1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Enable Joysticks");
39 gettext("Enable Joysticks");
40 gettext("Joystick button repetition invterval");
41 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
42 gettext("Joystick frustum sensitivity");
43 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
44 gettext("Forward key");
45 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
46 gettext("Backward key");
47 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
51 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Inventory key");
57 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
59 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
61 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
62 gettext("Command key");
63 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
64 gettext("Console key");
65 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Range select key");
67 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
69 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
71 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Noclip key");
73 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Cinematic mode key");
75 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("Minimap key");
77 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Screenshot");
79 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Drop item key");
81 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("HUD toggle key");
83 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Chat toggle key");
85 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Fog toggle key");
87 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Camera update toggle key");
89 gettext("Key for toggling the camrea update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("Debug info toggle key");
91 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("Profiler toggle key");
93 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Toggle camera mode key");
95 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("View range increase key");
97 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
98 gettext("View range decrease key");
99 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
100 gettext("Print stacks");
101 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
103 gettext("Server address");
104 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
105 gettext("Remote port");
106 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
107 gettext("Support older servers");
108 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
109 gettext("Saving map received from server");
110 gettext("Save the map received by the client on disk.");
111 gettext("Show entity selection boxes");
112 gettext("Show entity selection boxes");
113 gettext("Connect to external media server");
114 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
115 gettext("Serverlist URL");
116 gettext("URL to the server list displayed in the Multiplayer Tab.");
117 gettext("Serverlist file");
118 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
123 gettext("Enable VBO");
125 gettext("Whether to fog out the end of the visible area.");
126 gettext("Leaves style");
127 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
128 gettext("Connect glass");
129 gettext("Connects glass if supported by node.");
130 gettext("Smooth lighting");
131 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
133 gettext("Clouds are a client side effect.");
134 gettext("3D clouds");
135 gettext("Use 3D cloud look instead of flat.");
136 gettext("Node highlighting");
137 gettext("Method used to highlight selected object.");
138 gettext("Filtering");
139 gettext("Mipmapping");
140 gettext("Use mip mapping to scale textures. May slightly increase performance.");
141 gettext("Anisotropic filtering");
142 gettext("Use anisotropic filtering when viewing at textures from an angle.");
143 gettext("Bilinear filtering");
144 gettext("Use bilinear filtering when scaling textures.");
145 gettext("Trilinear filtering");
146 gettext("Use trilinear filtering when scaling textures.");
147 gettext("Clean transparent textures");
148 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
149 gettext("Minimum texture size for filters");
150 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
152 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
155 gettext("Shaders allow advanced visul effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
156 gettext("Tone Mapping");
157 gettext("Filmic tone mapping");
158 gettext("Enables filmic tone mapping");
159 gettext("Bumpmapping");
160 gettext("Bumpmapping");
161 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
162 gettext("Generate normalmaps");
163 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
164 gettext("Normalmaps strength");
165 gettext("Strength of generated normalmaps.");
166 gettext("Normalmaps sampling");
167 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
168 gettext("Parallax Occlusion");
169 gettext("Parallax occlusion");
170 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
171 gettext("Parallax occlusion mode");
172 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
173 gettext("Parallax occlusion strength");
174 gettext("Strength of parallax.");
175 gettext("Parallax occlusion iterations");
176 gettext("Number of parallax occlusion iterations.");
177 gettext("Parallax occlusion Scale");
178 gettext("Overall scale of parallax occlusion effect.");
179 gettext("Parallax occlusion bias");
180 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
181 gettext("Waving Nodes");
182 gettext("Waving water");
183 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
184 gettext("Waving water height");
185 gettext("Waving water length");
186 gettext("Waving water speed");
187 gettext("Waving leaves");
188 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
189 gettext("Waving plants");
190 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
192 gettext("Maximum FPS");
193 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
194 gettext("FPS in pause menu");
195 gettext("Maximum FPS when game is paused.");
196 gettext("Viewing range");
197 gettext("View distance in nodes.\nMin = 20");
198 gettext("Screen width");
199 gettext("Width component of the initial window size.");
200 gettext("Screen height");
201 gettext("Height component of the initial window size.");
202 gettext("Full screen");
203 gettext("Fullscreen mode.");
204 gettext("Full screen BPP");
205 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
207 gettext("Vertical screen synchronization.");
208 gettext("Field of view");
209 gettext("Field of view in degrees.");
211 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
212 gettext("Texture path");
213 gettext("Path to texture directory. All textures are first searched from here.");
214 gettext("Video driver");
215 gettext("The rendering back-end for Irrlicht.");
216 gettext("Cloud height");
217 gettext("Height on which clouds are appearing.");
218 gettext("Cloud radius");
219 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
220 gettext("View bobbing");
221 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
222 gettext("Fall bobbing");
223 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
225 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
226 gettext("Console color");
227 gettext("In-game chat console background color (R,G,B).");
228 gettext("Console alpha");
229 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
230 gettext("Selection box color");
231 gettext("Selection box border color (R,G,B).");
232 gettext("Selection box width");
233 gettext("Width of the selectionbox's lines around nodes.");
234 gettext("Crosshair color");
235 gettext("Crosshair color (R,G,B).");
236 gettext("Crosshair alpha");
237 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
238 gettext("Desynchronize block animation");
239 gettext("Whether node texture animations should be desynchronized per mapblock.");
240 gettext("Maximum hotbar width");
241 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
242 gettext("Mesh cache");
243 gettext("Enables caching of facedir rotated meshes.");
245 gettext("Enables minimap.");
246 gettext("Round minimap");
247 gettext("Shape of the minimap. Enabled = round, disabled = square.");
248 gettext("Minimap scan height");
249 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
250 gettext("Colored fog");
251 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
252 gettext("Ambient occlusion gamma");
253 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
254 gettext("Inventory items animations");
255 gettext("Enables animation of inventory items.");
257 gettext("Clouds in menu");
258 gettext("Use a cloud animation for the main menu background.");
259 gettext("GUI scaling");
260 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
261 gettext("GUI scaling filter");
262 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
263 gettext("GUI scaling filter txr2img");
264 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\npropery support downloading textures back from hardware.");
265 gettext("Tooltip delay");
266 gettext("Delay showing tooltips, stated in milliseconds.");
267 gettext("Freetype fonts");
268 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
269 gettext("Font path");
270 gettext("Path to TrueTypeFont or bitmap.");
271 gettext("Font size");
272 gettext("Font shadow");
273 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
274 gettext("Font shadow alpha");
275 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
276 gettext("Monospace font path");
277 gettext("Monospace font size");
278 gettext("Fallback font");
279 gettext("This font will be used for certain languages.");
280 gettext("Fallback font size");
281 gettext("Fallback font shadow");
282 gettext("Fallback font shadow alpha");
283 gettext("Screenshot folder");
284 gettext("Path to save screenshots at.");
285 gettext("Screenshot format");
286 gettext("Format of screenshots.");
287 gettext("Screenshot quality");
288 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
291 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
296 gettext("Mapblock unload timeout");
297 gettext("Timeout for client to remove unused map data from memory.");
298 gettext("Mapblock limit");
299 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
300 gettext("Show debug info");
301 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
302 gettext("Server / Singleplayer");
303 gettext("Server name");
304 gettext("Name of the server, to be displayed when players join and in the serverlist.");
305 gettext("Server description");
306 gettext("Description of server, to be displayed when players join and in the serverlist.");
307 gettext("Server address");
308 gettext("Domain name of server, to be displayed in the serverlist.");
309 gettext("Server URL");
310 gettext("Homepage of server, to be displayed in the serverlist.");
311 gettext("Announce server");
312 gettext("Automaticaly report to the serverlist.");
313 gettext("Serverlist URL");
314 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
315 gettext("Disable escape sequences");
316 gettext("Disable escape sequences, e.g. chat coloring.\nUse this if you want to run a server with pre-0.4.14 clients and you want to disable\nthe escape sequences generated by mods.");
318 gettext("Server port");
319 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
320 gettext("Bind address");
321 gettext("The network interface that the server listens on.");
322 gettext("Strict protocol checking");
323 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
324 gettext("Remote media");
325 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
326 gettext("IPv6 server");
327 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
329 gettext("Maximum simultaneously blocks send per client");
330 gettext("How many blocks are flying in the wire simultaneously per client.");
331 gettext("Maximum simultaneously bocks send total");
332 gettext("How many blocks are flying in the wire simultaneously for the whole server.");
333 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
334 gettext("Max. packets per iteration");
335 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
337 gettext("Default game");
338 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
339 gettext("Message of the day");
340 gettext("Message of the day displayed to players connecting.");
341 gettext("Maximum users");
342 gettext("Maximum number of players that can connect simultaneously.");
343 gettext("Map directory");
344 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
345 gettext("Item entity TTL");
346 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
348 gettext("Enable players getting damage and dying.");
349 gettext("Fixed map seed");
350 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
351 gettext("Default password");
352 gettext("New users need to input this password.");
353 gettext("Default privileges");
354 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
355 gettext("Basic Privileges");
356 gettext("Privileges that players with basic_privs can grant");
357 gettext("Unlimited player transfer distance");
358 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
359 gettext("Player transfer distance");
360 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
361 gettext("Player versus Player");
362 gettext("Whether to allow players to damage and kill each other.");
363 gettext("Static spawnpoint");
364 gettext("If this is set, players will always (re)spawn at the given position.");
365 gettext("Disallow empty passwords");
366 gettext("If enabled, new players cannot join with an empty password.");
367 gettext("Disable anticheat");
368 gettext("If enabled, disable cheat prevention in multiplayer.");
369 gettext("Rollback recording");
370 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
371 gettext("Shutdown message");
372 gettext("A message to be displayed to all clients when the server shuts down.");
373 gettext("Crash message");
374 gettext("A message to be displayed to all clients when the server crashes.");
375 gettext("Ask to reconnect after crash");
376 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
377 gettext("Active object send range");
378 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
379 gettext("Active block range");
380 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
381 gettext("Max block send distance");
382 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
383 gettext("Maximum forceloaded blocks");
384 gettext("Maximum number of forceloaded mapblocks.");
385 gettext("Time send interval");
386 gettext("Interval of sending time of day to clients.");
387 gettext("Time speed");
388 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
389 gettext("Map save interval");
390 gettext("Interval of saving important changes in the world, stated in seconds.");
392 gettext("Default acceleration");
393 gettext("Acceleration in air");
394 gettext("Fast mode acceleration");
395 gettext("Walking speed");
396 gettext("Crouch speed");
397 gettext("Fast mode speed");
398 gettext("Climbing speed");
399 gettext("Jumping speed");
400 gettext("Descending speed");
401 gettext("Liquid fluidity");
402 gettext("Liquid fluidity smoothing");
403 gettext("Liquid sink");
406 gettext("Deprecated Lua API handling");
407 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
408 gettext("Max. clearobjects extra blocks");
409 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
410 gettext("Unload unused server data");
411 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
412 gettext("Maxmimum objects per block");
413 gettext("Maximum number of statically stored objects in a block.");
414 gettext("Synchronous SQLite");
415 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
416 gettext("Dedicated server step");
417 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
418 gettext("Active Block Management interval");
419 gettext("Time in between active block management cycles");
420 gettext("Active Block Modifier interval");
421 gettext("Length of time between ABM execution cycles");
422 gettext("NodeTimer interval");
423 gettext("Length of time between NodeTimer execution cycles");
424 gettext("Ignore world errors");
425 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
426 gettext("Liquid loop max");
427 gettext("Max liquids processed per step.");
428 gettext("Liquid queue purge time");
429 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
430 gettext("Liquid update tick");
431 gettext("Liquid update interval in seconds.");
433 gettext("Mapgen name");
434 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
435 gettext("Water level");
436 gettext("Water surface level of the world.");
437 gettext("Max block generate distance");
438 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
439 gettext("Map generation limit");
440 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
441 gettext("Mapgen flags");
442 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
444 gettext("Chunk size");
445 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
446 gettext("Mapgen debug");
447 gettext("Dump the mapgen debug infos.");
448 gettext("Absolute limit of emerge queues");
449 gettext("Maximum number of blocks that can be queued for loading.");
450 gettext("Limit of emerge queues on disk");
451 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
452 gettext("Limit of emerge queues to generate");
453 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
454 gettext("Number of emerge threads");
455 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
456 gettext("Mapgen biome heat noise parameters");
457 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
458 gettext("Mapgen heat blend noise parameters");
459 gettext("Mapgen biome humidity noise parameters");
460 gettext("Mapgen biome humidity blend noise parameters");
461 gettext("Mapgen v5");
462 gettext("Mapgen v5 cave width");
463 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
464 gettext("Mapgen v5 filler depth noise parameters");
465 gettext("Mapgen v5 factor noise parameters");
466 gettext("Mapgen v5 height noise parameters");
467 gettext("Mapgen v5 cave1 noise parameters");
468 gettext("Mapgen v5 cave2 noise parameters");
469 gettext("Mapgen v6");
470 gettext("Mapgen v6 flags");
471 gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
472 gettext("Mapgen v6 desert frequency");
473 gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
474 gettext("Mapgen v6 beach frequency");
475 gettext("Mapgen v6 terrain base noise parameters");
476 gettext("Mapgen v6 terrain altitude noise parameters");
477 gettext("Mapgen v6 steepness noise parameters");
478 gettext("Mapgen v6 height select noise parameters");
479 gettext("Mapgen v6 mud noise parameters");
480 gettext("Mapgen v6 beach noise parameters");
481 gettext("Mapgen v6 biome noise parameters");
482 gettext("Mapgen v6 cave noise parameters");
483 gettext("Mapgen v6 humidity noise parameters");
484 gettext("Mapgen v6 trees noise parameters");
485 gettext("Mapgen v6 apple trees noise parameters");
486 gettext("Mapgen v7");
487 gettext("Mapgen v7 flags");
488 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag controls the rivers.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
489 gettext("Mapgen v7 cave width");
490 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
491 gettext("Mapgen v7 terrain base noise parameters");
492 gettext("Mapgen v7 terrain altitude noise parameters");
493 gettext("Mapgen v7 terrain persistation noise parameters");
494 gettext("Mapgen v7 height select noise parameters");
495 gettext("Mapgen v7 filler depth noise parameters");
496 gettext("Mapgen v7 mount height noise parameters");
497 gettext("Mapgen v7 ridge water noise parameters");
498 gettext("Mapgen v7 mountain noise parameters");
499 gettext("Mapgen v7 ridge noise parameters");
500 gettext("Mapgen v7 cave1 noise parameters");
501 gettext("Mapgen v7 cave2 noise parameters");
502 gettext("Mapgen flat");
503 gettext("Mapgen flat flags");
504 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
505 gettext("Mapgen flat ground level");
506 gettext("Y of flat ground.");
507 gettext("Mapgen flat large cave depth");
508 gettext("Y of upper limit of large pseudorandom caves.");
509 gettext("Mapgen flat cave width");
510 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
511 gettext("Mapgen flat lake threshold");
512 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
513 gettext("Mapgen flat lake steepness");
514 gettext("Controls steepness/depth of lake depressions.");
515 gettext("Mapgen flat hill threshold");
516 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
517 gettext("Mapgen flat hill steepness");
518 gettext("Controls steepness/height of hills.");
519 gettext("Mapgen flat terrain noise parameters");
520 gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
521 gettext("Mapgen flat filler depth noise parameters");
522 gettext("Mapgen flat cave1 noise parameters");
523 gettext("Mapgen flat cave2 noise parameters");
524 gettext("Mapgen fractal");
525 gettext("Mapgen fractal cave width");
526 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
527 gettext("Mapgen fractal fractal");
528 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
529 gettext("Mapgen fractal iterations");
530 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
531 gettext("Mapgen fractal scale");
532 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
533 gettext("Mapgen fractal offset");
534 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
535 gettext("Mapgen fractal slice w");
536 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
537 gettext("Mapgen fractal julia x");
538 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
539 gettext("Mapgen fractal julia y");
540 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
541 gettext("Mapgen fractal julia z");
542 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
543 gettext("Mapgen fractal julia w");
544 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
545 gettext("Mapgen fractal seabed noise parameters");
546 gettext("Mapgen fractal filler depth noise parameters");
547 gettext("Mapgen fractal cave1 noise parameters");
548 gettext("Mapgen fractal cave2 noise parameters");
549 gettext("Mapgen Valleys");
551 gettext("Valleys C Flags");
552 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
553 gettext("Altitude Chill");
554 gettext("The altitude at which temperature drops by 20C");
555 gettext("Large cave depth");
556 gettext("Depth below which you'll find large caves.");
557 gettext("Lava Features");
558 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
559 gettext("Massive cave depth");
560 gettext("Depth below which you'll find massive caves.");
561 gettext("River Depth");
562 gettext("How deep to make rivers");
563 gettext("River Size");
564 gettext("How wide to make rivers");
565 gettext("Water Features");
566 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
567 gettext("Cave width");
568 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
570 gettext("Cave noise #1");
571 gettext("Caves and tunnels form at the intersection of the two noises");
572 gettext("Cave noise #2");
573 gettext("Caves and tunnels form at the intersection of the two noises");
574 gettext("Filler Depth");
575 gettext("The depth of dirt or other filler");
576 gettext("Massive cave noise");
577 gettext("Massive caves form here.");
578 gettext("River Noise");
579 gettext("River noise -- rivers occur close to zero");
580 gettext("Terrain Height");
581 gettext("Base terrain height");
582 gettext("Valley Depth");
583 gettext("Raises terrain to make valleys around the rivers");
584 gettext("Valley Fill");
585 gettext("Slope and fill work together to modify the heights");
586 gettext("Valley Profile");
587 gettext("Amplifies the valleys");
588 gettext("Valley Slope");
589 gettext("Slope and fill work together to modify the heights");
591 gettext("Enable mod security");
592 gettext("Prevent mods from doing insecure things like running shell commands.");
593 gettext("Trusted mods");
594 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
595 gettext("HTTP Mods");
596 gettext("Comma-seperated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
598 gettext("Profiling");
599 gettext("Load the game profiler");
600 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
601 gettext("Default report format");
602 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
603 gettext("Report path");
604 gettext("The file path relative to your worldpath in which profiles will be saved to.\n");
605 gettext("Instrumentation");
606 gettext("Entity methods");
607 gettext("Instrument the methods of entities on registration.");
608 gettext("Active Block Modifiers");
609 gettext("Instrument the action function of Active Block Modifiers on registration.");
610 gettext("Loading Block Modifiers");
611 gettext("Instrument the action function of Loading Block Modifiers on registration.");
612 gettext("Chatcommands");
613 gettext("Instrument chatcommands on registration.");
614 gettext("Global callbacks");
615 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
618 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
620 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
621 gettext("Client and Server");
622 gettext("Player name");
623 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
625 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
626 gettext("Debug log level");
627 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
629 gettext("IPv6 support.");
631 gettext("cURL timeout");
632 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
633 gettext("cURL parallel limit");
634 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
635 gettext("cURL file download timeout");
636 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
637 gettext("High-precision FPU");
638 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
639 gettext("Main menu script");
640 gettext("Replaces the default main menu with a custom one.");
641 gettext("Main menu game manager");
642 gettext("Main menu mod manager");
643 gettext("Modstore download URL");
644 gettext("Modstore mods list URL");
645 gettext("Modstore details URL");
646 gettext("Engine profiling data print interval");
647 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");