1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when moving and looking around.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Forward key");
39 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
40 gettext("Backward key");
41 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
43 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
45 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
47 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Inventory key");
51 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Command key");
57 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
58 gettext("Console key");
59 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Range select key");
61 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Noclip key");
67 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Cinematic mode key");
69 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Minimap key");
71 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Screenshot");
73 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Drop item key");
75 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("HUD toggle key");
77 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Chat toggle key");
79 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Fog toggle key");
81 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Camera update toggle key");
83 gettext("Key for toggling the camrea update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Debug info toggle key");
85 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Profiler toggle key");
87 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Toggle camera mode key");
89 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("View range increase key");
91 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("View range decrease key");
93 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Print stacks");
95 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
97 gettext("Server address");
98 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
99 gettext("Remote port");
100 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
101 gettext("Saving map received from server");
102 gettext("Save the map received by the client on disk.");
103 gettext("Connect to external media server");
104 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
105 gettext("Serverlist URL");
106 gettext("URL to the server list displayed in the Multiplayer Tab.");
107 gettext("Serverlist file");
108 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
113 gettext("Enable VBO");
115 gettext("Whether to fog out the end of the visible area.");
116 gettext("Leaves style");
117 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
118 gettext("Connect glass");
119 gettext("Connects glass if supported by node.");
120 gettext("Smooth lighting");
121 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
123 gettext("Clouds are a client side effect.");
124 gettext("3D clouds");
125 gettext("Use 3D cloud look instead of flat.");
126 gettext("Node highlighting");
127 gettext("Method used to highlight selected object.");
128 gettext("Filtering");
129 gettext("Mipmapping");
130 gettext("Use mip mapping to scale textures. May slightly increase performance.");
131 gettext("Anisotropic filtering");
132 gettext("Use anisotropic filtering when viewing at textures from an angle.");
133 gettext("Bilinear filtering");
134 gettext("Use bilinear filtering when scaling textures.");
135 gettext("Trilinear filtering");
136 gettext("Use trilinear filtering when scaling textures.");
137 gettext("Clean transparent textures");
138 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
139 gettext("Minimum texture size for filters");
140 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
142 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
145 gettext("Shaders allow advanced visul effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
146 gettext("Tone Mapping");
147 gettext("Filmic tone mapping");
148 gettext("Enables filmic tone mapping");
149 gettext("Bumpmapping");
150 gettext("Bumpmapping");
151 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
152 gettext("Generate normalmaps");
153 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
154 gettext("Normalmaps strength");
155 gettext("Strength of generated normalmaps.");
156 gettext("Normalmaps sampling");
157 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
158 gettext("Parallax Occlusion");
159 gettext("Parallax occlusion");
160 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
161 gettext("Parallax occlusion mode");
162 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
163 gettext("Parallax occlusion strength");
164 gettext("Strength of parallax.");
165 gettext("Parallax occlusion iterations");
166 gettext("Number of parallax occlusion iterations.");
167 gettext("Parallax occlusion Scale");
168 gettext("Overall scale of parallax occlusion effect.");
169 gettext("Parallax occlusion bias");
170 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
171 gettext("Waving Nodes");
172 gettext("Waving water");
173 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
174 gettext("Waving water height");
175 gettext("Waving water length");
176 gettext("Waving water speed");
177 gettext("Waving leaves");
178 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
179 gettext("Waving plants");
180 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
182 gettext("Maximum FPS");
183 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
184 gettext("FPS in pause menu");
185 gettext("Maximum FPS when game is paused.");
186 gettext("Viewing range");
187 gettext("View distance in nodes.\nMin = 20");
188 gettext("Screen width");
189 gettext("Width component of the initial window size.");
190 gettext("Screen height");
191 gettext("Height component of the initial window size.");
192 gettext("Full screen");
193 gettext("Fullscreen mode.");
194 gettext("Full screen BPP");
195 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
197 gettext("Vertical screen synchronization.");
198 gettext("Field of view");
199 gettext("Field of view in degrees.");
201 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
202 gettext("Texture path");
203 gettext("Path to texture directory. All textures are first searched from here.");
204 gettext("Video driver");
205 gettext("The rendering back-end for Irrlicht.");
206 gettext("Cloud height");
207 gettext("Height on which clouds are appearing.");
208 gettext("Cloud radius");
209 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
210 gettext("View bobbing");
211 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
212 gettext("Fall bobbing");
213 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
215 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
216 gettext("Console color");
217 gettext("In-game chat console background color (R,G,B).");
218 gettext("Console alpha");
219 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
220 gettext("Selection box color");
221 gettext("Selection box border color (R,G,B).");
222 gettext("Selection box width");
223 gettext("Width of the selectionbox's lines around nodes.");
224 gettext("Crosshair color");
225 gettext("Crosshair color (R,G,B).");
226 gettext("Crosshair alpha");
227 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
228 gettext("Desynchronize block animation");
229 gettext("Whether node texture animations should be desynchronized per mapblock.");
230 gettext("Maximum hotbar width");
231 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
232 gettext("Mesh cache");
233 gettext("Enables caching of facedir rotated meshes.");
235 gettext("Enables minimap.");
236 gettext("Round minimap");
237 gettext("Shape of the minimap. Enabled = round, disabled = square.");
238 gettext("Minimap scan height");
239 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
240 gettext("Colored fog");
241 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
242 gettext("Ambient occlusion gamma");
243 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
244 gettext("Inventory items animations");
245 gettext("Enables animation of inventory items.");
247 gettext("Clouds in menu");
248 gettext("Use a cloud animation for the main menu background.");
249 gettext("GUI scaling");
250 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
251 gettext("GUI scaling filter");
252 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
253 gettext("GUI scaling filter txr2img");
254 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\npropery support downloading textures back from hardware.");
255 gettext("Tooltip delay");
256 gettext("Delay showing tooltips, stated in milliseconds.");
257 gettext("Freetype fonts");
258 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
259 gettext("Font path");
260 gettext("Path to TrueTypeFont or bitmap.");
261 gettext("Font size");
262 gettext("Font shadow");
263 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
264 gettext("Font shadow alpha");
265 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
266 gettext("Monospace font path");
267 gettext("Monospace font size");
268 gettext("Fallback font");
269 gettext("This font will be used for certain languages.");
270 gettext("Fallback font size");
271 gettext("Fallback font shadow");
272 gettext("Fallback font shadow alpha");
273 gettext("Screenshot folder");
274 gettext("Path to save screenshots at.");
277 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
282 gettext("Mapblock unload timeout");
283 gettext("Timeout for client to remove unused map data from memory.");
284 gettext("Mapblock limit");
285 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
286 gettext("Show debug info");
287 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
288 gettext("Server / Singleplayer");
289 gettext("Server name");
290 gettext("Name of the server, to be displayed when players join and in the serverlist.");
291 gettext("Server description");
292 gettext("Description of server, to be displayed when players join and in the serverlist.");
293 gettext("Server address");
294 gettext("Domain name of server, to be displayed in the serverlist.");
295 gettext("Server URL");
296 gettext("Homepage of server, to be displayed in the serverlist.");
297 gettext("Announce server");
298 gettext("Automaticaly report to the serverlist.");
299 gettext("Serverlist URL");
300 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
302 gettext("Server port");
303 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
304 gettext("Bind address");
305 gettext("The network interface that the server listens on.");
306 gettext("Strict protocol checking");
307 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
308 gettext("Remote media");
309 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
310 gettext("IPv6 server");
311 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
313 gettext("Maximum simultaneously blocks send per client");
314 gettext("How many blocks are flying in the wire simultaneously per client.");
315 gettext("Maximum simultaneously bocks send total");
316 gettext("How many blocks are flying in the wire simultaneously for the whole server.");
317 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
318 gettext("Max. packets per iteration");
319 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
321 gettext("Default game");
322 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
323 gettext("Message of the day");
324 gettext("Message of the day displayed to players connecting.");
325 gettext("Maximum users");
326 gettext("Maximum number of players that can connect simultaneously.");
327 gettext("Map directory");
328 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
329 gettext("Item entity TTL");
330 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
332 gettext("Enable players getting damage and dying.");
333 gettext("Fixed map seed");
334 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
335 gettext("Default password");
336 gettext("New users need to input this password.");
337 gettext("Default privileges");
338 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
339 gettext("Unlimited player transfer distance");
340 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
341 gettext("Player transfer distance");
342 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
343 gettext("Player versus Player");
344 gettext("Whether to allow players to damage and kill each other.");
345 gettext("Static spawnpoint");
346 gettext("If this is set, players will always (re)spawn at the given position.");
347 gettext("Disallow empty passwords");
348 gettext("If enabled, new players cannot join with an empty password.");
349 gettext("Disable anticheat");
350 gettext("If enabled, disable cheat prevention in multiplayer.");
351 gettext("Rollback recording");
352 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
353 gettext("Shutdown message");
354 gettext("A message to be displayed to all clients when the server shuts down.");
355 gettext("Crash message");
356 gettext("A message to be displayed to all clients when the server crashes.");
357 gettext("Ask to reconnect after crash");
358 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
359 gettext("Active object send range");
360 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
361 gettext("Active block range");
362 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
363 gettext("Max block send distance");
364 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
365 gettext("Maximum forceloaded blocks");
366 gettext("Maximum number of forceloaded mapblocks.");
367 gettext("Time send interval");
368 gettext("Interval of sending time of day to clients.");
369 gettext("Time speed");
370 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
371 gettext("Map save interval");
372 gettext("Interval of saving important changes in the world, stated in seconds.");
374 gettext("Default acceleration");
375 gettext("Acceleration in air");
376 gettext("Fast mode acceleration");
377 gettext("Walking speed");
378 gettext("Crouch speed");
379 gettext("Fast mode speed");
380 gettext("Climbing speed");
381 gettext("Jumping speed");
382 gettext("Descending speed");
383 gettext("Liquid fluidity");
384 gettext("Liquid fluidity smoothing");
385 gettext("Liquid sink");
388 gettext("Deprecated Lua API handling");
389 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
390 gettext("Mod profiling");
391 gettext("Useful for mod developers.");
392 gettext("Detailed mod profiling");
393 gettext("Detailed mod profile data. Useful for mod developers.");
394 gettext("Profiling print interval");
395 gettext("Profiler data print interval. 0 = disable. Useful for developers.");
396 gettext("Max. clearobjects extra blocks");
397 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
398 gettext("Unload unused server data");
399 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
400 gettext("Maxmimum objects per block");
401 gettext("Maximum number of statically stored objects in a block.");
402 gettext("Synchronous SQLite");
403 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
404 gettext("Dedicated server step");
405 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
406 gettext("Ignore world errors");
407 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
408 gettext("Liquid loop max");
409 gettext("Max liquids processed per step.");
410 gettext("Liquid queue purge time");
411 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
412 gettext("Liquid update tick");
413 gettext("Liquid update interval in seconds.");
415 gettext("Mapgen name");
416 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
417 gettext("Water level");
418 gettext("Water surface level of the world.");
419 gettext("Max block generate distance");
420 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
421 gettext("Map generation limit");
422 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
423 gettext("Mapgen flags");
424 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
426 gettext("Chunk size");
427 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
428 gettext("Mapgen debug");
429 gettext("Dump the mapgen debug infos.");
430 gettext("Absolute limit of emerge queues");
431 gettext("Maximum number of blocks that can be queued for loading.");
432 gettext("Limit of emerge queues on disk");
433 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
434 gettext("Limit of emerge queues to generate");
435 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
436 gettext("Number of emerge threads");
437 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
438 gettext("Mapgen biome heat noise parameters");
439 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
440 gettext("Mapgen heat blend noise parameters");
441 gettext("Mapgen biome humidity noise parameters");
442 gettext("Mapgen biome humidity blend noise parameters");
443 gettext("Mapgen v5");
444 gettext("Mapgen v5 filler depth noise parameters");
445 gettext("Mapgen v5 factor noise parameters");
446 gettext("Mapgen v5 height noise parameters");
447 gettext("Mapgen v5 cave1 noise parameters");
448 gettext("Mapgen v5 cave2 noise parameters");
449 gettext("Mapgen v6");
450 gettext("Mapgen v6 flags");
451 gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are enabled and the jungles flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
452 gettext("Mapgen v6 desert frequency");
453 gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
454 gettext("Mapgen v6 beach frequency");
455 gettext("Mapgen v6 terrain base noise parameters");
456 gettext("Mapgen v6 terrain altitude noise parameters");
457 gettext("Mapgen v6 steepness noise parameters");
458 gettext("Mapgen v6 height select noise parameters");
459 gettext("Mapgen v6 mud noise parameters");
460 gettext("Mapgen v6 beach noise parameters");
461 gettext("Mapgen v6 biome noise parameters");
462 gettext("Mapgen v6 cave noise parameters");
463 gettext("Mapgen v6 humidity noise parameters");
464 gettext("Mapgen v6 trees noise parameters");
465 gettext("Mapgen v6 apple trees noise parameters");
466 gettext("Mapgen v7");
467 gettext("Mapgen v7 flags");
468 gettext("Map generation attributes specific to Mapgen v7.\n'ridges' are the rivers.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
469 gettext("Mapgen v7 terrain base noise parameters");
470 gettext("Mapgen v7 terrain altitude noise parameters");
471 gettext("Mapgen v7 terrain persistation noise parameters");
472 gettext("Mapgen v7 height select noise parameters");
473 gettext("Mapgen v7 filler depth noise parameters");
474 gettext("Mapgen v7 mount height noise parameters");
475 gettext("Mapgen v7 ridge water noise parameters");
476 gettext("Mapgen v7 mountain noise parameters");
477 gettext("Mapgen v7 ridge noise parameters");
478 gettext("Mapgen v7 cave1 noise parameters");
479 gettext("Mapgen v7 cave2 noise parameters");
480 gettext("Mapgen flat");
481 gettext("Mapgen flat flags");
482 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
483 gettext("Mapgen flat ground level");
484 gettext("Y of flat ground.");
485 gettext("Mapgen flat large cave depth");
486 gettext("Y of upper limit of large pseudorandom caves.");
487 gettext("Mapgen flat lake threshold");
488 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
489 gettext("Mapgen flat lake steepness");
490 gettext("Controls steepness/depth of lake depressions.");
491 gettext("Mapgen flat hill threshold");
492 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
493 gettext("Mapgen flat hill steepness");
494 gettext("Controls steepness/height of hills.");
495 gettext("Mapgen flat terrain noise parameters");
496 gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
497 gettext("Mapgen flat filler depth noise parameters");
498 gettext("Mapgen flat cave1 noise parameters");
499 gettext("Mapgen flat cave2 noise parameters");
500 gettext("Mapgen fractal");
501 gettext("Mapgen fractal fractal");
502 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
503 gettext("Mapgen fractal iterations");
504 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
505 gettext("Mapgen fractal scale");
506 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
507 gettext("Mapgen fractal offset");
508 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
509 gettext("Mapgen fractal slice w");
510 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
511 gettext("Mapgen fractal julia x");
512 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
513 gettext("Mapgen fractal julia y");
514 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
515 gettext("Mapgen fractal julia z");
516 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
517 gettext("Mapgen fractal julia w");
518 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
519 gettext("Mapgen fractal seabed noise parameters");
520 gettext("Mapgen fractal filler depth noise parameters");
521 gettext("Mapgen fractal cave1 noise parameters");
522 gettext("Mapgen fractal cave2 noise parameters");
523 gettext("Mapgen Valleys");
525 gettext("Valleys C Flags");
526 gettext("Map generation attributes specific to Mapgen Valleys.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.\n\"altitude_chill\" makes higher elevations colder, which may cause biome issues.\n\"humid_rivers\" modifies the humidity around rivers and in areas where water would tend to pool. It may interfere with delicately adjusted biomes.");
527 gettext("Altitude Chill");
528 gettext("The altitude at which temperature drops by 20C");
529 gettext("Large cave depth");
530 gettext("Depth below which you'll find large caves.");
531 gettext("Lava Features");
532 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
533 gettext("Massive cave depth");
534 gettext("Depth below which you'll find massive caves.");
535 gettext("River Depth");
536 gettext("How deep to make rivers");
537 gettext("River Size");
538 gettext("How wide to make rivers");
539 gettext("Water Features");
540 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
542 gettext("Cave noise #1");
543 gettext("Caves and tunnels form at the intersection of the two noises");
544 gettext("Cave noise #2");
545 gettext("Caves and tunnels form at the intersection of the two noises");
546 gettext("Filler Depth");
547 gettext("The depth of dirt or other filler");
548 gettext("Massive cave noise");
549 gettext("Massive caves form here.");
550 gettext("River Noise");
551 gettext("River noise -- rivers occur close to zero");
552 gettext("Terrain Height");
553 gettext("Base terrain height");
554 gettext("Valley Depth");
555 gettext("Raises terrain to make valleys around the rivers");
556 gettext("Valley Fill");
557 gettext("Slope and fill work together to modify the heights");
558 gettext("Valley Profile");
559 gettext("Amplifies the valleys");
560 gettext("Valley Slope");
561 gettext("Slope and fill work together to modify the heights");
563 gettext("Enable mod security");
564 gettext("Prevent mods from doing insecure things like running shell commands.");
565 gettext("Trusted mods");
566 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
567 gettext("HTTP Mods");
568 gettext("Comma-seperated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
569 gettext("Client and Server");
570 gettext("Player name");
571 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
573 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
574 gettext("Debug log level");
575 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
577 gettext("IPv6 support.");
579 gettext("cURL timeout");
580 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
581 gettext("cURL parallel limit");
582 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
583 gettext("cURL file download timeout");
584 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
585 gettext("High-precision FPU");
586 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
587 gettext("Main menu script");
588 gettext("Replaces the default main menu with a custom one.");
589 gettext("Main menu game manager");
590 gettext("Main menu mod manager");
591 gettext("Modstore download URL");
592 gettext("Modstore mods list URL");
593 gettext("Modstore details URL");