1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Enable Joysticks");
39 gettext("Enable Joysticks");
40 gettext("Joystick button repetition interval");
41 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
42 gettext("Joystick frustum sensitivity");
43 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
44 gettext("Forward key");
45 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
46 gettext("Backward key");
47 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
51 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Inventory key");
57 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
59 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
61 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
62 gettext("Command key");
63 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
64 gettext("Console key");
65 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Range select key");
67 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
69 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
71 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Noclip key");
73 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Autorun key");
75 gettext("Key for toggling autorun.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("Cinematic mode key");
77 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Minimap key");
79 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Screenshot");
81 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Drop item key");
83 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("HUD toggle key");
85 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Chat toggle key");
87 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Fog toggle key");
89 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("Camera update toggle key");
91 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("Debug info toggle key");
93 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Profiler toggle key");
95 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("Toggle camera mode key");
97 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
98 gettext("View range increase key");
99 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
100 gettext("View range decrease key");
101 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
102 gettext("Print stacks");
103 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
105 gettext("Server address");
106 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
107 gettext("Remote port");
108 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
109 gettext("Support older servers");
110 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
111 gettext("Saving map received from server");
112 gettext("Save the map received by the client on disk.");
113 gettext("Show entity selection boxes");
114 gettext("Show entity selection boxes");
115 gettext("Connect to external media server");
116 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
117 gettext("Serverlist URL");
118 gettext("URL to the server list displayed in the Multiplayer Tab.");
119 gettext("Serverlist file");
120 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
125 gettext("Enable VBO");
127 gettext("Whether to fog out the end of the visible area.");
128 gettext("Leaves style");
129 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
130 gettext("Connect glass");
131 gettext("Connects glass if supported by node.");
132 gettext("Smooth lighting");
133 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
135 gettext("Clouds are a client side effect.");
136 gettext("3D clouds");
137 gettext("Use 3D cloud look instead of flat.");
138 gettext("Node highlighting");
139 gettext("Method used to highlight selected object.");
140 gettext("Filtering");
141 gettext("Mipmapping");
142 gettext("Use mip mapping to scale textures. May slightly increase performance.");
143 gettext("Anisotropic filtering");
144 gettext("Use anisotropic filtering when viewing at textures from an angle.");
145 gettext("Bilinear filtering");
146 gettext("Use bilinear filtering when scaling textures.");
147 gettext("Trilinear filtering");
148 gettext("Use trilinear filtering when scaling textures.");
149 gettext("Clean transparent textures");
150 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
151 gettext("Minimum texture size for filters");
152 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
154 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
155 gettext("Undersampling");
156 gettext("Undersampling is similar to using lower screen resolution, but it applies\nto the game world only, keeping the GUI intact.\nIt should give significant performance boost at the cost of less detailed image.");
159 gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
160 gettext("Tone Mapping");
161 gettext("Filmic tone mapping");
162 gettext("Enables filmic tone mapping");
163 gettext("Bumpmapping");
164 gettext("Bumpmapping");
165 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
166 gettext("Generate normalmaps");
167 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
168 gettext("Normalmaps strength");
169 gettext("Strength of generated normalmaps.");
170 gettext("Normalmaps sampling");
171 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
172 gettext("Parallax Occlusion");
173 gettext("Parallax occlusion");
174 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
175 gettext("Parallax occlusion mode");
176 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
177 gettext("Parallax occlusion strength");
178 gettext("Strength of parallax.");
179 gettext("Parallax occlusion iterations");
180 gettext("Number of parallax occlusion iterations.");
181 gettext("Parallax occlusion Scale");
182 gettext("Overall scale of parallax occlusion effect.");
183 gettext("Parallax occlusion bias");
184 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
185 gettext("Waving Nodes");
186 gettext("Waving water");
187 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
188 gettext("Waving water height");
189 gettext("Waving water length");
190 gettext("Waving water speed");
191 gettext("Waving leaves");
192 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
193 gettext("Waving plants");
194 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
196 gettext("Maximum FPS");
197 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
198 gettext("FPS in pause menu");
199 gettext("Maximum FPS when game is paused.");
200 gettext("Viewing range");
201 gettext("View distance in nodes.");
202 gettext("Screen width");
203 gettext("Width component of the initial window size.");
204 gettext("Screen height");
205 gettext("Height component of the initial window size.");
206 gettext("Full screen");
207 gettext("Fullscreen mode.");
208 gettext("Full screen BPP");
209 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
211 gettext("Vertical screen synchronization.");
212 gettext("Field of view");
213 gettext("Field of view in degrees.");
214 gettext("Field of view for zoom");
215 gettext("Field of view while zooming in degrees.\nThis requires the \"zoom\" privilege on the server.");
217 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
218 gettext("Texture path");
219 gettext("Path to texture directory. All textures are first searched from here.");
220 gettext("Video driver");
221 gettext("The rendering back-end for Irrlicht.");
222 gettext("Cloud height");
223 gettext("Height on which clouds are appearing.");
224 gettext("Cloud radius");
225 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
226 gettext("View bobbing");
227 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
228 gettext("Fall bobbing");
229 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
231 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
232 gettext("Console color");
233 gettext("In-game chat console background color (R,G,B).");
234 gettext("Console alpha");
235 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
236 gettext("Selection box color");
237 gettext("Selection box border color (R,G,B).");
238 gettext("Selection box width");
239 gettext("Width of the selectionbox's lines around nodes.");
240 gettext("Crosshair color");
241 gettext("Crosshair color (R,G,B).");
242 gettext("Crosshair alpha");
243 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
244 gettext("Desynchronize block animation");
245 gettext("Whether node texture animations should be desynchronized per mapblock.");
246 gettext("Maximum hotbar width");
247 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
248 gettext("Mesh cache");
249 gettext("Enables caching of facedir rotated meshes.");
250 gettext("Mapblock mesh generation delay");
251 gettext("Delay between mesh updates on the client in ms. Increasing this will slow\ndown the rate of mesh updates, thus reducing jitter on slower clients.");
253 gettext("Enables minimap.");
254 gettext("Round minimap");
255 gettext("Shape of the minimap. Enabled = round, disabled = square.");
256 gettext("Minimap scan height");
257 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
258 gettext("Colored fog");
259 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
260 gettext("Ambient occlusion gamma");
261 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
262 gettext("Inventory items animations");
263 gettext("Enables animation of inventory items.");
264 gettext("Fog Start");
265 gettext("Fraction of the visible distance at which fog starts to be rendered");
267 gettext("Clouds in menu");
268 gettext("Use a cloud animation for the main menu background.");
269 gettext("GUI scaling");
270 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
271 gettext("GUI scaling filter");
272 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
273 gettext("GUI scaling filter txr2img");
274 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
275 gettext("Tooltip delay");
276 gettext("Delay showing tooltips, stated in milliseconds.");
277 gettext("Freetype fonts");
278 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
279 gettext("Font path");
280 gettext("Path to TrueTypeFont or bitmap.");
281 gettext("Font size");
282 gettext("Font shadow");
283 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
284 gettext("Font shadow alpha");
285 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
286 gettext("Monospace font path");
287 gettext("Monospace font size");
288 gettext("Fallback font");
289 gettext("This font will be used for certain languages.");
290 gettext("Fallback font size");
291 gettext("Fallback font shadow");
292 gettext("Fallback font shadow alpha");
293 gettext("Screenshot folder");
294 gettext("Path to save screenshots at.");
295 gettext("Screenshot format");
296 gettext("Format of screenshots.");
297 gettext("Screenshot quality");
298 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
301 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
306 gettext("Mapblock unload timeout");
307 gettext("Timeout for client to remove unused map data from memory.");
308 gettext("Mapblock limit");
309 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
310 gettext("Show debug info");
311 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
312 gettext("Server / Singleplayer");
313 gettext("Server name");
314 gettext("Name of the server, to be displayed when players join and in the serverlist.");
315 gettext("Server description");
316 gettext("Description of server, to be displayed when players join and in the serverlist.");
317 gettext("Server address");
318 gettext("Domain name of server, to be displayed in the serverlist.");
319 gettext("Server URL");
320 gettext("Homepage of server, to be displayed in the serverlist.");
321 gettext("Announce server");
322 gettext("Automaticaly report to the serverlist.");
323 gettext("Serverlist URL");
324 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
325 gettext("Disable escape sequences");
326 gettext("Disable escape sequences, e.g. chat coloring.\nUse this if you want to run a server with pre-0.4.14 clients and you want to disable\nthe escape sequences generated by mods.");
328 gettext("Server port");
329 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
330 gettext("Bind address");
331 gettext("The network interface that the server listens on.");
332 gettext("Strict protocol checking");
333 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
334 gettext("Remote media");
335 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
336 gettext("IPv6 server");
337 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
339 gettext("Maximum simultaneous block sends per client");
340 gettext("Maximum number of blocks that are simultaneously sent per client.");
341 gettext("Maximum simultaneous block sends total");
342 gettext("Maximum number of blocks that are simultaneously sent in total.");
343 gettext("Delay in sending blocks after building");
344 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
345 gettext("Max. packets per iteration");
346 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
348 gettext("Default game");
349 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
350 gettext("Message of the day");
351 gettext("Message of the day displayed to players connecting.");
352 gettext("Maximum users");
353 gettext("Maximum number of players that can connect simultaneously.");
354 gettext("Map directory");
355 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
356 gettext("Item entity TTL");
357 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
359 gettext("Enable players getting damage and dying.");
360 gettext("Fixed map seed");
361 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
362 gettext("Default password");
363 gettext("New users need to input this password.");
364 gettext("Default privileges");
365 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
366 gettext("Basic Privileges");
367 gettext("Privileges that players with basic_privs can grant");
368 gettext("Unlimited player transfer distance");
369 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
370 gettext("Player transfer distance");
371 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
372 gettext("Player versus Player");
373 gettext("Whether to allow players to damage and kill each other.");
374 gettext("Static spawnpoint");
375 gettext("If this is set, players will always (re)spawn at the given position.");
376 gettext("Disallow empty passwords");
377 gettext("If enabled, new players cannot join with an empty password.");
378 gettext("Disable anticheat");
379 gettext("If enabled, disable cheat prevention in multiplayer.");
380 gettext("Rollback recording");
381 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
382 gettext("Shutdown message");
383 gettext("A message to be displayed to all clients when the server shuts down.");
384 gettext("Crash message");
385 gettext("A message to be displayed to all clients when the server crashes.");
386 gettext("Ask to reconnect after crash");
387 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
388 gettext("Active object send range");
389 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
390 gettext("Active block range");
391 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
392 gettext("Max block send distance");
393 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
394 gettext("Maximum forceloaded blocks");
395 gettext("Maximum number of forceloaded mapblocks.");
396 gettext("Time send interval");
397 gettext("Interval of sending time of day to clients.");
398 gettext("Time speed");
399 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
400 gettext("Map save interval");
401 gettext("Interval of saving important changes in the world, stated in seconds.");
403 gettext("Default acceleration");
404 gettext("Acceleration in air");
405 gettext("Fast mode acceleration");
406 gettext("Walking speed");
407 gettext("Crouch speed");
408 gettext("Fast mode speed");
409 gettext("Climbing speed");
410 gettext("Jumping speed");
411 gettext("Descending speed");
412 gettext("Liquid fluidity");
413 gettext("Liquid fluidity smoothing");
414 gettext("Liquid sink");
417 gettext("Deprecated Lua API handling");
418 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
419 gettext("Max. clearobjects extra blocks");
420 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
421 gettext("Unload unused server data");
422 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
423 gettext("Maximum objects per block");
424 gettext("Maximum number of statically stored objects in a block.");
425 gettext("Synchronous SQLite");
426 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
427 gettext("Dedicated server step");
428 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
429 gettext("Active Block Management interval");
430 gettext("Time in between active block management cycles");
431 gettext("Active Block Modifier interval");
432 gettext("Length of time between ABM execution cycles");
433 gettext("NodeTimer interval");
434 gettext("Length of time between NodeTimer execution cycles");
435 gettext("Ignore world errors");
436 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
437 gettext("Liquid loop max");
438 gettext("Max liquids processed per step.");
439 gettext("Liquid queue purge time");
440 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
441 gettext("Liquid update tick");
442 gettext("Liquid update interval in seconds.");
443 gettext("block send optimize distance");
444 gettext("At this distance the server will aggressively optimize which blocks are sent to clients.\nSmall values potentially improve performance a lot, at the expense of visible rendering glitches.\n(some blocks will not be rendered under water and in caves, as well as sometimes on land)\nSetting this to a value greater than max_block_send_distance disables this optimization.\nStated in mapblocks (16 nodes)");
446 gettext("Mapgen name");
447 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
448 gettext("Water level");
449 gettext("Water surface level of the world.");
450 gettext("Max block generate distance");
451 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
452 gettext("Map generation limit");
453 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
454 gettext("Mapgen flags");
455 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
457 gettext("Chunk size");
458 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
459 gettext("Mapgen debug");
460 gettext("Dump the mapgen debug infos.");
461 gettext("Absolute limit of emerge queues");
462 gettext("Maximum number of blocks that can be queued for loading.");
463 gettext("Limit of emerge queues on disk");
464 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
465 gettext("Limit of emerge queues to generate");
466 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
467 gettext("Number of emerge threads");
468 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
469 gettext("Mapgen biome heat noise parameters");
470 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
471 gettext("Mapgen heat blend noise parameters");
472 gettext("Mapgen biome humidity noise parameters");
473 gettext("Mapgen biome humidity blend noise parameters");
474 gettext("Mapgen v5");
475 gettext("Mapgen v5 cave width");
476 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
477 gettext("Mapgen v5 filler depth noise parameters");
478 gettext("Mapgen v5 factor noise parameters");
479 gettext("Mapgen v5 height noise parameters");
480 gettext("Mapgen v5 cave1 noise parameters");
481 gettext("Mapgen v5 cave2 noise parameters");
482 gettext("Mapgen v6");
483 gettext("Mapgen v6 flags");
484 gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
485 gettext("Mapgen v6 desert frequency");
486 gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
487 gettext("Mapgen v6 beach frequency");
488 gettext("Mapgen v6 terrain base noise parameters");
489 gettext("Mapgen v6 terrain altitude noise parameters");
490 gettext("Mapgen v6 steepness noise parameters");
491 gettext("Mapgen v6 height select noise parameters");
492 gettext("Mapgen v6 mud noise parameters");
493 gettext("Mapgen v6 beach noise parameters");
494 gettext("Mapgen v6 biome noise parameters");
495 gettext("Mapgen v6 cave noise parameters");
496 gettext("Mapgen v6 humidity noise parameters");
497 gettext("Mapgen v6 trees noise parameters");
498 gettext("Mapgen v6 apple trees noise parameters");
499 gettext("Mapgen v7");
500 gettext("Mapgen v7 flags");
501 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag enables the rivers.\nFloatlands are currently experimental and subject to change.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
502 gettext("Mapgen v7 cave width");
503 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
504 gettext("Mapgen v7 floatland mountain density");
505 gettext("Controls the density of floatland mountain terrain.\nIs an offset added to the 'np_mountain' noise value.");
506 gettext("Mapgen v7 floatland mountain height");
507 gettext("Typical maximum height, above and below midpoint, of floatland mountain terrain.");
508 gettext("Mapgen v7 floatland level");
509 gettext("Y-level of floatland midpoint and lake surface.");
510 gettext("Mapgen v7 shadow limit");
511 gettext("Y-level to which floatland shadows extend.");
512 gettext("Mapgen v7 terrain base noise parameters");
513 gettext("Mapgen v7 terrain altitude noise parameters");
514 gettext("Mapgen v7 terrain persistation noise parameters");
515 gettext("Mapgen v7 height select noise parameters");
516 gettext("Mapgen v7 filler depth noise parameters");
517 gettext("Mapgen v7 mount height noise parameters");
518 gettext("Mapgen v7 river course noise parameters");
519 gettext("Mapgen v7 floatland base terrain noise parameters");
520 gettext("Mapgen v7 floatland base terrain height noise parameters");
521 gettext("Mapgen v7 mountain noise parameters");
522 gettext("Mapgen v7 river channel wall noise parameters");
523 gettext("Mapgen v7 cave1 noise parameters");
524 gettext("Mapgen v7 cave2 noise parameters");
525 gettext("Mapgen flat");
526 gettext("Mapgen flat flags");
527 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
528 gettext("Mapgen flat ground level");
529 gettext("Y of flat ground.");
530 gettext("Mapgen flat large cave depth");
531 gettext("Y of upper limit of large pseudorandom caves.");
532 gettext("Mapgen flat cave width");
533 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
534 gettext("Mapgen flat lake threshold");
535 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
536 gettext("Mapgen flat lake steepness");
537 gettext("Controls steepness/depth of lake depressions.");
538 gettext("Mapgen flat hill threshold");
539 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
540 gettext("Mapgen flat hill steepness");
541 gettext("Controls steepness/height of hills.");
542 gettext("Mapgen flat terrain noise parameters");
543 gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
544 gettext("Mapgen flat filler depth noise parameters");
545 gettext("Mapgen flat cave1 noise parameters");
546 gettext("Mapgen flat cave2 noise parameters");
547 gettext("Mapgen fractal");
548 gettext("Mapgen fractal cave width");
549 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
550 gettext("Mapgen fractal fractal");
551 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
552 gettext("Mapgen fractal iterations");
553 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
554 gettext("Mapgen fractal scale");
555 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
556 gettext("Mapgen fractal offset");
557 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
558 gettext("Mapgen fractal slice w");
559 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
560 gettext("Mapgen fractal julia x");
561 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
562 gettext("Mapgen fractal julia y");
563 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
564 gettext("Mapgen fractal julia z");
565 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
566 gettext("Mapgen fractal julia w");
567 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
568 gettext("Mapgen fractal seabed noise parameters");
569 gettext("Mapgen fractal filler depth noise parameters");
570 gettext("Mapgen fractal cave1 noise parameters");
571 gettext("Mapgen fractal cave2 noise parameters");
572 gettext("Mapgen Valleys");
574 gettext("Valleys C Flags");
575 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
576 gettext("Altitude Chill");
577 gettext("The altitude at which temperature drops by 20C");
578 gettext("Large cave depth");
579 gettext("Depth below which you'll find large caves.");
580 gettext("Lava Features");
581 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
582 gettext("Massive cave depth");
583 gettext("Depth below which you'll find massive caves.");
584 gettext("River Depth");
585 gettext("How deep to make rivers");
586 gettext("River Size");
587 gettext("How wide to make rivers");
588 gettext("Water Features");
589 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
590 gettext("Cave width");
591 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
593 gettext("Cave noise #1");
594 gettext("Caves and tunnels form at the intersection of the two noises");
595 gettext("Cave noise #2");
596 gettext("Caves and tunnels form at the intersection of the two noises");
597 gettext("Filler Depth");
598 gettext("The depth of dirt or other filler");
599 gettext("Massive cave noise");
600 gettext("Massive caves form here.");
601 gettext("River Noise");
602 gettext("River noise -- rivers occur close to zero");
603 gettext("Terrain Height");
604 gettext("Base terrain height");
605 gettext("Valley Depth");
606 gettext("Raises terrain to make valleys around the rivers");
607 gettext("Valley Fill");
608 gettext("Slope and fill work together to modify the heights");
609 gettext("Valley Profile");
610 gettext("Amplifies the valleys");
611 gettext("Valley Slope");
612 gettext("Slope and fill work together to modify the heights");
614 gettext("Enable mod security");
615 gettext("Prevent mods from doing insecure things like running shell commands.");
616 gettext("Trusted mods");
617 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
618 gettext("HTTP Mods");
619 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
621 gettext("Profiling");
622 gettext("Load the game profiler");
623 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
624 gettext("Default report format");
625 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
626 gettext("Report path");
627 gettext("The file path relative to your worldpath in which profiles will be saved to.\n");
628 gettext("Instrumentation");
629 gettext("Entity methods");
630 gettext("Instrument the methods of entities on registration.");
631 gettext("Active Block Modifiers");
632 gettext("Instrument the action function of Active Block Modifiers on registration.");
633 gettext("Loading Block Modifiers");
634 gettext("Instrument the action function of Loading Block Modifiers on registration.");
635 gettext("Chatcommands");
636 gettext("Instrument chatcommands on registration.");
637 gettext("Global callbacks");
638 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
641 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
643 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
644 gettext("Client and Server");
645 gettext("Player name");
646 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
648 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
649 gettext("Debug log level");
650 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
652 gettext("IPv6 support.");
654 gettext("cURL timeout");
655 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
656 gettext("cURL parallel limit");
657 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
658 gettext("cURL file download timeout");
659 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
660 gettext("High-precision FPU");
661 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
662 gettext("Main menu script");
663 gettext("Replaces the default main menu with a custom one.");
664 gettext("Main menu game manager");
665 gettext("Main menu mod manager");
666 gettext("Modstore download URL");
667 gettext("Modstore mods list URL");
668 gettext("Modstore details URL");
669 gettext("Engine profiling data print interval");
670 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");