3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef NODEMETADATA_HEADER
21 #define NODEMETADATA_HEADER
29 NodeMetadata stores arbitary amounts of data for special blocks.
30 Used for furnaces, chests and signs.
32 There are two interaction methods: inventory menu and text input.
33 Only one can be used for a single metadata, thus only inventory OR
34 text input should exist in a metadata.
43 NodeMetadata(IGameDef *gamedef);
46 void serialize(std::ostream &os) const;
47 void deSerialize(std::istream &is);
51 // Generic key/value store
52 std::string getString(const std::string &name, unsigned short recursion = 0) const;
53 void setString(const std::string &name, const std::string &var);
54 // Support variable names in values
55 std::string resolveString(const std::string &str, unsigned short recursion = 0) const;
56 std::map<std::string, std::string> getStrings() const
62 Inventory* getInventory()
68 std::map<std::string, std::string> m_stringvars;
69 Inventory *m_inventory;
74 List of metadata of all the nodes of a block
77 class NodeMetadataList
82 void serialize(std::ostream &os) const;
83 void deSerialize(std::istream &is, IGameDef *gamedef);
85 // Get pointer to data
86 NodeMetadata* get(v3s16 p);
89 // Deletes old data and sets a new one
90 void set(v3s16 p, NodeMetadata *d);
95 std::map<v3s16, NodeMetadata*> m_data;