3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "main.h" // For g_settings
23 #include "nodemetadata.h"
34 void NodeBox::serialize(std::ostream &os) const
36 writeU8(os, 0); // version
38 writeV3F1000(os, fixed.MinEdge);
39 writeV3F1000(os, fixed.MaxEdge);
40 writeV3F1000(os, wall_top.MinEdge);
41 writeV3F1000(os, wall_top.MaxEdge);
42 writeV3F1000(os, wall_bottom.MinEdge);
43 writeV3F1000(os, wall_bottom.MaxEdge);
44 writeV3F1000(os, wall_side.MinEdge);
45 writeV3F1000(os, wall_side.MaxEdge);
48 void NodeBox::deSerialize(std::istream &is)
50 int version = readU8(is);
52 throw SerializationError("unsupported NodeBox version");
53 type = (enum NodeBoxType)readU8(is);
54 fixed.MinEdge = readV3F1000(is);
55 fixed.MaxEdge = readV3F1000(is);
56 wall_top.MinEdge = readV3F1000(is);
57 wall_top.MaxEdge = readV3F1000(is);
58 wall_bottom.MinEdge = readV3F1000(is);
59 wall_bottom.MaxEdge = readV3F1000(is);
60 wall_side.MinEdge = readV3F1000(is);
61 wall_side.MaxEdge = readV3F1000(is);
68 void MaterialSpec::serialize(std::ostream &os) const
70 os<<serializeString(tname);
71 writeU8(os, backface_culling);
74 void MaterialSpec::deSerialize(std::istream &is)
76 tname = deSerializeString(is);
77 backface_culling = readU8(is);
84 ContentFeatures::ContentFeatures()
89 ContentFeatures::~ContentFeatures()
91 delete initial_metadata;
93 for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
94 delete special_materials[j];
95 delete special_aps[j];
100 void ContentFeatures::reset()
106 inventory_texture = NULL;
108 for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
109 special_materials[j] = NULL;
110 special_aps[j] = NULL;
113 visual_solidness = 0;
114 backface_culling = true;
116 used_texturenames.clear();
117 modified = true; // NodeDefManager explicitly sets to false
121 drawtype = NDT_NORMAL;
123 for(u32 i=0; i<6; i++)
125 for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
126 mspec_special[j] = MaterialSpec();
127 tname_inventory = "";
129 post_effect_color = video::SColor(0, 0, 0, 0);
130 param_type = CPT_NONE;
131 is_ground_content = false;
132 light_propagates = false;
133 sunlight_propagates = false;
138 buildable_to = false;
139 wall_mounted = false;
140 air_equivalent = false;
141 often_contains_mineral = false;
144 extra_dug_item_rarity = 2;
145 initial_metadata = NULL;
146 liquid_type = LIQUID_NONE;
147 liquid_alternative_flowing = CONTENT_IGNORE;
148 liquid_alternative_source = CONTENT_IGNORE;
149 liquid_viscosity = 0;
151 damage_per_second = 0;
152 selection_box = NodeBox();
153 material = MaterialProperties();
154 cookresult_item = ""; // Cannot be cooked
155 furnace_cooktime = 3.0;
156 furnace_burntime = -1.0; // Cannot be burned
159 void ContentFeatures::serialize(std::ostream &os)
161 writeU8(os, 0); // version
162 writeU8(os, drawtype);
163 writeF1000(os, visual_scale);
165 for(u32 i=0; i<6; i++)
166 os<<serializeString(tname_tiles[i]);
167 os<<serializeString(tname_inventory);
168 writeU8(os, CF_SPECIAL_COUNT);
169 for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
170 mspec_special[i].serialize(os);
173 writeU8(os, post_effect_color.getAlpha());
174 writeU8(os, post_effect_color.getRed());
175 writeU8(os, post_effect_color.getGreen());
176 writeU8(os, post_effect_color.getBlue());
177 writeU8(os, param_type);
178 writeU8(os, is_ground_content);
179 writeU8(os, light_propagates);
180 writeU8(os, sunlight_propagates);
181 writeU8(os, walkable);
182 writeU8(os, pointable);
183 writeU8(os, diggable);
184 writeU8(os, climbable);
185 writeU8(os, buildable_to);
186 writeU8(os, wall_mounted);
187 writeU8(os, air_equivalent);
188 writeU8(os, often_contains_mineral);
189 os<<serializeString(dug_item);
190 os<<serializeString(extra_dug_item);
191 writeS32(os, extra_dug_item_rarity);
192 if(initial_metadata){
194 initial_metadata->serialize(os);
198 writeU8(os, liquid_type);
199 writeU16(os, liquid_alternative_flowing);
200 writeU16(os, liquid_alternative_source);
201 writeU8(os, liquid_viscosity);
202 writeU8(os, light_source);
203 writeU32(os, damage_per_second);
204 selection_box.serialize(os);
205 material.serialize(os);
206 os<<serializeString(cookresult_item);
207 writeF1000(os, furnace_cooktime);
208 writeF1000(os, furnace_burntime);
211 void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
213 int version = readU8(is);
215 throw SerializationError("unsupported ContentFeatures version");
216 drawtype = (enum NodeDrawType)readU8(is);
217 visual_scale = readF1000(is);
219 throw SerializationError("unsupported tile count");
220 for(u32 i=0; i<6; i++)
221 tname_tiles[i] = deSerializeString(is);
222 tname_inventory = deSerializeString(is);
223 if(readU8(is) != CF_SPECIAL_COUNT)
224 throw SerializationError("unsupported CF_SPECIAL_COUNT");
225 for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
226 mspec_special[i].deSerialize(is);
229 post_effect_color.setAlpha(readU8(is));
230 post_effect_color.setRed(readU8(is));
231 post_effect_color.setGreen(readU8(is));
232 post_effect_color.setBlue(readU8(is));
233 param_type = (enum ContentParamType)readU8(is);
234 is_ground_content = readU8(is);
235 light_propagates = readU8(is);
236 sunlight_propagates = readU8(is);
237 walkable = readU8(is);
238 pointable = readU8(is);
239 diggable = readU8(is);
240 climbable = readU8(is);
241 buildable_to = readU8(is);
242 wall_mounted = readU8(is);
243 air_equivalent = readU8(is);
244 often_contains_mineral = readU8(is);
245 dug_item = deSerializeString(is);
246 extra_dug_item = deSerializeString(is);
247 extra_dug_item_rarity = readS32(is);
249 initial_metadata = NodeMetadata::deSerialize(is, gamedef);
251 initial_metadata = NULL;
253 liquid_type = (enum LiquidType)readU8(is);
254 liquid_alternative_flowing = readU16(is);
255 liquid_alternative_source = readU16(is);
256 liquid_viscosity = readU8(is);
257 light_source = readU8(is);
258 damage_per_second = readU32(is);
259 selection_box.deSerialize(is);
260 material.deSerialize(is);
261 cookresult_item = deSerializeString(is);
262 furnace_cooktime = readF1000(is);
263 furnace_burntime = readF1000(is);
266 void ContentFeatures::setTexture(u16 i, std::string name)
268 used_texturenames.insert(name);
269 tname_tiles[i] = name;
270 if(tname_inventory == "")
271 tname_inventory = name;
274 void ContentFeatures::setAllTextures(std::string name)
276 for(u16 i=0; i<6; i++)
278 // Force inventory texture too
279 setInventoryTexture(name);
282 void ContentFeatures::setSpecialMaterial(u16 i, const MaterialSpec &mspec)
284 assert(i < CF_SPECIAL_COUNT);
285 mspec_special[i] = mspec;
288 void ContentFeatures::setInventoryTexture(std::string imgname)
290 tname_inventory = imgname + "^[forcesingle";
293 void ContentFeatures::setInventoryTextureCube(std::string top,
294 std::string left, std::string right)
296 str_replace_char(top, '^', '&');
297 str_replace_char(left, '^', '&');
298 str_replace_char(right, '^', '&');
300 std::string imgname_full;
301 imgname_full += "[inventorycube{";
304 imgname_full += left;
306 imgname_full += right;
307 tname_inventory = imgname_full;
314 class CNodeDefManager: public IWritableNodeDefManager
319 for(u16 i=0; i<=MAX_CONTENT; i++)
321 ContentFeatures *f = &m_content_features[i];
322 f->reset(); // Reset to defaults
323 f->modified = false; // Not changed from default
324 if(i == CONTENT_IGNORE || i == CONTENT_AIR){
325 f->drawtype = NDT_AIRLIKE;
328 f->setAllTextures("unknown_block.png");
329 //f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
332 // Make CONTENT_IGNORE to not block the view when occlusion culling
333 m_content_features[CONTENT_IGNORE].solidness = 0;
340 virtual ~CNodeDefManager()
343 virtual IWritableNodeDefManager* clone()
345 CNodeDefManager *mgr = new CNodeDefManager();
346 for(u16 i=0; i<=MAX_CONTENT; i++)
352 virtual const ContentFeatures& get(content_t c) const
354 assert(c <= MAX_CONTENT);
355 return m_content_features[c];
357 virtual const ContentFeatures& get(const MapNode &n) const
359 return get(n.getContent());
362 virtual void set(content_t c, const ContentFeatures &def)
364 infostream<<"registerNode: registering content \""<<c<<"\""<<std::endl;
365 assert(c <= MAX_CONTENT);
366 m_content_features[c] = def;
368 virtual ContentFeatures* getModifiable(content_t c)
370 assert(c <= MAX_CONTENT);
371 m_content_features[c].modified = true; // Assume it is modified
372 return &m_content_features[c];
374 virtual void updateTextures(ITextureSource *tsrc)
377 infostream<<"CNodeDefManager::updateTextures(): Updating "
378 <<"textures in node definitions"<<std::endl;
380 bool new_style_water = g_settings->getBool("new_style_water");
381 bool new_style_leaves = g_settings->getBool("new_style_leaves");
382 bool opaque_water = g_settings->getBool("opaque_water");
384 for(u16 i=0; i<=MAX_CONTENT; i++)
386 ContentFeatures *f = &m_content_features[i];
397 assert(f->liquid_type == LIQUID_SOURCE);
408 case NDT_FLOWINGLIQUID:
409 assert(f->liquid_type == LIQUID_FLOWING);
416 f->visual_solidness = 1;
420 f->visual_solidness = 1;
422 case NDT_ALLFACES_OPTIONAL:
423 if(new_style_leaves){
424 f->drawtype = NDT_ALLFACES;
426 f->visual_solidness = 1;
428 f->drawtype = NDT_NORMAL;
430 for(u32 i=0; i<6; i++){
431 f->tname_tiles[i] = std::string("[noalpha:")
446 if(f->tname_inventory != "")
447 f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
449 f->inventory_texture = NULL;
451 for(u16 j=0; j<6; j++){
452 if(f->tname_tiles[j] == "")
454 f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
455 f->tiles[j].alpha = f->alpha;
457 f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
459 f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
460 if(f->backface_culling)
461 f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
463 f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
466 for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
468 if(f->special_aps[j]){
469 delete f->special_aps[j];
470 f->special_aps[j] = NULL;
472 if(f->special_materials[j]){
473 delete f->special_materials[j];
474 f->special_materials[j] = NULL;
476 // Skip if should not exist
477 if(f->mspec_special[j].tname == "")
480 f->special_aps[j] = new AtlasPointer(
481 tsrc->getTexture(f->mspec_special[j].tname));
482 f->special_materials[j] = new video::SMaterial;
483 f->special_materials[j]->setFlag(video::EMF_LIGHTING, false);
484 f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING,
485 f->mspec_special[j].backface_culling);
486 f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
487 f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
488 f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
490 f->special_materials[j]->MaterialType =
491 video::EMT_TRANSPARENT_VERTEX_ALPHA;
496 void serialize(std::ostream &os)
499 std::ostringstream tmp_os(std::ios::binary);
500 for(u16 i=0; i<=MAX_CONTENT; i++)
502 ContentFeatures *f = &m_content_features[i];
506 f->serialize(tmp_os);
510 os<<serializeLongString(tmp_os.str());
512 void deSerialize(std::istream &is, IGameDef *gamedef)
515 u16 count = readU16(is);
516 std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
517 for(u16 n=0; n<count; n++){
518 u16 i = readU16(tmp_is);
520 errorstream<<"ContentFeatures::deSerialize(): "
521 <<"Too large content id: "<<i<<std::endl;
524 ContentFeatures *f = &m_content_features[i];
525 f->deSerialize(tmp_is, gamedef);
530 ContentFeatures m_content_features[MAX_CONTENT+1];
533 IWritableNodeDefManager* createNodeDefManager()
535 return new CNodeDefManager();