Bump minimal protocol version to 36 (#6319)
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_FLAVOUR_LIMITS to define which CSM flavour should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181 */
182
183 #define LATEST_PROTOCOL_VERSION 36
184
185 // Server's supported network protocol range
186 #define SERVER_PROTOCOL_VERSION_MIN 36
187 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
188
189 // Client's supported network protocol range
190 // The minimal version depends on whether
191 // send_pre_v25_init is enabled or not
192 #define CLIENT_PROTOCOL_VERSION_MIN 36
193 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 24
194 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
195
196 // Constant that differentiates the protocol from random data and other protocols
197 #define PROTOCOL_ID 0x4f457403
198
199 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
200                                // base64-encoded SHA-1 (27+\0).
201
202 #define FORMSPEC_API_VERSION 1
203 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
204
205 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
206
207 enum ToClientCommand
208 {
209         TOCLIENT_HELLO = 0x02,
210         /*
211                 Sent after TOSERVER_INIT.
212
213                 u8 deployed serialisation version
214                 u16 deployed network compression mode
215                 u16 deployed protocol version
216                 u32 supported auth methods
217                 std::string username that should be used for legacy hash (for proper casing)
218         */
219         TOCLIENT_AUTH_ACCEPT = 0x03,
220         /*
221                 Message from server to accept auth.
222
223                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
224                 u64 map seed
225                 f1000 recommended send interval
226                 u32 : supported auth methods for sudo mode
227                       (where the user can change their password)
228         */
229         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
230         /*
231                 Sent to client to show it is in sudo mode now.
232         */
233         TOCLIENT_DENY_SUDO_MODE = 0x05,
234         /*
235                 Signals client that sudo mode auth failed.
236         */
237         TOCLIENT_INIT_LEGACY = 0x10,
238         /*
239                 Server's reply to TOSERVER_INIT.
240                 Sent second after connected.
241
242                 [0] u16 TOSERVER_INIT
243                 [2] u8 deployed version
244                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
245                 [12] u64 map seed (new as of 2011-02-27)
246                 [20] f1000 recommended send interval (in seconds) (new as of 14)
247
248                 NOTE: The position in here is deprecated; position is
249                       explicitly sent afterwards
250         */
251         TOCLIENT_ACCESS_DENIED = 0x0A,
252         /*
253                 u8 reason
254                 std::string custom reason (if needed, otherwise "")
255                 u8 (bool) reconnect
256         */
257         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
258         TOCLIENT_ADDNODE = 0x21,
259         /*
260                 v3s16 position
261                 serialized mapnode
262                 u8 keep_metadata // Added in protocol version 22
263         */
264         TOCLIENT_REMOVENODE = 0x22,
265
266         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
267         /*
268                 [0] u16 command
269                 // Followed by an arbitary number of these:
270                 // Number is determined from packet length.
271                 [N] u16 peer_id
272                 [N+2] v3s32 position*100
273                 [N+2+12] v3s32 speed*100
274                 [N+2+12+12] s32 pitch*100
275                 [N+2+12+12+4] s32 yaw*100
276         */
277
278         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
279         /*
280                 [0] u16 command
281                 // Followed by an arbitary number of these:
282                 // Number is determined from packet length.
283                 [N] u16 peer_id
284                 [N] char[20] name
285         */
286
287         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
288
289         TOCLIENT_SECTORMETA = 0x26, // Obsolete
290         /*
291                 [0] u16 command
292                 [2] u8 sector count
293                 [3...] v2s16 pos + sector metadata
294         */
295
296         TOCLIENT_INVENTORY = 0x27,
297         /*
298                 [0] u16 command
299                 [2] serialized inventory
300         */
301
302         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
303         /*
304                 Sent as unreliable.
305
306                 u16 number of player positions
307                 for each player:
308                         u16 peer_id
309                         v3s32 position*100
310                         v3s32 speed*100
311                         s32 pitch*100
312                         s32 yaw*100
313                 u16 count of blocks
314                 for each block:
315                         v3s16 blockpos
316                         block objects
317         */
318
319         TOCLIENT_TIME_OF_DAY = 0x29,
320         /*
321                 u16 time (0-23999)
322                 Added in a later version:
323                 f1000 time_speed
324         */
325
326         TOCLIENT_CSM_FLAVOUR_LIMITS = 0x2A,
327         /*
328                 u32 CSMFlavourLimits byteflag
329          */
330
331         // (oops, there is some gap here)
332
333         TOCLIENT_CHAT_MESSAGE = 0x2F,
334         /*
335                 u8 version
336                 u8 message_type
337                 u16 sendername length
338                 wstring sendername
339                 u16 length
340                 wstring message
341         */
342
343         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Deprecated by proto v35
344         /*
345                 u16 length
346                 wstring message
347         */
348
349         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
350         /*
351                 u16 count of removed objects
352                 for all removed objects {
353                         u16 id
354                 }
355                 u16 count of added objects
356                 for all added objects {
357                         u16 id
358                         u8 type
359                         u32 initialization data length
360                         string initialization data
361                 }
362         */
363
364         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
365         /*
366                 for all objects
367                 {
368                         u16 id
369                         u16 message length
370                         string message
371                 }
372         */
373
374         TOCLIENT_HP = 0x33,
375         /*
376                 u8 hp
377         */
378
379         TOCLIENT_MOVE_PLAYER = 0x34,
380         /*
381                 v3f1000 player position
382                 f1000 player pitch
383                 f1000 player yaw
384         */
385
386         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
387         /*
388                 u16 reason_length
389                 wstring reason
390         */
391
392         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
393         /*
394                 u16 count of player items
395                 for all player items {
396                         u16 peer id
397                         u16 length of serialized item
398                         string serialized item
399                 }
400         */
401
402         TOCLIENT_DEATHSCREEN = 0x37,
403         /*
404                 u8 bool set camera point target
405                 v3f1000 camera point target (to point the death cause or whatever)
406         */
407
408         TOCLIENT_MEDIA = 0x38,
409         /*
410                 u16 total number of texture bunches
411                 u16 index of this bunch
412                 u32 number of files in this bunch
413                 for each file {
414                         u16 length of name
415                         string name
416                         u32 length of data
417                         data
418                 }
419                 u16 length of remote media server url (if applicable)
420                 string url
421         */
422
423         TOCLIENT_TOOLDEF = 0x39,
424         /*
425                 u32 length of the next item
426                 serialized ToolDefManager
427         */
428
429         TOCLIENT_NODEDEF = 0x3a,
430         /*
431                 u32 length of the next item
432                 serialized NodeDefManager
433         */
434
435         TOCLIENT_CRAFTITEMDEF = 0x3b,
436         /*
437                 u32 length of the next item
438                 serialized CraftiItemDefManager
439         */
440
441         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
442
443         /*
444                 u32 number of files
445                 for each texture {
446                         u16 length of name
447                         string name
448                         u16 length of sha1_digest
449                         string sha1_digest
450                 }
451         */
452
453         TOCLIENT_ITEMDEF = 0x3d,
454         /*
455                 u32 length of next item
456                 serialized ItemDefManager
457         */
458
459         TOCLIENT_PLAY_SOUND = 0x3f,
460         /*
461                 s32 sound_id
462                 u16 len
463                 u8[len] sound name
464                 s32 gain*1000
465                 u8 type (0=local, 1=positional, 2=object)
466                 s32[3] pos_nodes*10000
467                 u16 object_id
468                 u8 loop (bool)
469         */
470
471         TOCLIENT_STOP_SOUND = 0x40,
472         /*
473                 s32 sound_id
474         */
475
476         TOCLIENT_PRIVILEGES = 0x41,
477         /*
478                 u16 number of privileges
479                 for each privilege
480                         u16 len
481                         u8[len] privilege
482         */
483
484         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
485         /*
486                 u32 len
487                 u8[len] formspec
488         */
489
490         TOCLIENT_DETACHED_INVENTORY = 0x43,
491         /*
492                 [0] u16 command
493                 u16 len
494                 u8[len] name
495                 [2] serialized inventory
496         */
497
498         TOCLIENT_SHOW_FORMSPEC = 0x44,
499         /*
500                 [0] u16 command
501                 u32 len
502                 u8[len] formspec
503                 u16 len
504                 u8[len] formname
505         */
506
507         TOCLIENT_MOVEMENT = 0x45,
508         /*
509                 f1000 movement_acceleration_default
510                 f1000 movement_acceleration_air
511                 f1000 movement_acceleration_fast
512                 f1000 movement_speed_walk
513                 f1000 movement_speed_crouch
514                 f1000 movement_speed_fast
515                 f1000 movement_speed_climb
516                 f1000 movement_speed_jump
517                 f1000 movement_liquid_fluidity
518                 f1000 movement_liquid_fluidity_smooth
519                 f1000 movement_liquid_sink
520                 f1000 movement_gravity
521         */
522
523         TOCLIENT_SPAWN_PARTICLE = 0x46,
524         /*
525                 v3f1000 pos
526                 v3f1000 velocity
527                 v3f1000 acceleration
528                 f1000 expirationtime
529                 f1000 size
530                 u8 bool collisiondetection
531                 u8 bool vertical
532                 u32 len
533                 u8[len] texture
534                 u8 collision_removal
535         */
536
537         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
538         /*
539                 u16 amount
540                 f1000 spawntime
541                 v3f1000 minpos
542                 v3f1000 maxpos
543                 v3f1000 minvel
544                 v3f1000 maxvel
545                 v3f1000 minacc
546                 v3f1000 maxacc
547                 f1000 minexptime
548                 f1000 maxexptime
549                 f1000 minsize
550                 f1000 maxsize
551                 u8 bool collisiondetection
552                 u8 bool vertical
553                 u32 len
554                 u8[len] texture
555                 u32 id
556                 u8 collision_removal
557         */
558
559         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
560         /*
561                 u16 id
562         */
563
564         TOCLIENT_HUDADD = 0x49,
565         /*
566                 u32 id
567                 u8 type
568                 v2f1000 pos
569                 u32 len
570                 u8[len] name
571                 v2f1000 scale
572                 u32 len2
573                 u8[len2] text
574                 u32 number
575                 u32 item
576                 u32 dir
577                 v2f1000 align
578                 v2f1000 offset
579                 v3f1000 world_pos
580                 v2s32 size
581         */
582
583         TOCLIENT_HUDRM = 0x4a,
584         /*
585                 u32 id
586         */
587
588         TOCLIENT_HUDCHANGE = 0x4b,
589         /*
590                 u32 id
591                 u8 stat
592                 [v2f1000 data |
593                  u32 len
594                  u8[len] data |
595                  u32 data]
596         */
597
598         TOCLIENT_HUD_SET_FLAGS = 0x4c,
599         /*
600                 u32 flags
601                 u32 mask
602         */
603
604         TOCLIENT_HUD_SET_PARAM = 0x4d,
605         /*
606                 u16 param
607                 u16 len
608                 u8[len] value
609         */
610
611         TOCLIENT_BREATH = 0x4e,
612         /*
613                 u16 breath
614         */
615
616         TOCLIENT_SET_SKY = 0x4f,
617         /*
618                 u8[4] color (ARGB)
619                 u8 len
620                 u8[len] type
621                 u16 count
622                 foreach count:
623                         u8 len
624                         u8[len] param
625                 u8 clouds (boolean)
626         */
627
628         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
629         /*
630                 u8 do_override (boolean)
631                 u16 day-night ratio 0...65535
632         */
633
634         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
635         /*
636                 v2s32 stand/idle
637                 v2s32 walk
638                 v2s32 dig
639                 v2s32 walk+dig
640                 f1000 frame_speed
641         */
642
643         TOCLIENT_EYE_OFFSET = 0x52,
644         /*
645                 v3f1000 first
646                 v3f1000 third
647         */
648
649         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
650         /*
651                 u32 id
652         */
653
654         TOCLIENT_CLOUD_PARAMS = 0x54,
655         /*
656                 f1000 density
657                 u8[4] color_diffuse (ARGB)
658                 u8[4] color_ambient (ARGB)
659                 f1000 height
660                 f1000 thickness
661                 v2f1000 speed
662         */
663
664         TOCLIENT_FADE_SOUND = 0x55,
665         /*
666                 s32 sound_id
667                 float step
668                 float gain
669         */
670         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
671         /*
672                 u8 type
673                 u16 number of players
674                 for each player
675                         u16 len
676                         u8[len] player name
677         */
678
679         TOCLIENT_SRP_BYTES_S_B = 0x60,
680         /*
681                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
682
683                 std::string bytes_s
684                 std::string bytes_B
685         */
686
687         TOCLIENT_NUM_MSG_TYPES = 0x61,
688 };
689
690 enum ToServerCommand
691 {
692         TOSERVER_INIT = 0x02,
693         /*
694                 Sent first after connected.
695
696                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
697                 u16 supported network compression modes
698                 u16 minimum supported network protocol version
699                 u16 maximum supported network protocol version
700                 std::string player name
701         */
702
703         TOSERVER_INIT_LEGACY = 0x10,
704         /*
705                 Sent first after connected.
706
707                 [0] u16 TOSERVER_INIT_LEGACY
708                 [2] u8 SER_FMT_VER_HIGHEST_READ
709                 [3] u8[20] player_name
710                 [23] u8[28] password (new in some version)
711                 [51] u16 minimum supported network protocol version (added sometime)
712                 [53] u16 maximum supported network protocol version (added later than the previous one)
713         */
714
715         TOSERVER_INIT2 = 0x11,
716         /*
717                 Sent as an ACK for TOCLIENT_INIT.
718                 After this, the server can send data.
719
720                 [0] u16 TOSERVER_INIT2
721         */
722
723         TOSERVER_GETBLOCK=0x20, // Obsolete
724         TOSERVER_ADDNODE = 0x21, // Obsolete
725         TOSERVER_REMOVENODE = 0x22, // Obsolete
726
727         TOSERVER_PLAYERPOS = 0x23,
728         /*
729                 [0] u16 command
730                 [2] v3s32 position*100
731                 [2+12] v3s32 speed*100
732                 [2+12+12] s32 pitch*100
733                 [2+12+12+4] s32 yaw*100
734                 [2+12+12+4+4] u32 keyPressed
735                 [2+12+12+4+4+1] u8 fov*80
736                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
737         */
738
739         TOSERVER_GOTBLOCKS = 0x24,
740         /*
741                 [0] u16 command
742                 [2] u8 count
743                 [3] v3s16 pos_0
744                 [3+6] v3s16 pos_1
745                 ...
746         */
747
748         TOSERVER_DELETEDBLOCKS = 0x25,
749         /*
750                 [0] u16 command
751                 [2] u8 count
752                 [3] v3s16 pos_0
753                 [3+6] v3s16 pos_1
754                 ...
755         */
756
757         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
758         /*
759                 [0] u16 command
760                 [2] v3s16 pos
761                 [8] u16 i
762         */
763
764         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
765         /*
766                 length: 13
767                 [0] u16 command
768                 [2] u8 button (0=left, 1=right)
769                 [3] v3s16 blockpos
770                 [9] s16 id
771                 [11] u16 item
772         */
773
774         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
775         /*
776                 length: 17
777                 [0] u16 command
778                 [2] u8 action
779                 [3] v3s16 nodepos_undersurface
780                 [9] v3s16 nodepos_abovesurface
781                 [15] u16 item
782                 actions:
783                 0: start digging (from undersurface)
784                 1: place block (to abovesurface)
785                 2: stop digging (all parameters ignored)
786                 3: digging completed
787         */
788
789         TOSERVER_RELEASE = 0x29, // Obsolete
790
791         // (oops, there is some gap here)
792
793         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
794         /*
795                 v3s16 blockpos
796                 s16 id
797                 u16 textlen
798                 textdata
799         */
800
801         TOSERVER_INVENTORY_ACTION = 0x31,
802         /*
803                 See InventoryAction in inventorymanager.h
804         */
805
806         TOSERVER_CHAT_MESSAGE = 0x32,
807         /*
808                 u16 length
809                 wstring message
810         */
811
812         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
813         /*
814                 v3s16 p
815                 u16 textlen
816                 textdata
817         */
818
819         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
820         /*
821                 length: 7
822                 [0] u16 command
823                 [2] u8 button (0=left, 1=right)
824                 [3] u16 id
825                 [5] u16 item
826         */
827
828         TOSERVER_DAMAGE = 0x35,
829         /*
830                 u8 amount
831         */
832
833         TOSERVER_PASSWORD_LEGACY = 0x36,
834         /*
835                 Sent to change password.
836
837                 [0] u16 TOSERVER_PASSWORD
838                 [2] u8[28] old password
839                 [30] u8[28] new password
840         */
841
842         TOSERVER_PLAYERITEM = 0x37,
843         /*
844                 Sent to change selected item.
845
846                 [0] u16 TOSERVER_PLAYERITEM
847                 [2] u16 item
848         */
849
850         TOSERVER_RESPAWN = 0x38,
851         /*
852                 u16 TOSERVER_RESPAWN
853         */
854
855         TOSERVER_INTERACT = 0x39,
856         /*
857                 [0] u16 command
858                 [2] u8 action
859                 [3] u16 item
860                 [5] u32 length of the next item
861                 [9] serialized PointedThing
862                 actions:
863                 0: start digging (from undersurface) or use
864                 1: stop digging (all parameters ignored)
865                 2: digging completed
866                 3: place block or item (to abovesurface)
867                 4: use item
868
869                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
870         */
871
872         TOSERVER_REMOVED_SOUNDS = 0x3a,
873         /*
874                 u16 len
875                 s32[len] sound_id
876         */
877
878         TOSERVER_NODEMETA_FIELDS = 0x3b,
879         /*
880                 v3s16 p
881                 u16 len
882                 u8[len] form name (reserved for future use)
883                 u16 number of fields
884                 for each field:
885                         u16 len
886                         u8[len] field name
887                         u32 len
888                         u8[len] field value
889         */
890
891         TOSERVER_INVENTORY_FIELDS = 0x3c,
892         /*
893                 u16 len
894                 u8[len] form name (reserved for future use)
895                 u16 number of fields
896                 for each field:
897                         u16 len
898                         u8[len] field name
899                         u32 len
900                         u8[len] field value
901         */
902
903         TOSERVER_REQUEST_MEDIA = 0x40,
904         /*
905                 u16 number of files requested
906                 for each file {
907                         u16 length of name
908                         string name
909                 }
910          */
911
912         TOSERVER_RECEIVED_MEDIA = 0x41,
913         /*
914                 <no payload data>
915         */
916
917         TOSERVER_BREATH = 0x42, // Obsolete
918         /*
919                 u16 breath
920         */
921
922         TOSERVER_CLIENT_READY = 0x43,
923         /*
924                 u8 major
925                 u8 minor
926                 u8 patch
927                 u8 reserved
928                 u16 len
929                 u8[len] full_version_string
930         */
931
932         TOSERVER_FIRST_SRP = 0x50,
933         /*
934                 Belonging to AUTH_MECHANISM_FIRST_SRP.
935
936                 std::string srp salt
937                 std::string srp verification key
938                 u8 is_empty (=1 if password is empty, 0 otherwise)
939         */
940
941         TOSERVER_SRP_BYTES_A = 0x51,
942         /*
943                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
944                         depending on current_login_based_on.
945
946                 std::string bytes_A
947                 u8 current_login_based_on : on which version of the password's
948                                             hash this login is based on (0 legacy hash,
949                                             or 1 directly the password)
950         */
951
952         TOSERVER_SRP_BYTES_M = 0x52,
953         /*
954                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
955
956                 std::string bytes_M
957         */
958
959         TOSERVER_NUM_MSG_TYPES = 0x53,
960 };
961
962 enum AuthMechanism
963 {
964         // reserved
965         AUTH_MECHANISM_NONE = 0,
966
967         // SRP based on the legacy hash
968         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
969
970         // SRP based on the srp verification key
971         AUTH_MECHANISM_SRP = 1 << 1,
972
973         // Establishes a srp verification key, for first login and password changing
974         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
975 };
976
977 enum AccessDeniedCode {
978         SERVER_ACCESSDENIED_WRONG_PASSWORD,
979         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
980         SERVER_ACCESSDENIED_SINGLEPLAYER,
981         SERVER_ACCESSDENIED_WRONG_VERSION,
982         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
983         SERVER_ACCESSDENIED_WRONG_NAME,
984         SERVER_ACCESSDENIED_TOO_MANY_USERS,
985         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
986         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
987         SERVER_ACCESSDENIED_SERVER_FAIL,
988         SERVER_ACCESSDENIED_CUSTOM_STRING,
989         SERVER_ACCESSDENIED_SHUTDOWN,
990         SERVER_ACCESSDENIED_CRASH,
991         SERVER_ACCESSDENIED_MAX,
992 };
993
994 enum NetProtoCompressionMode {
995         NETPROTO_COMPRESSION_NONE = 0,
996 };
997
998 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
999         "Invalid password",
1000         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
1001         "The server is running in simple singleplayer mode.  You cannot connect.",
1002         "Your client's version is not supported.\nPlease contact server administrator.",
1003         "Player name contains disallowed characters.",
1004         "Player name not allowed.",
1005         "Too many users.",
1006         "Empty passwords are disallowed.  Set a password and try again.",
1007         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1008         "Server authentication failed.  This is likely a server error.",
1009         "",
1010         "Server shutting down.",
1011         "This server has experienced an internal error. You will now be disconnected."
1012 };
1013
1014 enum PlayerListModifer: u8
1015 {
1016         PLAYER_LIST_INIT,
1017         PLAYER_LIST_ADD,
1018         PLAYER_LIST_REMOVE,
1019 };
1020
1021 enum CSMFlavourLimit : u64 {
1022         CSM_FL_NONE = 0x00000000,
1023         CSM_FL_LOOKUP_NODES = 0x00000001, // Limit node lookups
1024         CSM_FL_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
1025         CSM_FL_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
1026         CSM_FL_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
1027         CSM_FL_ALL = 0xFFFFFFFF,
1028 };
1029