3 Copyright (C) 2017 Dumbeldor, Vincent Glize <vincent.glize@live.fr>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 class LuaLocalPlayer : public ModApiBase
29 static const char className[];
30 static const luaL_Reg methods[];
33 static int gc_object(lua_State *L);
35 static int l_get_velocity(lua_State *L);
37 static int l_get_hp(lua_State *L);
39 static int l_get_name(lua_State *L);
41 static int l_is_attached(lua_State *L);
42 static int l_is_touching_ground(lua_State *L);
43 static int l_is_in_liquid(lua_State *L);
44 static int l_is_in_liquid_stable(lua_State *L);
45 static int l_get_liquid_viscosity(lua_State *L);
46 static int l_is_climbing(lua_State *L);
47 static int l_swimming_vertical(lua_State *L);
49 static int l_get_physics_override(lua_State *L);
51 static int l_get_override_pos(lua_State *L);
53 static int l_get_last_pos(lua_State *L);
54 static int l_get_last_velocity(lua_State *L);
55 static int l_get_last_look_vertical(lua_State *L);
56 static int l_get_last_look_horizontal(lua_State *L);
57 static int l_get_key_pressed(lua_State *L);
59 static int l_get_breath(lua_State *L);
61 static int l_get_pos(lua_State *L);
63 static int l_get_movement_acceleration(lua_State *L);
65 static int l_get_movement_speed(lua_State *L);
67 static int l_get_movement(lua_State *L);
69 // hud_add(self, id, form)
70 static int l_hud_add(lua_State *L);
73 static int l_hud_remove(lua_State *L);
75 // hud_change(self, id, stat, data)
76 static int l_hud_change(lua_State *L);
78 static int l_hud_get(lua_State *L);
80 LocalPlayer *m_localplayer = nullptr;
83 LuaLocalPlayer(LocalPlayer *m);
84 ~LuaLocalPlayer() = default;
86 static void create(lua_State *L, LocalPlayer *m);
88 static LuaLocalPlayer *checkobject(lua_State *L, int narg);
89 static LocalPlayer *getobject(LuaLocalPlayer *ref);
90 static LocalPlayer *getobject(lua_State *L, int narg);
92 static void Register(lua_State *L);