Fix use of unitialized variables in mouse button handling
[oweals/minetest.git] / src / nodedef.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "nodedef.h"
21
22 #include "main.h" // For g_settings
23 #include "itemdef.h"
24 #ifndef SERVER
25 #include "tile.h"
26 #endif
27 #include "log.h"
28 #include "settings.h"
29 #include "nameidmapping.h"
30 #include "util/numeric.h"
31 #include "util/serialize.h"
32 #include "exceptions.h"
33 #include "debug.h"
34
35 /*
36         NodeBox
37 */
38
39 void NodeBox::reset()
40 {
41         type = NODEBOX_REGULAR;
42         // default is empty
43         fixed.clear();
44         // default is sign/ladder-like
45         wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
46         wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
47         wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
48 }
49
50 void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
51 {
52         int version = protocol_version >= 21 ? 2 : 1;
53         writeU8(os, version);
54
55         if (version == 1 && type == NODEBOX_LEVELED)
56                 writeU8(os, NODEBOX_FIXED);
57         else
58                 writeU8(os, type);
59
60         if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED)
61         {
62                 writeU16(os, fixed.size());
63                 for(std::vector<aabb3f>::const_iterator
64                                 i = fixed.begin();
65                                 i != fixed.end(); i++)
66                 {
67                         writeV3F1000(os, i->MinEdge);
68                         writeV3F1000(os, i->MaxEdge);
69                 }
70         }
71         else if(type == NODEBOX_WALLMOUNTED)
72         {
73                 writeV3F1000(os, wall_top.MinEdge);
74                 writeV3F1000(os, wall_top.MaxEdge);
75                 writeV3F1000(os, wall_bottom.MinEdge);
76                 writeV3F1000(os, wall_bottom.MaxEdge);
77                 writeV3F1000(os, wall_side.MinEdge);
78                 writeV3F1000(os, wall_side.MaxEdge);
79         }
80 }
81
82 void NodeBox::deSerialize(std::istream &is)
83 {
84         int version = readU8(is);
85         if(version < 1 || version > 2)
86                 throw SerializationError("unsupported NodeBox version");
87
88         reset();
89
90         type = (enum NodeBoxType)readU8(is);
91
92         if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED)
93         {
94                 u16 fixed_count = readU16(is);
95                 while(fixed_count--)
96                 {
97                         aabb3f box;
98                         box.MinEdge = readV3F1000(is);
99                         box.MaxEdge = readV3F1000(is);
100                         fixed.push_back(box);
101                 }
102         }
103         else if(type == NODEBOX_WALLMOUNTED)
104         {
105                 wall_top.MinEdge = readV3F1000(is);
106                 wall_top.MaxEdge = readV3F1000(is);
107                 wall_bottom.MinEdge = readV3F1000(is);
108                 wall_bottom.MaxEdge = readV3F1000(is);
109                 wall_side.MinEdge = readV3F1000(is);
110                 wall_side.MaxEdge = readV3F1000(is);
111         }
112 }
113
114 /*
115         TileDef
116 */
117
118 void TileDef::serialize(std::ostream &os, u16 protocol_version) const
119 {
120         if(protocol_version >= 17)
121                 writeU8(os, 1);
122         else
123                 writeU8(os, 0);
124         os<<serializeString(name);
125         writeU8(os, animation.type);
126         writeU16(os, animation.aspect_w);
127         writeU16(os, animation.aspect_h);
128         writeF1000(os, animation.length);
129         if(protocol_version >= 17)
130                 writeU8(os, backface_culling);
131 }
132
133 void TileDef::deSerialize(std::istream &is)
134 {
135         int version = readU8(is);
136         name = deSerializeString(is);
137         animation.type = (TileAnimationType)readU8(is);
138         animation.aspect_w = readU16(is);
139         animation.aspect_h = readU16(is);
140         animation.length = readF1000(is);
141         if(version >= 1)
142                 backface_culling = readU8(is);
143 }
144
145 /*
146         SimpleSoundSpec serialization
147 */
148
149 static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
150                 std::ostream &os)
151 {
152         os<<serializeString(ss.name);
153         writeF1000(os, ss.gain);
154 }
155 static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is)
156 {
157         ss.name = deSerializeString(is);
158         ss.gain = readF1000(is);
159 }
160
161 /*
162         ContentFeatures
163 */
164
165 ContentFeatures::ContentFeatures()
166 {
167         reset();
168 }
169
170 ContentFeatures::~ContentFeatures()
171 {
172 }
173
174 void ContentFeatures::reset()
175 {
176         /*
177                 Cached stuff
178         */
179 #ifndef SERVER
180         solidness = 2;
181         visual_solidness = 0;
182         backface_culling = true;
183 #endif
184         has_on_construct = false;
185         has_on_destruct = false;
186         has_after_destruct = false;
187         /*
188                 Actual data
189
190                 NOTE: Most of this is always overridden by the default values given
191                       in builtin.lua
192         */
193         name = "";
194         groups.clear();
195         // Unknown nodes can be dug
196         groups["dig_immediate"] = 2;
197         drawtype = NDT_NORMAL;
198         visual_scale = 1.0;
199         for(u32 i = 0; i < 6; i++)
200                 tiledef[i] = TileDef();
201         for(u16 j = 0; j < CF_SPECIAL_COUNT; j++)
202                 tiledef_special[j] = TileDef();
203         alpha = 255;
204         post_effect_color = video::SColor(0, 0, 0, 0);
205         param_type = CPT_NONE;
206         param_type_2 = CPT2_NONE;
207         is_ground_content = false;
208         light_propagates = false;
209         sunlight_propagates = false;
210         walkable = true;
211         pointable = true;
212         diggable = true;
213         climbable = false;
214         buildable_to = false;
215         rightclickable = true;
216         leveled = 0;
217         liquid_type = LIQUID_NONE;
218         liquid_alternative_flowing = "";
219         liquid_alternative_source = "";
220         liquid_viscosity = 0;
221         liquid_renewable = true;
222         freezemelt = "";
223         liquid_range = LIQUID_LEVEL_MAX+1;
224         drowning = 0;
225         light_source = 0;
226         damage_per_second = 0;
227         node_box = NodeBox();
228         selection_box = NodeBox();
229         waving = 0;
230         legacy_facedir_simple = false;
231         legacy_wallmounted = false;
232         sound_footstep = SimpleSoundSpec();
233         sound_dig = SimpleSoundSpec("__group");
234         sound_dug = SimpleSoundSpec();
235 }
236
237 void ContentFeatures::serialize(std::ostream &os, u16 protocol_version)
238 {
239         if(protocol_version < 24){
240                 serializeOld(os, protocol_version);
241                 return;
242         }
243
244         writeU8(os, 7); // version
245         os<<serializeString(name);
246         writeU16(os, groups.size());
247         for(ItemGroupList::const_iterator
248                         i = groups.begin(); i != groups.end(); i++){
249                 os<<serializeString(i->first);
250                 writeS16(os, i->second);
251         }
252         writeU8(os, drawtype);
253         writeF1000(os, visual_scale);
254         writeU8(os, 6);
255         for(u32 i = 0; i < 6; i++)
256                 tiledef[i].serialize(os, protocol_version);
257         writeU8(os, CF_SPECIAL_COUNT);
258         for(u32 i = 0; i < CF_SPECIAL_COUNT; i++){
259                 tiledef_special[i].serialize(os, protocol_version);
260         }
261         writeU8(os, alpha);
262         writeU8(os, post_effect_color.getAlpha());
263         writeU8(os, post_effect_color.getRed());
264         writeU8(os, post_effect_color.getGreen());
265         writeU8(os, post_effect_color.getBlue());
266         writeU8(os, param_type);
267         writeU8(os, param_type_2);
268         writeU8(os, is_ground_content);
269         writeU8(os, light_propagates);
270         writeU8(os, sunlight_propagates);
271         writeU8(os, walkable);
272         writeU8(os, pointable);
273         writeU8(os, diggable);
274         writeU8(os, climbable);
275         writeU8(os, buildable_to);
276         os<<serializeString(""); // legacy: used to be metadata_name
277         writeU8(os, liquid_type);
278         os<<serializeString(liquid_alternative_flowing);
279         os<<serializeString(liquid_alternative_source);
280         writeU8(os, liquid_viscosity);
281         writeU8(os, liquid_renewable);
282         writeU8(os, light_source);
283         writeU32(os, damage_per_second);
284         node_box.serialize(os, protocol_version);
285         selection_box.serialize(os, protocol_version);
286         writeU8(os, legacy_facedir_simple);
287         writeU8(os, legacy_wallmounted);
288         serializeSimpleSoundSpec(sound_footstep, os);
289         serializeSimpleSoundSpec(sound_dig, os);
290         serializeSimpleSoundSpec(sound_dug, os);
291         writeU8(os, rightclickable);
292         writeU8(os, drowning);
293         writeU8(os, leveled);
294         writeU8(os, liquid_range);
295         writeU8(os, waving);
296         // Stuff below should be moved to correct place in a version that otherwise changes
297         // the protocol version
298 }
299
300 void ContentFeatures::deSerialize(std::istream &is)
301 {
302         int version = readU8(is);
303         if(version != 7){
304                 deSerializeOld(is, version);
305                 return;
306         }
307
308         name = deSerializeString(is);
309         groups.clear();
310         u32 groups_size = readU16(is);
311         for(u32 i = 0; i < groups_size; i++){
312                 std::string name = deSerializeString(is);
313                 int value = readS16(is);
314                 groups[name] = value;
315         }
316         drawtype = (enum NodeDrawType)readU8(is);
317         visual_scale = readF1000(is);
318         if(readU8(is) != 6)
319                 throw SerializationError("unsupported tile count");
320         for(u32 i = 0; i < 6; i++)
321                 tiledef[i].deSerialize(is);
322         if(readU8(is) != CF_SPECIAL_COUNT)
323                 throw SerializationError("unsupported CF_SPECIAL_COUNT");
324         for(u32 i = 0; i < CF_SPECIAL_COUNT; i++)
325                 tiledef_special[i].deSerialize(is);
326         alpha = readU8(is);
327         post_effect_color.setAlpha(readU8(is));
328         post_effect_color.setRed(readU8(is));
329         post_effect_color.setGreen(readU8(is));
330         post_effect_color.setBlue(readU8(is));
331         param_type = (enum ContentParamType)readU8(is);
332         param_type_2 = (enum ContentParamType2)readU8(is);
333         is_ground_content = readU8(is);
334         light_propagates = readU8(is);
335         sunlight_propagates = readU8(is);
336         walkable = readU8(is);
337         pointable = readU8(is);
338         diggable = readU8(is);
339         climbable = readU8(is);
340         buildable_to = readU8(is);
341         deSerializeString(is); // legacy: used to be metadata_name
342         liquid_type = (enum LiquidType)readU8(is);
343         liquid_alternative_flowing = deSerializeString(is);
344         liquid_alternative_source = deSerializeString(is);
345         liquid_viscosity = readU8(is);
346         liquid_renewable = readU8(is);
347         light_source = readU8(is);
348         damage_per_second = readU32(is);
349         node_box.deSerialize(is);
350         selection_box.deSerialize(is);
351         legacy_facedir_simple = readU8(is);
352         legacy_wallmounted = readU8(is);
353         deSerializeSimpleSoundSpec(sound_footstep, is);
354         deSerializeSimpleSoundSpec(sound_dig, is);
355         deSerializeSimpleSoundSpec(sound_dug, is);
356         rightclickable = readU8(is);
357         drowning = readU8(is);
358         leveled = readU8(is);
359         liquid_range = readU8(is);
360         waving = readU8(is);
361         // If you add anything here, insert it primarily inside the try-catch
362         // block to not need to increase the version.
363         try{
364                 // Stuff below should be moved to correct place in a version that
365                 // otherwise changes the protocol version
366         }catch(SerializationError &e) {};
367 }
368
369 /*
370         CNodeDefManager
371 */
372
373 class CNodeDefManager: public IWritableNodeDefManager {
374 public:
375         CNodeDefManager();
376         virtual ~CNodeDefManager();
377         void clear();
378         virtual IWritableNodeDefManager *clone();
379         virtual const ContentFeatures& get(content_t c) const;
380         virtual const ContentFeatures& get(const MapNode &n) const;
381         virtual bool getId(const std::string &name, content_t &result) const;
382         virtual content_t getId(const std::string &name) const;
383         virtual void getIds(const std::string &name, std::set<content_t> &result) const;
384         virtual const ContentFeatures& get(const std::string &name) const;
385         content_t allocateId();
386         virtual content_t set(const std::string &name, const ContentFeatures &def);
387         virtual content_t allocateDummy(const std::string &name);
388         virtual void updateAliases(IItemDefManager *idef);
389         virtual void updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc);
390         void serialize(std::ostream &os, u16 protocol_version);
391         void deSerialize(std::istream &is);
392
393 private:
394         void addNameIdMapping(content_t i, std::string name);
395 #ifndef SERVER
396         void fillTileAttribs(ITextureSource *tsrc, TileSpec *tile, TileDef *tiledef,
397                 u32 shader_id, bool use_normal_texture, bool backface_culling,
398                 u8 alpha, u8 material_type);
399 #endif
400
401         // Features indexed by id
402         std::vector<ContentFeatures> m_content_features;
403
404         // A mapping for fast converting back and forth between names and ids
405         NameIdMapping m_name_id_mapping;
406
407         // Like m_name_id_mapping, but only from names to ids, and includes
408         // item aliases too. Updated by updateAliases()
409         // Note: Not serialized.
410
411         std::map<std::string, content_t> m_name_id_mapping_with_aliases;
412
413         // A mapping from groups to a list of content_ts (and their levels)
414         // that belong to it.  Necessary for a direct lookup in getIds().
415         // Note: Not serialized.
416         std::map<std::string, GroupItems> m_group_to_items;
417
418         // Next possibly free id
419         content_t m_next_id;
420 };
421
422
423 CNodeDefManager::CNodeDefManager()
424 {
425         clear();
426 }
427
428
429 CNodeDefManager::~CNodeDefManager()
430 {
431 }
432
433
434 void CNodeDefManager::clear()
435 {
436         m_content_features.clear();
437         m_name_id_mapping.clear();
438         m_name_id_mapping_with_aliases.clear();
439         m_group_to_items.clear();
440         m_next_id = 0;
441
442         u32 initial_length = 0;
443         initial_length = MYMAX(initial_length, CONTENT_UNKNOWN + 1);
444         initial_length = MYMAX(initial_length, CONTENT_AIR + 1);
445         initial_length = MYMAX(initial_length, CONTENT_IGNORE + 1);
446         m_content_features.resize(initial_length);
447
448         // Set CONTENT_UNKNOWN
449         {
450                 ContentFeatures f;
451                 f.name = "unknown";
452                 // Insert directly into containers
453                 content_t c = CONTENT_UNKNOWN;
454                 m_content_features[c] = f;
455                 addNameIdMapping(c, f.name);
456         }
457
458         // Set CONTENT_AIR
459         {
460                 ContentFeatures f;
461                 f.name                = "air";
462                 f.drawtype            = NDT_AIRLIKE;
463                 f.param_type          = CPT_LIGHT;
464                 f.light_propagates    = true;
465                 f.sunlight_propagates = true;
466                 f.walkable            = false;
467                 f.pointable           = false;
468                 f.diggable            = false;
469                 f.buildable_to        = true;
470                 f.is_ground_content   = true;
471                 // Insert directly into containers
472                 content_t c = CONTENT_AIR;
473                 m_content_features[c] = f;
474                 addNameIdMapping(c, f.name);
475         }
476
477         // Set CONTENT_IGNORE
478         {
479                 ContentFeatures f;
480                 f.name                = "ignore";
481                 f.drawtype            = NDT_AIRLIKE;
482                 f.param_type          = CPT_NONE;
483                 f.light_propagates    = false;
484                 f.sunlight_propagates = false;
485                 f.walkable            = false;
486                 f.pointable           = false;
487                 f.diggable            = false;
488                 f.buildable_to        = true; // A way to remove accidental CONTENT_IGNOREs
489                 f.is_ground_content   = true;
490                 // Insert directly into containers
491                 content_t c = CONTENT_IGNORE;
492                 m_content_features[c] = f;
493                 addNameIdMapping(c, f.name);
494         }
495 }
496
497
498 IWritableNodeDefManager *CNodeDefManager::clone()
499 {
500         CNodeDefManager *mgr = new CNodeDefManager();
501         *mgr = *this;
502         return mgr;
503 }
504
505
506 const ContentFeatures& CNodeDefManager::get(content_t c) const
507 {
508         if (c < m_content_features.size())
509                 return m_content_features[c];
510         else
511                 return m_content_features[CONTENT_UNKNOWN];
512 }
513
514
515 const ContentFeatures& CNodeDefManager::get(const MapNode &n) const
516 {
517         return get(n.getContent());
518 }
519
520
521 bool CNodeDefManager::getId(const std::string &name, content_t &result) const
522 {
523         std::map<std::string, content_t>::const_iterator
524                 i = m_name_id_mapping_with_aliases.find(name);
525         if(i == m_name_id_mapping_with_aliases.end())
526                 return false;
527         result = i->second;
528         return true;
529 }
530
531
532 content_t CNodeDefManager::getId(const std::string &name) const
533 {
534         content_t id = CONTENT_IGNORE;
535         getId(name, id);
536         return id;
537 }
538
539
540 void CNodeDefManager::getIds(const std::string &name,
541                 std::set<content_t> &result) const
542 {
543         //TimeTaker t("getIds", NULL, PRECISION_MICRO);
544         if (name.substr(0,6) != "group:") {
545                 content_t id = CONTENT_IGNORE;
546                 if(getId(name, id))
547                         result.insert(id);
548                 return;
549         }
550         std::string group = name.substr(6);
551
552         std::map<std::string, GroupItems>::const_iterator
553                 i = m_group_to_items.find(group);
554         if (i == m_group_to_items.end())
555                 return;
556
557         const GroupItems &items = i->second;
558         for (GroupItems::const_iterator j = items.begin();
559                 j != items.end(); ++j) {
560                 if ((*j).second != 0)
561                         result.insert((*j).first);
562         }
563         //printf("getIds: %dus\n", t.stop());
564 }
565
566
567 const ContentFeatures& CNodeDefManager::get(const std::string &name) const
568 {
569         content_t id = CONTENT_UNKNOWN;
570         getId(name, id);
571         return get(id);
572 }
573
574
575 // returns CONTENT_IGNORE if no free ID found
576 content_t CNodeDefManager::allocateId()
577 {
578         for (content_t id = m_next_id;
579                         id >= m_next_id; // overflow?
580                         ++id) {
581                 while (id >= m_content_features.size()) {
582                         m_content_features.push_back(ContentFeatures());
583                 }
584                 const ContentFeatures &f = m_content_features[id];
585                 if (f.name == "") {
586                         m_next_id = id + 1;
587                         return id;
588                 }
589         }
590         // If we arrive here, an overflow occurred in id.
591         // That means no ID was found
592         return CONTENT_IGNORE;
593 }
594
595
596 // IWritableNodeDefManager
597 content_t CNodeDefManager::set(const std::string &name, const ContentFeatures &def)
598 {
599         assert(name != "");
600         assert(name == def.name);
601
602         // Don't allow redefining ignore (but allow air and unknown)
603         if (name == "ignore") {
604                 infostream << "NodeDefManager: WARNING: Ignoring "
605                         "CONTENT_IGNORE redefinition"<<std::endl;
606                 return CONTENT_IGNORE;
607         }
608
609         content_t id = CONTENT_IGNORE;
610         if (!m_name_id_mapping.getId(name, id)) { // ignore aliases
611                 // Get new id
612                 id = allocateId();
613                 if (id == CONTENT_IGNORE) {
614                         infostream << "NodeDefManager: WARNING: Absolute "
615                                 "limit reached" << std::endl;
616                         return CONTENT_IGNORE;
617                 }
618                 assert(id != CONTENT_IGNORE);
619                 addNameIdMapping(id, name);
620         }
621         m_content_features[id] = def;
622         verbosestream << "NodeDefManager: registering content id \"" << id
623                 << "\": name=\"" << def.name << "\""<<std::endl;
624
625         // Add this content to the list of all groups it belongs to
626         // FIXME: This should remove a node from groups it no longer
627         // belongs to when a node is re-registered
628         for (ItemGroupList::const_iterator i = def.groups.begin();
629                 i != def.groups.end(); ++i) {
630                 std::string group_name = i->first;
631
632                 std::map<std::string, GroupItems>::iterator
633                         j = m_group_to_items.find(group_name);
634                 if (j == m_group_to_items.end()) {
635                         m_group_to_items[group_name].push_back(
636                                         std::make_pair(id, i->second));
637                 } else {
638                         GroupItems &items = j->second;
639                         items.push_back(std::make_pair(id, i->second));
640                 }
641         }
642         return id;
643 }
644
645
646 content_t CNodeDefManager::allocateDummy(const std::string &name)
647 {
648         assert(name != "");
649         ContentFeatures f;
650         f.name = name;
651         return set(name, f);
652 }
653
654
655 void CNodeDefManager::updateAliases(IItemDefManager *idef)
656 {
657         std::set<std::string> all = idef->getAll();
658         m_name_id_mapping_with_aliases.clear();
659         for (std::set<std::string>::iterator
660                         i = all.begin(); i != all.end(); i++) {
661                 std::string name = *i;
662                 std::string convert_to = idef->getAlias(name);
663                 content_t id;
664                 if (m_name_id_mapping.getId(convert_to, id)) {
665                         m_name_id_mapping_with_aliases.insert(
666                                         std::make_pair(name, id));
667                 }
668         }
669 }
670
671
672 void CNodeDefManager::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc)
673 {
674 #ifndef SERVER
675         infostream << "CNodeDefManager::updateTextures(): Updating "
676                 "textures in node definitions" << std::endl;
677
678         bool new_style_water           = g_settings->getBool("new_style_water");
679         bool new_style_leaves          = g_settings->getBool("new_style_leaves");
680         bool connected_glass           = g_settings->getBool("connected_glass");
681         bool opaque_water              = g_settings->getBool("opaque_water");
682         bool enable_shaders            = g_settings->getBool("enable_shaders");
683         bool enable_bumpmapping        = g_settings->getBool("enable_bumpmapping");
684         bool enable_parallax_occlusion = g_settings->getBool("enable_parallax_occlusion");
685
686         bool use_normal_texture = enable_shaders &&
687                 (enable_bumpmapping || enable_parallax_occlusion);
688
689         for (u32 i = 0; i < m_content_features.size(); i++) {
690                 ContentFeatures *f = &m_content_features[i];
691
692                 // Figure out the actual tiles to use
693                 TileDef tiledef[6];
694                 for (u32 j = 0; j < 6; j++) {
695                         tiledef[j] = f->tiledef[j];
696                         if (tiledef[j].name == "")
697                                 tiledef[j].name = "unknown_node.png";
698                 }
699
700                 bool is_liquid = false;
701                 bool is_water_surface = false;
702
703                 u8 material_type = (f->alpha == 255) ?
704                         TILE_MATERIAL_BASIC : TILE_MATERIAL_ALPHA;
705
706                 switch (f->drawtype) {
707                 default:
708                 case NDT_NORMAL:
709                         f->solidness = 2;
710                         break;
711                 case NDT_AIRLIKE:
712                         f->solidness = 0;
713                         break;
714                 case NDT_LIQUID:
715                         assert(f->liquid_type == LIQUID_SOURCE);
716                         if (opaque_water)
717                                 f->alpha = 255;
718                         if (new_style_water){
719                                 f->solidness = 0;
720                         } else {
721                                 f->solidness = 1;
722                                 f->backface_culling = false;
723                         }
724                         is_liquid = true;
725                         break;
726                 case NDT_FLOWINGLIQUID:
727                         assert(f->liquid_type == LIQUID_FLOWING);
728                         f->solidness = 0;
729                         if (opaque_water)
730                                 f->alpha = 255;
731                         is_liquid = true;
732                         break;
733                 case NDT_GLASSLIKE:
734                         f->solidness = 0;
735                         f->visual_solidness = 1;
736                         break;
737                 case NDT_GLASSLIKE_FRAMED:
738                         f->solidness = 0;
739                         f->visual_solidness = 1;
740                         break;
741                 case NDT_GLASSLIKE_FRAMED_OPTIONAL:
742                         f->solidness = 0;
743                         f->visual_solidness = 1;
744                         f->drawtype = connected_glass ? NDT_GLASSLIKE_FRAMED : NDT_GLASSLIKE;
745                         break;
746                 case NDT_ALLFACES:
747                         f->solidness = 0;
748                         f->visual_solidness = 1;
749                         break;
750                 case NDT_ALLFACES_OPTIONAL:
751                         if (new_style_leaves) {
752                                 f->drawtype = NDT_ALLFACES;
753                                 f->solidness = 0;
754                                 f->visual_solidness = 1;
755                         } else {
756                                 f->drawtype = NDT_NORMAL;
757                                 f->solidness = 2;
758                                 for (u32 i = 0; i < 6; i++)
759                                         tiledef[i].name += std::string("^[noalpha");
760                         }
761                         if (f->waving == 1)
762                                 material_type = TILE_MATERIAL_WAVING_LEAVES;
763                         break;
764                 case NDT_PLANTLIKE:
765                         f->solidness = 0;
766                         f->backface_culling = false;
767                         if (f->waving == 1)
768                                 material_type = TILE_MATERIAL_WAVING_PLANTS;
769                         break;
770                 case NDT_FIRELIKE:
771                         f->backface_culling = false;
772                         f->solidness = 0;
773                         break;
774                 case NDT_TORCHLIKE:
775                 case NDT_SIGNLIKE:
776                 case NDT_FENCELIKE:
777                 case NDT_RAILLIKE:
778                 case NDT_NODEBOX:
779                         f->solidness = 0;
780                         break;
781                 }
782
783                 if (is_liquid) {
784                         material_type = (f->alpha == 255) ?
785                                 TILE_MATERIAL_LIQUID_OPAQUE : TILE_MATERIAL_LIQUID_TRANSPARENT;
786                         if (f->name == "default:water_source")
787                                 is_water_surface = true;
788                 }
789
790                 u32 tile_shader[6];
791                 for (u16 j = 0; j < 6; j++) {
792                         tile_shader[j] = shdsrc->getShader("nodes_shader",
793                                 material_type, f->drawtype);
794                 }
795
796                 if (is_water_surface) {
797                         tile_shader[0] = shdsrc->getShader("water_surface_shader",
798                                 material_type, f->drawtype);
799                 }
800
801                 // Tiles (fill in f->tiles[])
802                 for (u16 j = 0; j < 6; j++) {
803                         fillTileAttribs(tsrc, &f->tiles[j], &tiledef[j], tile_shader[j],
804                                 use_normal_texture, f->backface_culling, f->alpha, material_type);
805                 }
806
807                 // Special tiles (fill in f->special_tiles[])
808                 for (u16 j = 0; j < CF_SPECIAL_COUNT; j++) {
809                         fillTileAttribs(tsrc, &f->special_tiles[j], &f->tiledef_special[j],
810                                 tile_shader[j], use_normal_texture,
811                                 f->tiledef_special[j].backface_culling, f->alpha, material_type);
812                 }
813         }
814 #endif
815 }
816
817
818 #ifndef SERVER
819 void CNodeDefManager::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile,
820                 TileDef *tiledef, u32 shader_id, bool use_normal_texture,
821                 bool backface_culling, u8 alpha, u8 material_type)
822 {
823         tile->shader_id     = shader_id;
824         tile->texture       = tsrc->getTexture(tiledef->name, &tile->texture_id);
825         tile->alpha         = alpha;
826         tile->material_type = material_type;
827
828         // Normal texture
829         if (use_normal_texture)
830                 tile->normal_texture = tsrc->getNormalTexture(tiledef->name);
831
832         // Material flags
833         tile->material_flags = 0;
834         if (backface_culling)
835                 tile->material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
836         if (tiledef->animation.type == TAT_VERTICAL_FRAMES)
837                 tile->material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
838
839         // Animation parameters
840         int frame_count = 1;
841         if (tile->material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES) {
842                 // Get texture size to determine frame count by aspect ratio
843                 v2u32 size = tile->texture->getOriginalSize();
844                 int frame_height = (float)size.X /
845                                 (float)tiledef->animation.aspect_w *
846                                 (float)tiledef->animation.aspect_h;
847                 frame_count = size.Y / frame_height;
848                 int frame_length_ms = 1000.0 * tiledef->animation.length / frame_count;
849                 tile->animation_frame_count = frame_count;
850                 tile->animation_frame_length_ms = frame_length_ms;
851         }
852
853         if (frame_count == 1) {
854                 tile->material_flags &= ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
855         } else {
856                 std::ostringstream os(std::ios::binary);
857                 for (int i = 0; i < frame_count; i++) {
858                         FrameSpec frame;
859
860                         os.str("");
861                         os << tiledef->name << "^[verticalframe:"
862                                 << frame_count << ":" << i;
863
864                         frame.texture = tsrc->getTexture(os.str(), &frame.texture_id);
865                         if (tile->normal_texture)
866                                 frame.normal_texture = tsrc->getNormalTexture(os.str());
867                         tile->frames[i] = frame;
868                 }
869         }
870 }
871 #endif
872
873
874 void CNodeDefManager::serialize(std::ostream &os, u16 protocol_version)
875 {
876         writeU8(os, 1); // version
877         u16 count = 0;
878         std::ostringstream os2(std::ios::binary);
879         for (u32 i = 0; i < m_content_features.size(); i++) {
880                 if (i == CONTENT_IGNORE || i == CONTENT_AIR
881                                 || i == CONTENT_UNKNOWN)
882                         continue;
883                 ContentFeatures *f = &m_content_features[i];
884                 if (f->name == "")
885                         continue;
886                 writeU16(os2, i);
887                 // Wrap it in a string to allow different lengths without
888                 // strict version incompatibilities
889                 std::ostringstream wrapper_os(std::ios::binary);
890                 f->serialize(wrapper_os, protocol_version);
891                 os2<<serializeString(wrapper_os.str());
892
893                 assert(count + 1 > count); // must not overflow
894                 count++;
895         }
896         writeU16(os, count);
897         os << serializeLongString(os2.str());
898 }
899
900
901 void CNodeDefManager::deSerialize(std::istream &is)
902 {
903         clear();
904         int version = readU8(is);
905         if (version != 1)
906                 throw SerializationError("unsupported NodeDefinitionManager version");
907         u16 count = readU16(is);
908         std::istringstream is2(deSerializeLongString(is), std::ios::binary);
909         ContentFeatures f;
910         for (u16 n = 0; n < count; n++) {
911                 u16 i = readU16(is2);
912
913                 // Read it from the string wrapper
914                 std::string wrapper = deSerializeString(is2);
915                 std::istringstream wrapper_is(wrapper, std::ios::binary);
916                 f.deSerialize(wrapper_is);
917
918                 // Check error conditions
919                 if (i == CONTENT_IGNORE || i == CONTENT_AIR || i == CONTENT_UNKNOWN) {
920                         infostream << "NodeDefManager::deSerialize(): WARNING: "
921                                 "not changing builtin node " << i << std::endl;
922                         continue;
923                 }
924                 if (f.name == "") {
925                         infostream << "NodeDefManager::deSerialize(): WARNING: "
926                                 "received empty name" << std::endl;
927                         continue;
928                 }
929
930                 // Ignore aliases
931                 u16 existing_id;
932                 if (m_name_id_mapping.getId(f.name, existing_id) && i != existing_id) {
933                         infostream << "NodeDefManager::deSerialize(): WARNING: "
934                                 "already defined with different ID: " << f.name << std::endl;
935                         continue;
936                 }
937
938                 // All is ok, add node definition with the requested ID
939                 if (i >= m_content_features.size())
940                         m_content_features.resize((u32)(i) + 1);
941                 m_content_features[i] = f;
942                 addNameIdMapping(i, f.name);
943                 verbosestream << "deserialized " << f.name << std::endl;
944         }
945 }
946
947
948 void CNodeDefManager::addNameIdMapping(content_t i, std::string name)
949 {
950         m_name_id_mapping.set(i, name);
951         m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
952 }
953
954
955 IWritableNodeDefManager *createNodeDefManager()
956 {
957         return new CNodeDefManager();
958 }
959
960
961 //// Serialization of old ContentFeatures formats
962 void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version)
963 {
964         if (protocol_version == 13)
965         {
966                 writeU8(os, 5); // version
967                 os<<serializeString(name);
968                 writeU16(os, groups.size());
969                 for (ItemGroupList::const_iterator
970                                 i = groups.begin(); i != groups.end(); i++) {
971                         os<<serializeString(i->first);
972                         writeS16(os, i->second);
973                 }
974                 writeU8(os, drawtype);
975                 writeF1000(os, visual_scale);
976                 writeU8(os, 6);
977                 for (u32 i = 0; i < 6; i++)
978                         tiledef[i].serialize(os, protocol_version);
979                 //CF_SPECIAL_COUNT = 2 before cf ver. 7 and protocol ver. 24
980                 writeU8(os, 2);
981                 for (u32 i = 0; i < 2; i++)
982                         tiledef_special[i].serialize(os, protocol_version);
983                 writeU8(os, alpha);
984                 writeU8(os, post_effect_color.getAlpha());
985                 writeU8(os, post_effect_color.getRed());
986                 writeU8(os, post_effect_color.getGreen());
987                 writeU8(os, post_effect_color.getBlue());
988                 writeU8(os, param_type);
989                 writeU8(os, param_type_2);
990                 writeU8(os, is_ground_content);
991                 writeU8(os, light_propagates);
992                 writeU8(os, sunlight_propagates);
993                 writeU8(os, walkable);
994                 writeU8(os, pointable);
995                 writeU8(os, diggable);
996                 writeU8(os, climbable);
997                 writeU8(os, buildable_to);
998                 os<<serializeString(""); // legacy: used to be metadata_name
999                 writeU8(os, liquid_type);
1000                 os<<serializeString(liquid_alternative_flowing);
1001                 os<<serializeString(liquid_alternative_source);
1002                 writeU8(os, liquid_viscosity);
1003                 writeU8(os, light_source);
1004                 writeU32(os, damage_per_second);
1005                 node_box.serialize(os, protocol_version);
1006                 selection_box.serialize(os, protocol_version);
1007                 writeU8(os, legacy_facedir_simple);
1008                 writeU8(os, legacy_wallmounted);
1009                 serializeSimpleSoundSpec(sound_footstep, os);
1010                 serializeSimpleSoundSpec(sound_dig, os);
1011                 serializeSimpleSoundSpec(sound_dug, os);
1012         }
1013         else if (protocol_version > 13 && protocol_version < 24) {
1014                 writeU8(os, 6); // version
1015                 os<<serializeString(name);
1016                 writeU16(os, groups.size());
1017                 for (ItemGroupList::const_iterator
1018                         i = groups.begin(); i != groups.end(); i++) {
1019                                 os<<serializeString(i->first);
1020                                 writeS16(os, i->second);
1021                 }
1022                 writeU8(os, drawtype);
1023                 writeF1000(os, visual_scale);
1024                 writeU8(os, 6);
1025                 for (u32 i = 0; i < 6; i++)
1026                         tiledef[i].serialize(os, protocol_version);
1027                 //CF_SPECIAL_COUNT = 2 before cf ver. 7 and protocol ver. 24
1028                 writeU8(os, 2);
1029                 for (u32 i = 0; i < 2; i++)
1030                         tiledef_special[i].serialize(os, protocol_version);
1031                 writeU8(os, alpha);
1032                 writeU8(os, post_effect_color.getAlpha());
1033                 writeU8(os, post_effect_color.getRed());
1034                 writeU8(os, post_effect_color.getGreen());
1035                 writeU8(os, post_effect_color.getBlue());
1036                 writeU8(os, param_type);
1037                 writeU8(os, param_type_2);
1038                 writeU8(os, is_ground_content);
1039                 writeU8(os, light_propagates);
1040                 writeU8(os, sunlight_propagates);
1041                 writeU8(os, walkable);
1042                 writeU8(os, pointable);
1043                 writeU8(os, diggable);
1044                 writeU8(os, climbable);
1045                 writeU8(os, buildable_to);
1046                 os<<serializeString(""); // legacy: used to be metadata_name
1047                 writeU8(os, liquid_type);
1048                 os<<serializeString(liquid_alternative_flowing);
1049                 os<<serializeString(liquid_alternative_source);
1050                 writeU8(os, liquid_viscosity);
1051                 writeU8(os, liquid_renewable);
1052                 writeU8(os, light_source);
1053                 writeU32(os, damage_per_second);
1054                 node_box.serialize(os, protocol_version);
1055                 selection_box.serialize(os, protocol_version);
1056                 writeU8(os, legacy_facedir_simple);
1057                 writeU8(os, legacy_wallmounted);
1058                 serializeSimpleSoundSpec(sound_footstep, os);
1059                 serializeSimpleSoundSpec(sound_dig, os);
1060                 serializeSimpleSoundSpec(sound_dug, os);
1061                 writeU8(os, rightclickable);
1062                 writeU8(os, drowning);
1063                 writeU8(os, leveled);
1064                 writeU8(os, liquid_range);
1065         } else 
1066                 throw SerializationError("ContentFeatures::serialize(): "
1067                         "Unsupported version requested");
1068 }
1069
1070
1071 void ContentFeatures::deSerializeOld(std::istream &is, int version)
1072 {
1073         if (version == 5) // In PROTOCOL_VERSION 13
1074         {
1075                 name = deSerializeString(is);
1076                 groups.clear();
1077                 u32 groups_size = readU16(is);
1078                 for(u32 i=0; i<groups_size; i++){
1079                         std::string name = deSerializeString(is);
1080                         int value = readS16(is);
1081                         groups[name] = value;
1082                 }
1083                 drawtype = (enum NodeDrawType)readU8(is);
1084                 visual_scale = readF1000(is);
1085                 if (readU8(is) != 6)
1086                         throw SerializationError("unsupported tile count");
1087                 for (u32 i = 0; i < 6; i++)
1088                         tiledef[i].deSerialize(is);
1089                 if (readU8(is) != CF_SPECIAL_COUNT)
1090                         throw SerializationError("unsupported CF_SPECIAL_COUNT");
1091                 for (u32 i = 0; i < CF_SPECIAL_COUNT; i++)
1092                         tiledef_special[i].deSerialize(is);
1093                 alpha = readU8(is);
1094                 post_effect_color.setAlpha(readU8(is));
1095                 post_effect_color.setRed(readU8(is));
1096                 post_effect_color.setGreen(readU8(is));
1097                 post_effect_color.setBlue(readU8(is));
1098                 param_type = (enum ContentParamType)readU8(is);
1099                 param_type_2 = (enum ContentParamType2)readU8(is);
1100                 is_ground_content = readU8(is);
1101                 light_propagates = readU8(is);
1102                 sunlight_propagates = readU8(is);
1103                 walkable = readU8(is);
1104                 pointable = readU8(is);
1105                 diggable = readU8(is);
1106                 climbable = readU8(is);
1107                 buildable_to = readU8(is);
1108                 deSerializeString(is); // legacy: used to be metadata_name
1109                 liquid_type = (enum LiquidType)readU8(is);
1110                 liquid_alternative_flowing = deSerializeString(is);
1111                 liquid_alternative_source = deSerializeString(is);
1112                 liquid_viscosity = readU8(is);
1113                 light_source = readU8(is);
1114                 damage_per_second = readU32(is);
1115                 node_box.deSerialize(is);
1116                 selection_box.deSerialize(is);
1117                 legacy_facedir_simple = readU8(is);
1118                 legacy_wallmounted = readU8(is);
1119                 deSerializeSimpleSoundSpec(sound_footstep, is);
1120                 deSerializeSimpleSoundSpec(sound_dig, is);
1121                 deSerializeSimpleSoundSpec(sound_dug, is);
1122         } else if (version == 6) {
1123                 name = deSerializeString(is);
1124                 groups.clear();
1125                 u32 groups_size = readU16(is);
1126                 for (u32 i = 0; i < groups_size; i++) {
1127                         std::string name = deSerializeString(is);
1128                         int     value = readS16(is);
1129                         groups[name] = value;
1130                 }
1131                 drawtype = (enum NodeDrawType)readU8(is);
1132                 visual_scale = readF1000(is);
1133                 if (readU8(is) != 6)
1134                         throw SerializationError("unsupported tile count");
1135                 for (u32 i = 0; i < 6; i++)
1136                         tiledef[i].deSerialize(is);
1137                 // CF_SPECIAL_COUNT in version 6 = 2
1138                 if (readU8(is) != 2)
1139                         throw SerializationError("unsupported CF_SPECIAL_COUNT");
1140                 for (u32 i = 0; i < 2; i++)
1141                         tiledef_special[i].deSerialize(is);
1142                 alpha = readU8(is);
1143                 post_effect_color.setAlpha(readU8(is));
1144                 post_effect_color.setRed(readU8(is));
1145                 post_effect_color.setGreen(readU8(is));
1146                 post_effect_color.setBlue(readU8(is));
1147                 param_type = (enum ContentParamType)readU8(is);
1148                 param_type_2 = (enum ContentParamType2)readU8(is);
1149                 is_ground_content = readU8(is);
1150                 light_propagates = readU8(is);
1151                 sunlight_propagates = readU8(is);
1152                 walkable = readU8(is);
1153                 pointable = readU8(is);
1154                 diggable = readU8(is);
1155                 climbable = readU8(is);
1156                 buildable_to = readU8(is);
1157                 deSerializeString(is); // legacy: used to be metadata_name
1158                 liquid_type = (enum LiquidType)readU8(is);
1159                 liquid_alternative_flowing = deSerializeString(is);
1160                 liquid_alternative_source = deSerializeString(is);
1161                 liquid_viscosity = readU8(is);
1162                 liquid_renewable = readU8(is);
1163                 light_source = readU8(is);
1164                 damage_per_second = readU32(is);
1165                 node_box.deSerialize(is);
1166                 selection_box.deSerialize(is);
1167                 legacy_facedir_simple = readU8(is);
1168                 legacy_wallmounted = readU8(is);
1169                 deSerializeSimpleSoundSpec(sound_footstep, is);
1170                 deSerializeSimpleSoundSpec(sound_dig, is);
1171                 deSerializeSimpleSoundSpec(sound_dug, is);
1172                 rightclickable = readU8(is);
1173                 drowning = readU8(is);
1174                 leveled = readU8(is);
1175                 liquid_range = readU8(is);
1176         } else {
1177                 throw SerializationError("unsupported ContentFeatures version");
1178         }
1179 }