles will be saved to.");
739 gettext("Instrumentation");
740 gettext("Entity methods");
741 gettext("Instrument the methods of entities on registration.");
742 gettext("Active Block Modifiers");
743 gettext("Instrument the action function of Active Block Modifiers on registration.");
744 gettext("Loading Block Modifiers");
745 gettext("Instrument the action function of Loading Block Modifiers on registration.");
746 gettext("Chatcommands");
747 gettext("Instrument chatcommands on registration.");
748 gettext("Global callbacks");
749 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
752 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
754 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
755 gettext("Client and Server");
756 gettext("Player name");
757 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
759 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
760 gettext("Debug log level");
761 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
763 gettext("IPv6 support.");
765 gettext("cURL timeout");
766 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
767 gettext("cURL parallel limit");
768 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
769 gettext("cURL file download timeout");
770 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
771 gettext("High-precision FPU");
772 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
773 gettext("Main menu script");
774 gettext("Replaces the default main menu with a custom one.");
775 gettext("Main menu game manager");
776 gettext("Main menu mod manager");
777 gettext("Engine profiling data print interval");
778 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");