1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Enable Joysticks");
39 gettext("Enable Joysticks");
40 gettext("Joystick ID");
41 gettext("The identifier of the joystick to use");
42 gettext("Joystick Type");
43 gettext("The type of joystick");
44 gettext("Joystick button repetition interval");
45 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
46 gettext("Joystick frustum sensitivity");
47 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
48 gettext("Forward key");
49 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Backward key");
51 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
57 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
59 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Inventory key");
61 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Command key");
67 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Command key");
69 gettext("Key for opening the chat window to type local commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Console key");
71 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Range select key");
73 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
75 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
77 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Noclip key");
79 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Autorun key");
81 gettext("Key for toggling autorun.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Cinematic mode key");
83 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Minimap key");
85 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Screenshot");
87 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Drop item key");
89 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("View zoom key");
91 gettext("Key to use view zoom when possible.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("HUD toggle key");
93 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Chat toggle key");
95 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("Large chat console key");
97 gettext("Key for toggling the display of the large chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
98 gettext("Fog toggle key");
99 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
100 gettext("Camera update toggle key");
101 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
102 gettext("Debug info toggle key");
103 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
104 gettext("Profiler toggle key");
105 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
106 gettext("Toggle camera mode key");
107 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
108 gettext("View range increase key");
109 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
110 gettext("View range decrease key");
111 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
112 gettext("Print stacks");
113 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
115 gettext("Server address");
116 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
117 gettext("Remote port");
118 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
119 gettext("Support older servers");
120 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
121 gettext("Saving map received from server");
122 gettext("Save the map received by the client on disk.");
123 gettext("Show entity selection boxes");
124 gettext("Show entity selection boxes");
125 gettext("Connect to external media server");
126 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
127 gettext("Client modding");
128 gettext("Enable Lua modding support on client.\nThis support is experimental and API can change.");
129 gettext("Serverlist URL");
130 gettext("URL to the server list displayed in the Multiplayer Tab.");
131 gettext("Serverlist file");
132 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
137 gettext("Enable VBO");
139 gettext("Whether to fog out the end of the visible area.");
140 gettext("Leaves style");
141 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
142 gettext("Connect glass");
143 gettext("Connects glass if supported by node.");
144 gettext("Smooth lighting");
145 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
147 gettext("Clouds are a client side effect.");
148 gettext("3D clouds");
149 gettext("Use 3D cloud look instead of flat.");
150 gettext("Node highlighting");
151 gettext("Method used to highlight selected object.");
152 gettext("Digging particles");
153 gettext("Adds particles when digging a node.");
154 gettext("Filtering");
155 gettext("Mipmapping");
156 gettext("Use mip mapping to scale textures. May slightly increase performance.");
157 gettext("Anisotropic filtering");
158 gettext("Use anisotropic filtering when viewing at textures from an angle.");
159 gettext("Bilinear filtering");
160 gettext("Use bilinear filtering when scaling textures.");
161 gettext("Trilinear filtering");
162 gettext("Use trilinear filtering when scaling textures.");
163 gettext("Clean transparent textures");
164 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
165 gettext("Minimum texture size for filters");
166 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
168 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
169 gettext("Undersampling");
170 gettext("Undersampling is similar to using lower screen resolution, but it applies\nto the game world only, keeping the GUI intact.\nIt should give significant performance boost at the cost of less detailed image.");
173 gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThis only works with the OpenGL video backend.");
174 gettext("Shader path");
175 gettext("Path to shader directory. If no path is defined, default location will be used.");
176 gettext("Tone Mapping");
177 gettext("Filmic tone mapping");
178 gettext("Enables filmic tone mapping");
179 gettext("Bumpmapping");
180 gettext("Bumpmapping");
181 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
182 gettext("Generate normalmaps");
183 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
184 gettext("Normalmaps strength");
185 gettext("Strength of generated normalmaps.");
186 gettext("Normalmaps sampling");
187 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
188 gettext("Parallax Occlusion");
189 gettext("Parallax occlusion");
190 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
191 gettext("Parallax occlusion mode");
192 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
193 gettext("Parallax occlusion strength");
194 gettext("Strength of parallax.");
195 gettext("Parallax occlusion iterations");
196 gettext("Number of parallax occlusion iterations.");
197 gettext("Parallax occlusion Scale");
198 gettext("Overall scale of parallax occlusion effect.");
199 gettext("Parallax occlusion bias");
200 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
201 gettext("Waving Nodes");
202 gettext("Waving water");
203 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
204 gettext("Waving water height");
205 gettext("Waving water length");
206 gettext("Waving water speed");
207 gettext("Waving leaves");
208 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
209 gettext("Waving plants");
210 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
212 gettext("Maximum FPS");
213 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
214 gettext("FPS in pause menu");
215 gettext("Maximum FPS when game is paused.");
216 gettext("Viewing range");
217 gettext("View distance in nodes.");
218 gettext("Screen width");
219 gettext("Width component of the initial window size.");
220 gettext("Screen height");
221 gettext("Height component of the initial window size.");
222 gettext("Full screen");
223 gettext("Fullscreen mode.");
224 gettext("Full screen BPP");
225 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
227 gettext("Vertical screen synchronization.");
228 gettext("Field of view");
229 gettext("Field of view in degrees.");
230 gettext("Field of view for zoom");
231 gettext("Field of view while zooming in degrees.\nThis requires the \"zoom\" privilege on the server.");
233 gettext("Adjust the gamma encoding for the light tables. Higher numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
234 gettext("Texture path");
235 gettext("Path to texture directory. All textures are first searched from here.");
236 gettext("Video driver");
237 gettext("The rendering back-end for Irrlicht.");
238 gettext("Cloud height");
239 gettext("Height on which clouds are appearing.");
240 gettext("Cloud radius");
241 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
242 gettext("Enable view bobbing");
243 gettext("Enables view bobbing when walking.");
244 gettext("View bobbing factor");
245 gettext("Enable view bobbing and amount of view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
246 gettext("Fall bobbing factor");
247 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
249 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
250 gettext("Console height");
251 gettext("In-game chat console height, between 0.1 (10%) and 1.0 (100%).");
252 gettext("Console color");
253 gettext("In-game chat console background color (R,G,B).");
254 gettext("Console alpha");
255 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
256 gettext("Selection box color");
257 gettext("Selection box border color (R,G,B).");
258 gettext("Selection box width");
259 gettext("Width of the selectionbox's lines around nodes.");
260 gettext("Crosshair color");
261 gettext("Crosshair color (R,G,B).");
262 gettext("Crosshair alpha");
263 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
264 gettext("Desynchronize block animation");
265 gettext("Whether node texture animations should be desynchronized per mapblock.");
266 gettext("Maximum hotbar width");
267 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
268 gettext("HUD scale factor");
269 gettext("Modifies the size of the hudbar elements.");
270 gettext("Mesh cache");
271 gettext("Enables caching of facedir rotated meshes.");
272 gettext("Mapblock mesh generation delay");
273 gettext("Delay between mesh updates on the client in ms. Increasing this will slow\ndown the rate of mesh updates, thus reducing jitter on slower clients.");
274 gettext("Mapblock mesh generator's MapBlock cache size MB");
275 gettext("Size of the MapBlock cache of the mesh generator. Increasing this will\nincrease the cache hit %, reducing the data being copied from the main\nthread, thus reducing jitter.");
277 gettext("Enables minimap.");
278 gettext("Round minimap");
279 gettext("Shape of the minimap. Enabled = round, disabled = square.");
280 gettext("Minimap scan height");
281 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
282 gettext("Colored fog");
283 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
284 gettext("Ambient occlusion gamma");
285 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
286 gettext("Inventory items animations");
287 gettext("Enables animation of inventory items.");
288 gettext("Inventory image hack");
289 gettext("Android systems only: Tries to create inventory textures from meshes\nwhen no supported render was found.");
290 gettext("Fog Start");
291 gettext("Fraction of the visible distance at which fog starts to be rendered");
292 gettext("Opaque liquids");
293 gettext("Makes all liquids opaque");
295 gettext("Clouds in menu");
296 gettext("Use a cloud animation for the main menu background.");
297 gettext("GUI scaling");
298 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
299 gettext("GUI scaling filter");
300 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
301 gettext("GUI scaling filter txr2img");
302 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
303 gettext("Tooltip delay");
304 gettext("Delay showing tooltips, stated in milliseconds.");
305 gettext("Freetype fonts");
306 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
307 gettext("Font path");
308 gettext("Path to TrueTypeFont or bitmap.");
309 gettext("Font size");
310 gettext("Font shadow");
311 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
312 gettext("Font shadow alpha");
313 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
314 gettext("Monospace font path");
315 gettext("Monospace font size");
316 gettext("Fallback font");
317 gettext("This font will be used for certain languages.");
318 gettext("Fallback font size");
319 gettext("Fallback font shadow");
320 gettext("Fallback font shadow alpha");
321 gettext("Screenshot folder");
322 gettext("Path to save screenshots at.");
323 gettext("Screenshot format");
324 gettext("Format of screenshots.");
325 gettext("Screenshot quality");
326 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
329 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
330 gettext("Enable console window");
331 gettext("Windows systems only: Start Minetest with the command line window in the background.\nContains the same information as the file debug.txt (default name).");
336 gettext("Mapblock unload timeout");
337 gettext("Timeout for client to remove unused map data from memory.");
338 gettext("Mapblock limit");
339 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
340 gettext("Show debug info");
341 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
342 gettext("Server / Singleplayer");
343 gettext("Server name");
344 gettext("Name of the server, to be displayed when players join and in the serverlist.");
345 gettext("Server description");
346 gettext("Description of server, to be displayed when players join and in the serverlist.");
347 gettext("Server address");
348 gettext("Domain name of server, to be displayed in the serverlist.");
349 gettext("Server URL");
350 gettext("Homepage of server, to be displayed in the serverlist.");
351 gettext("Announce server");
352 gettext("Automaticaly report to the serverlist.");
353 gettext("Serverlist URL");
354 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
355 gettext("Disable escape sequences");
356 gettext("Disable escape sequences, e.g. chat coloring.\nUse this if you want to run a server with pre-0.4.14 clients and you want to disable\nthe escape sequences generated by mods.");
358 gettext("Server port");
359 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
360 gettext("Bind address");
361 gettext("The network interface that the server listens on.");
362 gettext("Strict protocol checking");
363 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
364 gettext("Remote media");
365 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
366 gettext("IPv6 server");
367 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
369 gettext("Maximum simultaneous block sends per client");
370 gettext("Maximum number of blocks that are simultaneously sent per client.");
371 gettext("Maximum simultaneous block sends total");
372 gettext("Maximum number of blocks that are simultaneously sent in total.");
373 gettext("Delay in sending blocks after building");
374 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
375 gettext("Max. packets per iteration");
376 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
378 gettext("Default game");
379 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
380 gettext("Message of the day");
381 gettext("Message of the day displayed to players connecting.");
382 gettext("Maximum users");
383 gettext("Maximum number of players that can connect simultaneously.");
384 gettext("Map directory");
385 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
386 gettext("Item entity TTL");
387 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
388 gettext("Status message on connection");
389 gettext("If enabled, show the server status message on player connection.");
391 gettext("Enable players getting damage and dying.");
393 gettext("Enable creative mode for new created maps.");
394 gettext("Fixed map seed");
395 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
396 gettext("Default password");
397 gettext("New users need to input this password.");
398 gettext("Default privileges");
399 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
400 gettext("Basic Privileges");
401 gettext("Privileges that players with basic_privs can grant");
402 gettext("Unlimited player transfer distance");
403 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
404 gettext("Player transfer distance");
405 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
406 gettext("Player versus Player");
407 gettext("Whether to allow players to damage and kill each other.");
408 gettext("Static spawnpoint");
409 gettext("If this is set, players will always (re)spawn at the given position.");
410 gettext("Disallow empty passwords");
411 gettext("If enabled, new players cannot join with an empty password.");
412 gettext("Disable anticheat");
413 gettext("If enabled, disable cheat prevention in multiplayer.");
414 gettext("Rollback recording");
415 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
416 gettext("Shutdown message");
417 gettext("A message to be displayed to all clients when the server shuts down.");
418 gettext("Crash message");
419 gettext("A message to be displayed to all clients when the server crashes.");
420 gettext("Ask to reconnect after crash");
421 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
422 gettext("Active object send range");
423 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
424 gettext("Active block range");
425 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
426 gettext("Max block send distance");
427 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
428 gettext("Maximum forceloaded blocks");
429 gettext("Maximum number of forceloaded mapblocks.");
430 gettext("Time send interval");
431 gettext("Interval of sending time of day to clients.");
432 gettext("Time speed");
433 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
434 gettext("Map save interval");
435 gettext("Interval of saving important changes in the world, stated in seconds.");
437 gettext("Default acceleration");
438 gettext("Acceleration in air");
439 gettext("Fast mode acceleration");
440 gettext("Walking speed");
441 gettext("Crouch speed");
442 gettext("Fast mode speed");
443 gettext("Climbing speed");
444 gettext("Jumping speed");
445 gettext("Descending speed");
446 gettext("Liquid fluidity");
447 gettext("Liquid fluidity smoothing");
448 gettext("Liquid sink");
451 gettext("Deprecated Lua API handling");
452 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
453 gettext("Max. clearobjects extra blocks");
454 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
455 gettext("Unload unused server data");
456 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
457 gettext("Maximum objects per block");
458 gettext("Maximum number of statically stored objects in a block.");
459 gettext("Synchronous SQLite");
460 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
461 gettext("Dedicated server step");
462 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
463 gettext("Active Block Management interval");
464 gettext("Time in between active block management cycles");
465 gettext("Active Block Modifier interval");
466 gettext("Length of time between ABM execution cycles");
467 gettext("NodeTimer interval");
468 gettext("Length of time between NodeTimer execution cycles");
469 gettext("Ignore world errors");
470 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
471 gettext("Liquid loop max");
472 gettext("Max liquids processed per step.");
473 gettext("Liquid queue purge time");
474 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
475 gettext("Liquid update tick");
476 gettext("Liquid update interval in seconds.");
477 gettext("block send optimize distance");
478 gettext("At this distance the server will aggressively optimize which blocks are sent to clients.\nSmall values potentially improve performance a lot, at the expense of visible rendering glitches.\n(some blocks will not be rendered under water and in caves, as well as sometimes on land)\nSetting this to a value greater than max_block_send_distance disables this optimization.\nStated in mapblocks (16 nodes)");
479 gettext("Server side occlusion culling");
480 gettext("If enabled the server will perform map block occlusion culling based on\non the eye position of the player. This can reduce the number of blocks\nsent to the client 50-80%. The client will not longer receive most invisible\nso that the utility of noclip mode is reduced.");
482 gettext("Mapgen name");
483 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
484 gettext("Water level");
485 gettext("Water surface level of the world.");
486 gettext("Max block generate distance");
487 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
488 gettext("Map generation limit");
489 gettext("Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\nOnly mapchunks completely within the mapgen limit are generated.\nValue is stored per-world.");
490 gettext("Mapgen flags");
491 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
493 gettext("Chunk size");
494 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
495 gettext("Mapgen debug");
496 gettext("Dump the mapgen debug infos.");
497 gettext("Absolute limit of emerge queues");
498 gettext("Maximum number of blocks that can be queued for loading.");
499 gettext("Limit of emerge queues on disk");
500 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
501 gettext("Limit of emerge queues to generate");
502 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
503 gettext("Number of emerge threads");
504 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
505 gettext("Biome API temperature and humidity noise parameters");
506 gettext("Heat noise");
507 gettext("Temperature variation for biomes.");
508 gettext("Heat blend noise");
509 gettext("Small-scale temperature variation for blending biomes on borders.");
510 gettext("Humidity noise");
511 gettext("Humidity variation for biomes.");
512 gettext("Humidity blend noise");
513 gettext("Small-scale humidity variation for blending biomes on borders.");
514 gettext("Mapgen v5");
515 gettext("Mapgen v5 specific flags");
516 gettext("Map generation attributes specific to Mapgen v5.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
517 gettext("Cave width");
518 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
519 gettext("Cavern limit");
520 gettext("Y-level of cavern upper limit.");
521 gettext("Cavern taper");
522 gettext("Y-distance over which caverns expand to full size.");
523 gettext("Cavern threshold");
524 gettext("Defines full size of caverns, smaller values create larger caverns.");
525 gettext("Filler depth noise");
526 gettext("Variation of biome filler depth.");
527 gettext("Factor noise");
528 gettext("Variation of terrain vertical scale.\nWhen noise is < -0.55 terrain is near-flat.");
529 gettext("Height noise");
530 gettext("Y-level of average terrain surface.");
531 gettext("Cave1 noise");
532 gettext("First of 2 3D noises that together define tunnels.");
533 gettext("Cave2 noise");
534 gettext("Second of 2 3D noises that together define tunnels.");
535 gettext("Cavern noise");
536 gettext("3D noise defining giant caverns.");
537 gettext("Mapgen v6");
538 gettext("Mapgen v6 specific flags");
539 gettext("Map generation attributes specific to Mapgen v6.\nThe 'snowbiomes' flag enables the new 5 biome system.\nWhen the new biome system is enabled jungles are automatically enabled and\nthe 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
540 gettext("Desert noise threshold");
541 gettext("Deserts occur when np_biome exceeds this value.\nWhen the new biome system is enabled, this is ignored.");
542 gettext("Beach noise threshold");
543 gettext("Sandy beaches occur when np_beach exceeds this value.");
544 gettext("Terrain base noise");
545 gettext("Y-level of lower terrain and lakebeds.");
546 gettext("Terrain higher noise");
547 gettext("Y-level of higher (cliff-top) terrain.");
548 gettext("Steepness noise");
549 gettext("Varies steepness of cliffs.");
550 gettext("Height select noise");
551 gettext("Defines areas of 'terrain_higher' (cliff-top terrain).");
552 gettext("Mud noise");
553 gettext("Varies depth of biome surface nodes.");
554 gettext("Beach noise");
555 gettext("Defines areas with sandy beaches.");
556 gettext("Biome noise");
557 gettext("Temperature variation for biomes.");
558 gettext("Cave noise");
559 gettext("Variation of number of caves.");
560 gettext("Humidity noise");
561 gettext("Humidity variation for biomes.");
562 gettext("Trees noise");
563 gettext("Defines tree areas and tree density.");
564 gettext("Apple trees noise");
565 gettext("Defines areas where trees have apples.");
566 gettext("Mapgen v7");
567 gettext("Mapgen v7 specific flags");
568 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag enables the rivers.\nFloatlands are currently experimental and subject to change.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
569 gettext("Cave width");
570 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
571 gettext("Floatland mountain density");
572 gettext("Controls the density of floatland mountain terrain.\nIs an offset added to the 'np_mountain' noise value.");
573 gettext("Floatland mountain height");
574 gettext("Typical maximum height, above and below midpoint, of floatland mountain terrain.");
575 gettext("Floatland level");
576 gettext("Y-level of floatland midpoint and lake surface.");
577 gettext("Shadow limit");
578 gettext("Y-level to which floatland shadows extend.");
579 gettext("Cavern limit");
580 gettext("Y-level of cavern upper limit.");
581 gettext("Cavern taper");
582 gettext("Y-distance over which caverns expand to full size.");
583 gettext("Cavern threshold");
584 gettext("Defines full size of caverns, smaller values create larger caverns.");
585 gettext("Terrain base noise");
586 gettext("Y-level of higher (cliff-top) terrain.");
587 gettext("Terrain alt noise");
588 gettext("Y-level of lower terrain and lakebeds.");
589 gettext("Terrain persistence noise");
590 gettext("Varies roughness of terrain.\nDefines the 'persistence' value for terrain_base and terrain_alt noises.");
591 gettext("Height select noise");
592 gettext("Defines areas of higher (cliff-top) terrain and affects steepness of cliffs.");
593 gettext("Filler depth noise");
594 gettext("Variation of biome filler depth.");
595 gettext("Mountain height noise");
596 gettext("Variation of maximum mountain height (in nodes).");
597 gettext("Ridge underwater noise");
598 gettext("Defines large-scale river channel structure.");
599 gettext("Floatland base noise");
600 gettext("Defines areas of floatland smooth terrain.\nSmooth floatlands occur when noise > 0.");
601 gettext("Floatland base height noise");
602 gettext("Variation of hill height and lake depth on floatland smooth terrain.");
603 gettext("Mountain noise");
604 gettext("3D noise defining mountain structure and height.\nAlso defines structure of floatland mountain terrain.");
605 gettext("Ridge noise");
606 gettext("3D noise defining structure of river canyon walls.");
607 gettext("Cavern noise");
608 gettext("3D noise defining giant caverns.");
609 gettext("Cave1 noise");
610 gettext("First of 2 3D noises that together define tunnels.");
611 gettext("Cave2 noise");
612 gettext("Second of 2 3D noises that together define tunnels.");
613 gettext("Mapgen flat");
614 gettext("Mapgen flat specific flags");
615 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
616 gettext("Ground level");
617 gettext("Y of flat ground.");
618 gettext("Large cave depth");
619 gettext("Y of upper limit of large pseudorandom caves.");
620 gettext("Cave width");
621 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
622 gettext("Lake threshold");
623 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
624 gettext("Lake steepness");
625 gettext("Controls steepness/depth of lake depressions.");
626 gettext("Hill threshold");
627 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
628 gettext("Hill steepness");
629 gettext("Controls steepness/height of hills.");
630 gettext("Terrain noise");
631 gettext("Defines location and terrain of optional hills and lakes.");
632 gettext("Filler depth noise");
633 gettext("Variation of biome filler depth.");
634 gettext("Cave1 noise");
635 gettext("First of 2 3D noises that together define tunnels.");
636 gettext("Cave2 noise");
637 gettext("Second of 2 3D noises that together define tunnels.");
638 gettext("Mapgen fractal");
639 gettext("Cave width");
640 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
641 gettext("Fractal type");
642 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
643 gettext("Iterations");
644 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
646 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
648 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
650 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
652 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
654 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
656 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
658 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
659 gettext("Seabed noise");
660 gettext("Y-level of seabed.");
661 gettext("Filler depth noise");
662 gettext("Variation of biome filler depth.");
663 gettext("Cave1 noise");
664 gettext("First of 2 3D noises that together define tunnels.");
665 gettext("Cave2 noise");
666 gettext("Second of 2 3D noises that together define tunnels.");
667 gettext("Mapgen Valleys");
669 gettext("Valleys C Flags");
670 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
671 gettext("Altitude Chill");
672 gettext("The altitude at which temperature drops by 20C");
673 gettext("Large cave depth");
674 gettext("Depth below which you'll find large caves.");
675 gettext("Lava Features");
676 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
677 gettext("Massive cave depth");
678 gettext("Depth below which you'll find massive caves.");
679 gettext("River Depth");
680 gettext("How deep to make rivers");
681 gettext("River Size");
682 gettext("How wide to make rivers");
683 gettext("Water Features");
684 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
685 gettext("Cave width");
686 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
688 gettext("Cave noise #1");
689 gettext("Caves and tunnels form at the intersection of the two noises");
690 gettext("Cave noise #2");
691 gettext("Caves and tunnels form at the intersection of the two noises");
692 gettext("Filler Depth");
693 gettext("The depth of dirt or other filler");
694 gettext("Massive cave noise");
695 gettext("Massive caves form here.");
696 gettext("River Noise");
697 gettext("River noise -- rivers occur close to zero");
698 gettext("Terrain Height");
699 gettext("Base terrain height");
700 gettext("Valley Depth");
701 gettext("Raises terrain to make valleys around the rivers");
702 gettext("Valley Fill");
703 gettext("Slope and fill work together to modify the heights");
704 gettext("Valley Profile");
705 gettext("Amplifies the valleys");
706 gettext("Valley Slope");
707 gettext("Slope and fill work together to modify the heights");
709 gettext("Enable mod security");
710 gettext("Prevent mods from doing insecure things like running shell commands.");
711 gettext("Trusted mods");
712 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
713 gettext("HTTP Mods");
714 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
716 gettext("Profiling");
717 gettext("Load the game profiler");
718 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
719 gettext("Default report format");
720 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
721 gettext("Report path");
722 gettext("The file path relative to your worldpath in which profiles will be saved to.");
723 gettext("Instrumentation");
724 gettext("Entity methods");
725 gettext("Instrument the methods of entities on registration.");
726 gettext("Active Block Modifiers");
727 gettext("Instrument the action function of Active Block Modifiers on registration.");
728 gettext("Loading Block Modifiers");
729 gettext("Instrument the action function of Loading Block Modifiers on registration.");
730 gettext("Chatcommands");
731 gettext("Instrument chatcommands on registration.");
732 gettext("Global callbacks");
733 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
736 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
738 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
739 gettext("Client and Server");
740 gettext("Player name");
741 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
743 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
744 gettext("Debug log level");
745 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
747 gettext("IPv6 support.");
749 gettext("cURL timeout");
750 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
751 gettext("cURL parallel limit");
752 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
753 gettext("cURL file download timeout");
754 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
755 gettext("High-precision FPU");
756 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
757 gettext("Main menu script");
758 gettext("Replaces the default main menu with a custom one.");
759 gettext("Main menu game manager");
760 gettext("Main menu mod manager");
761 gettext("Modstore download URL");
762 gettext("Modstore mods list URL");
763 gettext("Modstore details URL");
764 gettext("Engine profiling data print interval");
765 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");