1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when moving and looking around.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Forward key");
39 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
40 gettext("Backward key");
41 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
43 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
45 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
47 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Inventory key");
51 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Command key");
57 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
58 gettext("Console key");
59 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Range select key");
61 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Noclip key");
67 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Cinematic mode key");
69 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Minimap key");
71 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Screenshot");
73 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Drop item key");
75 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("HUD toggle key");
77 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Chat toggle key");
79 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Fog toggle key");
81 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Camera update toggle key");
83 gettext("Key for toggling the camrea update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Debug info toggle key");
85 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Profiler toggle key");
87 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Toggle camera mode key");
89 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("View range increase key");
91 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("View range decrease key");
93 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Print stacks");
95 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
97 gettext("Server address");
98 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
99 gettext("Remote port");
100 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
101 gettext("Support older servers");
102 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
103 gettext("Saving map received from server");
104 gettext("Save the map received by the client on disk.");
105 gettext("Show entity selection boxes");
106 gettext("Connect to external media server");
107 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
108 gettext("Serverlist URL");
109 gettext("URL to the server list displayed in the Multiplayer Tab.");
110 gettext("Serverlist file");
111 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
116 gettext("Enable VBO");
118 gettext("Whether to fog out the end of the visible area.");
119 gettext("Leaves style");
120 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
121 gettext("Connect glass");
122 gettext("Connects glass if supported by node.");
123 gettext("Smooth lighting");
124 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
126 gettext("Clouds are a client side effect.");
127 gettext("3D clouds");
128 gettext("Use 3D cloud look instead of flat.");
129 gettext("Node highlighting");
130 gettext("Method used to highlight selected object.");
131 gettext("Filtering");
132 gettext("Mipmapping");
133 gettext("Use mip mapping to scale textures. May slightly increase performance.");
134 gettext("Anisotropic filtering");
135 gettext("Use anisotropic filtering when viewing at textures from an angle.");
136 gettext("Bilinear filtering");
137 gettext("Use bilinear filtering when scaling textures.");
138 gettext("Trilinear filtering");
139 gettext("Use trilinear filtering when scaling textures.");
140 gettext("Clean transparent textures");
141 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
142 gettext("Minimum texture size for filters");
143 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
145 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
148 gettext("Shaders allow advanced visul effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
149 gettext("Tone Mapping");
150 gettext("Filmic tone mapping");
151 gettext("Enables filmic tone mapping");
152 gettext("Bumpmapping");
153 gettext("Bumpmapping");
154 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
155 gettext("Generate normalmaps");
156 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
157 gettext("Normalmaps strength");
158 gettext("Strength of generated normalmaps.");
159 gettext("Normalmaps sampling");
160 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
161 gettext("Parallax Occlusion");
162 gettext("Parallax occlusion");
163 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
164 gettext("Parallax occlusion mode");
165 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
166 gettext("Parallax occlusion strength");
167 gettext("Strength of parallax.");
168 gettext("Parallax occlusion iterations");
169 gettext("Number of parallax occlusion iterations.");
170 gettext("Parallax occlusion Scale");
171 gettext("Overall scale of parallax occlusion effect.");
172 gettext("Parallax occlusion bias");
173 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
174 gettext("Waving Nodes");
175 gettext("Waving water");
176 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
177 gettext("Waving water height");
178 gettext("Waving water length");
179 gettext("Waving water speed");
180 gettext("Waving leaves");
181 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
182 gettext("Waving plants");
183 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
185 gettext("Maximum FPS");
186 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
187 gettext("FPS in pause menu");
188 gettext("Maximum FPS when game is paused.");
189 gettext("Viewing range");
190 gettext("View distance in nodes.\nMin = 20");
191 gettext("Screen width");
192 gettext("Width component of the initial window size.");
193 gettext("Screen height");
194 gettext("Height component of the initial window size.");
195 gettext("Full screen");
196 gettext("Fullscreen mode.");
197 gettext("Full screen BPP");
198 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
200 gettext("Vertical screen synchronization.");
201 gettext("Field of view");
202 gettext("Field of view in degrees.");
204 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
205 gettext("Texture path");
206 gettext("Path to texture directory. All textures are first searched from here.");
207 gettext("Video driver");
208 gettext("The rendering back-end for Irrlicht.");
209 gettext("Cloud height");
210 gettext("Height on which clouds are appearing.");
211 gettext("Cloud radius");
212 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
213 gettext("View bobbing");
214 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
215 gettext("Fall bobbing");
216 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
218 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
219 gettext("Console color");
220 gettext("In-game chat console background color (R,G,B).");
221 gettext("Console alpha");
222 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
223 gettext("Selection box color");
224 gettext("Selection box border color (R,G,B).");
225 gettext("Selection box width");
226 gettext("Width of the selectionbox's lines around nodes.");
227 gettext("Crosshair color");
228 gettext("Crosshair color (R,G,B).");
229 gettext("Crosshair alpha");
230 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
231 gettext("Desynchronize block animation");
232 gettext("Whether node texture animations should be desynchronized per mapblock.");
233 gettext("Maximum hotbar width");
234 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
235 gettext("Mesh cache");
236 gettext("Enables caching of facedir rotated meshes.");
238 gettext("Enables minimap.");
239 gettext("Round minimap");
240 gettext("Shape of the minimap. Enabled = round, disabled = square.");
241 gettext("Minimap scan height");
242 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
243 gettext("Colored fog");
244 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
245 gettext("Ambient occlusion gamma");
246 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
247 gettext("Inventory items animations");
248 gettext("Enables animation of inventory items.");
250 gettext("Clouds in menu");
251 gettext("Use a cloud animation for the main menu background.");
252 gettext("GUI scaling");
253 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
254 gettext("GUI scaling filter");
255 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
256 gettext("GUI scaling filter txr2img");
257 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\npropery support downloading textures back from hardware.");
258 gettext("Tooltip delay");
259 gettext("Delay showing tooltips, stated in milliseconds.");
260 gettext("Freetype fonts");
261 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
262 gettext("Font path");
263 gettext("Path to TrueTypeFont or bitmap.");
264 gettext("Font size");
265 gettext("Font shadow");
266 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
267 gettext("Font shadow alpha");
268 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
269 gettext("Monospace font path");
270 gettext("Monospace font size");
271 gettext("Fallback font");
272 gettext("This font will be used for certain languages.");
273 gettext("Fallback font size");
274 gettext("Fallback font shadow");
275 gettext("Fallback font shadow alpha");
276 gettext("Screenshot folder");
277 gettext("Path to save screenshots at.");
278 gettext("Screenshot format");
279 gettext("Format of screenshots.");
280 gettext("Screenshot quality");
281 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
284 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
289 gettext("Mapblock unload timeout");
290 gettext("Timeout for client to remove unused map data from memory.");
291 gettext("Mapblock limit");
292 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
293 gettext("Show debug info");
294 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
295 gettext("Server / Singleplayer");
296 gettext("Server name");
297 gettext("Name of the server, to be displayed when players join and in the serverlist.");
298 gettext("Server description");
299 gettext("Description of server, to be displayed when players join and in the serverlist.");
300 gettext("Server address");
301 gettext("Domain name of server, to be displayed in the serverlist.");
302 gettext("Server URL");
303 gettext("Homepage of server, to be displayed in the serverlist.");
304 gettext("Announce server");
305 gettext("Automaticaly report to the serverlist.");
306 gettext("Serverlist URL");
307 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
309 gettext("Server port");
310 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
311 gettext("Bind address");
312 gettext("The network interface that the server listens on.");
313 gettext("Strict protocol checking");
314 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
315 gettext("Remote media");
316 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
317 gettext("IPv6 server");
318 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
320 gettext("Maximum simultaneously blocks send per client");
321 gettext("How many blocks are flying in the wire simultaneously per client.");
322 gettext("Maximum simultaneously bocks send total");
323 gettext("How many blocks are flying in the wire simultaneously for the whole server.");
324 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
325 gettext("Max. packets per iteration");
326 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
328 gettext("Default game");
329 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
330 gettext("Message of the day");
331 gettext("Message of the day displayed to players connecting.");
332 gettext("Maximum users");
333 gettext("Maximum number of players that can connect simultaneously.");
334 gettext("Map directory");
335 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
336 gettext("Item entity TTL");
337 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
339 gettext("Enable players getting damage and dying.");
340 gettext("Fixed map seed");
341 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
342 gettext("Default password");
343 gettext("New users need to input this password.");
344 gettext("Default privileges");
345 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
346 gettext("Unlimited player transfer distance");
347 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
348 gettext("Player transfer distance");
349 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
350 gettext("Player versus Player");
351 gettext("Whether to allow players to damage and kill each other.");
352 gettext("Static spawnpoint");
353 gettext("If this is set, players will always (re)spawn at the given position.");
354 gettext("Disallow empty passwords");
355 gettext("If enabled, new players cannot join with an empty password.");
356 gettext("Disable anticheat");
357 gettext("If enabled, disable cheat prevention in multiplayer.");
358 gettext("Rollback recording");
359 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
360 gettext("Shutdown message");
361 gettext("A message to be displayed to all clients when the server shuts down.");
362 gettext("Crash message");
363 gettext("A message to be displayed to all clients when the server crashes.");
364 gettext("Ask to reconnect after crash");
365 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
366 gettext("Active object send range");
367 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
368 gettext("Active block range");
369 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
370 gettext("Max block send distance");
371 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
372 gettext("Maximum forceloaded blocks");
373 gettext("Maximum number of forceloaded mapblocks.");
374 gettext("Time send interval");
375 gettext("Interval of sending time of day to clients.");
376 gettext("Time speed");
377 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
378 gettext("Map save interval");
379 gettext("Interval of saving important changes in the world, stated in seconds.");
381 gettext("Default acceleration");
382 gettext("Acceleration in air");
383 gettext("Fast mode acceleration");
384 gettext("Walking speed");
385 gettext("Crouch speed");
386 gettext("Fast mode speed");
387 gettext("Climbing speed");
388 gettext("Jumping speed");
389 gettext("Descending speed");
390 gettext("Liquid fluidity");
391 gettext("Liquid fluidity smoothing");
392 gettext("Liquid sink");
395 gettext("Deprecated Lua API handling");
396 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
397 gettext("Mod profiling");
398 gettext("Useful for mod developers.");
399 gettext("Detailed mod profiling");
400 gettext("Detailed mod profile data. Useful for mod developers.");
401 gettext("Profiling print interval");
402 gettext("Profiler data print interval. 0 = disable. Useful for developers.");
403 gettext("Max. clearobjects extra blocks");
404 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
405 gettext("Unload unused server data");
406 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
407 gettext("Maxmimum objects per block");
408 gettext("Maximum number of statically stored objects in a block.");
409 gettext("Synchronous SQLite");
410 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
411 gettext("Dedicated server step");
412 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
413 gettext("Active Block Management interval");
414 gettext("Time in between active block management cycles");
415 gettext("ABM modifier interval");
416 gettext("Length of time between ABM execution cycles");
417 gettext("NodeTimer interval");
418 gettext("Length of time between NodeTimer execution cycles");
419 gettext("Ignore world errors");
420 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
421 gettext("Liquid loop max");
422 gettext("Max liquids processed per step.");
423 gettext("Liquid queue purge time");
424 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
425 gettext("Liquid update tick");
426 gettext("Liquid update interval in seconds.");
428 gettext("Mapgen name");
429 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
430 gettext("Water level");
431 gettext("Water surface level of the world.");
432 gettext("Max block generate distance");
433 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
434 gettext("Map generation limit");
435 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
436 gettext("Mapgen flags");
437 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nThe default flags set in the engine are: caves, light, decorations\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
439 gettext("Chunk size");
440 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
441 gettext("Mapgen debug");
442 gettext("Dump the mapgen debug infos.");
443 gettext("Absolute limit of emerge queues");
444 gettext("Maximum number of blocks that can be queued for loading.");
445 gettext("Limit of emerge queues on disk");
446 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
447 gettext("Limit of emerge queues to generate");
448 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
449 gettext("Number of emerge threads");
450 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
451 gettext("Mapgen biome heat noise parameters");
452 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
453 gettext("Mapgen heat blend noise parameters");
454 gettext("Mapgen biome humidity noise parameters");
455 gettext("Mapgen biome humidity blend noise parameters");
456 gettext("Mapgen v5");
457 gettext("Mapgen v5 filler depth noise parameters");
458 gettext("Mapgen v5 factor noise parameters");
459 gettext("Mapgen v5 height noise parameters");
460 gettext("Mapgen v5 cave1 noise parameters");
461 gettext("Mapgen v5 cave2 noise parameters");
462 gettext("Mapgen v6");
463 gettext("Mapgen v6 flags");
464 gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.\nThe default flags set in the engine are: biomeblend, mudflow\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
465 gettext("Mapgen v6 desert frequency");
466 gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
467 gettext("Mapgen v6 beach frequency");
468 gettext("Mapgen v6 terrain base noise parameters");
469 gettext("Mapgen v6 terrain altitude noise parameters");
470 gettext("Mapgen v6 steepness noise parameters");
471 gettext("Mapgen v6 height select noise parameters");
472 gettext("Mapgen v6 mud noise parameters");
473 gettext("Mapgen v6 beach noise parameters");
474 gettext("Mapgen v6 biome noise parameters");
475 gettext("Mapgen v6 cave noise parameters");
476 gettext("Mapgen v6 humidity noise parameters");
477 gettext("Mapgen v6 trees noise parameters");
478 gettext("Mapgen v6 apple trees noise parameters");
479 gettext("Mapgen v7");
480 gettext("Mapgen v7 flags");
481 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag controls the rivers.\nThe default flags set in the engine are: mountains, ridges\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
482 gettext("Mapgen v7 terrain base noise parameters");
483 gettext("Mapgen v7 terrain altitude noise parameters");
484 gettext("Mapgen v7 terrain persistation noise parameters");
485 gettext("Mapgen v7 height select noise parameters");
486 gettext("Mapgen v7 filler depth noise parameters");
487 gettext("Mapgen v7 mount height noise parameters");
488 gettext("Mapgen v7 ridge water noise parameters");
489 gettext("Mapgen v7 mountain noise parameters");
490 gettext("Mapgen v7 ridge noise parameters");
491 gettext("Mapgen v7 cave1 noise parameters");
492 gettext("Mapgen v7 cave2 noise parameters");
493 gettext("Mapgen flat");
494 gettext("Mapgen flat flags");
495 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nThe default flags set in the engine are: none\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
496 gettext("Mapgen flat ground level");
497 gettext("Y of flat ground.");
498 gettext("Mapgen flat large cave depth");
499 gettext("Y of upper limit of large pseudorandom caves.");
500 gettext("Mapgen flat lake threshold");
501 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
502 gettext("Mapgen flat lake steepness");
503 gettext("Controls steepness/depth of lake depressions.");
504 gettext("Mapgen flat hill threshold");
505 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
506 gettext("Mapgen flat hill steepness");
507 gettext("Controls steepness/height of hills.");
508 gettext("Mapgen flat terrain noise parameters");
509 gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
510 gettext("Mapgen flat filler depth noise parameters");
511 gettext("Mapgen flat cave1 noise parameters");
512 gettext("Mapgen flat cave2 noise parameters");
513 gettext("Mapgen fractal");
514 gettext("Mapgen fractal fractal");
515 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
516 gettext("Mapgen fractal iterations");
517 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
518 gettext("Mapgen fractal scale");
519 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
520 gettext("Mapgen fractal offset");
521 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
522 gettext("Mapgen fractal slice w");
523 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
524 gettext("Mapgen fractal julia x");
525 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
526 gettext("Mapgen fractal julia y");
527 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
528 gettext("Mapgen fractal julia z");
529 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
530 gettext("Mapgen fractal julia w");
531 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
532 gettext("Mapgen fractal seabed noise parameters");
533 gettext("Mapgen fractal filler depth noise parameters");
534 gettext("Mapgen fractal cave1 noise parameters");
535 gettext("Mapgen fractal cave2 noise parameters");
536 gettext("Mapgen Valleys");
538 gettext("Valleys C Flags");
539 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nThe default flags set in the engine are: altitude_chill, humid_rivers\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
540 gettext("Altitude Chill");
541 gettext("The altitude at which temperature drops by 20C");
542 gettext("Large cave depth");
543 gettext("Depth below which you'll find large caves.");
544 gettext("Lava Features");
545 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
546 gettext("Massive cave depth");
547 gettext("Depth below which you'll find massive caves.");
548 gettext("River Depth");
549 gettext("How deep to make rivers");
550 gettext("River Size");
551 gettext("How wide to make rivers");
552 gettext("Water Features");
553 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
555 gettext("Cave noise #1");
556 gettext("Caves and tunnels form at the intersection of the two noises");
557 gettext("Cave noise #2");
558 gettext("Caves and tunnels form at the intersection of the two noises");
559 gettext("Filler Depth");
560 gettext("The depth of dirt or other filler");
561 gettext("Massive cave noise");
562 gettext("Massive caves form here.");
563 gettext("River Noise");
564 gettext("River noise -- rivers occur close to zero");
565 gettext("Terrain Height");
566 gettext("Base terrain height");
567 gettext("Valley Depth");
568 gettext("Raises terrain to make valleys around the rivers");
569 gettext("Valley Fill");
570 gettext("Slope and fill work together to modify the heights");
571 gettext("Valley Profile");
572 gettext("Amplifies the valleys");
573 gettext("Valley Slope");
574 gettext("Slope and fill work together to modify the heights");
576 gettext("Enable mod security");
577 gettext("Prevent mods from doing insecure things like running shell commands.");
578 gettext("Trusted mods");
579 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
580 gettext("HTTP Mods");
581 gettext("Comma-seperated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
582 gettext("Client and Server");
583 gettext("Player name");
584 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
586 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
587 gettext("Debug log level");
588 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
590 gettext("IPv6 support.");
592 gettext("cURL timeout");
593 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
594 gettext("cURL parallel limit");
595 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
596 gettext("cURL file download timeout");
597 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
598 gettext("High-precision FPU");
599 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
600 gettext("Main menu script");
601 gettext("Replaces the default main menu with a custom one.");
602 gettext("Main menu game manager");
603 gettext("Main menu mod manager");
604 gettext("Modstore download URL");
605 gettext("Modstore mods list URL");
606 gettext("Modstore details URL");