Add support for entities to automatic face movement direction
[oweals/minetest.git] / src / object_properties.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "object_properties.h"
21 #include "irrlichttypes_bloated.h"
22 #include "util/serialize.h"
23 #include <sstream>
24 #include <map>
25
26 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
27 #define PP2(x) "("<<(x).X<<","<<(x).Y<<")"
28
29 ObjectProperties::ObjectProperties():
30         hp_max(1),
31         physical(false),
32         collideWithObjects(true),
33         weight(5),
34         collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
35         visual("sprite"),
36         mesh(""),
37         visual_size(1,1),
38         spritediv(1,1),
39         initial_sprite_basepos(0,0),
40         is_visible(true),
41         makes_footstep_sound(false),
42         automatic_rotate(0),
43         stepheight(0),
44         automatic_face_movement_dir(false)
45 {
46         textures.push_back("unknown_object.png");
47         colors.push_back(video::SColor(255,255,255,255));
48 }
49
50 std::string ObjectProperties::dump()
51 {
52         std::ostringstream os(std::ios::binary);
53         os<<"hp_max="<<hp_max;
54         os<<", physical="<<physical;
55         os<<", collideWithObjects="<<collideWithObjects;
56         os<<", weight="<<weight;
57         os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
58         os<<", visual="<<visual;
59         os<<", mesh="<<mesh;
60         os<<", visual_size="<<PP2(visual_size);
61         os<<", textures=[";
62         for(u32 i=0; i<textures.size(); i++){
63                 os<<"\""<<textures[i]<<"\" ";
64         }
65         os<<"]";
66         os<<", colors=[";
67         for(u32 i=0; i<colors.size(); i++){
68                 os<<"\""<<colors[i].getAlpha()<<","<<colors[i].getRed()<<","<<colors[i].getGreen()<<","<<colors[i].getBlue()<<"\" ";
69         }
70         os<<"]";
71         os<<", spritediv="<<PP2(spritediv);
72         os<<", initial_sprite_basepos="<<PP2(initial_sprite_basepos);
73         os<<", is_visible="<<is_visible;
74         os<<", makes_footstep_sound="<<makes_footstep_sound;
75         os<<", automatic_rotate="<<automatic_rotate;
76         return os.str();
77 }
78
79 void ObjectProperties::serialize(std::ostream &os) const
80 {
81         writeU8(os, 1); // version
82         writeS16(os, hp_max);
83         writeU8(os, physical);
84         writeF1000(os, weight);
85         writeV3F1000(os, collisionbox.MinEdge);
86         writeV3F1000(os, collisionbox.MaxEdge);
87         os<<serializeString(visual);
88         writeV2F1000(os, visual_size);
89         writeU16(os, textures.size());
90         for(u32 i=0; i<textures.size(); i++){
91                 os<<serializeString(textures[i]);
92         }
93         writeV2S16(os, spritediv);
94         writeV2S16(os, initial_sprite_basepos);
95         writeU8(os, is_visible);
96         writeU8(os, makes_footstep_sound);
97         writeF1000(os, automatic_rotate);
98         // Added in protocol version 14
99         os<<serializeString(mesh);
100         writeU16(os, colors.size());
101         for(u32 i=0; i<colors.size(); i++){
102                 writeARGB8(os, colors[i]);
103         }
104         writeU8(os, collideWithObjects);
105         writeF1000(os,stepheight);
106         writeU8(os, automatic_face_movement_dir);
107         // Add stuff only at the bottom.
108         // Never remove anything, because we don't want new versions of this
109 }
110
111 void ObjectProperties::deSerialize(std::istream &is)
112 {
113         int version = readU8(is);
114         if(version == 1)
115         {
116                 try{
117                         hp_max = readS16(is);
118                         physical = readU8(is);
119                         weight = readF1000(is);
120                         collisionbox.MinEdge = readV3F1000(is);
121                         collisionbox.MaxEdge = readV3F1000(is);
122                         visual = deSerializeString(is);
123                         visual_size = readV2F1000(is);
124                         textures.clear();
125                         u32 texture_count = readU16(is);
126                         for(u32 i=0; i<texture_count; i++){
127                                 textures.push_back(deSerializeString(is));
128                         }
129                         spritediv = readV2S16(is);
130                         initial_sprite_basepos = readV2S16(is);
131                         is_visible = readU8(is);
132                         makes_footstep_sound = readU8(is);
133                         automatic_rotate = readF1000(is);
134                         mesh = deSerializeString(is);
135                         u32 color_count = readU16(is);
136                         for(u32 i=0; i<color_count; i++){
137                                 colors.push_back(readARGB8(is));
138                         }
139                         collideWithObjects = readU8(is);
140                         stepheight = readF1000(is);
141                         automatic_face_movement_dir = readU8(is);
142                 }catch(SerializationError &e){}
143         }
144         else
145         {
146                 throw SerializationError("unsupported ObjectProperties version");
147         }
148 }
149