3 Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef SCRIPTAPI_HEADER
21 #define SCRIPTAPI_HEADER
23 #include "irrlichttypes.h"
27 class ServerEnvironment;
28 class ServerActiveObject;
29 typedef struct lua_State lua_State;
31 void scriptapi_export(lua_State *L, Server *server);
32 void scriptapi_add_environment(lua_State *L, ServerEnvironment *env);
34 void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj);
35 void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj);
37 void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
38 const char *init_state);
39 void scriptapi_luaentity_rm(lua_State *L, u16 id);
40 std::string scriptapi_luaentity_get_state(lua_State *L, u16 id);
41 void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime);
42 void scriptapi_luaentity_rightclick_player(lua_State *L, u16 id,
43 const char *playername);