3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef PARTICLES_HEADER
21 #define PARTICLES_HEADER
23 #define DIGGING_PARTICLES_AMOUNT 10
26 #include "irrlichttypes_extrabloated.h"
28 #include "localplayer.h"
29 #include "environment.h"
31 class Particle : public scene::ISceneNode
36 scene::ISceneManager* mgr,
48 virtual const core::aabbox3d<f32>& getBoundingBox() const
53 virtual u32 getMaterialCount() const
58 virtual video::SMaterial& getMaterial(u32 i)
63 virtual void OnRegisterSceneNode();
64 virtual void render();
66 void step(float dtime, ClientEnvironment &env);
69 { return m_expiration < m_time; }
76 core::aabbox3d<f32> m_box;
77 core::aabbox3d<f32> m_collisionbox;
78 video::SMaterial m_material;
86 LocalPlayer *m_player;
92 void allparticles_step (float dtime, ClientEnvironment &env);
94 void addDiggingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer *player, v3s16 pos, const TileSpec tiles[]);
95 void addPunchingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer *player, v3s16 pos, const TileSpec tiles[]);
96 void addNodeParticle(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer *player, v3s16 pos, const TileSpec tiles[]);