3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "lua_api/l_base.h"
24 class ModApiMapgen : public ModApiBase
27 // get_biome_id(biomename)
28 // returns the biome id as used in biomemap and returned by 'get_biome_data()'
29 static int l_get_biome_id(lua_State *L);
31 // get_biome_name(biome_id)
32 // returns the biome name string
33 static int l_get_biome_name(lua_State *L);
36 // returns the heat at the position
37 static int l_get_heat(lua_State *L);
40 // returns the humidity at the position
41 static int l_get_humidity(lua_State *L);
43 // get_biome_data(pos)
44 // returns a table containing the biome id, heat and humidity at the position
45 static int l_get_biome_data(lua_State *L);
47 // get_mapgen_object(objectname)
48 // returns the requested object used during map generation
49 static int l_get_mapgen_object(lua_State *L);
51 // get_spawn_level(x = num, z = num)
52 static int l_get_spawn_level(lua_State *L);
54 // get_mapgen_params()
55 // returns the currently active map generation parameter set
56 static int l_get_mapgen_params(lua_State *L);
58 // set_mapgen_params(params)
59 // set mapgen parameters
60 static int l_set_mapgen_params(lua_State *L);
62 // get_mapgen_setting(name)
63 static int l_get_mapgen_setting(lua_State *L);
65 // set_mapgen_setting(name, value, override_meta)
66 static int l_set_mapgen_setting(lua_State *L);
68 // get_mapgen_setting_noiseparams(name)
69 static int l_get_mapgen_setting_noiseparams(lua_State *L);
71 // set_mapgen_setting_noiseparams(name, value, override_meta)
72 static int l_set_mapgen_setting_noiseparams(lua_State *L);
74 // set_noiseparam_defaults(name, noiseparams, set_default)
75 static int l_set_noiseparams(lua_State *L);
77 // get_noiseparam_defaults(name)
78 static int l_get_noiseparams(lua_State *L);
80 // set_gen_notify(flags, {deco_id_table})
81 static int l_set_gen_notify(lua_State *L);
84 static int l_get_gen_notify(lua_State *L);
86 // get_decoration_id(decoration_name)
87 // returns the decoration ID as used in gennotify
88 static int l_get_decoration_id(lua_State *L);
90 // register_biome({lots of stuff})
91 static int l_register_biome(lua_State *L);
93 // register_decoration({lots of stuff})
94 static int l_register_decoration(lua_State *L);
96 // register_ore({lots of stuff})
97 static int l_register_ore(lua_State *L);
99 // register_schematic({schematic}, replacements={})
100 static int l_register_schematic(lua_State *L);
102 // clear_registered_biomes()
103 static int l_clear_registered_biomes(lua_State *L);
105 // clear_registered_decorations()
106 static int l_clear_registered_decorations(lua_State *L);
108 // clear_registered_schematics()
109 static int l_clear_registered_schematics(lua_State *L);
111 // generate_ores(vm, p1, p2)
112 static int l_generate_ores(lua_State *L);
114 // generate_decorations(vm, p1, p2)
115 static int l_generate_decorations(lua_State *L);
117 // clear_registered_ores
118 static int l_clear_registered_ores(lua_State *L);
120 // create_schematic(p1, p2, probability_list, filename)
121 static int l_create_schematic(lua_State *L);
123 // place_schematic(p, schematic, rotation,
124 // replacements, force_placement, flagstring)
125 static int l_place_schematic(lua_State *L);
127 // place_schematic_on_vmanip(vm, p, schematic, rotation,
128 // replacements, force_placement, flagstring)
129 static int l_place_schematic_on_vmanip(lua_State *L);
131 // serialize_schematic(schematic, format, options={...})
132 static int l_serialize_schematic(lua_State *L);
135 static void Initialize(lua_State *L, int top);
137 static struct EnumString es_BiomeTerrainType[];
138 static struct EnumString es_DecorationType[];
139 static struct EnumString es_MapgenObject[];
140 static struct EnumString es_OreType[];
141 static struct EnumString es_Rotation[];
142 static struct EnumString es_SchematicFormatType[];
143 static struct EnumString es_NodeResolveMethod[];