1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when moving and looking around.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Forward key");
39 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
40 gettext("Backward key");
41 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
43 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
45 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
47 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Inventory key");
51 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Command key");
57 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
58 gettext("Console key");
59 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Range select key");
61 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Noclip key");
67 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Cinematic mode key");
69 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Minimap key");
71 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Screenshot");
73 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Drop item key");
75 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("HUD toggle key");
77 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Chat toggle key");
79 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Fog toggle key");
81 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Camera update toggle key");
83 gettext("Key for toggling the camrea update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Debug info toggle key");
85 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Profiler toggle key");
87 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Toggle camera mode key");
89 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("View range increase key");
91 gettext("Key for increasing the viewing range. Modifies the minimum viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("View range decrease key");
93 gettext("Key for decreasing the viewing range. Modifies the minimum viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Print stacks");
95 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
97 gettext("Server address");
98 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
99 gettext("Remote port");
100 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
101 gettext("Saving map received from server");
102 gettext("Save the map received by the client on disk.");
103 gettext("Connect to external media server");
104 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
105 gettext("Serverlist URL");
106 gettext("URL to the server list displayed in the Multiplayer Tab.");
107 gettext("Serverlist file");
108 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
113 gettext("Whether to fog out the end of the visible area.");
114 gettext("New style water");
115 gettext("Enable a bit lower water surface, so it doesn't \"fill\" the node completely.\nNote that this is not quite optimized and that smooth lighting on the\nwater surface doesn't work with this.");
116 gettext("Leaves style");
117 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
118 gettext("Connect glass");
119 gettext("Connects glass if supported by node.");
120 gettext("Smooth lighting");
121 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
123 gettext("Clouds are a client side effect.");
124 gettext("3D clouds");
125 gettext("Use 3D cloud look instead of flat.");
126 gettext("Filtering");
127 gettext("Mipmapping");
128 gettext("Use mip mapping to scale textures. May slightly increase performance.");
129 gettext("Anisotropic filtering");
130 gettext("Use anisotropic filtering when viewing at textures from an angle.");
131 gettext("Bilinear filtering");
132 gettext("Use bilinear filtering when scaling textures.");
133 gettext("Trilinear filtering");
134 gettext("Use trilinear filtering when scaling textures.");
135 gettext("Clean transparent textures");
136 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
137 gettext("Minimum texture size for filters");
138 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
139 gettext("Preload inventory textures");
140 gettext("Pre-generate all item visuals used in the inventory.\nThis increases startup time, but runs smoother in-game.\nThe generated textures can easily exceed your VRAM, causing artifacts in the inventory.");
142 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
145 gettext("Shaders allow advanced visul effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
146 gettext("Bumpmapping");
147 gettext("Bumpmapping");
148 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
149 gettext("Generate normalmaps");
150 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
151 gettext("Normalmaps strength");
152 gettext("Strength of generated normalmaps.");
153 gettext("Normalmaps sampling");
154 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
155 gettext("Parallax Occlusion");
156 gettext("Parallax occlusion");
157 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
158 gettext("Parallax occlusion mode");
159 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
160 gettext("Parallax occlusion strength");
161 gettext("Strength of parallax.");
162 gettext("Parallax occlusion iterations");
163 gettext("Number of parallax occlusion iterations.");
164 gettext("Parallax occlusion Scale");
165 gettext("Overall scale of parallax occlusion effect.");
166 gettext("Parallax occlusion bias");
167 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
168 gettext("Waving Nodes");
169 gettext("Waving water");
170 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
171 gettext("Waving water height");
172 gettext("Waving water length");
173 gettext("Waving water speed");
174 gettext("Waving leaves");
175 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
176 gettext("Waving plants");
177 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
179 gettext("Wanted FPS");
180 gettext("Minimum wanted FPS.\nThe amount of rendered stuff is dynamically set according to this. and viewing range min and max.");
181 gettext("Maximum FPS");
182 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
183 gettext("FPS in pause menu");
184 gettext("Maximum FPS when game is paused.");
185 gettext("Viewing range maximum");
186 gettext("The allowed adjustment range for the automatic rendering range adjustment.\nSet this to be equal to viewing range minimum to disable the auto-adjustment algorithm.");
187 gettext("Viewing range minimum");
188 gettext("The allowed adjustment range for the automatic rendering range adjustment.\nSet this to be equal to viewing range minimum to disable the auto-adjustment algorithm.");
189 gettext("Screen width");
190 gettext("Vertical initial window size.");
191 gettext("Screen height");
192 gettext("Horizontal initial window size.");
193 gettext("Full screen");
194 gettext("Fullscreen mode.");
195 gettext("Full screen BPP");
196 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
198 gettext("Vertical screen synchronization.");
199 gettext("Field of view");
200 gettext("Field of view in degrees.");
202 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
203 gettext("Texture path");
204 gettext("Path to texture directory. All textures are first searched from here.");
205 gettext("Video driver");
206 gettext("The rendering back-end for Irrlicht.");
207 gettext("Cloud height");
208 gettext("Height on which clouds are appearing.");
209 gettext("Cloud radius");
210 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
211 gettext("View bobbing");
212 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
213 gettext("Fall bobbing");
214 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
216 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.");
217 gettext("Console color");
218 gettext("In-game chat console background color (R,G,B).");
219 gettext("Console alpha");
220 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
221 gettext("Selection box color");
222 gettext("Selection box border color (R,G,B).");
223 gettext("Selection box width");
224 gettext("Width of the selectionbox's lines around nodes.");
225 gettext("Crosshair color");
226 gettext("Crosshair color (R,G,B).");
227 gettext("Crosshair alpha");
228 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
229 gettext("Desynchronize block animation");
230 gettext("Whether node texture animations should be desynchronized per mapblock.");
231 gettext("Maximum hotbar width");
232 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
233 gettext("Node highlighting");
234 gettext("Enable selection highlighting for nodes (disables selectionbox).");
235 gettext("Mesh cache");
236 gettext("Enables caching of facedir rotated meshes.");
238 gettext("Enables minimap.");
239 gettext("Round minimap");
240 gettext("Shape of the minimap. Enabled = round, disabled = square.");
241 gettext("Minimap scan height");
242 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
243 gettext("Colored fog");
244 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
245 gettext("Ambient occlusion gamma");
246 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
248 gettext("Clouds in menu");
249 gettext("Use a cloud animation for the main menu background.");
250 gettext("GUI scaling");
251 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
252 gettext("GUI scaling filter");
253 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
254 gettext("GUI scaling filter txr2img");
255 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\npropery support downloading textures back from hardware.");
256 gettext("Tooltip delay");
257 gettext("Delay showing tooltips, stated in milliseconds.");
258 gettext("Freetype fonts");
259 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
260 gettext("Font path");
261 gettext("Path to TrueTypeFont or bitmap.");
262 gettext("Font size");
263 gettext("Font shadow");
264 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
265 gettext("Font shadow alpha");
266 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
267 gettext("Monospace font path");
268 gettext("Monospace font size");
269 gettext("Fallback font");
270 gettext("This font will be used for certain languages.");
271 gettext("Fallback font size");
272 gettext("Fallback font shadow");
273 gettext("Fallback font shadow alpha");
274 gettext("Screenshot folder");
275 gettext("Path to save screenshots at.");
278 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
283 gettext("Mapblock unload timeout");
284 gettext("Timeout for client to remove unused map data from memory.");
285 gettext("Mapblock limit");
286 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
287 gettext("Show debug info");
288 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
289 gettext("Server / Singleplayer");
290 gettext("Server name");
291 gettext("Name of the server, to be displayed when players join and in the serverlist.");
292 gettext("Server description");
293 gettext("Description of server, to be displayed when players join and in the serverlist.");
294 gettext("Server address");
295 gettext("Domain name of server, to be displayed in the serverlist.");
296 gettext("Server URL");
297 gettext("Homepage of server, to be displayed in the serverlist.");
298 gettext("Announce server");
299 gettext("Automaticaly report to the serverlist.");
300 gettext("Serverlist URL");
301 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
303 gettext("Server port");
304 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
305 gettext("Bind address");
306 gettext("The network interface that the server listens on.");
307 gettext("Strict protocol checking");
308 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
309 gettext("Remote media");
310 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
311 gettext("IPv6 server");
312 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
314 gettext("Maximum simultaneously blocks send per client");
315 gettext("How many blocks are flying in the wire simultaneously per client.");
316 gettext("Maximum simultaneously bocks send total");
317 gettext("How many blocks are flying in the wire simultaneously for the whole server.");
318 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
319 gettext("Max. packets per iteration");
320 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
322 gettext("Default game");
323 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
324 gettext("Message of the day");
325 gettext("Message of the day displayed to players connecting.");
326 gettext("Maximum users");
327 gettext("Maximum number of players that can connect simultaneously.");
328 gettext("Map directory");
329 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
330 gettext("Item entity TTL");
331 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
333 gettext("Enable players getting damage and dying.");
334 gettext("Fixed map seed");
335 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
336 gettext("Default password");
337 gettext("New users need to input this password.");
338 gettext("Default privileges");
339 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
340 gettext("Unlimited player transfer distance");
341 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
342 gettext("Player transfer distance");
343 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
344 gettext("Player versus Player");
345 gettext("Whether to allow players to damage and kill each other.");
346 gettext("Static spawnpoint");
347 gettext("If this is set, players will always (re)spawn at the given position.");
348 gettext("Disallow empty passwords");
349 gettext("If enabled, new players cannot join with an empty password.");
350 gettext("Disable anticheat");
351 gettext("If enabled, disable cheat prevention in multiplayer.");
352 gettext("Rollback recording");
353 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
354 gettext("Shutdown message");
355 gettext("A message to be displayed to all clients when the server shuts down.");
356 gettext("Crash message");
357 gettext("A message to be displayed to all clients when the server crashes.");
358 gettext("Ask to reconnect after crash");
359 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
360 gettext("Active object send range");
361 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
362 gettext("Active block range");
363 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
364 gettext("Max block send distance");
365 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
366 gettext("Maximum forceloaded blocks");
367 gettext("Maximum number of forceloaded mapblocks.");
368 gettext("Time send interval");
369 gettext("Interval of sending time of day to clients.");
370 gettext("Time speed");
371 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
372 gettext("Map save interval");
373 gettext("Interval of saving important changes in the world, stated in seconds.");
375 gettext("Default acceleration");
376 gettext("Acceleration in air");
377 gettext("Fast mode acceleration");
378 gettext("Walking speed");
379 gettext("Crouch speed");
380 gettext("Fast mode speed");
381 gettext("Climbing speed");
382 gettext("Jumping speed");
383 gettext("Descending speed");
384 gettext("Liquid fluidity");
385 gettext("Liquid fluidity smoothing");
386 gettext("Liquid sink");
389 gettext("Deprecated Lua API handling");
390 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
391 gettext("Mod profiling");
392 gettext("Useful for mod developers.");
393 gettext("Detailed mod profiling");
394 gettext("Detailed mod profile data. Useful for mod developers.");
395 gettext("Profiling print interval");
396 gettext("Profiler data print interval. 0 = disable. Useful for developers.");
397 gettext("Max. clearobjects extra blocks");
398 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
399 gettext("Unload unused server data");
400 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
401 gettext("Maxmimum objects per block");
402 gettext("Maximum number of statically stored objects in a block.");
403 gettext("Synchronous SQLite");
404 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
405 gettext("Dedicated server step");
406 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
407 gettext("Ignore world errors");
408 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
409 gettext("Liquid loop max");
410 gettext("Max liquids processed per step.");
411 gettext("Liquid queue purge time");
412 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
413 gettext("Liquid update tick");
414 gettext("Liquid update interval in seconds.");
416 gettext("Mapgen name");
417 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
418 gettext("Water level");
419 gettext("Water surface level of the world.");
420 gettext("Max block generate distance");
421 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
422 gettext("Map generation limit");
423 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
424 gettext("Mapgen flags");
425 gettext("Global map generation attributes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.\n'trees' and 'flat' flags only have effect in mgv6.");
427 gettext("Chunk size");
428 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
429 gettext("Mapgen debug");
430 gettext("Dump the mapgen debug infos.");
431 gettext("Absolute limit of emerge queues");
432 gettext("Maximum number of blocks that can be queued for loading.");
433 gettext("Limit of emerge queues on disk");
434 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
435 gettext("Limit of emerge queues to generate");
436 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
437 gettext("Number of emerge threads");
438 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
439 gettext("Mapgen biome heat noise parameters");
440 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
441 gettext("Mapgen heat blend noise parameters");
442 gettext("Mapgen biome humidity noise parameters");
443 gettext("Mapgen biome humidity blend noise parameters");
444 gettext("Mapgen v5");
445 gettext("Mapgen v5 filler depth noise parameters");
446 gettext("Mapgen v5 factor noise parameters");
447 gettext("Mapgen v5 height noise parameters");
448 gettext("Mapgen v5 cave1 noise parameters");
449 gettext("Mapgen v5 cave2 noise parameters");
450 gettext("Mapgen v6");
451 gettext("Mapgen v6 flags");
452 gettext("Map generation attributes specific to Mapgen V6.\nWhen snowbiomes are enabled jungles are enabled and the jungles flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
453 gettext("Mapgen v6 desert frequency");
454 gettext("Controls size of deserts and beaches in Mapgen V6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
455 gettext("Mapgen v6 beach frequency");
456 gettext("Mapgen v6 terrain base noise parameters");
457 gettext("Mapgen v6 terrain altitude noise parameters");
458 gettext("Mapgen v6 steepness noise parameters");
459 gettext("Mapgen v6 height select noise parameters");
460 gettext("Mapgen v6 mud noise parameters");
461 gettext("Mapgen v6 beach noise parameters");
462 gettext("Mapgen v6 biome noise parameters");
463 gettext("Mapgen v6 cave noise parameters");
464 gettext("Mapgen v6 humidity noise parameters");
465 gettext("Mapgen v6 trees noise parameters");
466 gettext("Mapgen v6 apple trees noise parameters");
467 gettext("Mapgen v7");
468 gettext("Mapgen v7 flags");
469 gettext("Map generation attributes specific to Mapgen V7.\n'ridges' are the rivers.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
470 gettext("Mapgen v7 terrain base noise parameters");
471 gettext("Mapgen v7 terrain altitude noise parameters");
472 gettext("Mapgen v7 terrain persistation noise parameters");
473 gettext("Mapgen v7 height select noise parameters");
474 gettext("Mapgen v7 filler depth noise parameters");
475 gettext("Mapgen v7 mount height noise parameters");
476 gettext("Mapgen v7 ridge water noise parameters");
477 gettext("Mapgen v7 mountain noise parameters");
478 gettext("Mapgen v7 ridge noise parameters");
479 gettext("Mapgen v7 cave1 noise parameters");
480 gettext("Mapgen v7 cave2 noise parameters");
482 gettext("Enable mod security");
483 gettext("Prevent mods from doing insecure things like running shell commands.");
484 gettext("Trusted mods");
485 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
486 gettext("Client and Server");
487 gettext("Player name");
488 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
490 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
491 gettext("Debug log level");
492 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
494 gettext("IPv6 support.");
496 gettext("cURL timeout");
497 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
498 gettext("cURL parallel limit");
499 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
500 gettext("cURL file download timeout");
501 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
502 gettext("High-precision FPU");
503 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
504 gettext("Main menu script");
505 gettext("Replaces the default main menu with a custom one.");
506 gettext("Main menu game manager");
507 gettext("Main menu mod manager");
508 gettext("Modstore download URL");
509 gettext("Modstore mods list URL");
510 gettext("Modstore details URL");