1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when moving and looking around.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Forward key");
39 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
40 gettext("Backward key");
41 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
43 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
45 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
47 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Inventory key");
51 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Command key");
57 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
58 gettext("Console key");
59 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Range select key");
61 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Noclip key");
67 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Cinematic mode key");
69 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Minimap key");
71 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Screenshot");
73 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Drop item key");
75 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("HUD toggle key");
77 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Chat toggle key");
79 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Fog toggle key");
81 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Camera update toggle key");
83 gettext("Key for toggling the camrea update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Debug info toggle key");
85 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Profiler toggle key");
87 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Toggle camera mode key");
89 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("View range increase key");
91 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("View range decrease key");
93 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Print stacks");
95 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
97 gettext("Server address");
98 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
99 gettext("Remote port");
100 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
101 gettext("Support older servers");
102 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
103 gettext("Saving map received from server");
104 gettext("Save the map received by the client on disk.");
105 gettext("Show entity selection boxes");
106 gettext("Show entity selection boxes");
107 gettext("Connect to external media server");
108 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
109 gettext("Serverlist URL");
110 gettext("URL to the server list displayed in the Multiplayer Tab.");
111 gettext("Serverlist file");
112 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
117 gettext("Enable VBO");
119 gettext("Whether to fog out the end of the visible area.");
120 gettext("Leaves style");
121 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
122 gettext("Connect glass");
123 gettext("Connects glass if supported by node.");
124 gettext("Smooth lighting");
125 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
127 gettext("Clouds are a client side effect.");
128 gettext("3D clouds");
129 gettext("Use 3D cloud look instead of flat.");
130 gettext("Node highlighting");
131 gettext("Method used to highlight selected object.");
132 gettext("Filtering");
133 gettext("Mipmapping");
134 gettext("Use mip mapping to scale textures. May slightly increase performance.");
135 gettext("Anisotropic filtering");
136 gettext("Use anisotropic filtering when viewing at textures from an angle.");
137 gettext("Bilinear filtering");
138 gettext("Use bilinear filtering when scaling textures.");
139 gettext("Trilinear filtering");
140 gettext("Use trilinear filtering when scaling textures.");
141 gettext("Clean transparent textures");
142 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
143 gettext("Minimum texture size for filters");
144 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
146 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
149 gettext("Shaders allow advanced visul effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
150 gettext("Tone Mapping");
151 gettext("Filmic tone mapping");
152 gettext("Enables filmic tone mapping");
153 gettext("Bumpmapping");
154 gettext("Bumpmapping");
155 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
156 gettext("Generate normalmaps");
157 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
158 gettext("Normalmaps strength");
159 gettext("Strength of generated normalmaps.");
160 gettext("Normalmaps sampling");
161 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
162 gettext("Parallax Occlusion");
163 gettext("Parallax occlusion");
164 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
165 gettext("Parallax occlusion mode");
166 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
167 gettext("Parallax occlusion strength");
168 gettext("Strength of parallax.");
169 gettext("Parallax occlusion iterations");
170 gettext("Number of parallax occlusion iterations.");
171 gettext("Parallax occlusion Scale");
172 gettext("Overall scale of parallax occlusion effect.");
173 gettext("Parallax occlusion bias");
174 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
175 gettext("Waving Nodes");
176 gettext("Waving water");
177 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
178 gettext("Waving water height");
179 gettext("Waving water length");
180 gettext("Waving water speed");
181 gettext("Waving leaves");
182 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
183 gettext("Waving plants");
184 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
186 gettext("Maximum FPS");
187 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
188 gettext("FPS in pause menu");
189 gettext("Maximum FPS when game is paused.");
190 gettext("Viewing range");
191 gettext("View distance in nodes.\nMin = 20");
192 gettext("Screen width");
193 gettext("Width component of the initial window size.");
194 gettext("Screen height");
195 gettext("Height component of the initial window size.");
196 gettext("Full screen");
197 gettext("Fullscreen mode.");
198 gettext("Full screen BPP");
199 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
201 gettext("Vertical screen synchronization.");
202 gettext("Field of view");
203 gettext("Field of view in degrees.");
205 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
206 gettext("Texture path");
207 gettext("Path to texture directory. All textures are first searched from here.");
208 gettext("Video driver");
209 gettext("The rendering back-end for Irrlicht.");
210 gettext("Cloud height");
211 gettext("Height on which clouds are appearing.");
212 gettext("Cloud radius");
213 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
214 gettext("View bobbing");
215 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
216 gettext("Fall bobbing");
217 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
219 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
220 gettext("Console color");
221 gettext("In-game chat console background color (R,G,B).");
222 gettext("Console alpha");
223 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
224 gettext("Selection box color");
225 gettext("Selection box border color (R,G,B).");
226 gettext("Selection box width");
227 gettext("Width of the selectionbox's lines around nodes.");
228 gettext("Crosshair color");
229 gettext("Crosshair color (R,G,B).");
230 gettext("Crosshair alpha");
231 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
232 gettext("Desynchronize block animation");
233 gettext("Whether node texture animations should be desynchronized per mapblock.");
234 gettext("Maximum hotbar width");
235 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
236 gettext("Mesh cache");
237 gettext("Enables caching of facedir rotated meshes.");
239 gettext("Enables minimap.");
240 gettext("Round minimap");
241 gettext("Shape of the minimap. Enabled = round, disabled = square.");
242 gettext("Minimap scan height");
243 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
244 gettext("Colored fog");
245 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
246 gettext("Ambient occlusion gamma");
247 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
248 gettext("Inventory items animations");
249 gettext("Enables animation of inventory items.");
251 gettext("Clouds in menu");
252 gettext("Use a cloud animation for the main menu background.");
253 gettext("GUI scaling");
254 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
255 gettext("GUI scaling filter");
256 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
257 gettext("GUI scaling filter txr2img");
258 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\npropery support downloading textures back from hardware.");
259 gettext("Tooltip delay");
260 gettext("Delay showing tooltips, stated in milliseconds.");
261 gettext("Freetype fonts");
262 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
263 gettext("Font path");
264 gettext("Path to TrueTypeFont or bitmap.");
265 gettext("Font size");
266 gettext("Font shadow");
267 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
268 gettext("Font shadow alpha");
269 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
270 gettext("Monospace font path");
271 gettext("Monospace font size");
272 gettext("Fallback font");
273 gettext("This font will be used for certain languages.");
274 gettext("Fallback font size");
275 gettext("Fallback font shadow");
276 gettext("Fallback font shadow alpha");
277 gettext("Screenshot folder");
278 gettext("Path to save screenshots at.");
279 gettext("Screenshot format");
280 gettext("Format of screenshots.");
281 gettext("Screenshot quality");
282 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
285 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
290 gettext("Mapblock unload timeout");
291 gettext("Timeout for client to remove unused map data from memory.");
292 gettext("Mapblock limit");
293 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
294 gettext("Show debug info");
295 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
296 gettext("Server / Singleplayer");
297 gettext("Server name");
298 gettext("Name of the server, to be displayed when players join and in the serverlist.");
299 gettext("Server description");
300 gettext("Description of server, to be displayed when players join and in the serverlist.");
301 gettext("Server address");
302 gettext("Domain name of server, to be displayed in the serverlist.");
303 gettext("Server URL");
304 gettext("Homepage of server, to be displayed in the serverlist.");
305 gettext("Announce server");
306 gettext("Automaticaly report to the serverlist.");
307 gettext("Serverlist URL");
308 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
310 gettext("Server port");
311 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
312 gettext("Bind address");
313 gettext("The network interface that the server listens on.");
314 gettext("Strict protocol checking");
315 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
316 gettext("Remote media");
317 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
318 gettext("IPv6 server");
319 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
321 gettext("Maximum simultaneously blocks send per client");
322 gettext("How many blocks are flying in the wire simultaneously per client.");
323 gettext("Maximum simultaneously bocks send total");
324 gettext("How many blocks are flying in the wire simultaneously for the whole server.");
325 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
326 gettext("Max. packets per iteration");
327 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
329 gettext("Default game");
330 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
331 gettext("Message of the day");
332 gettext("Message of the day displayed to players connecting.");
333 gettext("Maximum users");
334 gettext("Maximum number of players that can connect simultaneously.");
335 gettext("Map directory");
336 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
337 gettext("Item entity TTL");
338 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
340 gettext("Enable players getting damage and dying.");
341 gettext("Fixed map seed");
342 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
343 gettext("Default password");
344 gettext("New users need to input this password.");
345 gettext("Default privileges");
346 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
347 gettext("Basic Privileges");
348 gettext("Privileges that players with basic_privs can grant");
349 gettext("Unlimited player transfer distance");
350 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
351 gettext("Player transfer distance");
352 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
353 gettext("Player versus Player");
354 gettext("Whether to allow players to damage and kill each other.");
355 gettext("Static spawnpoint");
356 gettext("If this is set, players will always (re)spawn at the given position.");
357 gettext("Disallow empty passwords");
358 gettext("If enabled, new players cannot join with an empty password.");
359 gettext("Disable anticheat");
360 gettext("If enabled, disable cheat prevention in multiplayer.");
361 gettext("Rollback recording");
362 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
363 gettext("Shutdown message");
364 gettext("A message to be displayed to all clients when the server shuts down.");
365 gettext("Crash message");
366 gettext("A message to be displayed to all clients when the server crashes.");
367 gettext("Ask to reconnect after crash");
368 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
369 gettext("Active object send range");
370 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
371 gettext("Active block range");
372 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
373 gettext("Max block send distance");
374 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
375 gettext("Maximum forceloaded blocks");
376 gettext("Maximum number of forceloaded mapblocks.");
377 gettext("Time send interval");
378 gettext("Interval of sending time of day to clients.");
379 gettext("Time speed");
380 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
381 gettext("Map save interval");
382 gettext("Interval of saving important changes in the world, stated in seconds.");
384 gettext("Default acceleration");
385 gettext("Acceleration in air");
386 gettext("Fast mode acceleration");
387 gettext("Walking speed");
388 gettext("Crouch speed");
389 gettext("Fast mode speed");
390 gettext("Climbing speed");
391 gettext("Jumping speed");
392 gettext("Descending speed");
393 gettext("Liquid fluidity");
394 gettext("Liquid fluidity smoothing");
395 gettext("Liquid sink");
398 gettext("Deprecated Lua API handling");
399 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
400 gettext("Mod profiling");
401 gettext("Useful for mod developers.");
402 gettext("Detailed mod profiling");
403 gettext("Detailed mod profile data. Useful for mod developers.");
404 gettext("Profiling print interval");
405 gettext("Profiler data print interval. 0 = disable. Useful for developers.");
406 gettext("Max. clearobjects extra blocks");
407 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
408 gettext("Unload unused server data");
409 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
410 gettext("Maxmimum objects per block");
411 gettext("Maximum number of statically stored objects in a block.");
412 gettext("Synchronous SQLite");
413 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
414 gettext("Dedicated server step");
415 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
416 gettext("Active Block Management interval");
417 gettext("Time in between active block management cycles");
418 gettext("Active Block Modifier interval");
419 gettext("Length of time between ABM execution cycles");
420 gettext("NodeTimer interval");
421 gettext("Length of time between NodeTimer execution cycles");
422 gettext("Ignore world errors");
423 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
424 gettext("Liquid loop max");
425 gettext("Max liquids processed per step.");
426 gettext("Liquid queue purge time");
427 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
428 gettext("Liquid update tick");
429 gettext("Liquid update interval in seconds.");
431 gettext("Mapgen name");
432 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
433 gettext("Water level");
434 gettext("Water surface level of the world.");
435 gettext("Max block generate distance");
436 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
437 gettext("Map generation limit");
438 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
439 gettext("Mapgen flags");
440 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nThe default flags set in the engine are: caves, light, decorations\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
442 gettext("Chunk size");
443 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
444 gettext("Mapgen debug");
445 gettext("Dump the mapgen debug infos.");
446 gettext("Absolute limit of emerge queues");
447 gettext("Maximum number of blocks that can be queued for loading.");
448 gettext("Limit of emerge queues on disk");
449 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
450 gettext("Limit of emerge queues to generate");
451 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
452 gettext("Number of emerge threads");
453 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
454 gettext("Mapgen biome heat noise parameters");
455 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
456 gettext("Mapgen heat blend noise parameters");
457 gettext("Mapgen biome humidity noise parameters");
458 gettext("Mapgen biome humidity blend noise parameters");
459 gettext("Mapgen v5");
460 gettext("Mapgen v5 cave width");
461 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
462 gettext("Mapgen v5 filler depth noise parameters");
463 gettext("Mapgen v5 factor noise parameters");
464 gettext("Mapgen v5 height noise parameters");
465 gettext("Mapgen v5 cave1 noise parameters");
466 gettext("Mapgen v5 cave2 noise parameters");
467 gettext("Mapgen v6");
468 gettext("Mapgen v6 flags");
469 gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.\nThe default flags set in the engine are: biomeblend, mudflow\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
470 gettext("Mapgen v6 desert frequency");
471 gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
472 gettext("Mapgen v6 beach frequency");
473 gettext("Mapgen v6 terrain base noise parameters");
474 gettext("Mapgen v6 terrain altitude noise parameters");
475 gettext("Mapgen v6 steepness noise parameters");
476 gettext("Mapgen v6 height select noise parameters");
477 gettext("Mapgen v6 mud noise parameters");
478 gettext("Mapgen v6 beach noise parameters");
479 gettext("Mapgen v6 biome noise parameters");
480 gettext("Mapgen v6 cave noise parameters");
481 gettext("Mapgen v6 humidity noise parameters");
482 gettext("Mapgen v6 trees noise parameters");
483 gettext("Mapgen v6 apple trees noise parameters");
484 gettext("Mapgen v7");
485 gettext("Mapgen v7 flags");
486 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag controls the rivers.\nThe default flags set in the engine are: mountains, ridges\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
487 gettext("Mapgen v7 cave width");
488 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
489 gettext("Mapgen v7 terrain base noise parameters");
490 gettext("Mapgen v7 terrain altitude noise parameters");
491 gettext("Mapgen v7 terrain persistation noise parameters");
492 gettext("Mapgen v7 height select noise parameters");
493 gettext("Mapgen v7 filler depth noise parameters");
494 gettext("Mapgen v7 mount height noise parameters");
495 gettext("Mapgen v7 ridge water noise parameters");
496 gettext("Mapgen v7 mountain noise parameters");
497 gettext("Mapgen v7 ridge noise parameters");
498 gettext("Mapgen v7 cave1 noise parameters");
499 gettext("Mapgen v7 cave2 noise parameters");
500 gettext("Mapgen flat");
501 gettext("Mapgen flat flags");
502 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nThe default flags set in the engine are: none\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
503 gettext("Mapgen flat ground level");
504 gettext("Y of flat ground.");
505 gettext("Mapgen flat large cave depth");
506 gettext("Y of upper limit of large pseudorandom caves.");
507 gettext("Mapgen flat cave width");
508 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
509 gettext("Mapgen flat lake threshold");
510 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
511 gettext("Mapgen flat lake steepness");
512 gettext("Controls steepness/depth of lake depressions.");
513 gettext("Mapgen flat hill threshold");
514 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
515 gettext("Mapgen flat hill steepness");
516 gettext("Controls steepness/height of hills.");
517 gettext("Mapgen flat terrain noise parameters");
518 gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
519 gettext("Mapgen flat filler depth noise parameters");
520 gettext("Mapgen flat cave1 noise parameters");
521 gettext("Mapgen flat cave2 noise parameters");
522 gettext("Mapgen fractal");
523 gettext("Mapgen fractal cave width");
524 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
525 gettext("Mapgen fractal fractal");
526 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
527 gettext("Mapgen fractal iterations");
528 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
529 gettext("Mapgen fractal scale");
530 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
531 gettext("Mapgen fractal offset");
532 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
533 gettext("Mapgen fractal slice w");
534 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
535 gettext("Mapgen fractal julia x");
536 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
537 gettext("Mapgen fractal julia y");
538 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
539 gettext("Mapgen fractal julia z");
540 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
541 gettext("Mapgen fractal julia w");
542 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
543 gettext("Mapgen fractal seabed noise parameters");
544 gettext("Mapgen fractal filler depth noise parameters");
545 gettext("Mapgen fractal cave1 noise parameters");
546 gettext("Mapgen fractal cave2 noise parameters");
547 gettext("Mapgen Valleys");
549 gettext("Valleys C Flags");
550 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nThe default flags set in the engine are: altitude_chill, humid_rivers\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
551 gettext("Altitude Chill");
552 gettext("The altitude at which temperature drops by 20C");
553 gettext("Large cave depth");
554 gettext("Depth below which you'll find large caves.");
555 gettext("Lava Features");
556 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
557 gettext("Massive cave depth");
558 gettext("Depth below which you'll find massive caves.");
559 gettext("River Depth");
560 gettext("How deep to make rivers");
561 gettext("River Size");
562 gettext("How wide to make rivers");
563 gettext("Water Features");
564 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
565 gettext("Cave width");
566 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
568 gettext("Cave noise #1");
569 gettext("Caves and tunnels form at the intersection of the two noises");
570 gettext("Cave noise #2");
571 gettext("Caves and tunnels form at the intersection of the two noises");
572 gettext("Filler Depth");
573 gettext("The depth of dirt or other filler");
574 gettext("Massive cave noise");
575 gettext("Massive caves form here.");
576 gettext("River Noise");
577 gettext("River noise -- rivers occur close to zero");
578 gettext("Terrain Height");
579 gettext("Base terrain height");
580 gettext("Valley Depth");
581 gettext("Raises terrain to make valleys around the rivers");
582 gettext("Valley Fill");
583 gettext("Slope and fill work together to modify the heights");
584 gettext("Valley Profile");
585 gettext("Amplifies the valleys");
586 gettext("Valley Slope");
587 gettext("Slope and fill work together to modify the heights");
589 gettext("Enable mod security");
590 gettext("Prevent mods from doing insecure things like running shell commands.");
591 gettext("Trusted mods");
592 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
593 gettext("HTTP Mods");
594 gettext("Comma-seperated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
595 gettext("Client and Server");
596 gettext("Player name");
597 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
599 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
600 gettext("Debug log level");
601 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
603 gettext("IPv6 support.");
605 gettext("cURL timeout");
606 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
607 gettext("cURL parallel limit");
608 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
609 gettext("cURL file download timeout");
610 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
611 gettext("High-precision FPU");
612 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
613 gettext("Main menu script");
614 gettext("Replaces the default main menu with a custom one.");
615 gettext("Main menu game manager");
616 gettext("Main menu mod manager");
617 gettext("Modstore download URL");
618 gettext("Modstore mods list URL");
619 gettext("Modstore details URL");