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[oweals/minetest.git] / src / nodedef.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "nodedef.h"
21
22 #include "main.h" // For g_settings
23 #include "itemdef.h"
24 #ifndef SERVER
25 #include "tile.h"
26 #endif
27 #include "log.h"
28 #include "settings.h"
29 #include "nameidmapping.h"
30 #include "util/serialize.h"
31
32 /*
33         NodeBox
34 */
35
36 void NodeBox::reset()
37 {
38         type = NODEBOX_REGULAR;
39         // default is empty
40         fixed.clear();
41         // default is sign/ladder-like
42         wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
43         wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
44         wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
45 }
46
47 void NodeBox::serialize(std::ostream &os) const
48 {
49         writeU8(os, 1); // version
50         writeU8(os, type);
51
52         if(type == NODEBOX_FIXED)
53         {
54                 writeU16(os, fixed.size());
55                 for(std::vector<aabb3f>::const_iterator
56                                 i = fixed.begin();
57                                 i != fixed.end(); i++)
58                 {
59                         writeV3F1000(os, i->MinEdge);
60                         writeV3F1000(os, i->MaxEdge);
61                 }
62         }
63         else if(type == NODEBOX_WALLMOUNTED)
64         {
65                 writeV3F1000(os, wall_top.MinEdge);
66                 writeV3F1000(os, wall_top.MaxEdge);
67                 writeV3F1000(os, wall_bottom.MinEdge);
68                 writeV3F1000(os, wall_bottom.MaxEdge);
69                 writeV3F1000(os, wall_side.MinEdge);
70                 writeV3F1000(os, wall_side.MaxEdge);
71         }
72 }
73
74 void NodeBox::deSerialize(std::istream &is)
75 {
76         int version = readU8(is);
77         if(version != 1)
78                 throw SerializationError("unsupported NodeBox version");
79
80         reset();
81
82         type = (enum NodeBoxType)readU8(is);
83
84         if(type == NODEBOX_FIXED)
85         {
86                 u16 fixed_count = readU16(is);
87                 while(fixed_count--)
88                 {
89                         aabb3f box;
90                         box.MinEdge = readV3F1000(is);
91                         box.MaxEdge = readV3F1000(is);
92                         fixed.push_back(box);
93                 }
94         }
95         else if(type == NODEBOX_WALLMOUNTED)
96         {
97                 wall_top.MinEdge = readV3F1000(is);
98                 wall_top.MaxEdge = readV3F1000(is);
99                 wall_bottom.MinEdge = readV3F1000(is);
100                 wall_bottom.MaxEdge = readV3F1000(is);
101                 wall_side.MinEdge = readV3F1000(is);
102                 wall_side.MaxEdge = readV3F1000(is);
103         }
104 }
105
106 /*
107         TileDef
108 */
109         
110 void TileDef::serialize(std::ostream &os) const
111 {
112         writeU8(os, 0); // version
113         os<<serializeString(name);
114         writeU8(os, animation.type);
115         writeU16(os, animation.aspect_w);
116         writeU16(os, animation.aspect_h);
117         writeF1000(os, animation.length);
118 }
119
120 void TileDef::deSerialize(std::istream &is)
121 {
122         int version = readU8(is);
123         if(version != 0)
124                 throw SerializationError("unsupported TileDef version");
125         name = deSerializeString(is);
126         animation.type = (TileAnimationType)readU8(is);
127         animation.aspect_w = readU16(is);
128         animation.aspect_h = readU16(is);
129         animation.length = readF1000(is);
130 }
131
132 /*
133         SimpleSoundSpec serialization
134 */
135
136 static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
137                 std::ostream &os)
138 {
139         os<<serializeString(ss.name);
140         writeF1000(os, ss.gain);
141 }
142 static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is)
143 {
144         ss.name = deSerializeString(is);
145         ss.gain = readF1000(is);
146 }
147
148 /*
149         ContentFeatures
150 */
151
152 ContentFeatures::ContentFeatures()
153 {
154         reset();
155 }
156
157 ContentFeatures::~ContentFeatures()
158 {
159 }
160
161 void ContentFeatures::reset()
162 {
163         /*
164                 Cached stuff
165         */
166 #ifndef SERVER
167         solidness = 2;
168         visual_solidness = 0;
169         backface_culling = true;
170 #endif
171         has_on_construct = false;
172         has_on_destruct = false;
173         has_after_destruct = false;
174         /*
175                 Actual data
176                 
177                 NOTE: Most of this is always overridden by the default values given
178                       in builtin.lua
179         */
180         name = "";
181         groups.clear();
182         // Unknown nodes can be dug
183         groups["dig_immediate"] = 2;
184         drawtype = NDT_NORMAL;
185         visual_scale = 1.0;
186         for(u32 i=0; i<6; i++)
187                 tiledef[i] = TileDef();
188         for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
189                 tiledef_special[j] = TileDef();
190         alpha = 255;
191         post_effect_color = video::SColor(0, 0, 0, 0);
192         param_type = CPT_NONE;
193         param_type_2 = CPT2_NONE;
194         is_ground_content = false;
195         light_propagates = false;
196         sunlight_propagates = false;
197         walkable = true;
198         pointable = true;
199         diggable = true;
200         climbable = false;
201         buildable_to = false;
202         liquid_type = LIQUID_NONE;
203         liquid_alternative_flowing = "";
204         liquid_alternative_source = "";
205         liquid_viscosity = 0;
206         liquid_renewable = true;
207         light_source = 0;
208         damage_per_second = 0;
209         node_box = NodeBox();
210         selection_box = NodeBox();
211         legacy_facedir_simple = false;
212         legacy_wallmounted = false;
213         sound_footstep = SimpleSoundSpec();
214         sound_dig = SimpleSoundSpec("__group");
215         sound_dug = SimpleSoundSpec();
216 }
217
218 void ContentFeatures::serialize(std::ostream &os)
219 {
220         writeU8(os, 5); // version
221         os<<serializeString(name);
222         writeU16(os, groups.size());
223         for(ItemGroupList::const_iterator
224                         i = groups.begin(); i != groups.end(); i++){
225                 os<<serializeString(i->first);
226                 writeS16(os, i->second);
227         }
228         writeU8(os, drawtype);
229         writeF1000(os, visual_scale);
230         writeU8(os, 6);
231         for(u32 i=0; i<6; i++)
232                 tiledef[i].serialize(os);
233         writeU8(os, CF_SPECIAL_COUNT);
234         for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
235                 tiledef_special[i].serialize(os);
236         }
237         writeU8(os, alpha);
238         writeU8(os, post_effect_color.getAlpha());
239         writeU8(os, post_effect_color.getRed());
240         writeU8(os, post_effect_color.getGreen());
241         writeU8(os, post_effect_color.getBlue());
242         writeU8(os, param_type);
243         writeU8(os, param_type_2);
244         writeU8(os, is_ground_content);
245         writeU8(os, light_propagates);
246         writeU8(os, sunlight_propagates);
247         writeU8(os, walkable);
248         writeU8(os, pointable);
249         writeU8(os, diggable);
250         writeU8(os, climbable);
251         writeU8(os, buildable_to);
252         os<<serializeString(""); // legacy: used to be metadata_name
253         writeU8(os, liquid_type);
254         os<<serializeString(liquid_alternative_flowing);
255         os<<serializeString(liquid_alternative_source);
256         writeU8(os, liquid_viscosity);
257         writeU8(os, liquid_renewable);
258         writeU8(os, light_source);
259         writeU32(os, damage_per_second);
260         node_box.serialize(os);
261         selection_box.serialize(os);
262         writeU8(os, legacy_facedir_simple);
263         writeU8(os, legacy_wallmounted);
264         serializeSimpleSoundSpec(sound_footstep, os);
265         serializeSimpleSoundSpec(sound_dig, os);
266         serializeSimpleSoundSpec(sound_dug, os);
267         // Stuff below should be moved to correct place in a version that otherwise changes
268         // the protocol version
269         writeU8(os, liquid_renewable);
270 }
271
272 void ContentFeatures::deSerialize(std::istream &is)
273 {
274         int version = readU8(is);
275         if(version != 5)
276                 throw SerializationError("unsupported ContentFeatures version");
277         name = deSerializeString(is);
278         groups.clear();
279         u32 groups_size = readU16(is);
280         for(u32 i=0; i<groups_size; i++){
281                 std::string name = deSerializeString(is);
282                 int value = readS16(is);
283                 groups[name] = value;
284         }
285         drawtype = (enum NodeDrawType)readU8(is);
286         visual_scale = readF1000(is);
287         if(readU8(is) != 6)
288                 throw SerializationError("unsupported tile count");
289         for(u32 i=0; i<6; i++)
290                 tiledef[i].deSerialize(is);
291         if(readU8(is) != CF_SPECIAL_COUNT)
292                 throw SerializationError("unsupported CF_SPECIAL_COUNT");
293         for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
294                 tiledef_special[i].deSerialize(is);
295         alpha = readU8(is);
296         post_effect_color.setAlpha(readU8(is));
297         post_effect_color.setRed(readU8(is));
298         post_effect_color.setGreen(readU8(is));
299         post_effect_color.setBlue(readU8(is));
300         param_type = (enum ContentParamType)readU8(is);
301         param_type_2 = (enum ContentParamType2)readU8(is);
302         is_ground_content = readU8(is);
303         light_propagates = readU8(is);
304         sunlight_propagates = readU8(is);
305         walkable = readU8(is);
306         pointable = readU8(is);
307         diggable = readU8(is);
308         climbable = readU8(is);
309         buildable_to = readU8(is);
310         deSerializeString(is); // legacy: used to be metadata_name
311         liquid_type = (enum LiquidType)readU8(is);
312         liquid_alternative_flowing = deSerializeString(is);
313         liquid_alternative_source = deSerializeString(is);
314         liquid_viscosity = readU8(is);
315         liquid_renewable = readU8(is);
316         light_source = readU8(is);
317         damage_per_second = readU32(is);
318         node_box.deSerialize(is);
319         selection_box.deSerialize(is);
320         legacy_facedir_simple = readU8(is);
321         legacy_wallmounted = readU8(is);
322         deSerializeSimpleSoundSpec(sound_footstep, is);
323         deSerializeSimpleSoundSpec(sound_dig, is);
324         deSerializeSimpleSoundSpec(sound_dug, is);
325         // If you add anything here, insert it primarily inside the try-catch
326         // block to not need to increase the version.
327         try{
328                 // Stuff below should be moved to correct place in a version that
329                 // otherwise changes the protocol version
330                 liquid_renewable = readU8(is);
331         }catch(SerializationError &e) {};
332 }
333
334 /*
335         CNodeDefManager
336 */
337
338 class CNodeDefManager: public IWritableNodeDefManager
339 {
340 public:
341         void clear()
342         {
343                 m_name_id_mapping.clear();
344                 m_name_id_mapping_with_aliases.clear();
345
346                 for(u16 i=0; i<=MAX_CONTENT; i++)
347                 {
348                         ContentFeatures &f = m_content_features[i];
349                         f.reset(); // Reset to defaults
350                 }
351                 
352                 // Set CONTENT_AIR
353                 {
354                         ContentFeatures f;
355                         f.name = "air";
356                         f.drawtype = NDT_AIRLIKE;
357                         f.param_type = CPT_LIGHT;
358                         f.light_propagates = true;
359                         f.sunlight_propagates = true;
360                         f.walkable = false;
361                         f.pointable = false;
362                         f.diggable = false;
363                         f.buildable_to = true;
364                         // Insert directly into containers
365                         content_t c = CONTENT_AIR;
366                         m_content_features[c] = f;
367                         addNameIdMapping(c, f.name);
368                 }
369                 // Set CONTENT_IGNORE
370                 {
371                         ContentFeatures f;
372                         f.name = "ignore";
373                         f.drawtype = NDT_AIRLIKE;
374                         f.param_type = CPT_NONE;
375                         f.light_propagates = false;
376                         f.sunlight_propagates = false;
377                         f.walkable = false;
378                         f.pointable = false;
379                         f.diggable = false;
380                         // A way to remove accidental CONTENT_IGNOREs
381                         f.buildable_to = true;
382                         // Insert directly into containers
383                         content_t c = CONTENT_IGNORE;
384                         m_content_features[c] = f;
385                         addNameIdMapping(c, f.name);
386                 }
387         }
388         // CONTENT_IGNORE = not found
389         content_t getFreeId()
390         {
391                 for(u32 i=0; i<=0xffff; i++){
392                         const ContentFeatures &f = m_content_features[i];
393                         if(f.name == "")
394                                 return i;
395                 }
396                 return CONTENT_IGNORE;
397         }
398         CNodeDefManager()
399         {
400                 clear();
401         }
402         virtual ~CNodeDefManager()
403         {
404         }
405         virtual IWritableNodeDefManager* clone()
406         {
407                 CNodeDefManager *mgr = new CNodeDefManager();
408                 for(u16 i=0; i<=MAX_CONTENT; i++)
409                 {
410                         mgr->set(i, get(i));
411                 }
412                 return mgr;
413         }
414         virtual const ContentFeatures& get(content_t c) const
415         {
416                 assert(c <= MAX_CONTENT);
417                 return m_content_features[c];
418         }
419         virtual const ContentFeatures& get(const MapNode &n) const
420         {
421                 return get(n.getContent());
422         }
423         virtual bool getId(const std::string &name, content_t &result) const
424         {
425                 std::map<std::string, content_t>::const_iterator
426                         i = m_name_id_mapping_with_aliases.find(name);
427                 if(i == m_name_id_mapping_with_aliases.end())
428                         return false;
429                 result = i->second;
430                 return true;
431         }
432         virtual content_t getId(const std::string &name) const
433         {
434                 content_t id = CONTENT_IGNORE;
435                 getId(name, id);
436                 return id;
437         }
438         virtual void getIds(const std::string &name, std::set<content_t> &result)
439                         const
440         {
441                 if(name.substr(0,6) != "group:"){
442                         content_t id = CONTENT_IGNORE;
443                         if(getId(name, id))
444                                 result.insert(id);
445                         return;
446                 }
447                 std::string group = name.substr(6);
448                 for(u16 id=0; id<=MAX_CONTENT; id++)
449                 {
450                         const ContentFeatures &f = m_content_features[id];
451                         if(f.name == "") // Quickly discard undefined nodes
452                                 continue;
453                         if(itemgroup_get(f.groups, group) != 0)
454                                 result.insert(id);
455                 }
456         }
457         virtual const ContentFeatures& get(const std::string &name) const
458         {
459                 content_t id = CONTENT_IGNORE;
460                 getId(name, id);
461                 return get(id);
462         }
463         // IWritableNodeDefManager
464         virtual void set(content_t c, const ContentFeatures &def)
465         {
466                 verbosestream<<"registerNode: registering content id \""<<c
467                                 <<"\": name=\""<<def.name<<"\""<<std::endl;
468                 assert(c <= MAX_CONTENT);
469                 // Don't allow redefining CONTENT_IGNORE (but allow air)
470                 if(def.name == "ignore" || c == CONTENT_IGNORE){
471                         infostream<<"registerNode: WARNING: Ignoring "
472                                         <<"CONTENT_IGNORE redefinition"<<std::endl;
473                         return;
474                 }
475                 // Check that the special contents are not redefined as different id
476                 // because it would mess up everything
477                 if((def.name == "ignore" && c != CONTENT_IGNORE) ||
478                         (def.name == "air" && c != CONTENT_AIR)){
479                         errorstream<<"registerNode: IGNORING ERROR: "
480                                         <<"trying to register built-in type \""
481                                         <<def.name<<"\" as different id"<<std::endl;
482                         return;
483                 }
484                 m_content_features[c] = def;
485                 if(def.name != "")
486                         addNameIdMapping(c, def.name);
487         }
488         virtual content_t set(const std::string &name,
489                         const ContentFeatures &def)
490         {
491                 assert(name == def.name);
492                 u16 id = CONTENT_IGNORE;
493                 bool found = m_name_id_mapping.getId(name, id);  // ignore aliases
494                 if(!found){
495                         // Get some id
496                         id = getFreeId();
497                         if(id == CONTENT_IGNORE)
498                                 return CONTENT_IGNORE;
499                         if(name != "")
500                                 addNameIdMapping(id, name);
501                 }
502                 set(id, def);
503                 return id;
504         }
505         virtual content_t allocateDummy(const std::string &name)
506         {
507                 assert(name != "");
508                 ContentFeatures f;
509                 f.name = name;
510                 return set(name, f);
511         }
512         virtual void updateAliases(IItemDefManager *idef)
513         {
514                 std::set<std::string> all = idef->getAll();
515                 m_name_id_mapping_with_aliases.clear();
516                 for(std::set<std::string>::iterator
517                                 i = all.begin(); i != all.end(); i++)
518                 {
519                         std::string name = *i;
520                         std::string convert_to = idef->getAlias(name);
521                         content_t id;
522                         if(m_name_id_mapping.getId(convert_to, id))
523                         {
524                                 m_name_id_mapping_with_aliases.insert(
525                                                 std::make_pair(name, id));
526                         }
527                 }
528         }
529         virtual void updateTextures(ITextureSource *tsrc)
530         {
531 #ifndef SERVER
532                 infostream<<"CNodeDefManager::updateTextures(): Updating "
533                                 <<"textures in node definitions"<<std::endl;
534
535                 bool new_style_water = g_settings->getBool("new_style_water");
536                 bool new_style_leaves = g_settings->getBool("new_style_leaves");
537                 bool opaque_water = g_settings->getBool("opaque_water");
538                 
539                 for(u16 i=0; i<=MAX_CONTENT; i++)
540                 {
541                         ContentFeatures *f = &m_content_features[i];
542                         
543                         // Figure out the actual tiles to use
544                         TileDef tiledef[6];
545                         for(u32 j=0; j<6; j++)
546                         {
547                                 tiledef[j] = f->tiledef[j];
548                                 if(tiledef[j].name == "")
549                                         tiledef[j].name = "unknown_block.png";
550                         }
551
552                         switch(f->drawtype){
553                         default:
554                         case NDT_NORMAL:
555                                 f->solidness = 2;
556                                 break;
557                         case NDT_AIRLIKE:
558                                 f->solidness = 0;
559                                 break;
560                         case NDT_LIQUID:
561                                 assert(f->liquid_type == LIQUID_SOURCE);
562                                 if(opaque_water)
563                                         f->alpha = 255;
564                                 if(new_style_water){
565                                         f->solidness = 0;
566                                 } else {
567                                         f->solidness = 1;
568                                         f->backface_culling = false;
569                                 }
570                                 break;
571                         case NDT_FLOWINGLIQUID:
572                                 assert(f->liquid_type == LIQUID_FLOWING);
573                                 f->solidness = 0;
574                                 if(opaque_water)
575                                         f->alpha = 255;
576                                 break;
577                         case NDT_GLASSLIKE:
578                                 f->solidness = 0;
579                                 f->visual_solidness = 1;
580                                 break;
581                         case NDT_ALLFACES:
582                                 f->solidness = 0;
583                                 f->visual_solidness = 1;
584                                 break;
585                         case NDT_ALLFACES_OPTIONAL:
586                                 if(new_style_leaves){
587                                         f->drawtype = NDT_ALLFACES;
588                                         f->solidness = 0;
589                                         f->visual_solidness = 1;
590                                 } else {
591                                         f->drawtype = NDT_NORMAL;
592                                         f->solidness = 2;
593                                         for(u32 i=0; i<6; i++){
594                                                 tiledef[i].name += std::string("^[noalpha");
595                                         }
596                                 }
597                                 break;
598                         case NDT_TORCHLIKE:
599                         case NDT_SIGNLIKE:
600                         case NDT_PLANTLIKE:
601                         case NDT_FENCELIKE:
602                         case NDT_RAILLIKE:
603                         case NDT_NODEBOX:
604                                 f->solidness = 0;
605                                 break;
606                         }
607
608                         // Tiles (fill in f->tiles[])
609                         for(u16 j=0; j<6; j++){
610                                 // Texture
611                                 f->tiles[j].texture = tsrc->getTexture(tiledef[j].name);
612                                 // Alpha
613                                 f->tiles[j].alpha = f->alpha;
614                                 if(f->alpha == 255)
615                                         f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
616                                 else
617                                         f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
618                                 // Material flags
619                                 f->tiles[j].material_flags = 0;
620                                 if(f->backface_culling)
621                                         f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
622                                 if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES)
623                                         f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
624                                 // Animation parameters
625                                 if(f->tiles[j].material_flags &
626                                                 MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
627                                 {
628                                         // Get raw texture size to determine frame count by
629                                         // aspect ratio
630                                         video::ITexture *t = tsrc->getTextureRaw(tiledef[j].name);
631                                         v2u32 size = t->getOriginalSize();
632                                         int frame_height = (float)size.X /
633                                                         (float)tiledef[j].animation.aspect_w *
634                                                         (float)tiledef[j].animation.aspect_h;
635                                         int frame_count = size.Y / frame_height;
636                                         int frame_length_ms = 1000.0 *
637                                                         tiledef[j].animation.length / frame_count;
638                                         f->tiles[j].animation_frame_count = frame_count;
639                                         f->tiles[j].animation_frame_length_ms = frame_length_ms;
640
641                                         // If there are no frames for an animation, switch
642                                         // animation off (so that having specified an animation
643                                         // for something but not using it in the texture pack
644                                         // gives no overhead)
645                                         if(frame_count == 1){
646                                                 f->tiles[j].material_flags &=
647                                                                 ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
648                                         }
649                                 }
650                         }
651                         // Special tiles (fill in f->special_tiles[])
652                         for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
653                                 // Texture
654                                 f->special_tiles[j].texture =
655                                                 tsrc->getTexture(f->tiledef_special[j].name);
656                                 // Alpha
657                                 f->special_tiles[j].alpha = f->alpha;
658                                 if(f->alpha == 255)
659                                         f->special_tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
660                                 else
661                                         f->special_tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
662                                 // Material flags
663                                 f->special_tiles[j].material_flags = 0;
664                                 if(f->tiledef_special[j].backface_culling)
665                                         f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
666                                 if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES)
667                                         f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
668                                 // Animation parameters
669                                 if(f->special_tiles[j].material_flags &
670                                                 MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
671                                 {
672                                         // Get raw texture size to determine frame count by
673                                         // aspect ratio
674                                         video::ITexture *t = tsrc->getTextureRaw(f->tiledef_special[j].name);
675                                         v2u32 size = t->getOriginalSize();
676                                         int frame_height = (float)size.X /
677                                                         (float)f->tiledef_special[j].animation.aspect_w *
678                                                         (float)f->tiledef_special[j].animation.aspect_h;
679                                         int frame_count = size.Y / frame_height;
680                                         int frame_length_ms = 1000.0 *
681                                                         f->tiledef_special[j].animation.length / frame_count;
682                                         f->special_tiles[j].animation_frame_count = frame_count;
683                                         f->special_tiles[j].animation_frame_length_ms = frame_length_ms;
684
685                                         // If there are no frames for an animation, switch
686                                         // animation off (so that having specified an animation
687                                         // for something but not using it in the texture pack
688                                         // gives no overhead)
689                                         if(frame_count == 1){
690                                                 f->special_tiles[j].material_flags &=
691                                                                 ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
692                                         }
693                                 }
694                         }
695                 }
696 #endif
697         }
698         void serialize(std::ostream &os)
699         {
700                 writeU8(os, 1); // version
701                 u16 count = 0;
702                 std::ostringstream os2(std::ios::binary);
703                 for(u16 i=0; i<=MAX_CONTENT; i++)
704                 {
705                         if(i == CONTENT_IGNORE || i == CONTENT_AIR)
706                                 continue;
707                         ContentFeatures *f = &m_content_features[i];
708                         if(f->name == "")
709                                 continue;
710                         writeU16(os2, i);
711                         // Wrap it in a string to allow different lengths without
712                         // strict version incompatibilities
713                         std::ostringstream wrapper_os(std::ios::binary);
714                         f->serialize(wrapper_os);
715                         os2<<serializeString(wrapper_os.str());
716                         count++;
717                 }
718                 writeU16(os, count);
719                 os<<serializeLongString(os2.str());
720         }
721         void deSerialize(std::istream &is)
722         {
723                 clear();
724                 int version = readU8(is);
725                 if(version != 1)
726                         throw SerializationError("unsupported NodeDefinitionManager version");
727                 u16 count = readU16(is);
728                 std::istringstream is2(deSerializeLongString(is), std::ios::binary);
729                 for(u16 n=0; n<count; n++){
730                         u16 i = readU16(is2);
731                         if(i > MAX_CONTENT){
732                                 errorstream<<"ContentFeatures::deSerialize(): "
733                                                 <<"Too large content id: "<<i<<std::endl;
734                                 continue;
735                         }
736                         /*// Do not deserialize special types
737                         if(i == CONTENT_IGNORE || i == CONTENT_AIR)
738                                 continue;*/
739                         ContentFeatures *f = &m_content_features[i];
740                         // Read it from the string wrapper
741                         std::string wrapper = deSerializeString(is2);
742                         std::istringstream wrapper_is(wrapper, std::ios::binary);
743                         f->deSerialize(wrapper_is);
744                         verbosestream<<"deserialized "<<f->name<<std::endl;
745                         if(f->name != "")
746                                 addNameIdMapping(i, f->name);
747                 }
748         }
749 private:
750         void addNameIdMapping(content_t i, std::string name)
751         {
752                 m_name_id_mapping.set(i, name);
753                 m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
754         }
755 private:
756         // Features indexed by id
757         ContentFeatures m_content_features[MAX_CONTENT+1];
758         // A mapping for fast converting back and forth between names and ids
759         NameIdMapping m_name_id_mapping;
760         // Like m_name_id_mapping, but only from names to ids, and includes
761         // item aliases too. Updated by updateAliases()
762         // Note: Not serialized.
763         std::map<std::string, content_t> m_name_id_mapping_with_aliases;
764 };
765
766 IWritableNodeDefManager* createNodeDefManager()
767 {
768         return new CNodeDefManager();
769 }
770