1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when moving and looking around.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Forward key");
39 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
40 gettext("Backward key");
41 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
43 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
45 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
47 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Inventory key");
51 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Command key");
57 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
58 gettext("Console key");
59 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Range select key");
61 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Noclip key");
67 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Cinematic mode key");
69 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Minimap key");
71 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Screenshot");
73 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Drop item key");
75 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("HUD toggle key");
77 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Chat toggle key");
79 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Fog toggle key");
81 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Camera update toggle key");
83 gettext("Key for toggling the camrea update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Debug info toggle key");
85 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Profiler toggle key");
87 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Toggle camera mode key");
89 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("View range increase key");
91 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("View range decrease key");
93 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Print stacks");
95 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
97 gettext("Server address");
98 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
99 gettext("Remote port");
100 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
101 gettext("Support older servers");
102 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
103 gettext("Saving map received from server");
104 gettext("Save the map received by the client on disk.");
105 gettext("Connect to external media server");
106 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
107 gettext("Serverlist URL");
108 gettext("URL to the server list displayed in the Multiplayer Tab.");
109 gettext("Serverlist file");
110 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
115 gettext("Enable VBO");
117 gettext("Whether to fog out the end of the visible area.");
118 gettext("Leaves style");
119 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
120 gettext("Connect glass");
121 gettext("Connects glass if supported by node.");
122 gettext("Smooth lighting");
123 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
125 gettext("Clouds are a client side effect.");
126 gettext("3D clouds");
127 gettext("Use 3D cloud look instead of flat.");
128 gettext("Node highlighting");
129 gettext("Method used to highlight selected object.");
130 gettext("Filtering");
131 gettext("Mipmapping");
132 gettext("Use mip mapping to scale textures. May slightly increase performance.");
133 gettext("Anisotropic filtering");
134 gettext("Use anisotropic filtering when viewing at textures from an angle.");
135 gettext("Bilinear filtering");
136 gettext("Use bilinear filtering when scaling textures.");
137 gettext("Trilinear filtering");
138 gettext("Use trilinear filtering when scaling textures.");
139 gettext("Clean transparent textures");
140 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
141 gettext("Minimum texture size for filters");
142 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
144 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
147 gettext("Shaders allow advanced visul effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
148 gettext("Tone Mapping");
149 gettext("Filmic tone mapping");
150 gettext("Enables filmic tone mapping");
151 gettext("Bumpmapping");
152 gettext("Bumpmapping");
153 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
154 gettext("Generate normalmaps");
155 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
156 gettext("Normalmaps strength");
157 gettext("Strength of generated normalmaps.");
158 gettext("Normalmaps sampling");
159 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
160 gettext("Parallax Occlusion");
161 gettext("Parallax occlusion");
162 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
163 gettext("Parallax occlusion mode");
164 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
165 gettext("Parallax occlusion strength");
166 gettext("Strength of parallax.");
167 gettext("Parallax occlusion iterations");
168 gettext("Number of parallax occlusion iterations.");
169 gettext("Parallax occlusion Scale");
170 gettext("Overall scale of parallax occlusion effect.");
171 gettext("Parallax occlusion bias");
172 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
173 gettext("Waving Nodes");
174 gettext("Waving water");
175 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
176 gettext("Waving water height");
177 gettext("Waving water length");
178 gettext("Waving water speed");
179 gettext("Waving leaves");
180 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
181 gettext("Waving plants");
182 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
184 gettext("Maximum FPS");
185 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
186 gettext("FPS in pause menu");
187 gettext("Maximum FPS when game is paused.");
188 gettext("Viewing range");
189 gettext("View distance in nodes.\nMin = 20");
190 gettext("Screen width");
191 gettext("Width component of the initial window size.");
192 gettext("Screen height");
193 gettext("Height component of the initial window size.");
194 gettext("Full screen");
195 gettext("Fullscreen mode.");
196 gettext("Full screen BPP");
197 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
199 gettext("Vertical screen synchronization.");
200 gettext("Field of view");
201 gettext("Field of view in degrees.");
203 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
204 gettext("Texture path");
205 gettext("Path to texture directory. All textures are first searched from here.");
206 gettext("Video driver");
207 gettext("The rendering back-end for Irrlicht.");
208 gettext("Cloud height");
209 gettext("Height on which clouds are appearing.");
210 gettext("Cloud radius");
211 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
212 gettext("View bobbing");
213 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
214 gettext("Fall bobbing");
215 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
217 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
218 gettext("Console color");
219 gettext("In-game chat console background color (R,G,B).");
220 gettext("Console alpha");
221 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
222 gettext("Selection box color");
223 gettext("Selection box border color (R,G,B).");
224 gettext("Selection box width");
225 gettext("Width of the selectionbox's lines around nodes.");
226 gettext("Crosshair color");
227 gettext("Crosshair color (R,G,B).");
228 gettext("Crosshair alpha");
229 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
230 gettext("Desynchronize block animation");
231 gettext("Whether node texture animations should be desynchronized per mapblock.");
232 gettext("Maximum hotbar width");
233 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
234 gettext("Mesh cache");
235 gettext("Enables caching of facedir rotated meshes.");
237 gettext("Enables minimap.");
238 gettext("Round minimap");
239 gettext("Shape of the minimap. Enabled = round, disabled = square.");
240 gettext("Minimap scan height");
241 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
242 gettext("Colored fog");
243 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
244 gettext("Ambient occlusion gamma");
245 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
246 gettext("Inventory items animations");
247 gettext("Enables animation of inventory items.");
249 gettext("Clouds in menu");
250 gettext("Use a cloud animation for the main menu background.");
251 gettext("GUI scaling");
252 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
253 gettext("GUI scaling filter");
254 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
255 gettext("GUI scaling filter txr2img");
256 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\npropery support downloading textures back from hardware.");
257 gettext("Tooltip delay");
258 gettext("Delay showing tooltips, stated in milliseconds.");
259 gettext("Freetype fonts");
260 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
261 gettext("Font path");
262 gettext("Path to TrueTypeFont or bitmap.");
263 gettext("Font size");
264 gettext("Font shadow");
265 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
266 gettext("Font shadow alpha");
267 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
268 gettext("Monospace font path");
269 gettext("Monospace font size");
270 gettext("Fallback font");
271 gettext("This font will be used for certain languages.");
272 gettext("Fallback font size");
273 gettext("Fallback font shadow");
274 gettext("Fallback font shadow alpha");
275 gettext("Screenshot folder");
276 gettext("Path to save screenshots at.");
277 gettext("Screenshot format");
278 gettext("Format of screenshots.");
279 gettext("Screenshot quality");
280 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
283 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
288 gettext("Mapblock unload timeout");
289 gettext("Timeout for client to remove unused map data from memory.");
290 gettext("Mapblock limit");
291 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
292 gettext("Show debug info");
293 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
294 gettext("Server / Singleplayer");
295 gettext("Server name");
296 gettext("Name of the server, to be displayed when players join and in the serverlist.");
297 gettext("Server description");
298 gettext("Description of server, to be displayed when players join and in the serverlist.");
299 gettext("Server address");
300 gettext("Domain name of server, to be displayed in the serverlist.");
301 gettext("Server URL");
302 gettext("Homepage of server, to be displayed in the serverlist.");
303 gettext("Announce server");
304 gettext("Automaticaly report to the serverlist.");
305 gettext("Serverlist URL");
306 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
308 gettext("Server port");
309 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
310 gettext("Bind address");
311 gettext("The network interface that the server listens on.");
312 gettext("Strict protocol checking");
313 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
314 gettext("Remote media");
315 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
316 gettext("IPv6 server");
317 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
319 gettext("Maximum simultaneously blocks send per client");
320 gettext("How many blocks are flying in the wire simultaneously per client.");
321 gettext("Maximum simultaneously bocks send total");
322 gettext("How many blocks are flying in the wire simultaneously for the whole server.");
323 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
324 gettext("Max. packets per iteration");
325 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
327 gettext("Default game");
328 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
329 gettext("Message of the day");
330 gettext("Message of the day displayed to players connecting.");
331 gettext("Maximum users");
332 gettext("Maximum number of players that can connect simultaneously.");
333 gettext("Map directory");
334 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
335 gettext("Item entity TTL");
336 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
338 gettext("Enable players getting damage and dying.");
339 gettext("Fixed map seed");
340 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
341 gettext("Default password");
342 gettext("New users need to input this password.");
343 gettext("Default privileges");
344 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
345 gettext("Unlimited player transfer distance");
346 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
347 gettext("Player transfer distance");
348 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
349 gettext("Player versus Player");
350 gettext("Whether to allow players to damage and kill each other.");
351 gettext("Static spawnpoint");
352 gettext("If this is set, players will always (re)spawn at the given position.");
353 gettext("Disallow empty passwords");
354 gettext("If enabled, new players cannot join with an empty password.");
355 gettext("Disable anticheat");
356 gettext("If enabled, disable cheat prevention in multiplayer.");
357 gettext("Rollback recording");
358 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
359 gettext("Shutdown message");
360 gettext("A message to be displayed to all clients when the server shuts down.");
361 gettext("Crash message");
362 gettext("A message to be displayed to all clients when the server crashes.");
363 gettext("Ask to reconnect after crash");
364 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
365 gettext("Active object send range");
366 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
367 gettext("Active block range");
368 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
369 gettext("Max block send distance");
370 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
371 gettext("Maximum forceloaded blocks");
372 gettext("Maximum number of forceloaded mapblocks.");
373 gettext("Time send interval");
374 gettext("Interval of sending time of day to clients.");
375 gettext("Time speed");
376 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
377 gettext("Map save interval");
378 gettext("Interval of saving important changes in the world, stated in seconds.");
380 gettext("Default acceleration");
381 gettext("Acceleration in air");
382 gettext("Fast mode acceleration");
383 gettext("Walking speed");
384 gettext("Crouch speed");
385 gettext("Fast mode speed");
386 gettext("Climbing speed");
387 gettext("Jumping speed");
388 gettext("Descending speed");
389 gettext("Liquid fluidity");
390 gettext("Liquid fluidity smoothing");
391 gettext("Liquid sink");
394 gettext("Deprecated Lua API handling");
395 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
396 gettext("Mod profiling");
397 gettext("Useful for mod developers.");
398 gettext("Detailed mod profiling");
399 gettext("Detailed mod profile data. Useful for mod developers.");
400 gettext("Profiling print interval");
401 gettext("Profiler data print interval. 0 = disable. Useful for developers.");
402 gettext("Max. clearobjects extra blocks");
403 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
404 gettext("Unload unused server data");
405 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
406 gettext("Maxmimum objects per block");
407 gettext("Maximum number of statically stored objects in a block.");
408 gettext("Synchronous SQLite");
409 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
410 gettext("Dedicated server step");
411 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
412 gettext("Active Block Management interval");
413 gettext("Time in between active block management cycles");
414 gettext("ABM modifier interval");
415 gettext("Length of time between ABM execution cycles");
416 gettext("NodeTimer interval");
417 gettext("Length of time between NodeTimer execution cycles");
418 gettext("Ignore world errors");
419 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
420 gettext("Liquid loop max");
421 gettext("Max liquids processed per step.");
422 gettext("Liquid queue purge time");
423 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
424 gettext("Liquid update tick");
425 gettext("Liquid update interval in seconds.");
427 gettext("Mapgen name");
428 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
429 gettext("Water level");
430 gettext("Water surface level of the world.");
431 gettext("Max block generate distance");
432 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
433 gettext("Map generation limit");
434 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
435 gettext("Mapgen flags");
436 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nThe default flags set in the engine are: caves, light, decorations\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
438 gettext("Chunk size");
439 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
440 gettext("Mapgen debug");
441 gettext("Dump the mapgen debug infos.");
442 gettext("Absolute limit of emerge queues");
443 gettext("Maximum number of blocks that can be queued for loading.");
444 gettext("Limit of emerge queues on disk");
445 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
446 gettext("Limit of emerge queues to generate");
447 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
448 gettext("Number of emerge threads");
449 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
450 gettext("Mapgen biome heat noise parameters");
451 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
452 gettext("Mapgen heat blend noise parameters");
453 gettext("Mapgen biome humidity noise parameters");
454 gettext("Mapgen biome humidity blend noise parameters");
455 gettext("Mapgen v5");
456 gettext("Mapgen v5 filler depth noise parameters");
457 gettext("Mapgen v5 factor noise parameters");
458 gettext("Mapgen v5 height noise parameters");
459 gettext("Mapgen v5 cave1 noise parameters");
460 gettext("Mapgen v5 cave2 noise parameters");
461 gettext("Mapgen v6");
462 gettext("Mapgen v6 flags");
463 gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.\nThe default flags set in the engine are: biomeblend, mudflow\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
464 gettext("Mapgen v6 desert frequency");
465 gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
466 gettext("Mapgen v6 beach frequency");
467 gettext("Mapgen v6 terrain base noise parameters");
468 gettext("Mapgen v6 terrain altitude noise parameters");
469 gettext("Mapgen v6 steepness noise parameters");
470 gettext("Mapgen v6 height select noise parameters");
471 gettext("Mapgen v6 mud noise parameters");
472 gettext("Mapgen v6 beach noise parameters");
473 gettext("Mapgen v6 biome noise parameters");
474 gettext("Mapgen v6 cave noise parameters");
475 gettext("Mapgen v6 humidity noise parameters");
476 gettext("Mapgen v6 trees noise parameters");
477 gettext("Mapgen v6 apple trees noise parameters");
478 gettext("Mapgen v7");
479 gettext("Mapgen v7 flags");
480 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag controls the rivers.\nThe default flags set in the engine are: mountains, ridges\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
481 gettext("Mapgen v7 terrain base noise parameters");
482 gettext("Mapgen v7 terrain altitude noise parameters");
483 gettext("Mapgen v7 terrain persistation noise parameters");
484 gettext("Mapgen v7 height select noise parameters");
485 gettext("Mapgen v7 filler depth noise parameters");
486 gettext("Mapgen v7 mount height noise parameters");
487 gettext("Mapgen v7 ridge water noise parameters");
488 gettext("Mapgen v7 mountain noise parameters");
489 gettext("Mapgen v7 ridge noise parameters");
490 gettext("Mapgen v7 cave1 noise parameters");
491 gettext("Mapgen v7 cave2 noise parameters");
492 gettext("Mapgen flat");
493 gettext("Mapgen flat flags");
494 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nThe default flags set in the engine are: none\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
495 gettext("Mapgen flat ground level");
496 gettext("Y of flat ground.");
497 gettext("Mapgen flat large cave depth");
498 gettext("Y of upper limit of large pseudorandom caves.");
499 gettext("Mapgen flat lake threshold");
500 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
501 gettext("Mapgen flat lake steepness");
502 gettext("Controls steepness/depth of lake depressions.");
503 gettext("Mapgen flat hill threshold");
504 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
505 gettext("Mapgen flat hill steepness");
506 gettext("Controls steepness/height of hills.");
507 gettext("Mapgen flat terrain noise parameters");
508 gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
509 gettext("Mapgen flat filler depth noise parameters");
510 gettext("Mapgen flat cave1 noise parameters");
511 gettext("Mapgen flat cave2 noise parameters");
512 gettext("Mapgen fractal");
513 gettext("Mapgen fractal fractal");
514 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
515 gettext("Mapgen fractal iterations");
516 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
517 gettext("Mapgen fractal scale");
518 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
519 gettext("Mapgen fractal offset");
520 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
521 gettext("Mapgen fractal slice w");
522 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
523 gettext("Mapgen fractal julia x");
524 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
525 gettext("Mapgen fractal julia y");
526 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
527 gettext("Mapgen fractal julia z");
528 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
529 gettext("Mapgen fractal julia w");
530 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
531 gettext("Mapgen fractal seabed noise parameters");
532 gettext("Mapgen fractal filler depth noise parameters");
533 gettext("Mapgen fractal cave1 noise parameters");
534 gettext("Mapgen fractal cave2 noise parameters");
535 gettext("Mapgen Valleys");
537 gettext("Valleys C Flags");
538 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nThe default flags set in the engine are: altitude_chill, humid_rivers\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
539 gettext("Altitude Chill");
540 gettext("The altitude at which temperature drops by 20C");
541 gettext("Large cave depth");
542 gettext("Depth below which you'll find large caves.");
543 gettext("Lava Features");
544 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
545 gettext("Massive cave depth");
546 gettext("Depth below which you'll find massive caves.");
547 gettext("River Depth");
548 gettext("How deep to make rivers");
549 gettext("River Size");
550 gettext("How wide to make rivers");
551 gettext("Water Features");
552 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
554 gettext("Cave noise #1");
555 gettext("Caves and tunnels form at the intersection of the two noises");
556 gettext("Cave noise #2");
557 gettext("Caves and tunnels form at the intersection of the two noises");
558 gettext("Filler Depth");
559 gettext("The depth of dirt or other filler");
560 gettext("Massive cave noise");
561 gettext("Massive caves form here.");
562 gettext("River Noise");
563 gettext("River noise -- rivers occur close to zero");
564 gettext("Terrain Height");
565 gettext("Base terrain height");
566 gettext("Valley Depth");
567 gettext("Raises terrain to make valleys around the rivers");
568 gettext("Valley Fill");
569 gettext("Slope and fill work together to modify the heights");
570 gettext("Valley Profile");
571 gettext("Amplifies the valleys");
572 gettext("Valley Slope");
573 gettext("Slope and fill work together to modify the heights");
575 gettext("Enable mod security");
576 gettext("Prevent mods from doing insecure things like running shell commands.");
577 gettext("Trusted mods");
578 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
579 gettext("HTTP Mods");
580 gettext("Comma-seperated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
581 gettext("Client and Server");
582 gettext("Player name");
583 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
585 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
586 gettext("Debug log level");
587 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
589 gettext("IPv6 support.");
591 gettext("cURL timeout");
592 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
593 gettext("cURL parallel limit");
594 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
595 gettext("cURL file download timeout");
596 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
597 gettext("High-precision FPU");
598 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
599 gettext("Main menu script");
600 gettext("Replaces the default main menu with a custom one.");
601 gettext("Main menu game manager");
602 gettext("Main menu mod manager");
603 gettext("Modstore download URL");
604 gettext("Modstore mods list URL");
605 gettext("Modstore details URL");