1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
7 gettext("Build inside player");
8 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
10 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
11 gettext("Fast movement");
12 gettext("Fast movement (via the \"special\" key).\nThis requires the \"fast\" privilege on the server.");
14 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
15 gettext("Cinematic mode");
16 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
17 gettext("Camera smoothing");
18 gettext("Smooths rotation of camera. 0 to disable.");
19 gettext("Camera smoothing in cinematic mode");
20 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
21 gettext("Invert mouse");
22 gettext("Invert vertical mouse movement.");
23 gettext("Mouse sensitivity");
24 gettext("Mouse sensitivity multiplier.");
25 gettext("Special key for climbing/descending");
26 gettext("If enabled, \"special\" key instead of \"sneak\" key is used for climbing down and descending.");
27 gettext("Double tap jump for fly");
28 gettext("Double-tapping the jump key toggles fly mode.");
29 gettext("Always fly and fast");
30 gettext("If disabled, \"special\" key is used to fly fast if both fly and fast mode are enabled.");
31 gettext("Rightclick repetition interval");
32 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
33 gettext("Safe digging and placing");
34 gettext("Prevent digging and placing from repeating when holding the mouse buttons.\nEnable this when you dig or place too often by accident.");
35 gettext("Random input");
36 gettext("Enable random user input (only used for testing).");
37 gettext("Continuous forward");
38 gettext("Continuous forward movement, toggled by autoforward key.");
39 gettext("Enable Joysticks");
40 gettext("Enable Joysticks");
41 gettext("Joystick ID");
42 gettext("The identifier of the joystick to use");
43 gettext("Joystick Type");
44 gettext("The type of joystick");
45 gettext("Joystick button repetition interval");
46 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
47 gettext("Joystick frustum sensitivity");
48 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
49 gettext("Forward key");
50 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
51 gettext("Backward key");
52 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
54 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
58 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
61 gettext("Inventory key");
62 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Special key");
64 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
67 gettext("Command key");
68 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
69 gettext("Command key");
70 gettext("Key for opening the chat window to type local commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
71 gettext("Console key");
72 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
73 gettext("Range select key");
74 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
79 gettext("Noclip key");
80 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
81 gettext("Hotbar next key");
82 gettext("Key for selecting the next item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
83 gettext("Hotbar previous key");
84 gettext("Key for selecting the previous item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Key for muting the game.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
87 gettext("Inc. volume key");
88 gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
89 gettext("Dec. volume key");
90 gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
91 gettext("Automatic forwards key");
92 gettext("Key for toggling autoforward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
93 gettext("Cinematic mode key");
94 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
95 gettext("Minimap key");
96 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
97 gettext("Screenshot");
98 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
99 gettext("Drop item key");
100 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
101 gettext("View zoom key");
102 gettext("Key to use view zoom when possible.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
103 gettext("Hotbar slot 1 key");
104 gettext("Key for selecting the first hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
105 gettext("Hotbar slot 2 key");
106 gettext("Key for selecting the second hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
107 gettext("Hotbar slot 3 key");
108 gettext("Key for selecting the third hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
109 gettext("Hotbar slot 4 key");
110 gettext("Key for selecting the fourth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
111 gettext("Hotbar slot 5 key");
112 gettext("Key for selecting the fifth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
113 gettext("Hotbar slot 6 key");
114 gettext("Key for selecting the sixth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
115 gettext("Hotbar slot 7 key");
116 gettext("Key for selecting the seventh hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
117 gettext("Hotbar slot 8 key");
118 gettext("Key for selecting the eighth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
119 gettext("Hotbar slot 9 key");
120 gettext("Key for selecting the ninth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
121 gettext("Hotbar slot 10 key");
122 gettext("Key for selecting the tenth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
123 gettext("Hotbar slot 11 key");
124 gettext("Key for selecting the 11th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
125 gettext("Hotbar slot 12 key");
126 gettext("Key for selecting the 12th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
127 gettext("Hotbar slot 13 key");
128 gettext("Key for selecting the 13th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
129 gettext("Hotbar slot 14 key");
130 gettext("Key for selecting the 14th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
131 gettext("Hotbar slot 15 key");
132 gettext("Key for selecting the 15th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
133 gettext("Hotbar slot 16 key");
134 gettext("Key for selecting the 16th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
135 gettext("Hotbar slot 17 key");
136 gettext("Key for selecting the 17th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
137 gettext("Hotbar slot 18 key");
138 gettext("Key for selecting the 18th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
139 gettext("Hotbar slot 19 key");
140 gettext("Key for selecting the 19th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
141 gettext("Hotbar slot 20 key");
142 gettext("Key for selecting the 20th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
143 gettext("Hotbar slot 21 key");
144 gettext("Key for selecting the 21th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
145 gettext("Hotbar slot 22 key");
146 gettext("Key for selecting the 22th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
147 gettext("Hotbar slot 23 key");
148 gettext("Key for selecting the 23th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
149 gettext("HUD toggle key");
150 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
151 gettext("Chat toggle key");
152 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
153 gettext("Large chat console key");
154 gettext("Key for toggling the display of the large chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
155 gettext("Fog toggle key");
156 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
157 gettext("Camera update toggle key");
158 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
159 gettext("Debug info toggle key");
160 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
161 gettext("Profiler toggle key");
162 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
163 gettext("Toggle camera mode key");
164 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
165 gettext("View range increase key");
166 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
167 gettext("View range decrease key");
168 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
173 gettext("Enable VBO");
175 gettext("Whether to fog out the end of the visible area.");
176 gettext("Leaves style");
177 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
178 gettext("Connect glass");
179 gettext("Connects glass if supported by node.");
180 gettext("Smooth lighting");
181 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
183 gettext("Clouds are a client side effect.");
184 gettext("3D clouds");
185 gettext("Use 3D cloud look instead of flat.");
186 gettext("Node highlighting");
187 gettext("Method used to highlight selected object.");
188 gettext("Digging particles");
189 gettext("Adds particles when digging a node.");
190 gettext("Filtering");
191 gettext("Mipmapping");
192 gettext("Use mip mapping to scale textures. May slightly increase performance.");
193 gettext("Anisotropic filtering");
194 gettext("Use anisotropic filtering when viewing at textures from an angle.");
195 gettext("Bilinear filtering");
196 gettext("Use bilinear filtering when scaling textures.");
197 gettext("Trilinear filtering");
198 gettext("Use trilinear filtering when scaling textures.");
199 gettext("Clean transparent textures");
200 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
201 gettext("Minimum texture size");
202 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.\nThis is also used as the base node texture size for world-aligned\ntexture autoscaling.");
204 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
205 gettext("Undersampling");
206 gettext("Undersampling is similar to using lower screen resolution, but it applies\nto the game world only, keeping the GUI intact.\nIt should give significant performance boost at the cost of less detailed image.");
209 gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThis only works with the OpenGL video backend.");
210 gettext("Shader path");
211 gettext("Path to shader directory. If no path is defined, default location will be used.");
212 gettext("Tone Mapping");
213 gettext("Filmic tone mapping");
214 gettext("Enables filmic tone mapping");
215 gettext("Bumpmapping");
216 gettext("Bumpmapping");
217 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
218 gettext("Generate normalmaps");
219 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
220 gettext("Normalmaps strength");
221 gettext("Strength of generated normalmaps.");
222 gettext("Normalmaps sampling");
223 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
224 gettext("Parallax Occlusion");
225 gettext("Parallax occlusion");
226 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
227 gettext("Parallax occlusion mode");
228 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
229 gettext("Parallax occlusion strength");
230 gettext("Strength of parallax.");
231 gettext("Parallax occlusion iterations");
232 gettext("Number of parallax occlusion iterations.");
233 gettext("Parallax occlusion Scale");
234 gettext("Overall scale of parallax occlusion effect.");
235 gettext("Parallax occlusion bias");
236 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
237 gettext("Waving Nodes");
238 gettext("Waving water");
239 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
240 gettext("Waving water height");
241 gettext("Waving water length");
242 gettext("Waving water speed");
243 gettext("Waving leaves");
244 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
245 gettext("Waving plants");
246 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
248 gettext("Arm inertia");
249 gettext("Arm inertia, gives a more realistic movement of\nthe arm when the camera moves.");
250 gettext("Maximum FPS");
251 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
252 gettext("FPS in pause menu");
253 gettext("Maximum FPS when game is paused.");
254 gettext("Viewing range");
255 gettext("View distance in nodes.");
256 gettext("Near plane");
257 gettext("Camera near plane distance in nodes, between 0 and 0.5\nMost users will not need to change this.\nIncreasing can reduce artifacting on weaker GPUs.\n0.1 = Default, 0.25 = Good value for weaker tablets.");
258 gettext("Screen width");
259 gettext("Width component of the initial window size.");
260 gettext("Screen height");
261 gettext("Height component of the initial window size.");
262 gettext("Autosave Screen Size");
263 gettext("Save window size automatically when modified.");
264 gettext("Full screen");
265 gettext("Fullscreen mode.");
266 gettext("Full screen BPP");
267 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
269 gettext("Vertical screen synchronization.");
270 gettext("Field of view");
271 gettext("Field of view in degrees.");
272 gettext("Field of view for zoom");
273 gettext("Field of view while zooming in degrees.\nRequires to be allowed by server-sided mods.");
275 gettext("Adjust the gamma encoding for the light tables. Higher numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
276 gettext("Darkness sharpness");
277 gettext("Lightness sharpness");
278 gettext("Texture path");
279 gettext("Path to texture directory. All textures are first searched from here.");
280 gettext("Video driver");
281 gettext("The rendering back-end for Irrlicht.");
282 gettext("Cloud radius");
283 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
284 gettext("View bobbing factor");
285 gettext("Enable view bobbing and amount of view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
286 gettext("Fall bobbing factor");
287 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
289 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
290 gettext("Console height");
291 gettext("In-game chat console height, between 0.1 (10%) and 1.0 (100%).");
292 gettext("Console color");
293 gettext("In-game chat console background color (R,G,B).");
294 gettext("Console alpha");
295 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
296 gettext("Formspec Full-Screen Background Opacity");
297 gettext("Formspec full-screen background opacity (between 0 and 255).");
298 gettext("Formspec Full-Screen Background Color");
299 gettext("Formspec full-screen background color (R,G,B).");
300 gettext("Formspec Default Background Opacity");
301 gettext("Formspec default background opacity (between 0 and 255).");
302 gettext("Formspec Default Background Color");
303 gettext("Formspec default background color (R,G,B).");
304 gettext("Selection box color");
305 gettext("Selection box border color (R,G,B).");
306 gettext("Selection box width");
307 gettext("Width of the selectionbox's lines around nodes.");
308 gettext("Crosshair color");
309 gettext("Crosshair color (R,G,B).");
310 gettext("Crosshair alpha");
311 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
312 gettext("Recent Chat Messages");
313 gettext("Maximum number of recent chat items to show");
314 gettext("Desynchronize block animation");
315 gettext("Whether node texture animations should be desynchronized per mapblock.");
316 gettext("Maximum hotbar width");
317 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
318 gettext("HUD scale factor");
319 gettext("Modifies the size of the hudbar elements.");
320 gettext("Mesh cache");
321 gettext("Enables caching of facedir rotated meshes.");
322 gettext("Mapblock mesh generation delay");
323 gettext("Delay between mesh updates on the client in ms. Increasing this will slow\ndown the rate of mesh updates, thus reducing jitter on slower clients.");
324 gettext("Mapblock mesh generator's MapBlock cache size MB");
325 gettext("Size of the MapBlock cache of the mesh generator. Increasing this will\nincrease the cache hit %, reducing the data being copied from the main\nthread, thus reducing jitter.");
327 gettext("Enables minimap.");
328 gettext("Round minimap");
329 gettext("Shape of the minimap. Enabled = round, disabled = square.");
330 gettext("Minimap scan height");
331 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
332 gettext("Colored fog");
333 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
334 gettext("Ambient occlusion gamma");
335 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
336 gettext("Inventory items animations");
337 gettext("Enables animation of inventory items.");
338 gettext("Inventory image hack");
339 gettext("Android systems only: Tries to create inventory textures from meshes\nwhen no supported render was found.");
340 gettext("Fog Start");
341 gettext("Fraction of the visible distance at which fog starts to be rendered");
342 gettext("Opaque liquids");
343 gettext("Makes all liquids opaque");
344 gettext("World-aligned textures mode");
345 gettext("Textures on a node may be aligned either to the node or to the world.\nThe former mode suits better things like machines, furniture, etc., while\nthe latter makes stairs and microblocks fit surroundings better.\nHowever, as this possibility is new, thus may not be used by older servers,\nthis option allows enforcing it for certain node types. Note though that\nthat is considered EXPERIMENTAL and may not work properly.");
346 gettext("Autoscaling mode");
347 gettext("World-aligned textures may be scaled to span several nodes. However,\nthe server may not send the scale you want, especially if you use\na specially-designed texture pack; with this option, the client tries\nto determine the scale automatically basing on the texture size.\nSee also texture_min_size.\nWarning: this option is EXPERIMENTAL!");
348 gettext("Show entity selection boxes");
349 gettext("Show entity selection boxes");
351 gettext("Clouds in menu");
352 gettext("Use a cloud animation for the main menu background.");
353 gettext("GUI scaling");
354 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
355 gettext("GUI scaling filter");
356 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
357 gettext("GUI scaling filter txr2img");
358 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
359 gettext("Tooltip delay");
360 gettext("Delay showing tooltips, stated in milliseconds.");
361 gettext("Append item name");
362 gettext("Append item name to tooltip.");
363 gettext("Freetype fonts");
364 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
365 gettext("Font path");
366 gettext("Path to TrueTypeFont or bitmap.");
367 gettext("Font size");
368 gettext("Font shadow");
369 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
370 gettext("Font shadow alpha");
371 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
372 gettext("Monospace font path");
373 gettext("Monospace font size");
374 gettext("Fallback font");
375 gettext("This font will be used for certain languages.");
376 gettext("Fallback font size");
377 gettext("Fallback font shadow");
378 gettext("Fallback font shadow alpha");
379 gettext("Screenshot folder");
380 gettext("Path to save screenshots at.");
381 gettext("Screenshot format");
382 gettext("Format of screenshots.");
383 gettext("Screenshot quality");
384 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
387 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
388 gettext("Enable console window");
389 gettext("Windows systems only: Start Minetest with the command line window in the background.\nContains the same information as the file debug.txt (default name).");
393 gettext("Mute sound");
396 gettext("Server address");
397 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
398 gettext("Remote port");
399 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
400 gettext("Saving map received from server");
401 gettext("Save the map received by the client on disk.");
402 gettext("Connect to external media server");
403 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
404 gettext("Client modding");
405 gettext("Enable Lua modding support on client.\nThis support is experimental and API can change.");
406 gettext("Serverlist URL");
407 gettext("URL to the server list displayed in the Multiplayer Tab.");
408 gettext("Serverlist file");
409 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
410 gettext("Maximum size of the out chat queue");
411 gettext("Maximum size of the out chat queue. 0 to disable queueing and -1 to make the queue size unlimited");
413 gettext("Mapblock unload timeout");
414 gettext("Timeout for client to remove unused map data from memory.");
415 gettext("Mapblock limit");
416 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
417 gettext("Show debug info");
418 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
419 gettext("Server / Singleplayer");
420 gettext("Server name");
421 gettext("Name of the server, to be displayed when players join and in the serverlist.");
422 gettext("Server description");
423 gettext("Description of server, to be displayed when players join and in the serverlist.");
424 gettext("Server address");
425 gettext("Domain name of server, to be displayed in the serverlist.");
426 gettext("Server URL");
427 gettext("Homepage of server, to be displayed in the serverlist.");
428 gettext("Announce server");
429 gettext("Automaticaly report to the serverlist.");
430 gettext("Serverlist URL");
431 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
432 gettext("Strip color codes");
433 gettext("Remove color codes from incoming chat messages\nUse this to stop players from being able to use color in their messages");
435 gettext("Server port");
436 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
437 gettext("Bind address");
438 gettext("The network interface that the server listens on.");
439 gettext("Strict protocol checking");
440 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
441 gettext("Remote media");
442 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
443 gettext("IPv6 server");
444 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
446 gettext("Maximum simultaneous block sends per client");
447 gettext("Maximum number of blocks that are simultaneously sent per client.\nThe maximum total count is calculated dynamically:\nmax_total = ceil((#clients + max_users) * per_client / 4)");
448 gettext("Delay in sending blocks after building");
449 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
450 gettext("Max. packets per iteration");
451 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
453 gettext("Default game");
454 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
455 gettext("Message of the day");
456 gettext("Message of the day displayed to players connecting.");
457 gettext("Maximum users");
458 gettext("Maximum number of players that can connect simultaneously.");
459 gettext("Map directory");
460 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
461 gettext("Item entity TTL");
462 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
463 gettext("Status message on connection");
464 gettext("If enabled, show the server status message on player connection.");
466 gettext("Enable players getting damage and dying.");
468 gettext("Enable creative mode for new created maps.");
469 gettext("Fixed map seed");
470 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
471 gettext("Default password");
472 gettext("New users need to input this password.");
473 gettext("Default privileges");
474 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
475 gettext("Basic Privileges");
476 gettext("Privileges that players with basic_privs can grant");
477 gettext("Unlimited player transfer distance");
478 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
479 gettext("Player transfer distance");
480 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
481 gettext("Player versus Player");
482 gettext("Whether to allow players to damage and kill each other.");
483 gettext("Mod channels");
484 gettext("Enable mod channels support.");
485 gettext("Static spawnpoint");
486 gettext("If this is set, players will always (re)spawn at the given position.");
487 gettext("Disallow empty passwords");
488 gettext("If enabled, new players cannot join with an empty password.");
489 gettext("Disable anticheat");
490 gettext("If enabled, disable cheat prevention in multiplayer.");
491 gettext("Rollback recording");
492 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
493 gettext("Shutdown message");
494 gettext("A message to be displayed to all clients when the server shuts down.");
495 gettext("Crash message");
496 gettext("A message to be displayed to all clients when the server crashes.");
497 gettext("Ask to reconnect after crash");
498 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
499 gettext("Active object send range");
500 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
501 gettext("Active block range");
502 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
503 gettext("Max block send distance");
504 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
505 gettext("Maximum forceloaded blocks");
506 gettext("Maximum number of forceloaded mapblocks.");
507 gettext("Time send interval");
508 gettext("Interval of sending time of day to clients.");
509 gettext("Time speed");
510 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
511 gettext("World start time");
512 gettext("Time of day when a new world is started, in millihours (0-23999).");
513 gettext("Map save interval");
514 gettext("Interval of saving important changes in the world, stated in seconds.");
516 gettext("Default acceleration");
517 gettext("Acceleration in air");
518 gettext("Fast mode acceleration");
519 gettext("Walking speed");
520 gettext("Crouch speed");
521 gettext("Fast mode speed");
522 gettext("Climbing speed");
523 gettext("Jumping speed");
524 gettext("Liquid fluidity");
525 gettext("Liquid fluidity smoothing");
526 gettext("Liquid sink");
529 gettext("Deprecated Lua API handling");
530 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
531 gettext("Max. clearobjects extra blocks");
532 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
533 gettext("Unload unused server data");
534 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
535 gettext("Maximum objects per block");
536 gettext("Maximum number of statically stored objects in a block.");
537 gettext("Synchronous SQLite");
538 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
539 gettext("Dedicated server step");
540 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
541 gettext("Active Block Management interval");
542 gettext("Time in between active block management cycles");
543 gettext("Active Block Modifier interval");
544 gettext("Length of time between ABM execution cycles");
545 gettext("NodeTimer interval");
546 gettext("Length of time between NodeTimer execution cycles");
547 gettext("Ignore world errors");
548 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
549 gettext("Liquid loop max");
550 gettext("Max liquids processed per step.");
551 gettext("Liquid queue purge time");
552 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
553 gettext("Liquid update tick");
554 gettext("Liquid update interval in seconds.");
555 gettext("block send optimize distance");
556 gettext("At this distance the server will aggressively optimize which blocks are sent to clients.\nSmall values potentially improve performance a lot, at the expense of visible rendering glitches.\n(some blocks will not be rendered under water and in caves, as well as sometimes on land)\nSetting this to a value greater than max_block_send_distance disables this optimization.\nStated in mapblocks (16 nodes)");
557 gettext("Server side occlusion culling");
558 gettext("If enabled the server will perform map block occlusion culling based on\non the eye position of the player. This can reduce the number of blocks\nsent to the client 50-80%. The client will not longer receive most invisible\nso that the utility of noclip mode is reduced.");
559 gettext("Client side modding flavour limits");
560 gettext("Restricts the access of certain client-side functions on servers\nCombine these byteflags below to restrict more client-side features:\nLOOKUP_NODES_LIMIT: 1 (limits get_node call client-side to csm_flavour_noderange_limit)\nCHAT_MESSAGES: 2 (disable send_chat_message call client-side)\nREAD_ITEMDEFS: 4 (disable get_item_def call client-side)\nREAD_NODEDEFS: 8 (disable get_node_def call client-side)\ntype: int");
561 gettext("Client side noderange flavour limit");
562 gettext("If the CSM flavour for node range is enabled, get_node is limited to\nthis many nodes from the player.");
564 gettext("Enable mod security");
565 gettext("Prevent mods from doing insecure things like running shell commands.");
566 gettext("Trusted mods");
567 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
568 gettext("HTTP Mods");
569 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
571 gettext("Profiling");
572 gettext("Load the game profiler");
573 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
574 gettext("Default report format");
575 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
576 gettext("Report path");
577 gettext("The file path relative to your worldpath in which profiles will be saved to.");
578 gettext("Instrumentation");
579 gettext("Entity methods");
580 gettext("Instrument the methods of entities on registration.");
581 gettext("Active Block Modifiers");
582 gettext("Instrument the action function of Active Block Modifiers on registration.");
583 gettext("Loading Block Modifiers");
584 gettext("Instrument the action function of Loading Block Modifiers on registration.");
585 gettext("Chatcommands");
586 gettext("Instrument chatcommands on registration.");
587 gettext("Global callbacks");
588 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
591 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
593 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
594 gettext("Client and Server");
595 gettext("Player name");
596 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
598 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
599 gettext("Debug log level");
600 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
602 gettext("IPv6 support.");
604 gettext("cURL timeout");
605 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
606 gettext("cURL parallel limit");
607 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
608 gettext("cURL file download timeout");
609 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
610 gettext("High-precision FPU");
611 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
612 gettext("Main menu script");
613 gettext("Replaces the default main menu with a custom one.");
614 gettext("Main menu game manager");
615 gettext("Main menu mod manager");
616 gettext("Engine profiling data print interval");
617 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");
619 gettext("Mapgen name");
620 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
621 gettext("Water level");
622 gettext("Water surface level of the world.");
623 gettext("Max block generate distance");
624 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
625 gettext("Map generation limit");
626 gettext("Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\nOnly mapchunks completely within the mapgen limit are generated.\nValue is stored per-world.");
627 gettext("Mapgen flags");
628 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
629 gettext("Projecting dungeons");
630 gettext("Whether dungeons occasionally project from the terrain.");
631 gettext("Biome API temperature and humidity noise parameters");
632 gettext("Heat noise");
633 gettext("Temperature variation for biomes.");
634 gettext("Heat blend noise");
635 gettext("Small-scale temperature variation for blending biomes on borders.");
636 gettext("Humidity noise");
637 gettext("Humidity variation for biomes.");
638 gettext("Humidity blend noise");
639 gettext("Small-scale humidity variation for blending biomes on borders.");
640 gettext("Mapgen V5");
641 gettext("Mapgen V5 specific flags");
642 gettext("Map generation attributes specific to Mapgen v5.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
643 gettext("Cave width");
644 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
645 gettext("Large cave depth");
646 gettext("Y of upper limit of large caves.");
647 gettext("Lava depth");
648 gettext("Y of upper limit of lava in large caves.");
649 gettext("Cavern limit");
650 gettext("Y-level of cavern upper limit.");
651 gettext("Cavern taper");
652 gettext("Y-distance over which caverns expand to full size.");
653 gettext("Cavern threshold");
654 gettext("Defines full size of caverns, smaller values create larger caverns.");
656 gettext("Filler depth noise");
657 gettext("Variation of biome filler depth.");
658 gettext("Factor noise");
659 gettext("Variation of terrain vertical scale.\nWhen noise is < -0.55 terrain is near-flat.");
660 gettext("Height noise");
661 gettext("Y-level of average terrain surface.");
662 gettext("Cave1 noise");
663 gettext("First of 2 3D noises that together define tunnels.");
664 gettext("Cave2 noise");
665 gettext("Second of 2 3D noises that together define tunnels.");
666 gettext("Cavern noise");
667 gettext("3D noise defining giant caverns.");
668 gettext("Mapgen V6");
669 gettext("Mapgen V6 specific flags");
670 gettext("Map generation attributes specific to Mapgen v6.\nThe 'snowbiomes' flag enables the new 5 biome system.\nWhen the new biome system is enabled jungles are automatically enabled and\nthe 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
671 gettext("Desert noise threshold");
672 gettext("Deserts occur when np_biome exceeds this value.\nWhen the new biome system is enabled, this is ignored.");
673 gettext("Beach noise threshold");
674 gettext("Sandy beaches occur when np_beach exceeds this value.");
676 gettext("Terrain base noise");
677 gettext("Y-level of lower terrain and lakebeds.");
678 gettext("Terrain higher noise");
679 gettext("Y-level of higher (cliff-top) terrain.");
680 gettext("Steepness noise");
681 gettext("Varies steepness of cliffs.");
682 gettext("Height select noise");
683 gettext("Defines areas of 'terrain_higher' (cliff-top terrain).");
684 gettext("Mud noise");
685 gettext("Varies depth of biome surface nodes.");
686 gettext("Beach noise");
687 gettext("Defines areas with sandy beaches.");
688 gettext("Biome noise");
689 gettext("Temperature variation for biomes.");
690 gettext("Cave noise");
691 gettext("Variation of number of caves.");
692 gettext("Humidity noise");
693 gettext("Humidity variation for biomes.");
694 gettext("Trees noise");
695 gettext("Defines tree areas and tree density.");
696 gettext("Apple trees noise");
697 gettext("Defines areas where trees have apples.");
698 gettext("Mapgen V7");
699 gettext("Mapgen V7 specific flags");
700 gettext("Map generation attributes specific to Mapgen v7.\n'ridges' enables the rivers.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
701 gettext("Mountain zero level");
702 gettext("Y of mountain density gradient zero level. Used to shift mountains vertically.");
703 gettext("Cave width");
704 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
705 gettext("Large cave depth");
706 gettext("Y of upper limit of large caves.");
707 gettext("Lava depth");
708 gettext("Y of upper limit of lava in large caves.");
709 gettext("Floatland mountain density");
710 gettext("Controls the density of floatland mountain terrain.\nIs an offset added to the 'np_mountain' noise value.");
711 gettext("Floatland mountain height");
712 gettext("Typical maximum height, above and below midpoint, of floatland mountain terrain.");
713 gettext("Floatland level");
714 gettext("Y-level of floatland midpoint and lake surface.");
715 gettext("Shadow limit");
716 gettext("Y-level to which floatland shadows extend.");
717 gettext("Cavern limit");
718 gettext("Y-level of cavern upper limit.");
719 gettext("Cavern taper");
720 gettext("Y-distance over which caverns expand to full size.");
721 gettext("Cavern threshold");
722 gettext("Defines full size of caverns, smaller values create larger caverns.");
724 gettext("Terrain base noise");
725 gettext("Y-level of higher (cliff-top) terrain.");
726 gettext("Terrain alt noise");
727 gettext("Y-level of lower terrain and lakebeds.");
728 gettext("Terrain persistence noise");
729 gettext("Varies roughness of terrain.\nDefines the 'persistence' value for terrain_base and terrain_alt noises.");
730 gettext("Height select noise");
731 gettext("Defines areas of higher (cliff-top) terrain and affects steepness of cliffs.");
732 gettext("Filler depth noise");
733 gettext("Variation of biome filler depth.");
734 gettext("Mountain height noise");
735 gettext("Variation of maximum mountain height (in nodes).");
736 gettext("Ridge underwater noise");
737 gettext("Defines large-scale river channel structure.");
738 gettext("Floatland base noise");
739 gettext("Defines areas of floatland smooth terrain.\nSmooth floatlands occur when noise > 0.");
740 gettext("Floatland base height noise");
741 gettext("Variation of hill height and lake depth on floatland smooth terrain.");
742 gettext("Mountain noise");
743 gettext("3D noise defining mountain structure and height.\nAlso defines structure of floatland mountain terrain.");
744 gettext("Ridge noise");
745 gettext("3D noise defining structure of river canyon walls.");
746 gettext("Cavern noise");
747 gettext("3D noise defining giant caverns.");
748 gettext("Cave1 noise");
749 gettext("First of 2 3D noises that together define tunnels.");
750 gettext("Cave2 noise");
751 gettext("Second of 2 3D noises that together define tunnels.");
752 gettext("Mapgen Carpathian");
753 gettext("Mapgen Carpathian specific flags");
754 gettext("Map generation attributes specific to Mapgen Carpathian.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
755 gettext("Cave width");
756 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
757 gettext("Large cave depth");
758 gettext("Y of upper limit of large caves.");
759 gettext("Lava depth");
760 gettext("Y of upper limit of lava in large caves.");
761 gettext("Cavern limit");
762 gettext("Y-level of cavern upper limit.");
763 gettext("Cavern taper");
764 gettext("Y-distance over which caverns expand to full size.");
765 gettext("Cavern threshold");
766 gettext("Defines full size of caverns, smaller values create larger caverns.");
768 gettext("Base ground noise");
769 gettext("2D noise that defines the base ground level.");
770 gettext("Filler depth noise");
771 gettext("Variation of biome filler depth.");
772 gettext("Hilliness1 noise");
773 gettext("First of 4 3D noises that together define hill/mountain range height.");
774 gettext("Hilliness2 noise");
775 gettext("Second of 4 3D noises that together define hill/mountain range height.");
776 gettext("Hilliness3 noise");
777 gettext("Third of 4 3D noises that together define hill/mountain range height.");
778 gettext("Hilliness4 noise");
779 gettext("Fourth of 4 3D noises that together define hill/mountain range height.");
780 gettext("Rolling hills spread noise");
781 gettext("2D noise that controls the size/occurance of rolling hills.");
782 gettext("Ridge mountain spread noise");
783 gettext("2D noise that controls the size/occurance of ridged mountain ranges.");
784 gettext("Step mountain spread noise");
785 gettext("2D noise that controls the size/occurance of step mountain ranges.");
786 gettext("Rolling hill size noise");
787 gettext("2D noise that controls the shape/size of rolling hills.");
788 gettext("Ridged mountain size noise");
789 gettext("2D noise that controls the shape/size of ridged mountains.");
790 gettext("Step mountain size noise");
791 gettext("2D noise that controls the shape/size of step mountains.");
792 gettext("Mountain variation noise");
793 gettext("3D noise for mountain overhangs, cliffs, etc. Usually small variations.");
794 gettext("Cave1 noise");
795 gettext("First of 2 3D noises that together define tunnels.");
796 gettext("Cave2 noise");
797 gettext("Second of 2 3D noises that together define tunnels.");
798 gettext("Cavern noise");
799 gettext("3D noise defining giant caverns.");
800 gettext("Mapgen Flat");
801 gettext("Mapgen Flat specific flags");
802 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
803 gettext("Ground level");
804 gettext("Y of flat ground.");
805 gettext("Large cave depth");
806 gettext("Y of upper limit of large caves.");
807 gettext("Lava depth");
808 gettext("Y of upper limit of lava in large caves.");
809 gettext("Cave width");
810 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
811 gettext("Lake threshold");
812 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
813 gettext("Lake steepness");
814 gettext("Controls steepness/depth of lake depressions.");
815 gettext("Hill threshold");
816 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
817 gettext("Hill steepness");
818 gettext("Controls steepness/height of hills.");
820 gettext("Terrain noise");
821 gettext("Defines location and terrain of optional hills and lakes.");
822 gettext("Filler depth noise");
823 gettext("Variation of biome filler depth.");
824 gettext("Cave1 noise");
825 gettext("First of 2 3D noises that together define tunnels.");
826 gettext("Cave2 noise");
827 gettext("Second of 2 3D noises that together define tunnels.");
828 gettext("Mapgen Fractal");
829 gettext("Cave width");
830 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
831 gettext("Large cave depth");
832 gettext("Y of upper limit of large caves.");
833 gettext("Lava depth");
834 gettext("Y of upper limit of lava in large caves.");
835 gettext("Fractal type");
836 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
837 gettext("Iterations");
838 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
840 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
842 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
844 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
846 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
848 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
850 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
852 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
854 gettext("Seabed noise");
855 gettext("Y-level of seabed.");
856 gettext("Filler depth noise");
857 gettext("Variation of biome filler depth.");
858 gettext("Cave1 noise");
859 gettext("First of 2 3D noises that together define tunnels.");
860 gettext("Cave2 noise");
861 gettext("Second of 2 3D noises that together define tunnels.");
862 gettext("Mapgen Valleys");
863 gettext("Mapgen Valleys specific flags");
864 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
865 gettext("Altitude Chill");
866 gettext("The altitude at which temperature drops by 20C");
867 gettext("Large cave depth");
868 gettext("Depth below which you'll find large caves.");
869 gettext("Lava Features");
870 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
871 gettext("Massive cave depth");
872 gettext("Depth below which you'll find massive caves.");
873 gettext("River Depth");
874 gettext("How deep to make rivers");
875 gettext("River Size");
876 gettext("How wide to make rivers");
877 gettext("Water Features");
878 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
879 gettext("Cave width");
880 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
882 gettext("Cave noise #1");
883 gettext("Caves and tunnels form at the intersection of the two noises");
884 gettext("Cave noise #2");
885 gettext("Caves and tunnels form at the intersection of the two noises");
886 gettext("Filler Depth");
887 gettext("The depth of dirt or other filler");
888 gettext("Massive cave noise");
889 gettext("Massive caves form here.");
890 gettext("River Noise");
891 gettext("River noise -- rivers occur close to zero");
892 gettext("Terrain Height");
893 gettext("Base terrain height");
894 gettext("Valley Depth");
895 gettext("Raises terrain to make valleys around the rivers");
896 gettext("Valley Fill");
897 gettext("Slope and fill work together to modify the heights");
898 gettext("Valley Profile");
899 gettext("Amplifies the valleys");
900 gettext("Valley Slope");
901 gettext("Slope and fill work together to modify the heights");
903 gettext("Chunk size");
904 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
905 gettext("Mapgen debug");
906 gettext("Dump the mapgen debug infos.");
907 gettext("Absolute limit of emerge queues");
908 gettext("Maximum number of blocks that can be queued for loading.");
909 gettext("Limit of emerge queues on disk");
910 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
911 gettext("Limit of emerge queues to generate");
912 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
913 gettext("Number of emerge threads");
914 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");