3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "cpp_api/s_node.h"
21 #include "cpp_api/s_internal.h"
22 #include "common/c_converter.h"
23 #include "common/c_content.h"
26 #include "environment.h"
27 #include "util/pointedthing.h"
30 // Should be ordered exactly like enum NodeDrawType in nodedef.h
31 struct EnumString ScriptApiNode::es_DrawType[] =
33 {NDT_NORMAL, "normal"},
34 {NDT_AIRLIKE, "airlike"},
35 {NDT_LIQUID, "liquid"},
36 {NDT_FLOWINGLIQUID, "flowingliquid"},
37 {NDT_GLASSLIKE, "glasslike"},
38 {NDT_ALLFACES, "allfaces"},
39 {NDT_ALLFACES_OPTIONAL, "allfaces_optional"},
40 {NDT_TORCHLIKE, "torchlike"},
41 {NDT_SIGNLIKE, "signlike"},
42 {NDT_PLANTLIKE, "plantlike"},
43 {NDT_FENCELIKE, "fencelike"},
44 {NDT_RAILLIKE, "raillike"},
45 {NDT_NODEBOX, "nodebox"},
46 {NDT_GLASSLIKE_FRAMED, "glasslike_framed"},
47 {NDT_FIRELIKE, "firelike"},
48 {NDT_GLASSLIKE_FRAMED_OPTIONAL, "glasslike_framed_optional"},
50 {NDT_PLANTLIKE_ROOTED, "plantlike_rooted"},
54 struct EnumString ScriptApiNode::es_ContentParamType2[] =
58 {CPT2_FLOWINGLIQUID, "flowingliquid"},
59 {CPT2_FACEDIR, "facedir"},
60 {CPT2_WALLMOUNTED, "wallmounted"},
61 {CPT2_LEVELED, "leveled"},
62 {CPT2_DEGROTATE, "degrotate"},
63 {CPT2_MESHOPTIONS, "meshoptions"},
64 {CPT2_COLOR, "color"},
65 {CPT2_COLORED_FACEDIR, "colorfacedir"},
66 {CPT2_COLORED_WALLMOUNTED, "colorwallmounted"},
67 {CPT2_GLASSLIKE_LIQUID_LEVEL, "glasslikeliquidlevel"},
71 struct EnumString ScriptApiNode::es_LiquidType[] =
73 {LIQUID_NONE, "none"},
74 {LIQUID_FLOWING, "flowing"},
75 {LIQUID_SOURCE, "source"},
79 struct EnumString ScriptApiNode::es_ContentParamType[] =
86 struct EnumString ScriptApiNode::es_NodeBoxType[] =
88 {NODEBOX_REGULAR, "regular"},
89 {NODEBOX_FIXED, "fixed"},
90 {NODEBOX_WALLMOUNTED, "wallmounted"},
91 {NODEBOX_LEVELED, "leveled"},
92 {NODEBOX_CONNECTED, "connected"},
96 bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
97 ServerActiveObject *puncher, PointedThing pointed)
99 SCRIPTAPI_PRECHECKHEADER
101 int error_handler = PUSH_ERROR_HANDLER(L);
103 const NodeDefManager *ndef = getServer()->ndef();
105 // Push callback function on stack
106 if (!getItemCallback(ndef->get(node).name.c_str(), "on_punch", &p))
111 pushnode(L, node, ndef);
112 objectrefGetOrCreate(L, puncher);
113 pushPointedThing(pointed);
114 PCALL_RES(lua_pcall(L, 4, 0, error_handler));
115 lua_pop(L, 1); // Pop error handler
119 bool ScriptApiNode::node_on_dig(v3s16 p, MapNode node,
120 ServerActiveObject *digger)
122 SCRIPTAPI_PRECHECKHEADER
124 int error_handler = PUSH_ERROR_HANDLER(L);
126 const NodeDefManager *ndef = getServer()->ndef();
128 // Push callback function on stack
129 if (!getItemCallback(ndef->get(node).name.c_str(), "on_dig", &p))
134 pushnode(L, node, ndef);
135 objectrefGetOrCreate(L, digger);
136 PCALL_RES(lua_pcall(L, 3, 0, error_handler));
137 lua_pop(L, 1); // Pop error handler
141 void ScriptApiNode::node_on_construct(v3s16 p, MapNode node)
143 SCRIPTAPI_PRECHECKHEADER
145 int error_handler = PUSH_ERROR_HANDLER(L);
147 const NodeDefManager *ndef = getServer()->ndef();
149 // Push callback function on stack
150 if (!getItemCallback(ndef->get(node).name.c_str(), "on_construct", &p))
155 PCALL_RES(lua_pcall(L, 1, 0, error_handler));
156 lua_pop(L, 1); // Pop error handler
159 void ScriptApiNode::node_on_destruct(v3s16 p, MapNode node)
161 SCRIPTAPI_PRECHECKHEADER
163 int error_handler = PUSH_ERROR_HANDLER(L);
165 const NodeDefManager *ndef = getServer()->ndef();
167 // Push callback function on stack
168 if (!getItemCallback(ndef->get(node).name.c_str(), "on_destruct", &p))
173 PCALL_RES(lua_pcall(L, 1, 0, error_handler));
174 lua_pop(L, 1); // Pop error handler
177 bool ScriptApiNode::node_on_flood(v3s16 p, MapNode node, MapNode newnode)
179 SCRIPTAPI_PRECHECKHEADER
181 int error_handler = PUSH_ERROR_HANDLER(L);
183 const NodeDefManager *ndef = getServer()->ndef();
185 // Push callback function on stack
186 if (!getItemCallback(ndef->get(node).name.c_str(), "on_flood", &p))
191 pushnode(L, node, ndef);
192 pushnode(L, newnode, ndef);
193 PCALL_RES(lua_pcall(L, 3, 1, error_handler));
194 lua_remove(L, error_handler);
195 return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1);
198 void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node)
200 SCRIPTAPI_PRECHECKHEADER
202 int error_handler = PUSH_ERROR_HANDLER(L);
204 const NodeDefManager *ndef = getServer()->ndef();
206 // Push callback function on stack
207 if (!getItemCallback(ndef->get(node).name.c_str(), "after_destruct", &p))
212 pushnode(L, node, ndef);
213 PCALL_RES(lua_pcall(L, 2, 0, error_handler));
214 lua_pop(L, 1); // Pop error handler
217 bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
219 SCRIPTAPI_PRECHECKHEADER
221 int error_handler = PUSH_ERROR_HANDLER(L);
223 const NodeDefManager *ndef = getServer()->ndef();
225 // Push callback function on stack
226 if (!getItemCallback(ndef->get(node).name.c_str(), "on_timer", &p))
231 lua_pushnumber(L,dtime);
232 PCALL_RES(lua_pcall(L, 2, 1, error_handler));
233 lua_remove(L, error_handler);
234 return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1);
237 void ScriptApiNode::node_on_receive_fields(v3s16 p,
238 const std::string &formname,
239 const StringMap &fields,
240 ServerActiveObject *sender)
242 SCRIPTAPI_PRECHECKHEADER
244 int error_handler = PUSH_ERROR_HANDLER(L);
246 const NodeDefManager *ndef = getServer()->ndef();
248 // If node doesn't exist, we don't know what callback to call
249 MapNode node = getEnv()->getMap().getNodeNoEx(p);
250 if (node.getContent() == CONTENT_IGNORE)
253 // Push callback function on stack
254 if (!getItemCallback(ndef->get(node).name.c_str(), "on_receive_fields", &p))
258 push_v3s16(L, p); // pos
259 lua_pushstring(L, formname.c_str()); // formname
260 lua_newtable(L); // fields
261 StringMap::const_iterator it;
262 for (it = fields.begin(); it != fields.end(); ++it) {
263 const std::string &name = it->first;
264 const std::string &value = it->second;
265 lua_pushstring(L, name.c_str());
266 lua_pushlstring(L, value.c_str(), value.size());
269 objectrefGetOrCreate(L, sender); // player
270 PCALL_RES(lua_pcall(L, 4, 0, error_handler));
271 lua_pop(L, 1); // Pop error handler