1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Enable Joysticks");
39 gettext("Enable Joysticks");
40 gettext("Joystick button repetition interval");
41 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
42 gettext("Joystick frustum sensitivity");
43 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
44 gettext("Forward key");
45 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
46 gettext("Backward key");
47 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
51 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Inventory key");
57 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
59 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
61 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
62 gettext("Command key");
63 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
64 gettext("Console key");
65 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Range select key");
67 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
69 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
71 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Noclip key");
73 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Cinematic mode key");
75 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("Minimap key");
77 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Screenshot");
79 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Drop item key");
81 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("HUD toggle key");
83 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Chat toggle key");
85 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Fog toggle key");
87 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Camera update toggle key");
89 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("Debug info toggle key");
91 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("Profiler toggle key");
93 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Toggle camera mode key");
95 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("View range increase key");
97 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
98 gettext("View range decrease key");
99 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
100 gettext("Print stacks");
101 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
103 gettext("Server address");
104 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
105 gettext("Remote port");
106 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
107 gettext("Support older servers");
108 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
109 gettext("Saving map received from server");
110 gettext("Save the map received by the client on disk.");
111 gettext("Show entity selection boxes");
112 gettext("Show entity selection boxes");
113 gettext("Connect to external media server");
114 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
115 gettext("Serverlist URL");
116 gettext("URL to the server list displayed in the Multiplayer Tab.");
117 gettext("Serverlist file");
118 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
123 gettext("Enable VBO");
125 gettext("Whether to fog out the end of the visible area.");
126 gettext("Leaves style");
127 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
128 gettext("Connect glass");
129 gettext("Connects glass if supported by node.");
130 gettext("Smooth lighting");
131 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
133 gettext("Clouds are a client side effect.");
134 gettext("3D clouds");
135 gettext("Use 3D cloud look instead of flat.");
136 gettext("Node highlighting");
137 gettext("Method used to highlight selected object.");
138 gettext("Filtering");
139 gettext("Mipmapping");
140 gettext("Use mip mapping to scale textures. May slightly increase performance.");
141 gettext("Anisotropic filtering");
142 gettext("Use anisotropic filtering when viewing at textures from an angle.");
143 gettext("Bilinear filtering");
144 gettext("Use bilinear filtering when scaling textures.");
145 gettext("Trilinear filtering");
146 gettext("Use trilinear filtering when scaling textures.");
147 gettext("Clean transparent textures");
148 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
149 gettext("Minimum texture size for filters");
150 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
152 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
155 gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
156 gettext("Tone Mapping");
157 gettext("Filmic tone mapping");
158 gettext("Enables filmic tone mapping");
159 gettext("Bumpmapping");
160 gettext("Bumpmapping");
161 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
162 gettext("Generate normalmaps");
163 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
164 gettext("Normalmaps strength");
165 gettext("Strength of generated normalmaps.");
166 gettext("Normalmaps sampling");
167 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
168 gettext("Parallax Occlusion");
169 gettext("Parallax occlusion");
170 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
171 gettext("Parallax occlusion mode");
172 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
173 gettext("Parallax occlusion strength");
174 gettext("Strength of parallax.");
175 gettext("Parallax occlusion iterations");
176 gettext("Number of parallax occlusion iterations.");
177 gettext("Parallax occlusion Scale");
178 gettext("Overall scale of parallax occlusion effect.");
179 gettext("Parallax occlusion bias");
180 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
181 gettext("Waving Nodes");
182 gettext("Waving water");
183 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
184 gettext("Waving water height");
185 gettext("Waving water length");
186 gettext("Waving water speed");
187 gettext("Waving leaves");
188 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
189 gettext("Waving plants");
190 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
192 gettext("Maximum FPS");
193 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
194 gettext("FPS in pause menu");
195 gettext("Maximum FPS when game is paused.");
196 gettext("Viewing range");
197 gettext("View distance in nodes.\nMin = 20");
198 gettext("Screen width");
199 gettext("Width component of the initial window size.");
200 gettext("Screen height");
201 gettext("Height component of the initial window size.");
202 gettext("Full screen");
203 gettext("Fullscreen mode.");
204 gettext("Full screen BPP");
205 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
207 gettext("Vertical screen synchronization.");
208 gettext("Field of view");
209 gettext("Field of view in degrees.");
210 gettext("Field of view for zoom");
211 gettext("Field of view while zooming in degrees.\nThis requires the \"zoom\" privilege on the server.");
213 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
214 gettext("Texture path");
215 gettext("Path to texture directory. All textures are first searched from here.");
216 gettext("Video driver");
217 gettext("The rendering back-end for Irrlicht.");
218 gettext("Cloud height");
219 gettext("Height on which clouds are appearing.");
220 gettext("Cloud radius");
221 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
222 gettext("View bobbing");
223 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
224 gettext("Fall bobbing");
225 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
227 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
228 gettext("Console color");
229 gettext("In-game chat console background color (R,G,B).");
230 gettext("Console alpha");
231 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
232 gettext("Selection box color");
233 gettext("Selection box border color (R,G,B).");
234 gettext("Selection box width");
235 gettext("Width of the selectionbox's lines around nodes.");
236 gettext("Crosshair color");
237 gettext("Crosshair color (R,G,B).");
238 gettext("Crosshair alpha");
239 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
240 gettext("Desynchronize block animation");
241 gettext("Whether node texture animations should be desynchronized per mapblock.");
242 gettext("Maximum hotbar width");
243 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
244 gettext("Mesh cache");
245 gettext("Enables caching of facedir rotated meshes.");
247 gettext("Enables minimap.");
248 gettext("Round minimap");
249 gettext("Shape of the minimap. Enabled = round, disabled = square.");
250 gettext("Minimap scan height");
251 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
252 gettext("Colored fog");
253 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
254 gettext("Ambient occlusion gamma");
255 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
256 gettext("Inventory items animations");
257 gettext("Enables animation of inventory items.");
259 gettext("Clouds in menu");
260 gettext("Use a cloud animation for the main menu background.");
261 gettext("GUI scaling");
262 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
263 gettext("GUI scaling filter");
264 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
265 gettext("GUI scaling filter txr2img");
266 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
267 gettext("Tooltip delay");
268 gettext("Delay showing tooltips, stated in milliseconds.");
269 gettext("Freetype fonts");
270 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
271 gettext("Font path");
272 gettext("Path to TrueTypeFont or bitmap.");
273 gettext("Font size");
274 gettext("Font shadow");
275 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
276 gettext("Font shadow alpha");
277 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
278 gettext("Monospace font path");
279 gettext("Monospace font size");
280 gettext("Fallback font");
281 gettext("This font will be used for certain languages.");
282 gettext("Fallback font size");
283 gettext("Fallback font shadow");
284 gettext("Fallback font shadow alpha");
285 gettext("Screenshot folder");
286 gettext("Path to save screenshots at.");
287 gettext("Screenshot format");
288 gettext("Format of screenshots.");
289 gettext("Screenshot quality");
290 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
293 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
298 gettext("Mapblock unload timeout");
299 gettext("Timeout for client to remove unused map data from memory.");
300 gettext("Mapblock limit");
301 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
302 gettext("Show debug info");
303 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
304 gettext("Server / Singleplayer");
305 gettext("Server name");
306 gettext("Name of the server, to be displayed when players join and in the serverlist.");
307 gettext("Server description");
308 gettext("Description of server, to be displayed when players join and in the serverlist.");
309 gettext("Server address");
310 gettext("Domain name of server, to be displayed in the serverlist.");
311 gettext("Server URL");
312 gettext("Homepage of server, to be displayed in the serverlist.");
313 gettext("Announce server");
314 gettext("Automaticaly report to the serverlist.");
315 gettext("Serverlist URL");
316 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
317 gettext("Disable escape sequences");
318 gettext("Disable escape sequences, e.g. chat coloring.\nUse this if you want to run a server with pre-0.4.14 clients and you want to disable\nthe escape sequences generated by mods.");
320 gettext("Server port");
321 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
322 gettext("Bind address");
323 gettext("The network interface that the server listens on.");
324 gettext("Strict protocol checking");
325 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
326 gettext("Remote media");
327 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
328 gettext("IPv6 server");
329 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
331 gettext("Maximum simultaneous block sends per client");
332 gettext("Maximum number of blocks that are simultaneously sent per client.");
333 gettext("Maximum simultaneous block sends total");
334 gettext("Maximum number of blocks that are simultaneously sent in total.");
335 gettext("Delay in sending blocks after building");
336 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
337 gettext("Max. packets per iteration");
338 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
340 gettext("Default game");
341 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
342 gettext("Message of the day");
343 gettext("Message of the day displayed to players connecting.");
344 gettext("Maximum users");
345 gettext("Maximum number of players that can connect simultaneously.");
346 gettext("Map directory");
347 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
348 gettext("Item entity TTL");
349 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
351 gettext("Enable players getting damage and dying.");
352 gettext("Fixed map seed");
353 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
354 gettext("Default password");
355 gettext("New users need to input this password.");
356 gettext("Default privileges");
357 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
358 gettext("Basic Privileges");
359 gettext("Privileges that players with basic_privs can grant");
360 gettext("Unlimited player transfer distance");
361 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
362 gettext("Player transfer distance");
363 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
364 gettext("Player versus Player");
365 gettext("Whether to allow players to damage and kill each other.");
366 gettext("Static spawnpoint");
367 gettext("If this is set, players will always (re)spawn at the given position.");
368 gettext("Disallow empty passwords");
369 gettext("If enabled, new players cannot join with an empty password.");
370 gettext("Disable anticheat");
371 gettext("If enabled, disable cheat prevention in multiplayer.");
372 gettext("Rollback recording");
373 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
374 gettext("Shutdown message");
375 gettext("A message to be displayed to all clients when the server shuts down.");
376 gettext("Crash message");
377 gettext("A message to be displayed to all clients when the server crashes.");
378 gettext("Ask to reconnect after crash");
379 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
380 gettext("Active object send range");
381 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
382 gettext("Active block range");
383 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
384 gettext("Max block send distance");
385 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
386 gettext("Maximum forceloaded blocks");
387 gettext("Maximum number of forceloaded mapblocks.");
388 gettext("Time send interval");
389 gettext("Interval of sending time of day to clients.");
390 gettext("Time speed");
391 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
392 gettext("Map save interval");
393 gettext("Interval of saving important changes in the world, stated in seconds.");
395 gettext("Default acceleration");
396 gettext("Acceleration in air");
397 gettext("Fast mode acceleration");
398 gettext("Walking speed");
399 gettext("Crouch speed");
400 gettext("Fast mode speed");
401 gettext("Climbing speed");
402 gettext("Jumping speed");
403 gettext("Descending speed");
404 gettext("Liquid fluidity");
405 gettext("Liquid fluidity smoothing");
406 gettext("Liquid sink");
409 gettext("Deprecated Lua API handling");
410 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
411 gettext("Max. clearobjects extra blocks");
412 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
413 gettext("Unload unused server data");
414 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
415 gettext("Maximum objects per block");
416 gettext("Maximum number of statically stored objects in a block.");
417 gettext("Synchronous SQLite");
418 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
419 gettext("Dedicated server step");
420 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
421 gettext("Active Block Management interval");
422 gettext("Time in between active block management cycles");
423 gettext("Active Block Modifier interval");
424 gettext("Length of time between ABM execution cycles");
425 gettext("NodeTimer interval");
426 gettext("Length of time between NodeTimer execution cycles");
427 gettext("Ignore world errors");
428 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
429 gettext("Liquid loop max");
430 gettext("Max liquids processed per step.");
431 gettext("Liquid queue purge time");
432 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
433 gettext("Liquid update tick");
434 gettext("Liquid update interval in seconds.");
436 gettext("Mapgen name");
437 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
438 gettext("Water level");
439 gettext("Water surface level of the world.");
440 gettext("Max block generate distance");
441 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
442 gettext("Map generation limit");
443 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
444 gettext("Mapgen flags");
445 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
447 gettext("Chunk size");
448 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
449 gettext("Mapgen debug");
450 gettext("Dump the mapgen debug infos.");
451 gettext("Absolute limit of emerge queues");
452 gettext("Maximum number of blocks that can be queued for loading.");
453 gettext("Limit of emerge queues on disk");
454 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
455 gettext("Limit of emerge queues to generate");
456 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
457 gettext("Number of emerge threads");
458 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
459 gettext("Mapgen biome heat noise parameters");
460 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
461 gettext("Mapgen heat blend noise parameters");
462 gettext("Mapgen biome humidity noise parameters");
463 gettext("Mapgen biome humidity blend noise parameters");
464 gettext("Mapgen v5");
465 gettext("Mapgen v5 cave width");
466 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
467 gettext("Mapgen v5 filler depth noise parameters");
468 gettext("Mapgen v5 factor noise parameters");
469 gettext("Mapgen v5 height noise parameters");
470 gettext("Mapgen v5 cave1 noise parameters");
471 gettext("Mapgen v5 cave2 noise parameters");
472 gettext("Mapgen v6");
473 gettext("Mapgen v6 flags");
474 gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
475 gettext("Mapgen v6 desert frequency");
476 gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
477 gettext("Mapgen v6 beach frequency");
478 gettext("Mapgen v6 terrain base noise parameters");
479 gettext("Mapgen v6 terrain altitude noise parameters");
480 gettext("Mapgen v6 steepness noise parameters");
481 gettext("Mapgen v6 height select noise parameters");
482 gettext("Mapgen v6 mud noise parameters");
483 gettext("Mapgen v6 beach noise parameters");
484 gettext("Mapgen v6 biome noise parameters");
485 gettext("Mapgen v6 cave noise parameters");
486 gettext("Mapgen v6 humidity noise parameters");
487 gettext("Mapgen v6 trees noise parameters");
488 gettext("Mapgen v6 apple trees noise parameters");
489 gettext("Mapgen v7");
490 gettext("Mapgen v7 flags");
491 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag controls the rivers.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
492 gettext("Mapgen v7 cave width");
493 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
494 gettext("Mapgen v7 terrain base noise parameters");
495 gettext("Mapgen v7 terrain altitude noise parameters");
496 gettext("Mapgen v7 terrain persistation noise parameters");
497 gettext("Mapgen v7 height select noise parameters");
498 gettext("Mapgen v7 filler depth noise parameters");
499 gettext("Mapgen v7 mount height noise parameters");
500 gettext("Mapgen v7 ridge water noise parameters");
501 gettext("Mapgen v7 mountain noise parameters");
502 gettext("Mapgen v7 ridge noise parameters");
503 gettext("Mapgen v7 cave1 noise parameters");
504 gettext("Mapgen v7 cave2 noise parameters");
505 gettext("Mapgen flat");
506 gettext("Mapgen flat flags");
507 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
508 gettext("Mapgen flat ground level");
509 gettext("Y of flat ground.");
510 gettext("Mapgen flat large cave depth");
511 gettext("Y of upper limit of large pseudorandom caves.");
512 gettext("Mapgen flat cave width");
513 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
514 gettext("Mapgen flat lake threshold");
515 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
516 gettext("Mapgen flat lake steepness");
517 gettext("Controls steepness/depth of lake depressions.");
518 gettext("Mapgen flat hill threshold");
519 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
520 gettext("Mapgen flat hill steepness");
521 gettext("Controls steepness/height of hills.");
522 gettext("Mapgen flat terrain noise parameters");
523 gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
524 gettext("Mapgen flat filler depth noise parameters");
525 gettext("Mapgen flat cave1 noise parameters");
526 gettext("Mapgen flat cave2 noise parameters");
527 gettext("Mapgen fractal");
528 gettext("Mapgen fractal cave width");
529 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
530 gettext("Mapgen fractal fractal");
531 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
532 gettext("Mapgen fractal iterations");
533 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
534 gettext("Mapgen fractal scale");
535 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
536 gettext("Mapgen fractal offset");
537 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
538 gettext("Mapgen fractal slice w");
539 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
540 gettext("Mapgen fractal julia x");
541 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
542 gettext("Mapgen fractal julia y");
543 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
544 gettext("Mapgen fractal julia z");
545 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
546 gettext("Mapgen fractal julia w");
547 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
548 gettext("Mapgen fractal seabed noise parameters");
549 gettext("Mapgen fractal filler depth noise parameters");
550 gettext("Mapgen fractal cave1 noise parameters");
551 gettext("Mapgen fractal cave2 noise parameters");
552 gettext("Mapgen Valleys");
554 gettext("Valleys C Flags");
555 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
556 gettext("Altitude Chill");
557 gettext("The altitude at which temperature drops by 20C");
558 gettext("Large cave depth");
559 gettext("Depth below which you'll find large caves.");
560 gettext("Lava Features");
561 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
562 gettext("Massive cave depth");
563 gettext("Depth below which you'll find massive caves.");
564 gettext("River Depth");
565 gettext("How deep to make rivers");
566 gettext("River Size");
567 gettext("How wide to make rivers");
568 gettext("Water Features");
569 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
570 gettext("Cave width");
571 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
573 gettext("Cave noise #1");
574 gettext("Caves and tunnels form at the intersection of the two noises");
575 gettext("Cave noise #2");
576 gettext("Caves and tunnels form at the intersection of the two noises");
577 gettext("Filler Depth");
578 gettext("The depth of dirt or other filler");
579 gettext("Massive cave noise");
580 gettext("Massive caves form here.");
581 gettext("River Noise");
582 gettext("River noise -- rivers occur close to zero");
583 gettext("Terrain Height");
584 gettext("Base terrain height");
585 gettext("Valley Depth");
586 gettext("Raises terrain to make valleys around the rivers");
587 gettext("Valley Fill");
588 gettext("Slope and fill work together to modify the heights");
589 gettext("Valley Profile");
590 gettext("Amplifies the valleys");
591 gettext("Valley Slope");
592 gettext("Slope and fill work together to modify the heights");
594 gettext("Enable mod security");
595 gettext("Prevent mods from doing insecure things like running shell commands.");
596 gettext("Trusted mods");
597 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
598 gettext("HTTP Mods");
599 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
601 gettext("Profiling");
602 gettext("Load the game profiler");
603 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
604 gettext("Default report format");
605 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
606 gettext("Report path");
607 gettext("The file path relative to your worldpath in which profiles will be saved to.\n");
608 gettext("Instrumentation");
609 gettext("Entity methods");
610 gettext("Instrument the methods of entities on registration.");
611 gettext("Active Block Modifiers");
612 gettext("Instrument the action function of Active Block Modifiers on registration.");
613 gettext("Loading Block Modifiers");
614 gettext("Instrument the action function of Loading Block Modifiers on registration.");
615 gettext("Chatcommands");
616 gettext("Instrument chatcommands on registration.");
617 gettext("Global callbacks");
618 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
621 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
623 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
624 gettext("Client and Server");
625 gettext("Player name");
626 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
628 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
629 gettext("Debug log level");
630 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
632 gettext("IPv6 support.");
634 gettext("cURL timeout");
635 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
636 gettext("cURL parallel limit");
637 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
638 gettext("cURL file download timeout");
639 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
640 gettext("High-precision FPU");
641 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
642 gettext("Main menu script");
643 gettext("Replaces the default main menu with a custom one.");
644 gettext("Main menu game manager");
645 gettext("Main menu mod manager");
646 gettext("Modstore download URL");
647 gettext("Modstore mods list URL");
648 gettext("Modstore details URL");
649 gettext("Engine profiling data print interval");
650 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");