Particles: Add option to remove particles on collision
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53         PROTOCOL_VERSION 10:
54                 TOCLIENT_PRIVILEGES
55                 Version raised to force 'fly' and 'fast' privileges into effect.
56                 Node metadata change (came in later; somewhat incompatible)
57         PROTOCOL_VERSION 11:
58                 TileDef in ContentFeatures
59                 Nodebox drawtype
60                 (some dev snapshot)
61                 TOCLIENT_INVENTORY_FORMSPEC
62                 (0.4.0, 0.4.1)
63         PROTOCOL_VERSION 12:
64                 TOSERVER_INVENTORY_FIELDS
65                 16-bit node ids
66                 TOCLIENT_DETACHED_INVENTORY
67         PROTOCOL_VERSION 13:
68                 InventoryList field "Width" (deserialization fails with old versions)
69         PROTOCOL_VERSION 14:
70                 Added transfer of player pressed keys to the server
71                 Added new messages for mesh and bone animation, as well as attachments
72                 GENERIC_CMD_SET_ANIMATION
73                 GENERIC_CMD_SET_BONE_POSITION
74                 GENERIC_CMD_SET_ATTACHMENT
75         PROTOCOL_VERSION 15:
76                 Serialization format changes
77         PROTOCOL_VERSION 16:
78                 TOCLIENT_SHOW_FORMSPEC
79         PROTOCOL_VERSION 17:
80                 Serialization format change: include backface_culling flag in TileDef
81                 Added rightclickable field in nodedef
82                 TOCLIENT_SPAWN_PARTICLE
83                 TOCLIENT_ADD_PARTICLESPAWNER
84                 TOCLIENT_DELETE_PARTICLESPAWNER
85         PROTOCOL_VERSION 18:
86                 damageGroups added to ToolCapabilities
87                 sound_place added to ItemDefinition
88         PROTOCOL_VERSION 19:
89                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
90         PROTOCOL_VERSION 20:
91                 TOCLIENT_HUDADD
92                 TOCLIENT_HUDRM
93                 TOCLIENT_HUDCHANGE
94                 TOCLIENT_HUD_SET_FLAGS
95         PROTOCOL_VERSION 21:
96                 TOCLIENT_BREATH
97                 TOSERVER_BREATH
98                 range added to ItemDefinition
99                 drowning, leveled and liquid_range added to ContentFeatures
100                 stepheight and collideWithObjects added to object properties
101                 version, heat and humidity transfer in MapBock
102                 automatic_face_movement_dir and automatic_face_movement_dir_offset
103                         added to object properties
104         PROTOCOL_VERSION 22:
105                 add swap_node
106         PROTOCOL_VERSION 23:
107                 TOSERVER_CLIENT_READY
108         PROTOCOL_VERSION 24:
109                 ContentFeatures version 7
110                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
111         PROTOCOL_VERSION 25:
112                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119                         for standard error, keeping customisation possible. This
120                         permit translation
121                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
122                         reading u32
123                 Add new opcode TOSERVER_INIT for client presentation to server
124                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126                         for the three supported auth mechanisms around srp
127                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128                         for sudo mode handling (auth mech generic way of changing password).
129                 Add TOCLIENT_HELLO for presenting server to client after client
130                         presentation
131                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
133         PROTOCOL_VERSION 26:
134                 Add TileDef tileable_horizontal, tileable_vertical flags
135         PROTOCOL_VERSION 27:
136                 backface_culling: backwards compatibility for playing with
137                 newer client on pre-27 servers.
138                 Add nodedef v3 - connected nodeboxes
139 */
140
141 #define LATEST_PROTOCOL_VERSION 27
142
143 // Server's supported network protocol range
144 #define SERVER_PROTOCOL_VERSION_MIN 13
145 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
146
147 // Client's supported network protocol range
148 // The minimal version depends on whether
149 // send_pre_v25_init is enabled or not
150 #define CLIENT_PROTOCOL_VERSION_MIN 25
151 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 13
152 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
153
154 // Constant that differentiates the protocol from random data and other protocols
155 #define PROTOCOL_ID 0x4f457403
156
157 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
158                                // base64-encoded SHA-1 (27+\0).
159
160 #define FORMSPEC_API_VERSION 1
161 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
162
163 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
164
165 enum ToClientCommand
166 {
167         TOCLIENT_HELLO = 0x02,
168         /*
169                 Sent after TOSERVER_INIT.
170
171                 u8 deployed serialisation version
172                 u16 deployed network compression mode
173                 u16 deployed protocol version
174                 u32 supported auth methods
175                 std::string username that should be used for legacy hash (for proper casing)
176         */
177         TOCLIENT_AUTH_ACCEPT = 0x03,
178         /*
179                 Message from server to accept auth.
180
181                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
182                 u64 map seed
183                 f1000 recommended send interval
184                 u32 : supported auth methods for sudo mode
185                       (where the user can change their password)
186         */
187         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
188         /*
189                 Sent to client to show it is in sudo mode now.
190         */
191         TOCLIENT_DENY_SUDO_MODE = 0x05,
192         /*
193                 Signals client that sudo mode auth failed.
194         */
195         TOCLIENT_INIT_LEGACY = 0x10,
196         /*
197                 Server's reply to TOSERVER_INIT.
198                 Sent second after connected.
199
200                 [0] u16 TOSERVER_INIT
201                 [2] u8 deployed version
202                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
203                 [12] u64 map seed (new as of 2011-02-27)
204                 [20] f1000 recommended send interval (in seconds) (new as of 14)
205
206                 NOTE: The position in here is deprecated; position is
207                       explicitly sent afterwards
208         */
209         TOCLIENT_ACCESS_DENIED = 0x0A,
210         /*
211                 u8 reason
212                 std::string custom reason (if needed, otherwise "")
213                 u8 (bool) reconnect
214         */
215         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
216         TOCLIENT_ADDNODE = 0x21,
217         /*
218                 v3s16 position
219                 serialized mapnode
220                 u8 keep_metadata // Added in protocol version 22
221         */
222         TOCLIENT_REMOVENODE = 0x22,
223
224         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
225         /*
226                 [0] u16 command
227                 // Followed by an arbitary number of these:
228                 // Number is determined from packet length.
229                 [N] u16 peer_id
230                 [N+2] v3s32 position*100
231                 [N+2+12] v3s32 speed*100
232                 [N+2+12+12] s32 pitch*100
233                 [N+2+12+12+4] s32 yaw*100
234         */
235
236         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
237         /*
238                 [0] u16 command
239                 // Followed by an arbitary number of these:
240                 // Number is determined from packet length.
241                 [N] u16 peer_id
242                 [N] char[20] name
243         */
244
245         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
246
247         TOCLIENT_SECTORMETA = 0x26, // Obsolete
248         /*
249                 [0] u16 command
250                 [2] u8 sector count
251                 [3...] v2s16 pos + sector metadata
252         */
253
254         TOCLIENT_INVENTORY = 0x27,
255         /*
256                 [0] u16 command
257                 [2] serialized inventory
258         */
259
260         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
261         /*
262                 Sent as unreliable.
263
264                 u16 number of player positions
265                 for each player:
266                         u16 peer_id
267                         v3s32 position*100
268                         v3s32 speed*100
269                         s32 pitch*100
270                         s32 yaw*100
271                 u16 count of blocks
272                 for each block:
273                         v3s16 blockpos
274                         block objects
275         */
276
277         TOCLIENT_TIME_OF_DAY = 0x29,
278         /*
279                 u16 time (0-23999)
280                 Added in a later version:
281                 f1000 time_speed
282         */
283
284         // (oops, there is some gap here)
285
286         TOCLIENT_CHAT_MESSAGE = 0x30,
287         /*
288                 u16 length
289                 wstring message
290         */
291
292         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
293         /*
294                 u16 count of removed objects
295                 for all removed objects {
296                         u16 id
297                 }
298                 u16 count of added objects
299                 for all added objects {
300                         u16 id
301                         u8 type
302                         u32 initialization data length
303                         string initialization data
304                 }
305         */
306
307         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
308         /*
309                 for all objects
310                 {
311                         u16 id
312                         u16 message length
313                         string message
314                 }
315         */
316
317         TOCLIENT_HP = 0x33,
318         /*
319                 u8 hp
320         */
321
322         TOCLIENT_MOVE_PLAYER = 0x34,
323         /*
324                 v3f1000 player position
325                 f1000 player pitch
326                 f1000 player yaw
327         */
328
329         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
330         /*
331                 u16 reason_length
332                 wstring reason
333         */
334
335         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
336         /*
337                 u16 count of player items
338                 for all player items {
339                         u16 peer id
340                         u16 length of serialized item
341                         string serialized item
342                 }
343         */
344
345         TOCLIENT_DEATHSCREEN = 0x37,
346         /*
347                 u8 bool set camera point target
348                 v3f1000 camera point target (to point the death cause or whatever)
349         */
350
351         TOCLIENT_MEDIA = 0x38,
352         /*
353                 u16 total number of texture bunches
354                 u16 index of this bunch
355                 u32 number of files in this bunch
356                 for each file {
357                         u16 length of name
358                         string name
359                         u32 length of data
360                         data
361                 }
362                 u16 length of remote media server url (if applicable)
363                 string url
364         */
365
366         TOCLIENT_TOOLDEF = 0x39,
367         /*
368                 u32 length of the next item
369                 serialized ToolDefManager
370         */
371
372         TOCLIENT_NODEDEF = 0x3a,
373         /*
374                 u32 length of the next item
375                 serialized NodeDefManager
376         */
377
378         TOCLIENT_CRAFTITEMDEF = 0x3b,
379         /*
380                 u32 length of the next item
381                 serialized CraftiItemDefManager
382         */
383
384         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
385
386         /*
387                 u32 number of files
388                 for each texture {
389                         u16 length of name
390                         string name
391                         u16 length of sha1_digest
392                         string sha1_digest
393                 }
394         */
395
396         TOCLIENT_ITEMDEF = 0x3d,
397         /*
398                 u32 length of next item
399                 serialized ItemDefManager
400         */
401
402         TOCLIENT_PLAY_SOUND = 0x3f,
403         /*
404                 s32 sound_id
405                 u16 len
406                 u8[len] sound name
407                 s32 gain*1000
408                 u8 type (0=local, 1=positional, 2=object)
409                 s32[3] pos_nodes*10000
410                 u16 object_id
411                 u8 loop (bool)
412         */
413
414         TOCLIENT_STOP_SOUND = 0x40,
415         /*
416                 s32 sound_id
417         */
418
419         TOCLIENT_PRIVILEGES = 0x41,
420         /*
421                 u16 number of privileges
422                 for each privilege
423                         u16 len
424                         u8[len] privilege
425         */
426
427         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
428         /*
429                 u32 len
430                 u8[len] formspec
431         */
432
433         TOCLIENT_DETACHED_INVENTORY = 0x43,
434         /*
435                 [0] u16 command
436                 u16 len
437                 u8[len] name
438                 [2] serialized inventory
439         */
440
441         TOCLIENT_SHOW_FORMSPEC = 0x44,
442         /*
443                 [0] u16 command
444                 u32 len
445                 u8[len] formspec
446                 u16 len
447                 u8[len] formname
448         */
449
450         TOCLIENT_MOVEMENT = 0x45,
451         /*
452                 f1000 movement_acceleration_default
453                 f1000 movement_acceleration_air
454                 f1000 movement_acceleration_fast
455                 f1000 movement_speed_walk
456                 f1000 movement_speed_crouch
457                 f1000 movement_speed_fast
458                 f1000 movement_speed_climb
459                 f1000 movement_speed_jump
460                 f1000 movement_liquid_fluidity
461                 f1000 movement_liquid_fluidity_smooth
462                 f1000 movement_liquid_sink
463                 f1000 movement_gravity
464         */
465
466         TOCLIENT_SPAWN_PARTICLE = 0x46,
467         /*
468                 v3f1000 pos
469                 v3f1000 velocity
470                 v3f1000 acceleration
471                 f1000 expirationtime
472                 f1000 size
473                 u8 bool collisiondetection
474                 u8 bool vertical
475                 u32 len
476                 u8[len] texture
477                 u8 collision_removal
478         */
479
480         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
481         /*
482                 u16 amount
483                 f1000 spawntime
484                 v3f1000 minpos
485                 v3f1000 maxpos
486                 v3f1000 minvel
487                 v3f1000 maxvel
488                 v3f1000 minacc
489                 v3f1000 maxacc
490                 f1000 minexptime
491                 f1000 maxexptime
492                 f1000 minsize
493                 f1000 maxsize
494                 u8 bool collisiondetection
495                 u8 bool vertical
496                 u32 len
497                 u8[len] texture
498                 u32 id
499                 u8 collision_removal
500         */
501
502         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
503         /*
504                 u16 id
505         */
506
507         TOCLIENT_HUDADD = 0x49,
508         /*
509                 u32 id
510                 u8 type
511                 v2f1000 pos
512                 u32 len
513                 u8[len] name
514                 v2f1000 scale
515                 u32 len2
516                 u8[len2] text
517                 u32 number
518                 u32 item
519                 u32 dir
520                 v2f1000 align
521                 v2f1000 offset
522                 v3f1000 world_pos
523                 v2s32 size
524         */
525
526         TOCLIENT_HUDRM = 0x4a,
527         /*
528                 u32 id
529         */
530
531         TOCLIENT_HUDCHANGE = 0x4b,
532         /*
533                 u32 id
534                 u8 stat
535                 [v2f1000 data |
536                  u32 len
537                  u8[len] data |
538                  u32 data]
539         */
540
541         TOCLIENT_HUD_SET_FLAGS = 0x4c,
542         /*
543                 u32 flags
544                 u32 mask
545         */
546
547         TOCLIENT_HUD_SET_PARAM = 0x4d,
548         /*
549                 u16 param
550                 u16 len
551                 u8[len] value
552         */
553
554         TOCLIENT_BREATH = 0x4e,
555         /*
556                 u16 breath
557         */
558
559         TOCLIENT_SET_SKY = 0x4f,
560         /*
561                 u8[4] color (ARGB)
562                 u8 len
563                 u8[len] type
564                 u16 count
565                 foreach count:
566                         u8 len
567                         u8[len] param
568         */
569
570         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
571         /*
572                 u8 do_override (boolean)
573                 u16 day-night ratio 0...65535
574         */
575
576         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
577         /*
578                 v2s32 stand/idle
579                 v2s32 walk
580                 v2s32 dig
581                 v2s32 walk+dig
582                 f1000 frame_speed
583         */
584
585         TOCLIENT_EYE_OFFSET = 0x52,
586         /*
587                 v3f1000 first
588                 v3f1000 third
589         */
590
591         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
592         /*
593                 u32 id
594         */
595
596         TOCLIENT_SRP_BYTES_S_B = 0x60,
597         /*
598                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
599
600                 std::string bytes_s
601                 std::string bytes_B
602         */
603
604         TOCLIENT_NUM_MSG_TYPES = 0x61,
605 };
606
607 enum ToServerCommand
608 {
609         TOSERVER_INIT = 0x02,
610         /*
611                 Sent first after connected.
612
613                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
614                 u16 supported network compression modes
615                 u16 minimum supported network protocol version
616                 u16 maximum supported network protocol version
617                 std::string player name
618         */
619
620         TOSERVER_INIT_LEGACY = 0x10,
621         /*
622                 Sent first after connected.
623
624                 [0] u16 TOSERVER_INIT_LEGACY
625                 [2] u8 SER_FMT_VER_HIGHEST_READ
626                 [3] u8[20] player_name
627                 [23] u8[28] password (new in some version)
628                 [51] u16 minimum supported network protocol version (added sometime)
629                 [53] u16 maximum supported network protocol version (added later than the previous one)
630         */
631
632         TOSERVER_INIT2 = 0x11,
633         /*
634                 Sent as an ACK for TOCLIENT_INIT.
635                 After this, the server can send data.
636
637                 [0] u16 TOSERVER_INIT2
638         */
639
640         TOSERVER_GETBLOCK=0x20, // Obsolete
641         TOSERVER_ADDNODE = 0x21, // Obsolete
642         TOSERVER_REMOVENODE = 0x22, // Obsolete
643
644         TOSERVER_PLAYERPOS = 0x23,
645         /*
646                 [0] u16 command
647                 [2] v3s32 position*100
648                 [2+12] v3s32 speed*100
649                 [2+12+12] s32 pitch*100
650                 [2+12+12+4] s32 yaw*100
651                 [2+12+12+4+4] u32 keyPressed
652         */
653
654         TOSERVER_GOTBLOCKS = 0x24,
655         /*
656                 [0] u16 command
657                 [2] u8 count
658                 [3] v3s16 pos_0
659                 [3+6] v3s16 pos_1
660                 ...
661         */
662
663         TOSERVER_DELETEDBLOCKS = 0x25,
664         /*
665                 [0] u16 command
666                 [2] u8 count
667                 [3] v3s16 pos_0
668                 [3+6] v3s16 pos_1
669                 ...
670         */
671
672         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
673         /*
674                 [0] u16 command
675                 [2] v3s16 pos
676                 [8] u16 i
677         */
678
679         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
680         /*
681                 length: 13
682                 [0] u16 command
683                 [2] u8 button (0=left, 1=right)
684                 [3] v3s16 blockpos
685                 [9] s16 id
686                 [11] u16 item
687         */
688
689         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
690         /*
691                 length: 17
692                 [0] u16 command
693                 [2] u8 action
694                 [3] v3s16 nodepos_undersurface
695                 [9] v3s16 nodepos_abovesurface
696                 [15] u16 item
697                 actions:
698                 0: start digging (from undersurface)
699                 1: place block (to abovesurface)
700                 2: stop digging (all parameters ignored)
701                 3: digging completed
702         */
703
704         TOSERVER_RELEASE = 0x29, // Obsolete
705
706         // (oops, there is some gap here)
707
708         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
709         /*
710                 v3s16 blockpos
711                 s16 id
712                 u16 textlen
713                 textdata
714         */
715
716         TOSERVER_INVENTORY_ACTION = 0x31,
717         /*
718                 See InventoryAction in inventorymanager.h
719         */
720
721         TOSERVER_CHAT_MESSAGE = 0x32,
722         /*
723                 u16 length
724                 wstring message
725         */
726
727         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
728         /*
729                 v3s16 p
730                 u16 textlen
731                 textdata
732         */
733
734         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
735         /*
736                 length: 7
737                 [0] u16 command
738                 [2] u8 button (0=left, 1=right)
739                 [3] u16 id
740                 [5] u16 item
741         */
742
743         TOSERVER_DAMAGE = 0x35,
744         /*
745                 u8 amount
746         */
747
748         TOSERVER_PASSWORD_LEGACY = 0x36,
749         /*
750                 Sent to change password.
751
752                 [0] u16 TOSERVER_PASSWORD
753                 [2] u8[28] old password
754                 [30] u8[28] new password
755         */
756
757         TOSERVER_PLAYERITEM = 0x37,
758         /*
759                 Sent to change selected item.
760
761                 [0] u16 TOSERVER_PLAYERITEM
762                 [2] u16 item
763         */
764
765         TOSERVER_RESPAWN = 0x38,
766         /*
767                 u16 TOSERVER_RESPAWN
768         */
769
770         TOSERVER_INTERACT = 0x39,
771         /*
772                 [0] u16 command
773                 [2] u8 action
774                 [3] u16 item
775                 [5] u32 length of the next item
776                 [9] serialized PointedThing
777                 actions:
778                 0: start digging (from undersurface) or use
779                 1: stop digging (all parameters ignored)
780                 2: digging completed
781                 3: place block or item (to abovesurface)
782                 4: use item
783
784                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
785         */
786
787         TOSERVER_REMOVED_SOUNDS = 0x3a,
788         /*
789                 u16 len
790                 s32[len] sound_id
791         */
792
793         TOSERVER_NODEMETA_FIELDS = 0x3b,
794         /*
795                 v3s16 p
796                 u16 len
797                 u8[len] form name (reserved for future use)
798                 u16 number of fields
799                 for each field:
800                         u16 len
801                         u8[len] field name
802                         u32 len
803                         u8[len] field value
804         */
805
806         TOSERVER_INVENTORY_FIELDS = 0x3c,
807         /*
808                 u16 len
809                 u8[len] form name (reserved for future use)
810                 u16 number of fields
811                 for each field:
812                         u16 len
813                         u8[len] field name
814                         u32 len
815                         u8[len] field value
816         */
817
818         TOSERVER_REQUEST_MEDIA = 0x40,
819         /*
820                 u16 number of files requested
821                 for each file {
822                         u16 length of name
823                         string name
824                 }
825          */
826
827         TOSERVER_RECEIVED_MEDIA = 0x41,
828         /*
829                 <no payload data>
830         */
831
832         TOSERVER_BREATH = 0x42,
833         /*
834                 u16 breath
835         */
836
837         TOSERVER_CLIENT_READY = 0x43,
838         /*
839                 u8 major
840                 u8 minor
841                 u8 patch
842                 u8 reserved
843                 u16 len
844                 u8[len] full_version_string
845         */
846
847         TOSERVER_FIRST_SRP = 0x50,
848         /*
849                 Belonging to AUTH_MECHANISM_FIRST_SRP.
850
851                 std::string srp salt
852                 std::string srp verification key
853                 u8 is_empty (=1 if password is empty, 0 otherwise)
854         */
855
856         TOSERVER_SRP_BYTES_A = 0x51,
857         /*
858                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
859                         depending on current_login_based_on.
860
861                 std::string bytes_A
862                 u8 current_login_based_on : on which version of the password's
863                                             hash this login is based on (0 legacy hash,
864                                             or 1 directly the password)
865         */
866
867         TOSERVER_SRP_BYTES_M = 0x52,
868         /*
869                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
870
871                 std::string bytes_M
872         */
873
874         TOSERVER_NUM_MSG_TYPES = 0x53,
875 };
876
877 enum AuthMechanism
878 {
879         // reserved
880         AUTH_MECHANISM_NONE = 0,
881
882         // SRP based on the legacy hash
883         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
884
885         // SRP based on the srp verification key
886         AUTH_MECHANISM_SRP = 1 << 1,
887
888         // Establishes a srp verification key, for first login and password changing
889         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
890 };
891
892 enum AccessDeniedCode {
893         SERVER_ACCESSDENIED_WRONG_PASSWORD,
894         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
895         SERVER_ACCESSDENIED_SINGLEPLAYER,
896         SERVER_ACCESSDENIED_WRONG_VERSION,
897         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
898         SERVER_ACCESSDENIED_WRONG_NAME,
899         SERVER_ACCESSDENIED_TOO_MANY_USERS,
900         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
901         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
902         SERVER_ACCESSDENIED_SERVER_FAIL,
903         SERVER_ACCESSDENIED_CUSTOM_STRING,
904         SERVER_ACCESSDENIED_SHUTDOWN,
905         SERVER_ACCESSDENIED_CRASH,
906         SERVER_ACCESSDENIED_MAX,
907 };
908
909 enum NetProtoCompressionMode {
910         NETPROTO_COMPRESSION_NONE = 0,
911 };
912
913 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
914         "Invalid password",
915         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
916         "The server is running in simple singleplayer mode.  You cannot connect.",
917         "Your client's version is not supported.\nPlease contact server administrator.",
918         "Player name contains disallowed characters.",
919         "Player name not allowed.",
920         "Too many users.",
921         "Empty passwords are disallowed.  Set a password and try again.",
922         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
923         "Server authentication failed.  This is likely a server error.",
924         "",
925         "Server shutting down.",
926         "This server has experienced an internal error. You will now be disconnected."
927 };
928
929 #endif