1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when moving and looking around.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Forward key");
39 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
40 gettext("Backward key");
41 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
43 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
45 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
47 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Inventory key");
51 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Command key");
57 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
58 gettext("Console key");
59 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Range select key");
61 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Noclip key");
67 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Cinematic mode key");
69 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Minimap key");
71 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Screenshot");
73 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Drop item key");
75 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("HUD toggle key");
77 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Chat toggle key");
79 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Fog toggle key");
81 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Camera update toggle key");
83 gettext("Key for toggling the camrea update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Debug info toggle key");
85 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Profiler toggle key");
87 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Toggle camera mode key");
89 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("View range increase key");
91 gettext("Key for increasing the viewing range. Modifies the minimum viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("View range decrease key");
93 gettext("Key for decreasing the viewing range. Modifies the minimum viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Print stacks");
95 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
97 gettext("Server address");
98 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
99 gettext("Remote port");
100 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
101 gettext("Saving map received from server");
102 gettext("Save the map received by the client on disk.");
103 gettext("Connect to external media server");
104 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
105 gettext("Serverlist URL");
106 gettext("URL to the server list displayed in the Multiplayer Tab.");
107 gettext("Serverlist file");
108 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
113 gettext("Whether to fog out the end of the visible area.");
114 gettext("New style water");
115 gettext("Enable a bit lower water surface, so it doesn't \"fill\" the node completely.\nNote that this is not quite optimized and that smooth lighting on the\nwater surface doesn't work with this.");
116 gettext("Leaves style");
117 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
118 gettext("Connect glass");
119 gettext("Connects glass if supported by node.");
120 gettext("Smooth lighting");
121 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
123 gettext("Clouds are a client side effect.");
124 gettext("3D clouds");
125 gettext("Use 3D cloud look instead of flat.");
126 gettext("Filtering");
127 gettext("Mipmapping");
128 gettext("Use mip mapping to scale textures. May slightly increase performance.");
129 gettext("Anisotropic filtering");
130 gettext("Use anisotropic filtering when viewing at textures from an angle.");
131 gettext("Bilinear filtering");
132 gettext("Use bilinear filtering when scaling textures.");
133 gettext("Trilinear filtering");
134 gettext("Use trilinear filtering when scaling textures.");
135 gettext("Clean transparent textures");
136 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
137 gettext("Minimum texture size for filters");
138 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
140 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
143 gettext("Shaders allow advanced visul effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
144 gettext("Bumpmapping");
145 gettext("Bumpmapping");
146 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
147 gettext("Generate normalmaps");
148 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
149 gettext("Normalmaps strength");
150 gettext("Strength of generated normalmaps.");
151 gettext("Normalmaps sampling");
152 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
153 gettext("Parallax Occlusion");
154 gettext("Parallax occlusion");
155 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
156 gettext("Parallax occlusion mode");
157 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
158 gettext("Parallax occlusion strength");
159 gettext("Strength of parallax.");
160 gettext("Parallax occlusion iterations");
161 gettext("Number of parallax occlusion iterations.");
162 gettext("Parallax occlusion Scale");
163 gettext("Overall scale of parallax occlusion effect.");
164 gettext("Parallax occlusion bias");
165 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
166 gettext("Waving Nodes");
167 gettext("Waving water");
168 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
169 gettext("Waving water height");
170 gettext("Waving water length");
171 gettext("Waving water speed");
172 gettext("Waving leaves");
173 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
174 gettext("Waving plants");
175 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
177 gettext("Wanted FPS");
178 gettext("Minimum wanted FPS.\nThe amount of rendered stuff is dynamically set according to this. and viewing range min and max.");
179 gettext("Maximum FPS");
180 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
181 gettext("FPS in pause menu");
182 gettext("Maximum FPS when game is paused.");
183 gettext("Viewing range maximum");
184 gettext("The allowed adjustment range for the automatic rendering range adjustment.\nSet this to be equal to viewing range minimum to disable the auto-adjustment algorithm.");
185 gettext("Viewing range minimum");
186 gettext("The allowed adjustment range for the automatic rendering range adjustment.\nSet this to be equal to viewing range maximum to disable the auto-adjustment algorithm.");
187 gettext("Screen width");
188 gettext("Width component of the initial window size.");
189 gettext("Screen height");
190 gettext("Height component of the initial window size.");
191 gettext("Full screen");
192 gettext("Fullscreen mode.");
193 gettext("Full screen BPP");
194 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
196 gettext("Vertical screen synchronization.");
197 gettext("Field of view");
198 gettext("Field of view in degrees.");
200 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
201 gettext("Texture path");
202 gettext("Path to texture directory. All textures are first searched from here.");
203 gettext("Video driver");
204 gettext("The rendering back-end for Irrlicht.");
205 gettext("Cloud height");
206 gettext("Height on which clouds are appearing.");
207 gettext("Cloud radius");
208 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
209 gettext("View bobbing");
210 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
211 gettext("Fall bobbing");
212 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
214 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.");
215 gettext("Console color");
216 gettext("In-game chat console background color (R,G,B).");
217 gettext("Console alpha");
218 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
219 gettext("Selection box color");
220 gettext("Selection box border color (R,G,B).");
221 gettext("Selection box width");
222 gettext("Width of the selectionbox's lines around nodes.");
223 gettext("Crosshair color");
224 gettext("Crosshair color (R,G,B).");
225 gettext("Crosshair alpha");
226 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
227 gettext("Desynchronize block animation");
228 gettext("Whether node texture animations should be desynchronized per mapblock.");
229 gettext("Maximum hotbar width");
230 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
231 gettext("Node highlighting");
232 gettext("Enable selection highlighting for nodes (disables selectionbox).");
233 gettext("Mesh cache");
234 gettext("Enables caching of facedir rotated meshes.");
236 gettext("Enables minimap.");
237 gettext("Round minimap");
238 gettext("Shape of the minimap. Enabled = round, disabled = square.");
239 gettext("Minimap scan height");
240 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
241 gettext("Colored fog");
242 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
243 gettext("Ambient occlusion gamma");
244 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
246 gettext("Clouds in menu");
247 gettext("Use a cloud animation for the main menu background.");
248 gettext("GUI scaling");
249 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
250 gettext("GUI scaling filter");
251 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
252 gettext("GUI scaling filter txr2img");
253 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\npropery support downloading textures back from hardware.");
254 gettext("Tooltip delay");
255 gettext("Delay showing tooltips, stated in milliseconds.");
256 gettext("Freetype fonts");
257 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
258 gettext("Font path");
259 gettext("Path to TrueTypeFont or bitmap.");
260 gettext("Font size");
261 gettext("Font shadow");
262 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
263 gettext("Font shadow alpha");
264 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
265 gettext("Monospace font path");
266 gettext("Monospace font size");
267 gettext("Fallback font");
268 gettext("This font will be used for certain languages.");
269 gettext("Fallback font size");
270 gettext("Fallback font shadow");
271 gettext("Fallback font shadow alpha");
272 gettext("Screenshot folder");
273 gettext("Path to save screenshots at.");
276 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
281 gettext("Mapblock unload timeout");
282 gettext("Timeout for client to remove unused map data from memory.");
283 gettext("Mapblock limit");
284 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
285 gettext("Show debug info");
286 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
287 gettext("Server / Singleplayer");
288 gettext("Server name");
289 gettext("Name of the server, to be displayed when players join and in the serverlist.");
290 gettext("Server description");
291 gettext("Description of server, to be displayed when players join and in the serverlist.");
292 gettext("Server address");
293 gettext("Domain name of server, to be displayed in the serverlist.");
294 gettext("Server URL");
295 gettext("Homepage of server, to be displayed in the serverlist.");
296 gettext("Announce server");
297 gettext("Automaticaly report to the serverlist.");
298 gettext("Serverlist URL");
299 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
301 gettext("Server port");
302 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
303 gettext("Bind address");
304 gettext("The network interface that the server listens on.");
305 gettext("Strict protocol checking");
306 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
307 gettext("Remote media");
308 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
309 gettext("IPv6 server");
310 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
312 gettext("Maximum simultaneously blocks send per client");
313 gettext("How many blocks are flying in the wire simultaneously per client.");
314 gettext("Maximum simultaneously bocks send total");
315 gettext("How many blocks are flying in the wire simultaneously for the whole server.");
316 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
317 gettext("Max. packets per iteration");
318 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
320 gettext("Default game");
321 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
322 gettext("Message of the day");
323 gettext("Message of the day displayed to players connecting.");
324 gettext("Maximum users");
325 gettext("Maximum number of players that can connect simultaneously.");
326 gettext("Map directory");
327 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
328 gettext("Item entity TTL");
329 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
331 gettext("Enable players getting damage and dying.");
332 gettext("Fixed map seed");
333 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
334 gettext("Default password");
335 gettext("New users need to input this password.");
336 gettext("Default privileges");
337 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
338 gettext("Unlimited player transfer distance");
339 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
340 gettext("Player transfer distance");
341 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
342 gettext("Player versus Player");
343 gettext("Whether to allow players to damage and kill each other.");
344 gettext("Static spawnpoint");
345 gettext("If this is set, players will always (re)spawn at the given position.");
346 gettext("Vertical spawn range");
347 gettext("Maximum distance above water level for player spawn.\nLarger values result in spawn points closer to (x = 0, z = 0).\nSmaller values may result in a suitable spawn point not being found,\nresulting in a spawn at (0, 0, 0) possibly buried underground.");
348 gettext("Disallow empty passwords");
349 gettext("If enabled, new players cannot join with an empty password.");
350 gettext("Disable anticheat");
351 gettext("If enabled, disable cheat prevention in multiplayer.");
352 gettext("Rollback recording");
353 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
354 gettext("Shutdown message");
355 gettext("A message to be displayed to all clients when the server shuts down.");
356 gettext("Crash message");
357 gettext("A message to be displayed to all clients when the server crashes.");
358 gettext("Ask to reconnect after crash");
359 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
360 gettext("Active object send range");
361 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
362 gettext("Active block range");
363 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
364 gettext("Max block send distance");
365 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
366 gettext("Maximum forceloaded blocks");
367 gettext("Maximum number of forceloaded mapblocks.");
368 gettext("Time send interval");
369 gettext("Interval of sending time of day to clients.");
370 gettext("Time speed");
371 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
372 gettext("Map save interval");
373 gettext("Interval of saving important changes in the world, stated in seconds.");
375 gettext("Default acceleration");
376 gettext("Acceleration in air");
377 gettext("Fast mode acceleration");
378 gettext("Walking speed");
379 gettext("Crouch speed");
380 gettext("Fast mode speed");
381 gettext("Climbing speed");
382 gettext("Jumping speed");
383 gettext("Descending speed");
384 gettext("Liquid fluidity");
385 gettext("Liquid fluidity smoothing");
386 gettext("Liquid sink");
389 gettext("Deprecated Lua API handling");
390 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
391 gettext("Mod profiling");
392 gettext("Useful for mod developers.");
393 gettext("Detailed mod profiling");
394 gettext("Detailed mod profile data. Useful for mod developers.");
395 gettext("Profiling print interval");
396 gettext("Profiler data print interval. 0 = disable. Useful for developers.");
397 gettext("Max. clearobjects extra blocks");
398 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
399 gettext("Unload unused server data");
400 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
401 gettext("Maxmimum objects per block");
402 gettext("Maximum number of statically stored objects in a block.");
403 gettext("Synchronous SQLite");
404 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
405 gettext("Dedicated server step");
406 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
407 gettext("Ignore world errors");
408 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
409 gettext("Liquid loop max");
410 gettext("Max liquids processed per step.");
411 gettext("Liquid queue purge time");
412 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
413 gettext("Liquid update tick");
414 gettext("Liquid update interval in seconds.");
416 gettext("Mapgen name");
417 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
418 gettext("Water level");
419 gettext("Water surface level of the world.");
420 gettext("Max block generate distance");
421 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
422 gettext("Map generation limit");
423 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
424 gettext("Mapgen flags");
425 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
427 gettext("Chunk size");
428 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
429 gettext("Mapgen debug");
430 gettext("Dump the mapgen debug infos.");
431 gettext("Absolute limit of emerge queues");
432 gettext("Maximum number of blocks that can be queued for loading.");
433 gettext("Limit of emerge queues on disk");
434 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
435 gettext("Limit of emerge queues to generate");
436 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
437 gettext("Number of emerge threads");
438 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
439 gettext("Mapgen biome heat noise parameters");
440 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
441 gettext("Mapgen heat blend noise parameters");
442 gettext("Mapgen biome humidity noise parameters");
443 gettext("Mapgen biome humidity blend noise parameters");
444 gettext("Mapgen v5");
445 gettext("Mapgen v5 filler depth noise parameters");
446 gettext("Mapgen v5 factor noise parameters");
447 gettext("Mapgen v5 height noise parameters");
448 gettext("Mapgen v5 cave1 noise parameters");
449 gettext("Mapgen v5 cave2 noise parameters");
450 gettext("Mapgen v6");
451 gettext("Mapgen v6 flags");
452 gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are enabled and the jungles flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
453 gettext("Mapgen v6 desert frequency");
454 gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
455 gettext("Mapgen v6 beach frequency");
456 gettext("Mapgen v6 terrain base noise parameters");
457 gettext("Mapgen v6 terrain altitude noise parameters");
458 gettext("Mapgen v6 steepness noise parameters");
459 gettext("Mapgen v6 height select noise parameters");
460 gettext("Mapgen v6 mud noise parameters");
461 gettext("Mapgen v6 beach noise parameters");
462 gettext("Mapgen v6 biome noise parameters");
463 gettext("Mapgen v6 cave noise parameters");
464 gettext("Mapgen v6 humidity noise parameters");
465 gettext("Mapgen v6 trees noise parameters");
466 gettext("Mapgen v6 apple trees noise parameters");
467 gettext("Mapgen v7");
468 gettext("Mapgen v7 flags");
469 gettext("Map generation attributes specific to Mapgen v7.\n'ridges' are the rivers.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
470 gettext("Mapgen v7 terrain base noise parameters");
471 gettext("Mapgen v7 terrain altitude noise parameters");
472 gettext("Mapgen v7 terrain persistation noise parameters");
473 gettext("Mapgen v7 height select noise parameters");
474 gettext("Mapgen v7 filler depth noise parameters");
475 gettext("Mapgen v7 mount height noise parameters");
476 gettext("Mapgen v7 ridge water noise parameters");
477 gettext("Mapgen v7 mountain noise parameters");
478 gettext("Mapgen v7 ridge noise parameters");
479 gettext("Mapgen v7 cave1 noise parameters");
480 gettext("Mapgen v7 cave2 noise parameters");
481 gettext("Mapgen flat");
482 gettext("Mapgen flat flags");
483 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
484 gettext("Mapgen flat ground level");
485 gettext("Y of flat ground.");
486 gettext("Mapgen flat large cave depth");
487 gettext("Y of upper limit of large pseudorandom caves.");
488 gettext("Mapgen flat lake threshold");
489 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
490 gettext("Mapgen flat lake steepness");
491 gettext("Controls steepness/depth of lake depressions.");
492 gettext("Mapgen flat hill threshold");
493 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
494 gettext("Mapgen flat hill steepness");
495 gettext("Controls steepness/height of hills.");
496 gettext("Mapgen flat terrain noise parameters");
497 gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
498 gettext("Mapgen flat filler depth noise parameters");
499 gettext("Mapgen flat cave1 noise parameters");
500 gettext("Mapgen flat cave2 noise parameters");
501 gettext("Mapgen fractal");
502 gettext("Mapgen fractal formula");
503 gettext("Choice of 8 4-dimensional fractals.\n1 = \"Roundy\" mandelbrot set.\n2 = \"Roundy\" julia set.\n3 = \"Squarry\" mandelbrot set.\n4 = \"Squarry\" julia set.\n5 = \"Mandy Cousin\" mandelbrot set.\n6 = \"Mandy Cousin\" julia set.\n7 = \"Variation\" mandelbrot set.\n8 = \"Variation\" julia set.");
504 gettext("Mapgen fractal iterations");
505 gettext("Iterations of the recursive function.\nControls scale of finest detail.");
506 gettext("Mapgen fractal scale");
507 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
508 gettext("Mapgen fractal offset");
509 gettext("(X,Y,Z) offset of fractal from world centre.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets,\ndo this by greatly reducing 'scale' and setting 'offset' initially to (0, 0, 0).\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
510 gettext("Mapgen fractal slice w");
511 gettext("W co-ordinate of the generated 3D slice of the 4D shape.\nAlters the generated 3D shape.\nRange roughly -2 to 2.");
512 gettext("Mapgen fractal julia x");
513 gettext("Julia set only: X value determining the 4D shape.\nRange roughly -2 to 2.");
514 gettext("Mapgen fractal julia y");
515 gettext("Julia set only: Y value determining the 4D shape.\nRange roughly -2 to 2.");
516 gettext("Mapgen fractal julia z");
517 gettext("Julia set only: Z value determining the 4D shape.\nRange roughly -2 to 2.");
518 gettext("Mapgen fractal julia w");
519 gettext("Julia set only: W value determining the 4D shape.\nRange roughly -2 to 2.");
520 gettext("Mapgen fractal seabed noise parameters");
521 gettext("Mapgen fractal filler depth noise parameters");
522 gettext("Mapgen fractal cave1 noise parameters");
523 gettext("Mapgen fractal cave2 noise parameters");
525 gettext("Enable mod security");
526 gettext("Prevent mods from doing insecure things like running shell commands.");
527 gettext("Trusted mods");
528 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
529 gettext("Client and Server");
530 gettext("Player name");
531 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
533 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
534 gettext("Debug log level");
535 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
537 gettext("IPv6 support.");
539 gettext("cURL timeout");
540 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
541 gettext("cURL parallel limit");
542 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
543 gettext("cURL file download timeout");
544 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
545 gettext("High-precision FPU");
546 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
547 gettext("Main menu script");
548 gettext("Replaces the default main menu with a custom one.");
549 gettext("Main menu game manager");
550 gettext("Main menu mod manager");
551 gettext("Modstore download URL");
552 gettext("Modstore mods list URL");
553 gettext("Modstore details URL");