3 Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "object_properties.h"
21 #include "irrlichttypes_bloated.h"
22 #include "util/serialize.h"
26 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
27 #define PP2(x) "("<<(x).X<<","<<(x).Y<<")"
29 ObjectProperties::ObjectProperties():
33 collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
38 initial_sprite_basepos(0,0),
40 makes_footstep_sound(false),
43 textures.push_back("unknown_object.png");
44 colors.push_back(video::SColor(255,255,255,255));
47 std::string ObjectProperties::dump()
49 std::ostringstream os(std::ios::binary);
50 os<<"hp_max="<<hp_max;
51 os<<", physical="<<physical;
52 os<<", weight="<<weight;
53 os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
54 os<<", visual="<<visual;
56 os<<", visual_size="<<PP2(visual_size);
58 for(u32 i=0; i<textures.size(); i++){
59 os<<"\""<<textures[i]<<"\" ";
63 for(u32 i=0; i<colors.size(); i++){
64 os<<"\""<<colors[i].getAlpha()<<","<<colors[i].getRed()<<","<<colors[i].getGreen()<<","<<colors[i].getBlue()<<"\" ";
67 os<<", spritediv="<<PP2(spritediv);
68 os<<", initial_sprite_basepos="<<PP2(initial_sprite_basepos);
69 os<<", is_visible="<<is_visible;
70 os<<", makes_footstep_sound="<<makes_footstep_sound;
71 os<<", automatic_rotate="<<automatic_rotate;
75 void ObjectProperties::serialize(std::ostream &os) const
77 writeU8(os, 2); // version
79 writeU8(os, physical);
80 writeF1000(os, weight);
81 writeV3F1000(os, collisionbox.MinEdge);
82 writeV3F1000(os, collisionbox.MaxEdge);
83 os<<serializeString(visual);
84 os<<serializeString(mesh);
85 writeV2F1000(os, visual_size);
86 writeU16(os, textures.size());
87 for(u32 i=0; i<textures.size(); i++){
88 os<<serializeString(textures[i]);
90 writeU16(os, colors.size());
91 for(u32 i=0; i<colors.size(); i++){
92 writeARGB8(os, colors[i]);
94 writeV2S16(os, spritediv);
95 writeV2S16(os, initial_sprite_basepos);
96 writeU8(os, is_visible);
97 writeU8(os, makes_footstep_sound);
98 writeF1000(os, automatic_rotate);
99 // Stuff below should be moved to correct place in a version that otherwise changes
100 // the protocol version
103 void ObjectProperties::deSerialize(std::istream &is)
105 int version = readU8(is);
106 if(version == 2) // In PROTOCOL_VERSION 14
108 hp_max = readS16(is);
109 physical = readU8(is);
110 weight = readF1000(is);
111 collisionbox.MinEdge = readV3F1000(is);
112 collisionbox.MaxEdge = readV3F1000(is);
113 visual = deSerializeString(is);
114 mesh = deSerializeString(is);
115 visual_size = readV2F1000(is);
117 u32 texture_count = readU16(is);
118 for(u32 i=0; i<texture_count; i++){
119 textures.push_back(deSerializeString(is));
121 u32 color_count = readU16(is);
122 for(u32 i=0; i<color_count; i++){
123 colors.push_back(readARGB8(is));
125 spritediv = readV2S16(is);
126 initial_sprite_basepos = readV2S16(is);
127 is_visible = readU8(is);
128 makes_footstep_sound = readU8(is);
129 automatic_rotate = readF1000(is);
130 // If you add anything here, insert it primarily inside the try-catch
131 // block to not need to increase the version.
133 // Stuff below should be moved to correct place in a version that
134 // otherwise changes the protocol version
135 }catch(SerializationError &e){}
137 else if(version == 1) // In PROTOCOL_VERSION 13
139 hp_max = readS16(is);
140 physical = readU8(is);
141 weight = readF1000(is);
142 collisionbox.MinEdge = readV3F1000(is);
143 collisionbox.MaxEdge = readV3F1000(is);
144 visual = deSerializeString(is);
145 visual_size = readV2F1000(is);
147 u32 texture_count = readU16(is);
148 for(u32 i=0; i<texture_count; i++){
149 textures.push_back(deSerializeString(is));
151 spritediv = readV2S16(is);
152 initial_sprite_basepos = readV2S16(is);
153 is_visible = readU8(is);
154 makes_footstep_sound = readU8(is);
156 automatic_rotate = readF1000(is);
157 }catch(SerializationError &e){}
161 throw SerializationError("unsupported ObjectProperties version");