1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Enable Joysticks");
39 gettext("Enable Joysticks");
40 gettext("Joystick ID");
41 gettext("The identifier of the joystick to use");
42 gettext("Joystick Type");
43 gettext("The type of joystick");
44 gettext("Joystick button repetition interval");
45 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
46 gettext("Joystick frustum sensitivity");
47 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
48 gettext("Forward key");
49 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
50 gettext("Backward key");
51 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
57 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
59 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
60 gettext("Inventory key");
61 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
63 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
65 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Command key");
67 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Command key");
69 gettext("Key for opening the chat window to type local commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Console key");
71 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Range select key");
73 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
75 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
77 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Noclip key");
79 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Hotbar next key");
81 gettext("Key for selecting the next item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Hotbar previous key");
83 gettext("Key for selecting the previous item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
85 gettext("Key for muting the game.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Inc. volume key");
87 gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Dec. volume key");
89 gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("Autorun key");
91 gettext("Key for toggling autorun.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("Cinematic mode key");
93 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Minimap key");
95 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("Screenshot");
97 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
98 gettext("Drop item key");
99 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
100 gettext("View zoom key");
101 gettext("Key to use view zoom when possible.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
102 gettext("HUD toggle key");
103 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
104 gettext("Chat toggle key");
105 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
106 gettext("Large chat console key");
107 gettext("Key for toggling the display of the large chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
108 gettext("Fog toggle key");
109 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
110 gettext("Camera update toggle key");
111 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
112 gettext("Debug info toggle key");
113 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
114 gettext("Profiler toggle key");
115 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
116 gettext("Toggle camera mode key");
117 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
118 gettext("View range increase key");
119 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
120 gettext("View range decrease key");
121 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
122 gettext("Print stacks");
123 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
125 gettext("Server address");
126 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
127 gettext("Remote port");
128 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
129 gettext("Support older servers");
130 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
131 gettext("Saving map received from server");
132 gettext("Save the map received by the client on disk.");
133 gettext("Show entity selection boxes");
134 gettext("Show entity selection boxes");
135 gettext("Connect to external media server");
136 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
137 gettext("Client modding");
138 gettext("Enable Lua modding support on client.\nThis support is experimental and API can change.");
139 gettext("Serverlist URL");
140 gettext("URL to the server list displayed in the Multiplayer Tab.");
141 gettext("Serverlist file");
142 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
147 gettext("Enable VBO");
149 gettext("Whether to fog out the end of the visible area.");
150 gettext("Leaves style");
151 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
152 gettext("Connect glass");
153 gettext("Connects glass if supported by node.");
154 gettext("Smooth lighting");
155 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
157 gettext("Clouds are a client side effect.");
158 gettext("3D clouds");
159 gettext("Use 3D cloud look instead of flat.");
160 gettext("Node highlighting");
161 gettext("Method used to highlight selected object.");
162 gettext("Digging particles");
163 gettext("Adds particles when digging a node.");
164 gettext("Filtering");
165 gettext("Mipmapping");
166 gettext("Use mip mapping to scale textures. May slightly increase performance.");
167 gettext("Anisotropic filtering");
168 gettext("Use anisotropic filtering when viewing at textures from an angle.");
169 gettext("Bilinear filtering");
170 gettext("Use bilinear filtering when scaling textures.");
171 gettext("Trilinear filtering");
172 gettext("Use trilinear filtering when scaling textures.");
173 gettext("Clean transparent textures");
174 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
175 gettext("Minimum texture size for filters");
176 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
178 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
179 gettext("Undersampling");
180 gettext("Undersampling is similar to using lower screen resolution, but it applies\nto the game world only, keeping the GUI intact.\nIt should give significant performance boost at the cost of less detailed image.");
183 gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThis only works with the OpenGL video backend.");
184 gettext("Shader path");
185 gettext("Path to shader directory. If no path is defined, default location will be used.");
186 gettext("Tone Mapping");
187 gettext("Filmic tone mapping");
188 gettext("Enables filmic tone mapping");
189 gettext("Bumpmapping");
190 gettext("Bumpmapping");
191 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
192 gettext("Generate normalmaps");
193 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
194 gettext("Normalmaps strength");
195 gettext("Strength of generated normalmaps.");
196 gettext("Normalmaps sampling");
197 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
198 gettext("Parallax Occlusion");
199 gettext("Parallax occlusion");
200 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
201 gettext("Parallax occlusion mode");
202 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
203 gettext("Parallax occlusion strength");
204 gettext("Strength of parallax.");
205 gettext("Parallax occlusion iterations");
206 gettext("Number of parallax occlusion iterations.");
207 gettext("Parallax occlusion Scale");
208 gettext("Overall scale of parallax occlusion effect.");
209 gettext("Parallax occlusion bias");
210 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
211 gettext("Waving Nodes");
212 gettext("Waving water");
213 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
214 gettext("Waving water height");
215 gettext("Waving water length");
216 gettext("Waving water speed");
217 gettext("Waving leaves");
218 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
219 gettext("Waving plants");
220 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
222 gettext("Maximum FPS");
223 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
224 gettext("FPS in pause menu");
225 gettext("Maximum FPS when game is paused.");
226 gettext("Viewing range");
227 gettext("View distance in nodes.");
228 gettext("Screen width");
229 gettext("Width component of the initial window size.");
230 gettext("Screen height");
231 gettext("Height component of the initial window size.");
232 gettext("Full screen");
233 gettext("Fullscreen mode.");
234 gettext("Full screen BPP");
235 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
237 gettext("Vertical screen synchronization.");
238 gettext("Field of view");
239 gettext("Field of view in degrees.");
240 gettext("Field of view for zoom");
241 gettext("Field of view while zooming in degrees.\nThis requires the \"zoom\" privilege on the server.");
243 gettext("Adjust the gamma encoding for the light tables. Higher numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
244 gettext("Texture path");
245 gettext("Path to texture directory. All textures are first searched from here.");
246 gettext("Video driver");
247 gettext("The rendering back-end for Irrlicht.");
248 gettext("Cloud height");
249 gettext("Height on which clouds are appearing.");
250 gettext("Cloud radius");
251 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
252 gettext("Enable view bobbing");
253 gettext("Enables view bobbing when walking.");
254 gettext("View bobbing factor");
255 gettext("Enable view bobbing and amount of view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
256 gettext("Fall bobbing factor");
257 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
259 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
260 gettext("Console height");
261 gettext("In-game chat console height, between 0.1 (10%) and 1.0 (100%).");
262 gettext("Console color");
263 gettext("In-game chat console background color (R,G,B).");
264 gettext("Console alpha");
265 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
266 gettext("Selection box color");
267 gettext("Selection box border color (R,G,B).");
268 gettext("Selection box width");
269 gettext("Width of the selectionbox's lines around nodes.");
270 gettext("Crosshair color");
271 gettext("Crosshair color (R,G,B).");
272 gettext("Crosshair alpha");
273 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
274 gettext("Desynchronize block animation");
275 gettext("Whether node texture animations should be desynchronized per mapblock.");
276 gettext("Maximum hotbar width");
277 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
278 gettext("HUD scale factor");
279 gettext("Modifies the size of the hudbar elements.");
280 gettext("Mesh cache");
281 gettext("Enables caching of facedir rotated meshes.");
282 gettext("Mapblock mesh generation delay");
283 gettext("Delay between mesh updates on the client in ms. Increasing this will slow\ndown the rate of mesh updates, thus reducing jitter on slower clients.");
284 gettext("Mapblock mesh generator's MapBlock cache size MB");
285 gettext("Size of the MapBlock cache of the mesh generator. Increasing this will\nincrease the cache hit %, reducing the data being copied from the main\nthread, thus reducing jitter.");
287 gettext("Enables minimap.");
288 gettext("Round minimap");
289 gettext("Shape of the minimap. Enabled = round, disabled = square.");
290 gettext("Minimap scan height");
291 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
292 gettext("Colored fog");
293 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
294 gettext("Ambient occlusion gamma");
295 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
296 gettext("Inventory items animations");
297 gettext("Enables animation of inventory items.");
298 gettext("Inventory image hack");
299 gettext("Android systems only: Tries to create inventory textures from meshes\nwhen no supported render was found.");
300 gettext("Fog Start");
301 gettext("Fraction of the visible distance at which fog starts to be rendered");
302 gettext("Opaque liquids");
303 gettext("Makes all liquids opaque");
305 gettext("Clouds in menu");
306 gettext("Use a cloud animation for the main menu background.");
307 gettext("GUI scaling");
308 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
309 gettext("GUI scaling filter");
310 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
311 gettext("GUI scaling filter txr2img");
312 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
313 gettext("Tooltip delay");
314 gettext("Delay showing tooltips, stated in milliseconds.");
315 gettext("Freetype fonts");
316 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
317 gettext("Font path");
318 gettext("Path to TrueTypeFont or bitmap.");
319 gettext("Font size");
320 gettext("Font shadow");
321 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
322 gettext("Font shadow alpha");
323 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
324 gettext("Monospace font path");
325 gettext("Monospace font size");
326 gettext("Fallback font");
327 gettext("This font will be used for certain languages.");
328 gettext("Fallback font size");
329 gettext("Fallback font shadow");
330 gettext("Fallback font shadow alpha");
331 gettext("Screenshot folder");
332 gettext("Path to save screenshots at.");
333 gettext("Screenshot format");
334 gettext("Format of screenshots.");
335 gettext("Screenshot quality");
336 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
339 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
340 gettext("Enable console window");
341 gettext("Windows systems only: Start Minetest with the command line window in the background.\nContains the same information as the file debug.txt (default name).");
346 gettext("Mapblock unload timeout");
347 gettext("Timeout for client to remove unused map data from memory.");
348 gettext("Mapblock limit");
349 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
350 gettext("Show debug info");
351 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
352 gettext("Server / Singleplayer");
353 gettext("Server name");
354 gettext("Name of the server, to be displayed when players join and in the serverlist.");
355 gettext("Server description");
356 gettext("Description of server, to be displayed when players join and in the serverlist.");
357 gettext("Server address");
358 gettext("Domain name of server, to be displayed in the serverlist.");
359 gettext("Server URL");
360 gettext("Homepage of server, to be displayed in the serverlist.");
361 gettext("Announce server");
362 gettext("Automaticaly report to the serverlist.");
363 gettext("Serverlist URL");
364 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
365 gettext("Disable escape sequences");
366 gettext("Disable escape sequences, e.g. chat coloring.\nUse this if you want to run a server with pre-0.4.14 clients and you want to disable\nthe escape sequences generated by mods.");
368 gettext("Server port");
369 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
370 gettext("Bind address");
371 gettext("The network interface that the server listens on.");
372 gettext("Strict protocol checking");
373 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
374 gettext("Remote media");
375 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
376 gettext("IPv6 server");
377 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
379 gettext("Maximum simultaneous block sends per client");
380 gettext("Maximum number of blocks that are simultaneously sent per client.");
381 gettext("Maximum simultaneous block sends total");
382 gettext("Maximum number of blocks that are simultaneously sent in total.");
383 gettext("Delay in sending blocks after building");
384 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
385 gettext("Max. packets per iteration");
386 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
388 gettext("Default game");
389 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
390 gettext("Message of the day");
391 gettext("Message of the day displayed to players connecting.");
392 gettext("Maximum users");
393 gettext("Maximum number of players that can connect simultaneously.");
394 gettext("Map directory");
395 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
396 gettext("Item entity TTL");
397 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
398 gettext("Status message on connection");
399 gettext("If enabled, show the server status message on player connection.");
401 gettext("Enable players getting damage and dying.");
403 gettext("Enable creative mode for new created maps.");
404 gettext("Fixed map seed");
405 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
406 gettext("Default password");
407 gettext("New users need to input this password.");
408 gettext("Default privileges");
409 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
410 gettext("Basic Privileges");
411 gettext("Privileges that players with basic_privs can grant");
412 gettext("Unlimited player transfer distance");
413 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
414 gettext("Player transfer distance");
415 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
416 gettext("Player versus Player");
417 gettext("Whether to allow players to damage and kill each other.");
418 gettext("Static spawnpoint");
419 gettext("If this is set, players will always (re)spawn at the given position.");
420 gettext("Disallow empty passwords");
421 gettext("If enabled, new players cannot join with an empty password.");
422 gettext("Disable anticheat");
423 gettext("If enabled, disable cheat prevention in multiplayer.");
424 gettext("Rollback recording");
425 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
426 gettext("Shutdown message");
427 gettext("A message to be displayed to all clients when the server shuts down.");
428 gettext("Crash message");
429 gettext("A message to be displayed to all clients when the server crashes.");
430 gettext("Ask to reconnect after crash");
431 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
432 gettext("Active object send range");
433 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
434 gettext("Active block range");
435 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
436 gettext("Max block send distance");
437 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
438 gettext("Maximum forceloaded blocks");
439 gettext("Maximum number of forceloaded mapblocks.");
440 gettext("Time send interval");
441 gettext("Interval of sending time of day to clients.");
442 gettext("Time speed");
443 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
444 gettext("Map save interval");
445 gettext("Interval of saving important changes in the world, stated in seconds.");
447 gettext("Default acceleration");
448 gettext("Acceleration in air");
449 gettext("Fast mode acceleration");
450 gettext("Walking speed");
451 gettext("Crouch speed");
452 gettext("Fast mode speed");
453 gettext("Climbing speed");
454 gettext("Jumping speed");
455 gettext("Descending speed");
456 gettext("Liquid fluidity");
457 gettext("Liquid fluidity smoothing");
458 gettext("Liquid sink");
461 gettext("Deprecated Lua API handling");
462 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
463 gettext("Max. clearobjects extra blocks");
464 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
465 gettext("Unload unused server data");
466 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
467 gettext("Maximum objects per block");
468 gettext("Maximum number of statically stored objects in a block.");
469 gettext("Synchronous SQLite");
470 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
471 gettext("Dedicated server step");
472 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
473 gettext("Active Block Management interval");
474 gettext("Time in between active block management cycles");
475 gettext("Active Block Modifier interval");
476 gettext("Length of time between ABM execution cycles");
477 gettext("NodeTimer interval");
478 gettext("Length of time between NodeTimer execution cycles");
479 gettext("Ignore world errors");
480 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
481 gettext("Liquid loop max");
482 gettext("Max liquids processed per step.");
483 gettext("Liquid queue purge time");
484 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
485 gettext("Liquid update tick");
486 gettext("Liquid update interval in seconds.");
487 gettext("block send optimize distance");
488 gettext("At this distance the server will aggressively optimize which blocks are sent to clients.\nSmall values potentially improve performance a lot, at the expense of visible rendering glitches.\n(some blocks will not be rendered under water and in caves, as well as sometimes on land)\nSetting this to a value greater than max_block_send_distance disables this optimization.\nStated in mapblocks (16 nodes)");
489 gettext("Server side occlusion culling");
490 gettext("If enabled the server will perform map block occlusion culling based on\non the eye position of the player. This can reduce the number of blocks\nsent to the client 50-80%. The client will not longer receive most invisible\nso that the utility of noclip mode is reduced.");
492 gettext("Mapgen name");
493 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
494 gettext("Water level");
495 gettext("Water surface level of the world.");
496 gettext("Max block generate distance");
497 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
498 gettext("Map generation limit");
499 gettext("Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\nOnly mapchunks completely within the mapgen limit are generated.\nValue is stored per-world.");
500 gettext("Mapgen flags");
501 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
503 gettext("Chunk size");
504 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
505 gettext("Mapgen debug");
506 gettext("Dump the mapgen debug infos.");
507 gettext("Absolute limit of emerge queues");
508 gettext("Maximum number of blocks that can be queued for loading.");
509 gettext("Limit of emerge queues on disk");
510 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
511 gettext("Limit of emerge queues to generate");
512 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
513 gettext("Number of emerge threads");
514 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
515 gettext("Biome API temperature and humidity noise parameters");
516 gettext("Heat noise");
517 gettext("Temperature variation for biomes.");
518 gettext("Heat blend noise");
519 gettext("Small-scale temperature variation for blending biomes on borders.");
520 gettext("Humidity noise");
521 gettext("Humidity variation for biomes.");
522 gettext("Humidity blend noise");
523 gettext("Small-scale humidity variation for blending biomes on borders.");
524 gettext("Mapgen v5");
525 gettext("Mapgen v5 specific flags");
526 gettext("Map generation attributes specific to Mapgen v5.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
527 gettext("Cave width");
528 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
529 gettext("Cavern limit");
530 gettext("Y-level of cavern upper limit.");
531 gettext("Cavern taper");
532 gettext("Y-distance over which caverns expand to full size.");
533 gettext("Cavern threshold");
534 gettext("Defines full size of caverns, smaller values create larger caverns.");
535 gettext("Filler depth noise");
536 gettext("Variation of biome filler depth.");
537 gettext("Factor noise");
538 gettext("Variation of terrain vertical scale.\nWhen noise is < -0.55 terrain is near-flat.");
539 gettext("Height noise");
540 gettext("Y-level of average terrain surface.");
541 gettext("Cave1 noise");
542 gettext("First of 2 3D noises that together define tunnels.");
543 gettext("Cave2 noise");
544 gettext("Second of 2 3D noises that together define tunnels.");
545 gettext("Cavern noise");
546 gettext("3D noise defining giant caverns.");
547 gettext("Mapgen v6");
548 gettext("Mapgen v6 specific flags");
549 gettext("Map generation attributes specific to Mapgen v6.\nThe 'snowbiomes' flag enables the new 5 biome system.\nWhen the new biome system is enabled jungles are automatically enabled and\nthe 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
550 gettext("Desert noise threshold");
551 gettext("Deserts occur when np_biome exceeds this value.\nWhen the new biome system is enabled, this is ignored.");
552 gettext("Beach noise threshold");
553 gettext("Sandy beaches occur when np_beach exceeds this value.");
554 gettext("Terrain base noise");
555 gettext("Y-level of lower terrain and lakebeds.");
556 gettext("Terrain higher noise");
557 gettext("Y-level of higher (cliff-top) terrain.");
558 gettext("Steepness noise");
559 gettext("Varies steepness of cliffs.");
560 gettext("Height select noise");
561 gettext("Defines areas of 'terrain_higher' (cliff-top terrain).");
562 gettext("Mud noise");
563 gettext("Varies depth of biome surface nodes.");
564 gettext("Beach noise");
565 gettext("Defines areas with sandy beaches.");
566 gettext("Biome noise");
567 gettext("Temperature variation for biomes.");
568 gettext("Cave noise");
569 gettext("Variation of number of caves.");
570 gettext("Humidity noise");
571 gettext("Humidity variation for biomes.");
572 gettext("Trees noise");
573 gettext("Defines tree areas and tree density.");
574 gettext("Apple trees noise");
575 gettext("Defines areas where trees have apples.");
576 gettext("Mapgen v7");
577 gettext("Mapgen v7 specific flags");
578 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag enables the rivers.\nFloatlands are currently experimental and subject to change.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
579 gettext("Cave width");
580 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
581 gettext("Floatland mountain density");
582 gettext("Controls the density of floatland mountain terrain.\nIs an offset added to the 'np_mountain' noise value.");
583 gettext("Floatland mountain height");
584 gettext("Typical maximum height, above and below midpoint, of floatland mountain terrain.");
585 gettext("Floatland level");
586 gettext("Y-level of floatland midpoint and lake surface.");
587 gettext("Shadow limit");
588 gettext("Y-level to which floatland shadows extend.");
589 gettext("Cavern limit");
590 gettext("Y-level of cavern upper limit.");
591 gettext("Cavern taper");
592 gettext("Y-distance over which caverns expand to full size.");
593 gettext("Cavern threshold");
594 gettext("Defines full size of caverns, smaller values create larger caverns.");
595 gettext("Terrain base noise");
596 gettext("Y-level of higher (cliff-top) terrain.");
597 gettext("Terrain alt noise");
598 gettext("Y-level of lower terrain and lakebeds.");
599 gettext("Terrain persistence noise");
600 gettext("Varies roughness of terrain.\nDefines the 'persistence' value for terrain_base and terrain_alt noises.");
601 gettext("Height select noise");
602 gettext("Defines areas of higher (cliff-top) terrain and affects steepness of cliffs.");
603 gettext("Filler depth noise");
604 gettext("Variation of biome filler depth.");
605 gettext("Mountain height noise");
606 gettext("Variation of maximum mountain height (in nodes).");
607 gettext("Ridge underwater noise");
608 gettext("Defines large-scale river channel structure.");
609 gettext("Floatland base noise");
610 gettext("Defines areas of floatland smooth terrain.\nSmooth floatlands occur when noise > 0.");
611 gettext("Floatland base height noise");
612 gettext("Variation of hill height and lake depth on floatland smooth terrain.");
613 gettext("Mountain noise");
614 gettext("3D noise defining mountain structure and height.\nAlso defines structure of floatland mountain terrain.");
615 gettext("Ridge noise");
616 gettext("3D noise defining structure of river canyon walls.");
617 gettext("Cavern noise");
618 gettext("3D noise defining giant caverns.");
619 gettext("Cave1 noise");
620 gettext("First of 2 3D noises that together define tunnels.");
621 gettext("Cave2 noise");
622 gettext("Second of 2 3D noises that together define tunnels.");
623 gettext("Mapgen flat");
624 gettext("Mapgen flat specific flags");
625 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
626 gettext("Ground level");
627 gettext("Y of flat ground.");
628 gettext("Large cave depth");
629 gettext("Y of upper limit of large pseudorandom caves.");
630 gettext("Cave width");
631 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
632 gettext("Lake threshold");
633 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
634 gettext("Lake steepness");
635 gettext("Controls steepness/depth of lake depressions.");
636 gettext("Hill threshold");
637 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
638 gettext("Hill steepness");
639 gettext("Controls steepness/height of hills.");
640 gettext("Terrain noise");
641 gettext("Defines location and terrain of optional hills and lakes.");
642 gettext("Filler depth noise");
643 gettext("Variation of biome filler depth.");
644 gettext("Cave1 noise");
645 gettext("First of 2 3D noises that together define tunnels.");
646 gettext("Cave2 noise");
647 gettext("Second of 2 3D noises that together define tunnels.");
648 gettext("Mapgen fractal");
649 gettext("Cave width");
650 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
651 gettext("Fractal type");
652 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
653 gettext("Iterations");
654 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
656 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
658 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
660 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
662 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
664 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
666 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
668 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
669 gettext("Seabed noise");
670 gettext("Y-level of seabed.");
671 gettext("Filler depth noise");
672 gettext("Variation of biome filler depth.");
673 gettext("Cave1 noise");
674 gettext("First of 2 3D noises that together define tunnels.");
675 gettext("Cave2 noise");
676 gettext("Second of 2 3D noises that together define tunnels.");
677 gettext("Mapgen Valleys");
679 gettext("Valleys C Flags");
680 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
681 gettext("Altitude Chill");
682 gettext("The altitude at which temperature drops by 20C");
683 gettext("Large cave depth");
684 gettext("Depth below which you'll find large caves.");
685 gettext("Lava Features");
686 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
687 gettext("Massive cave depth");
688 gettext("Depth below which you'll find massive caves.");
689 gettext("River Depth");
690 gettext("How deep to make rivers");
691 gettext("River Size");
692 gettext("How wide to make rivers");
693 gettext("Water Features");
694 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
695 gettext("Cave width");
696 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
698 gettext("Cave noise #1");
699 gettext("Caves and tunnels form at the intersection of the two noises");
700 gettext("Cave noise #2");
701 gettext("Caves and tunnels form at the intersection of the two noises");
702 gettext("Filler Depth");
703 gettext("The depth of dirt or other filler");
704 gettext("Massive cave noise");
705 gettext("Massive caves form here.");
706 gettext("River Noise");
707 gettext("River noise -- rivers occur close to zero");
708 gettext("Terrain Height");
709 gettext("Base terrain height");
710 gettext("Valley Depth");
711 gettext("Raises terrain to make valleys around the rivers");
712 gettext("Valley Fill");
713 gettext("Slope and fill work together to modify the heights");
714 gettext("Valley Profile");
715 gettext("Amplifies the valleys");
716 gettext("Valley Slope");
717 gettext("Slope and fill work together to modify the heights");
719 gettext("Enable mod security");
720 gettext("Prevent mods from doing insecure things like running shell commands.");
721 gettext("Trusted mods");
722 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
723 gettext("HTTP Mods");
724 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
726 gettext("Profiling");
727 gettext("Load the game profiler");
728 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
729 gettext("Default report format");
730 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
731 gettext("Report path");
732 gettext("The file path relative to your worldpath in which profiles will be saved to.");
733 gettext("Instrumentation");
734 gettext("Entity methods");
735 gettext("Instrument the methods of entities on registration.");
736 gettext("Active Block Modifiers");
737 gettext("Instrument the action function of Active Block Modifiers on registration.");
738 gettext("Loading Block Modifiers");
739 gettext("Instrument the action function of Loading Block Modifiers on registration.");
740 gettext("Chatcommands");
741 gettext("Instrument chatcommands on registration.");
742 gettext("Global callbacks");
743 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
746 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
748 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
749 gettext("Client and Server");
750 gettext("Player name");
751 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
753 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
754 gettext("Debug log level");
755 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
757 gettext("IPv6 support.");
759 gettext("cURL timeout");
760 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
761 gettext("cURL parallel limit");
762 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
763 gettext("cURL file download timeout");
764 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
765 gettext("High-precision FPU");
766 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
767 gettext("Main menu script");
768 gettext("Replaces the default main menu with a custom one.");
769 gettext("Main menu game manager");
770 gettext("Main menu mod manager");
771 gettext("Modstore download URL");
772 gettext("Modstore mods list URL");
773 gettext("Modstore details URL");
774 gettext("Engine profiling data print interval");
775 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");