Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
[oweals/minetest.git] / src / script / cpp_api / CMakeLists.txt
1 # Used by server and client
2 set(common_SCRIPT_CPP_API_SRCS
3         ${CMAKE_CURRENT_SOURCE_DIR}/s_base.cpp
4         ${CMAKE_CURRENT_SOURCE_DIR}/s_entity.cpp
5         ${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
6         ${CMAKE_CURRENT_SOURCE_DIR}/s_inventory.cpp
7         ${CMAKE_CURRENT_SOURCE_DIR}/s_item.cpp
8         ${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
9         ${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp
10         ${CMAKE_CURRENT_SOURCE_DIR}/s_player.cpp
11         ${CMAKE_CURRENT_SOURCE_DIR}/s_server.cpp
12         PARENT_SCOPE)
13
14 # Used by client only
15 set(minetest_SCRIPT_CPP_API_SRCS
16         ${CMAKE_CURRENT_SOURCE_DIR}/s_mainmenu.cpp
17         PARENT_SCOPE)