3 Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "irrlichttypes_bloated.h"
24 #include "inventory.h"
25 #include "constants.h" // BS
27 #define PLAYERNAME_SIZE 20
29 #define PLAYERNAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_"
40 Player(IGameDef *gamedef);
41 virtual ~Player() = 0;
43 virtual void move(f32 dtime, Map &map, f32 pos_max_d)
51 void setSpeed(v3f speed)
56 // Y direction is ignored
57 void accelerate(v3f target_speed, f32 max_increase);
64 v3s16 getLightPosition() const;
68 // This is at the height of the eyes of the current figure
69 // return v3f(0, BS*1.5, 0);
70 // This is more like in minecraft
71 if(camera_barely_in_ceiling)
72 return v3f(0,BS*1.5,0);
74 return v3f(0,BS*1.625,0);
79 return m_position + getEyeOffset();
82 virtual void setPosition(const v3f &position)
84 m_position = position;
87 void setPitch(f32 pitch)
92 virtual void setYaw(f32 yaw)
109 return -1.0 * m_pitch * core::DEGTORAD;
114 return (m_yaw + 90.) * core::DEGTORAD;
117 void updateName(const char *name)
119 snprintf(m_name, PLAYERNAME_SIZE, "%s", name);
122 const char * getName() const
127 virtual bool isLocal() const
129 virtual PlayerSAO *getPlayerSAO()
131 virtual void setPlayerSAO(PlayerSAO *sao)
135 serialize() writes a bunch of text that can contain
136 any characters except a '\0', and such an ending that
137 deSerialize stops reading exactly at the right point.
139 void serialize(std::ostream &os);
140 void deSerialize(std::istream &is);
142 bool touching_ground;
143 // This oscillates so that the player jumps a bit above the surface
145 // This is more stable and defines the maximum speed of the player
146 bool in_water_stable;
149 bool camera_barely_in_ceiling;
159 std::string inventory_formspec;
164 char m_name[PLAYERNAME_SIZE];
174 class RemotePlayer : public Player
177 RemotePlayer(IGameDef *gamedef): Player(gamedef), m_sao(0) {}
178 virtual ~RemotePlayer() {}
180 PlayerSAO *getPlayerSAO()
182 void setPlayerSAO(PlayerSAO *sao)
184 void setPosition(const v3f &position);