1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement, toggled by autoforward key.");
38 gettext("Enable Joysticks");
39 gettext("Enable Joysticks");
40 gettext("Joystick ID");
41 gettext("The identifier of the joystick to use");
42 gettext("Joystick Type");
43 gettext("The type of joystick");
44 gettext("Joystick button repetition interval");
45 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
46 gettext("Joystick frustum sensitivity");
47 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
48 gettext("Forward key");
49 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Backward key");
51 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
57 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
59 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Inventory key");
61 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Command key");
67 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Command key");
69 gettext("Key for opening the chat window to type local commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Console key");
71 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Range select key");
73 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
75 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
77 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Noclip key");
79 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Hotbar next key");
81 gettext("Key for selecting the next item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Hotbar previous key");
83 gettext("Key for selecting the previous item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
85 gettext("Key for muting the game.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Inc. volume key");
87 gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Dec. volume key");
89 gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("Automatic forwards key");
91 gettext("Key for toggling autoforward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("Cinematic mode key");
93 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Minimap key");
95 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("Screenshot");
97 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
98 gettext("Drop item key");
99 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
100 gettext("View zoom key");
101 gettext("Key to use view zoom when possible.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
102 gettext("HUD toggle key");
103 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
104 gettext("Chat toggle key");
105 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
106 gettext("Large chat console key");
107 gettext("Key for toggling the display of the large chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
108 gettext("Fog toggle key");
109 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
110 gettext("Camera update toggle key");
111 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
112 gettext("Debug info toggle key");
113 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
114 gettext("Profiler toggle key");
115 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
116 gettext("Toggle camera mode key");
117 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
118 gettext("View range increase key");
119 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
120 gettext("View range decrease key");
121 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
122 gettext("Print stacks");
123 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
125 gettext("Server address");
126 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
127 gettext("Remote port");
128 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
129 gettext("Support older servers");
130 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
131 gettext("Saving map received from server");
132 gettext("Save the map received by the client on disk.");
133 gettext("Show entity selection boxes");
134 gettext("Show entity selection boxes");
135 gettext("Connect to external media server");
136 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
137 gettext("Client modding");
138 gettext("Enable Lua modding support on client.\nThis support is experimental and API can change.");
139 gettext("Serverlist URL");
140 gettext("URL to the server list displayed in the Multiplayer Tab.");
141 gettext("Serverlist file");
142 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
143 gettext("Maximum size of the out chat queue");
144 gettext("Maximum size of the out chat queue. 0 to disable queueing and -1 to make the queue size unlimited");
149 gettext("Enable VBO");
151 gettext("Whether to fog out the end of the visible area.");
152 gettext("Leaves style");
153 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
154 gettext("Connect glass");
155 gettext("Connects glass if supported by node.");
156 gettext("Smooth lighting");
157 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
159 gettext("Clouds are a client side effect.");
160 gettext("3D clouds");
161 gettext("Use 3D cloud look instead of flat.");
162 gettext("Node highlighting");
163 gettext("Method used to highlight selected object.");
164 gettext("Digging particles");
165 gettext("Adds particles when digging a node.");
166 gettext("Filtering");
167 gettext("Mipmapping");
168 gettext("Use mip mapping to scale textures. May slightly increase performance.");
169 gettext("Anisotropic filtering");
170 gettext("Use anisotropic filtering when viewing at textures from an angle.");
171 gettext("Bilinear filtering");
172 gettext("Use bilinear filtering when scaling textures.");
173 gettext("Trilinear filtering");
174 gettext("Use trilinear filtering when scaling textures.");
175 gettext("Clean transparent textures");
176 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
177 gettext("Minimum texture size for filters");
178 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
180 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
181 gettext("Undersampling");
182 gettext("Undersampling is similar to using lower screen resolution, but it applies\nto the game world only, keeping the GUI intact.\nIt should give significant performance boost at the cost of less detailed image.");
185 gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThis only works with the OpenGL video backend.");
186 gettext("Shader path");
187 gettext("Path to shader directory. If no path is defined, default location will be used.");
188 gettext("Tone Mapping");
189 gettext("Filmic tone mapping");
190 gettext("Enables filmic tone mapping");
191 gettext("Bumpmapping");
192 gettext("Bumpmapping");
193 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
194 gettext("Generate normalmaps");
195 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
196 gettext("Normalmaps strength");
197 gettext("Strength of generated normalmaps.");
198 gettext("Normalmaps sampling");
199 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
200 gettext("Parallax Occlusion");
201 gettext("Parallax occlusion");
202 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
203 gettext("Parallax occlusion mode");
204 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
205 gettext("Parallax occlusion strength");
206 gettext("Strength of parallax.");
207 gettext("Parallax occlusion iterations");
208 gettext("Number of parallax occlusion iterations.");
209 gettext("Parallax occlusion Scale");
210 gettext("Overall scale of parallax occlusion effect.");
211 gettext("Parallax occlusion bias");
212 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
213 gettext("Waving Nodes");
214 gettext("Waving water");
215 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
216 gettext("Waving water height");
217 gettext("Waving water length");
218 gettext("Waving water speed");
219 gettext("Waving leaves");
220 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
221 gettext("Waving plants");
222 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
224 gettext("Maximum FPS");
225 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
226 gettext("FPS in pause menu");
227 gettext("Maximum FPS when game is paused.");
228 gettext("Viewing range");
229 gettext("View distance in nodes.");
230 gettext("Screen width");
231 gettext("Width component of the initial window size.");
232 gettext("Screen height");
233 gettext("Height component of the initial window size.");
234 gettext("Autosave Screen Size");
235 gettext("Save window size automatically when modified.");
236 gettext("Full screen");
237 gettext("Fullscreen mode.");
238 gettext("Full screen BPP");
239 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
241 gettext("Vertical screen synchronization.");
242 gettext("Field of view");
243 gettext("Field of view in degrees.");
244 gettext("Field of view for zoom");
245 gettext("Field of view while zooming in degrees.\nThis requires the \"zoom\" privilege on the server.");
247 gettext("Adjust the gamma encoding for the light tables. Higher numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
248 gettext("Texture path");
249 gettext("Path to texture directory. All textures are first searched from here.");
250 gettext("Video driver");
251 gettext("The rendering back-end for Irrlicht.");
252 gettext("Cloud height");
253 gettext("Height on which clouds are appearing.");
254 gettext("Cloud radius");
255 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
256 gettext("View bobbing factor");
257 gettext("Enable view bobbing and amount of view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
258 gettext("Fall bobbing factor");
259 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
261 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
262 gettext("Console height");
263 gettext("In-game chat console height, between 0.1 (10%) and 1.0 (100%).");
264 gettext("Console color");
265 gettext("In-game chat console background color (R,G,B).");
266 gettext("Console alpha");
267 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
268 gettext("Selection box color");
269 gettext("Selection box border color (R,G,B).");
270 gettext("Selection box width");
271 gettext("Width of the selectionbox's lines around nodes.");
272 gettext("Crosshair color");
273 gettext("Crosshair color (R,G,B).");
274 gettext("Crosshair alpha");
275 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
276 gettext("Desynchronize block animation");
277 gettext("Whether node texture animations should be desynchronized per mapblock.");
278 gettext("Maximum hotbar width");
279 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
280 gettext("HUD scale factor");
281 gettext("Modifies the size of the hudbar elements.");
282 gettext("Mesh cache");
283 gettext("Enables caching of facedir rotated meshes.");
284 gettext("Mapblock mesh generation delay");
285 gettext("Delay between mesh updates on the client in ms. Increasing this will slow\ndown the rate of mesh updates, thus reducing jitter on slower clients.");
286 gettext("Mapblock mesh generator's MapBlock cache size MB");
287 gettext("Size of the MapBlock cache of the mesh generator. Increasing this will\nincrease the cache hit %, reducing the data being copied from the main\nthread, thus reducing jitter.");
289 gettext("Enables minimap.");
290 gettext("Round minimap");
291 gettext("Shape of the minimap. Enabled = round, disabled = square.");
292 gettext("Minimap scan height");
293 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
294 gettext("Colored fog");
295 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
296 gettext("Ambient occlusion gamma");
297 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
298 gettext("Inventory items animations");
299 gettext("Enables animation of inventory items.");
300 gettext("Inventory image hack");
301 gettext("Android systems only: Tries to create inventory textures from meshes\nwhen no supported render was found.");
302 gettext("Fog Start");
303 gettext("Fraction of the visible distance at which fog starts to be rendered");
304 gettext("Opaque liquids");
305 gettext("Makes all liquids opaque");
307 gettext("Clouds in menu");
308 gettext("Use a cloud animation for the main menu background.");
309 gettext("GUI scaling");
310 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
311 gettext("GUI scaling filter");
312 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
313 gettext("GUI scaling filter txr2img");
314 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
315 gettext("Tooltip delay");
316 gettext("Delay showing tooltips, stated in milliseconds.");
317 gettext("Freetype fonts");
318 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
319 gettext("Font path");
320 gettext("Path to TrueTypeFont or bitmap.");
321 gettext("Font size");
322 gettext("Font shadow");
323 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
324 gettext("Font shadow alpha");
325 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
326 gettext("Monospace font path");
327 gettext("Monospace font size");
328 gettext("Fallback font");
329 gettext("This font will be used for certain languages.");
330 gettext("Fallback font size");
331 gettext("Fallback font shadow");
332 gettext("Fallback font shadow alpha");
333 gettext("Screenshot folder");
334 gettext("Path to save screenshots at.");
335 gettext("Screenshot format");
336 gettext("Format of screenshots.");
337 gettext("Screenshot quality");
338 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
341 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
342 gettext("Enable console window");
343 gettext("Windows systems only: Start Minetest with the command line window in the background.\nContains the same information as the file debug.txt (default name).");
348 gettext("Mapblock unload timeout");
349 gettext("Timeout for client to remove unused map data from memory.");
350 gettext("Mapblock limit");
351 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
352 gettext("Show debug info");
353 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
354 gettext("Server / Singleplayer");
355 gettext("Server name");
356 gettext("Name of the server, to be displayed when players join and in the serverlist.");
357 gettext("Server description");
358 gettext("Description of server, to be displayed when players join and in the serverlist.");
359 gettext("Server address");
360 gettext("Domain name of server, to be displayed in the serverlist.");
361 gettext("Server URL");
362 gettext("Homepage of server, to be displayed in the serverlist.");
363 gettext("Announce server");
364 gettext("Automaticaly report to the serverlist.");
365 gettext("Serverlist URL");
366 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
367 gettext("Strip color codes");
368 gettext("Remove color codes from incoming chat messages\nUse this to stop players from being able to use color in their messages");
370 gettext("Server port");
371 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
372 gettext("Bind address");
373 gettext("The network interface that the server listens on.");
374 gettext("Strict protocol checking");
375 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
376 gettext("Remote media");
377 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
378 gettext("IPv6 server");
379 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
381 gettext("Maximum simultaneous block sends per client");
382 gettext("Maximum number of blocks that are simultaneously sent per client.");
383 gettext("Maximum simultaneous block sends total");
384 gettext("Maximum number of blocks that are simultaneously sent in total.");
385 gettext("Delay in sending blocks after building");
386 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
387 gettext("Max. packets per iteration");
388 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
390 gettext("Default game");
391 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
392 gettext("Message of the day");
393 gettext("Message of the day displayed to players connecting.");
394 gettext("Maximum users");
395 gettext("Maximum number of players that can connect simultaneously.");
396 gettext("Map directory");
397 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
398 gettext("Item entity TTL");
399 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
400 gettext("Status message on connection");
401 gettext("If enabled, show the server status message on player connection.");
403 gettext("Enable players getting damage and dying.");
405 gettext("Enable creative mode for new created maps.");
406 gettext("Fixed map seed");
407 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
408 gettext("Default password");
409 gettext("New users need to input this password.");
410 gettext("Default privileges");
411 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
412 gettext("Basic Privileges");
413 gettext("Privileges that players with basic_privs can grant");
414 gettext("Unlimited player transfer distance");
415 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
416 gettext("Player transfer distance");
417 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
418 gettext("Player versus Player");
419 gettext("Whether to allow players to damage and kill each other.");
420 gettext("Static spawnpoint");
421 gettext("If this is set, players will always (re)spawn at the given position.");
422 gettext("Disallow empty passwords");
423 gettext("If enabled, new players cannot join with an empty password.");
424 gettext("Disable anticheat");
425 gettext("If enabled, disable cheat prevention in multiplayer.");
426 gettext("Rollback recording");
427 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
428 gettext("Shutdown message");
429 gettext("A message to be displayed to all clients when the server shuts down.");
430 gettext("Crash message");
431 gettext("A message to be displayed to all clients when the server crashes.");
432 gettext("Ask to reconnect after crash");
433 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
434 gettext("Active object send range");
435 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
436 gettext("Active block range");
437 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
438 gettext("Max block send distance");
439 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
440 gettext("Maximum forceloaded blocks");
441 gettext("Maximum number of forceloaded mapblocks.");
442 gettext("Time send interval");
443 gettext("Interval of sending time of day to clients.");
444 gettext("Time speed");
445 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
446 gettext("Map save interval");
447 gettext("Interval of saving important changes in the world, stated in seconds.");
449 gettext("Default acceleration");
450 gettext("Acceleration in air");
451 gettext("Fast mode acceleration");
452 gettext("Walking speed");
453 gettext("Crouch speed");
454 gettext("Fast mode speed");
455 gettext("Climbing speed");
456 gettext("Jumping speed");
457 gettext("Liquid fluidity");
458 gettext("Liquid fluidity smoothing");
459 gettext("Liquid sink");
462 gettext("Deprecated Lua API handling");
463 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
464 gettext("Max. clearobjects extra blocks");
465 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
466 gettext("Unload unused server data");
467 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
468 gettext("Maximum objects per block");
469 gettext("Maximum number of statically stored objects in a block.");
470 gettext("Synchronous SQLite");
471 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
472 gettext("Dedicated server step");
473 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
474 gettext("Active Block Management interval");
475 gettext("Time in between active block management cycles");
476 gettext("Active Block Modifier interval");
477 gettext("Length of time between ABM execution cycles");
478 gettext("NodeTimer interval");
479 gettext("Length of time between NodeTimer execution cycles");
480 gettext("Ignore world errors");
481 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
482 gettext("Liquid loop max");
483 gettext("Max liquids processed per step.");
484 gettext("Liquid queue purge time");
485 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
486 gettext("Liquid update tick");
487 gettext("Liquid update interval in seconds.");
488 gettext("block send optimize distance");
489 gettext("At this distance the server will aggressively optimize which blocks are sent to clients.\nSmall values potentially improve performance a lot, at the expense of visible rendering glitches.\n(some blocks will not be rendered under water and in caves, as well as sometimes on land)\nSetting this to a value greater than max_block_send_distance disables this optimization.\nStated in mapblocks (16 nodes)");
490 gettext("Server side occlusion culling");
491 gettext("If enabled the server will perform map block occlusion culling based on\non the eye position of the player. This can reduce the number of blocks\nsent to the client 50-80%. The client will not longer receive most invisible\nso that the utility of noclip mode is reduced.");
493 gettext("Mapgen name");
494 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
495 gettext("Water level");
496 gettext("Water surface level of the world.");
497 gettext("Max block generate distance");
498 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
499 gettext("Map generation limit");
500 gettext("Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\nOnly mapchunks completely within the mapgen limit are generated.\nValue is stored per-world.");
501 gettext("Mapgen flags");
502 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
504 gettext("Chunk size");
505 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
506 gettext("Mapgen debug");
507 gettext("Dump the mapgen debug infos.");
508 gettext("Absolute limit of emerge queues");
509 gettext("Maximum number of blocks that can be queued for loading.");
510 gettext("Limit of emerge queues on disk");
511 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
512 gettext("Limit of emerge queues to generate");
513 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
514 gettext("Number of emerge threads");
515 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
516 gettext("Biome API temperature and humidity noise parameters");
517 gettext("Heat noise");
518 gettext("Temperature variation for biomes.");
519 gettext("Heat blend noise");
520 gettext("Small-scale temperature variation for blending biomes on borders.");
521 gettext("Humidity noise");
522 gettext("Humidity variation for biomes.");
523 gettext("Humidity blend noise");
524 gettext("Small-scale humidity variation for blending biomes on borders.");
525 gettext("Mapgen v5");
526 gettext("Mapgen v5 specific flags");
527 gettext("Map generation attributes specific to Mapgen v5.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
528 gettext("Cave width");
529 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
530 gettext("Cavern limit");
531 gettext("Y-level of cavern upper limit.");
532 gettext("Cavern taper");
533 gettext("Y-distance over which caverns expand to full size.");
534 gettext("Cavern threshold");
535 gettext("Defines full size of caverns, smaller values create larger caverns.");
536 gettext("Filler depth noise");
537 gettext("Variation of biome filler depth.");
538 gettext("Factor noise");
539 gettext("Variation of terrain vertical scale.\nWhen noise is < -0.55 terrain is near-flat.");
540 gettext("Height noise");
541 gettext("Y-level of average terrain surface.");
542 gettext("Cave1 noise");
543 gettext("First of 2 3D noises that together define tunnels.");
544 gettext("Cave2 noise");
545 gettext("Second of 2 3D noises that together define tunnels.");
546 gettext("Cavern noise");
547 gettext("3D noise defining giant caverns.");
548 gettext("Mapgen v6");
549 gettext("Mapgen v6 specific flags");
550 gettext("Map generation attributes specific to Mapgen v6.\nThe 'snowbiomes' flag enables the new 5 biome system.\nWhen the new biome system is enabled jungles are automatically enabled and\nthe 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
551 gettext("Desert noise threshold");
552 gettext("Deserts occur when np_biome exceeds this value.\nWhen the new biome system is enabled, this is ignored.");
553 gettext("Beach noise threshold");
554 gettext("Sandy beaches occur when np_beach exceeds this value.");
555 gettext("Terrain base noise");
556 gettext("Y-level of lower terrain and lakebeds.");
557 gettext("Terrain higher noise");
558 gettext("Y-level of higher (cliff-top) terrain.");
559 gettext("Steepness noise");
560 gettext("Varies steepness of cliffs.");
561 gettext("Height select noise");
562 gettext("Defines areas of 'terrain_higher' (cliff-top terrain).");
563 gettext("Mud noise");
564 gettext("Varies depth of biome surface nodes.");
565 gettext("Beach noise");
566 gettext("Defines areas with sandy beaches.");
567 gettext("Biome noise");
568 gettext("Temperature variation for biomes.");
569 gettext("Cave noise");
570 gettext("Variation of number of caves.");
571 gettext("Humidity noise");
572 gettext("Humidity variation for biomes.");
573 gettext("Trees noise");
574 gettext("Defines tree areas and tree density.");
575 gettext("Apple trees noise");
576 gettext("Defines areas where trees have apples.");
577 gettext("Mapgen v7");
578 gettext("Mapgen v7 specific flags");
579 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag enables the rivers.\nFloatlands are currently experimental and subject to change.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
580 gettext("Cave width");
581 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
582 gettext("Floatland mountain density");
583 gettext("Controls the density of floatland mountain terrain.\nIs an offset added to the 'np_mountain' noise value.");
584 gettext("Floatland mountain height");
585 gettext("Typical maximum height, above and below midpoint, of floatland mountain terrain.");
586 gettext("Floatland level");
587 gettext("Y-level of floatland midpoint and lake surface.");
588 gettext("Shadow limit");
589 gettext("Y-level to which floatland shadows extend.");
590 gettext("Cavern limit");
591 gettext("Y-level of cavern upper limit.");
592 gettext("Cavern taper");
593 gettext("Y-distance over which caverns expand to full size.");
594 gettext("Cavern threshold");
595 gettext("Defines full size of caverns, smaller values create larger caverns.");
596 gettext("Terrain base noise");
597 gettext("Y-level of higher (cliff-top) terrain.");
598 gettext("Terrain alt noise");
599 gettext("Y-level of lower terrain and lakebeds.");
600 gettext("Terrain persistence noise");
601 gettext("Varies roughness of terrain.\nDefines the 'persistence' value for terrain_base and terrain_alt noises.");
602 gettext("Height select noise");
603 gettext("Defines areas of higher (cliff-top) terrain and affects steepness of cliffs.");
604 gettext("Filler depth noise");
605 gettext("Variation of biome filler depth.");
606 gettext("Mountain height noise");
607 gettext("Variation of maximum mountain height (in nodes).");
608 gettext("Ridge underwater noise");
609 gettext("Defines large-scale river channel structure.");
610 gettext("Floatland base noise");
611 gettext("Defines areas of floatland smooth terrain.\nSmooth floatlands occur when noise > 0.");
612 gettext("Floatland base height noise");
613 gettext("Variation of hill height and lake depth on floatland smooth terrain.");
614 gettext("Mountain noise");
615 gettext("3D noise defining mountain structure and height.\nAlso defines structure of floatland mountain terrain.");
616 gettext("Ridge noise");
617 gettext("3D noise defining structure of river canyon walls.");
618 gettext("Cavern noise");
619 gettext("3D noise defining giant caverns.");
620 gettext("Cave1 noise");
621 gettext("First of 2 3D noises that together define tunnels.");
622 gettext("Cave2 noise");
623 gettext("Second of 2 3D noises that together define tunnels.");
624 gettext("Mapgen flat");
625 gettext("Mapgen flat specific flags");
626 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
627 gettext("Ground level");
628 gettext("Y of flat ground.");
629 gettext("Large cave depth");
630 gettext("Y of upper limit of large pseudorandom caves.");
631 gettext("Cave width");
632 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
633 gettext("Lake threshold");
634 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
635 gettext("Lake steepness");
636 gettext("Controls steepness/depth of lake depressions.");
637 gettext("Hill threshold");
638 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
639 gettext("Hill steepness");
640 gettext("Controls steepness/height of hills.");
641 gettext("Terrain noise");
642 gettext("Defines location and terrain of optional hills and lakes.");
643 gettext("Filler depth noise");
644 gettext("Variation of biome filler depth.");
645 gettext("Cave1 noise");
646 gettext("First of 2 3D noises that together define tunnels.");
647 gettext("Cave2 noise");
648 gettext("Second of 2 3D noises that together define tunnels.");
649 gettext("Mapgen fractal");
650 gettext("Cave width");
651 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
652 gettext("Fractal type");
653 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
654 gettext("Iterations");
655 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
657 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
659 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
661 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
663 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
665 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
667 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
669 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
670 gettext("Seabed noise");
671 gettext("Y-level of seabed.");
672 gettext("Filler depth noise");
673 gettext("Variation of biome filler depth.");
674 gettext("Cave1 noise");
675 gettext("First of 2 3D noises that together define tunnels.");
676 gettext("Cave2 noise");
677 gettext("Second of 2 3D noises that together define tunnels.");
678 gettext("Mapgen Valleys");
680 gettext("Valleys C Flags");
681 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
682 gettext("Altitude Chill");
683 gettext("The altitude at which temperature drops by 20C");
684 gettext("Large cave depth");
685 gettext("Depth below which you'll find large caves.");
686 gettext("Lava Features");
687 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
688 gettext("Massive cave depth");
689 gettext("Depth below which you'll find massive caves.");
690 gettext("River Depth");
691 gettext("How deep to make rivers");
692 gettext("River Size");
693 gettext("How wide to make rivers");
694 gettext("Water Features");
695 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
696 gettext("Cave width");
697 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
699 gettext("Cave noise #1");
700 gettext("Caves and tunnels form at the intersection of the two noises");
701 gettext("Cave noise #2");
702 gettext("Caves and tunnels form at the intersection of the two noises");
703 gettext("Filler Depth");
704 gettext("The depth of dirt or other filler");
705 gettext("Massive cave noise");
706 gettext("Massive caves form here.");
707 gettext("River Noise");
708 gettext("River noise -- rivers occur close to zero");
709 gettext("Terrain Height");
710 gettext("Base terrain height");
711 gettext("Valley Depth");
712 gettext("Raises terrain to make valleys around the rivers");
713 gettext("Valley Fill");
714 gettext("Slope and fill work together to modify the heights");
715 gettext("Valley Profile");
716 gettext("Amplifies the valleys");
717 gettext("Valley Slope");
718 gettext("Slope and fill work together to modify the heights");
720 gettext("Enable mod security");
721 gettext("Prevent mods from doing insecure things like running shell commands.");
722 gettext("Trusted mods");
723 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
724 gettext("HTTP Mods");
725 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
727 gettext("Profiling");
728 gettext("Load the game profiler");
729 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
730 gettext("Default report format");
731 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
732 gettext("Report path");
733 gettext("The file path relative to your worldpath in which profiles will be saved to.");
734 gettext("Instrumentation");
735 gettext("Entity methods");
736 gettext("Instrument the methods of entities on registration.");
737 gettext("Active Block Modifiers");
738 gettext("Instrument the action function of Active Block Modifiers on registration.");
739 gettext("Loading Block Modifiers");
740 gettext("Instrument the action function of Loading Block Modifiers on registration.");
741 gettext("Chatcommands");
742 gettext("Instrument chatcommands on registration.");
743 gettext("Global callbacks");
744 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
747 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
749 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
750 gettext("Client and Server");
751 gettext("Player name");
752 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
754 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
755 gettext("Debug log level");
756 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
758 gettext("IPv6 support.");
760 gettext("cURL timeout");
761 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
762 gettext("cURL parallel limit");
763 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
764 gettext("cURL file download timeout");
765 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
766 gettext("High-precision FPU");
767 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
768 gettext("Main menu script");
769 gettext("Replaces the default main menu with a custom one.");
770 gettext("Main menu game manager");
771 gettext("Main menu mod manager");
772 gettext("Engine profiling data print interval");
773 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");