3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "serverobject.h"
22 #include "inventory.h"
23 #include "constants.h" // BS
25 ServerActiveObject::ServerActiveObject(ServerEnvironment *env, v3f pos):
29 m_pending_deactivation(false),
30 m_static_exists(false),
31 m_static_block(1337,1337,1337),
37 ServerActiveObject::~ServerActiveObject()
41 ServerActiveObject* ServerActiveObject::create(ActiveObjectType type,
42 ServerEnvironment *env, u16 id, v3f pos,
43 const std::string &data)
45 // Find factory function
46 std::map<u16, Factory>::iterator n;
47 n = m_types.find(type);
48 if(n == m_types.end()) {
49 // These are 0.3 entity types, return without error.
50 if (ACTIVEOBJECT_TYPE_ITEM <= type && type <= ACTIVEOBJECT_TYPE_MOBV2) {
54 // If factory is not found, just return.
55 dstream<<"WARNING: ServerActiveObject: No factory for type="
60 Factory f = n->second;
61 ServerActiveObject *object = (*f)(env, pos, data);
65 void ServerActiveObject::registerType(u16 type, Factory f)
67 std::map<u16, Factory>::iterator n;
68 n = m_types.find(type);
69 if(n != m_types.end())
74 float ServerActiveObject::getMinimumSavedMovement()
79 ItemStack ServerActiveObject::getWieldedItem() const
81 const Inventory *inv = getInventory();
84 const InventoryList *list = inv->getList(getWieldList());
85 if(list && (getWieldIndex() < (s32)list->getSize()))
86 return list->getItem(getWieldIndex());
91 bool ServerActiveObject::setWieldedItem(const ItemStack &item)
93 if(Inventory *inv = getInventory()) {
94 if (InventoryList *list = inv->getList(getWieldList())) {
95 list->changeItem(getWieldIndex(), item);