Fix relief mapping issues
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53         PROTOCOL_VERSION 10:
54                 TOCLIENT_PRIVILEGES
55                 Version raised to force 'fly' and 'fast' privileges into effect.
56                 Node metadata change (came in later; somewhat incompatible)
57         PROTOCOL_VERSION 11:
58                 TileDef in ContentFeatures
59                 Nodebox drawtype
60                 (some dev snapshot)
61                 TOCLIENT_INVENTORY_FORMSPEC
62                 (0.4.0, 0.4.1)
63         PROTOCOL_VERSION 12:
64                 TOSERVER_INVENTORY_FIELDS
65                 16-bit node ids
66                 TOCLIENT_DETACHED_INVENTORY
67         PROTOCOL_VERSION 13:
68                 InventoryList field "Width" (deserialization fails with old versions)
69         PROTOCOL_VERSION 14:
70                 Added transfer of player pressed keys to the server
71                 Added new messages for mesh and bone animation, as well as attachments
72                 GENERIC_CMD_SET_ANIMATION
73                 GENERIC_CMD_SET_BONE_POSITION
74                 GENERIC_CMD_SET_ATTACHMENT
75         PROTOCOL_VERSION 15:
76                 Serialization format changes
77         PROTOCOL_VERSION 16:
78                 TOCLIENT_SHOW_FORMSPEC
79         PROTOCOL_VERSION 17:
80                 Serialization format change: include backface_culling flag in TileDef
81                 Added rightclickable field in nodedef
82                 TOCLIENT_SPAWN_PARTICLE
83                 TOCLIENT_ADD_PARTICLESPAWNER
84                 TOCLIENT_DELETE_PARTICLESPAWNER
85         PROTOCOL_VERSION 18:
86                 damageGroups added to ToolCapabilities
87                 sound_place added to ItemDefinition
88         PROTOCOL_VERSION 19:
89                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
90         PROTOCOL_VERSION 20:
91                 TOCLIENT_HUDADD
92                 TOCLIENT_HUDRM
93                 TOCLIENT_HUDCHANGE
94                 TOCLIENT_HUD_SET_FLAGS
95         PROTOCOL_VERSION 21:
96                 TOCLIENT_BREATH
97                 TOSERVER_BREATH
98                 range added to ItemDefinition
99                 drowning, leveled and liquid_range added to ContentFeatures
100                 stepheight and collideWithObjects added to object properties
101                 version, heat and humidity transfer in MapBock
102                 automatic_face_movement_dir and automatic_face_movement_dir_offset
103                         added to object properties
104         PROTOCOL_VERSION 22:
105                 add swap_node
106         PROTOCOL_VERSION 23:
107                 TOSERVER_CLIENT_READY
108         PROTOCOL_VERSION 24:
109                 ContentFeatures version 7
110                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
111         PROTOCOL_VERSION 25:
112                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119                         for standard error, keeping customisation possible. This
120                         permit translation
121                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
122                         reading u32
123                 Add new opcode TOSERVER_INIT for client presentation to server
124                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126                         for the three supported auth mechanisms around srp
127                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128                         for sudo mode handling (auth mech generic way of changing password).
129                 Add TOCLIENT_HELLO for presenting server to client after client
130                         presentation
131                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
133         PROTOCOL_VERSION 26:
134                 Add TileDef tileable_horizontal, tileable_vertical flags
135 */
136
137 #define LATEST_PROTOCOL_VERSION 25
138
139 // Server's supported network protocol range
140 #define SERVER_PROTOCOL_VERSION_MIN 13
141 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
142
143 // Client's supported network protocol range
144 #define CLIENT_PROTOCOL_VERSION_MIN 13
145 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
146
147 // Constant that differentiates the protocol from random data and other protocols
148 #define PROTOCOL_ID 0x4f457403
149
150 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
151                                // base64-encoded SHA-1 (27+\0).
152
153 #define FORMSPEC_API_VERSION 1
154 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
155
156 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
157
158 enum ToClientCommand
159 {
160         TOCLIENT_HELLO = 0x02,
161         /*
162                 Sent after TOSERVER_INIT.
163
164                 u8 deployed serialisation version
165                 u16 deployed network compression mode
166                 u16 deployed protocol version
167                 u32 supported auth methods
168                 std::string username that should be used for legacy hash (for proper casing)
169         */
170         TOCLIENT_AUTH_ACCEPT = 0x03,
171         /*
172                 Message from server to accept auth.
173
174                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
175                 u64 map seed
176                 f1000 recommended send interval
177                 u32 : supported auth methods for sudo mode
178                       (where the user can change their password)
179         */
180         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
181         /*
182                 Sent to client to show it is in sudo mode now.
183         */
184         TOCLIENT_DENY_SUDO_MODE = 0x05,
185         /*
186                 Signals client that sudo mode auth failed.
187         */
188         TOCLIENT_INIT_LEGACY = 0x10,
189         /*
190                 Server's reply to TOSERVER_INIT.
191                 Sent second after connected.
192
193                 [0] u16 TOSERVER_INIT
194                 [2] u8 deployed version
195                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
196                 [12] u64 map seed (new as of 2011-02-27)
197                 [20] f1000 recommended send interval (in seconds) (new as of 14)
198
199                 NOTE: The position in here is deprecated; position is
200                       explicitly sent afterwards
201         */
202         TOCLIENT_ACCESS_DENIED = 0x0A,
203         /*
204                 u8 reason
205                 std::string custom reason (if reason == SERVER_ACCESSDENIED_CUSTOM_STRING)
206         */
207         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
208         TOCLIENT_ADDNODE = 0x21,
209         /*
210                 u16 command
211                 v3s16 position
212                 serialized mapnode
213                 u8 keep_metadata // Added in protocol version 22
214         */
215         TOCLIENT_REMOVENODE = 0x22,
216
217         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
218         /*
219                 [0] u16 command
220                 // Followed by an arbitary number of these:
221                 // Number is determined from packet length.
222                 [N] u16 peer_id
223                 [N+2] v3s32 position*100
224                 [N+2+12] v3s32 speed*100
225                 [N+2+12+12] s32 pitch*100
226                 [N+2+12+12+4] s32 yaw*100
227         */
228
229         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
230         /*
231                 [0] u16 command
232                 // Followed by an arbitary number of these:
233                 // Number is determined from packet length.
234                 [N] u16 peer_id
235                 [N] char[20] name
236         */
237
238         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
239
240         TOCLIENT_SECTORMETA = 0x26, // Obsolete
241         /*
242                 [0] u16 command
243                 [2] u8 sector count
244                 [3...] v2s16 pos + sector metadata
245         */
246
247         TOCLIENT_INVENTORY = 0x27,
248         /*
249                 [0] u16 command
250                 [2] serialized inventory
251         */
252
253         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
254         /*
255                 Sent as unreliable.
256
257                 u16 command
258                 u16 number of player positions
259                 for each player:
260                         u16 peer_id
261                         v3s32 position*100
262                         v3s32 speed*100
263                         s32 pitch*100
264                         s32 yaw*100
265                 u16 count of blocks
266                 for each block:
267                         v3s16 blockpos
268                         block objects
269         */
270
271         TOCLIENT_TIME_OF_DAY = 0x29,
272         /*
273                 u16 command
274                 u16 time (0-23999)
275                 Added in a later version:
276                 f1000 time_speed
277         */
278
279         // (oops, there is some gap here)
280
281         TOCLIENT_CHAT_MESSAGE = 0x30,
282         /*
283                 u16 command
284                 u16 length
285                 wstring message
286         */
287
288         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
289         /*
290                 u16 command
291                 u16 count of removed objects
292                 for all removed objects {
293                         u16 id
294                 }
295                 u16 count of added objects
296                 for all added objects {
297                         u16 id
298                         u8 type
299                         u32 initialization data length
300                         string initialization data
301                 }
302         */
303
304         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
305         /*
306                 u16 command
307                 for all objects
308                 {
309                         u16 id
310                         u16 message length
311                         string message
312                 }
313         */
314
315         TOCLIENT_HP = 0x33,
316         /*
317                 u16 command
318                 u8 hp
319         */
320
321         TOCLIENT_MOVE_PLAYER = 0x34,
322         /*
323                 u16 command
324                 v3f1000 player position
325                 f1000 player pitch
326                 f1000 player yaw
327         */
328
329         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
330         /*
331                 u16 command
332                 u16 reason_length
333                 wstring reason
334         */
335
336         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
337         /*
338                 u16 command
339                 u16 count of player items
340                 for all player items {
341                         u16 peer id
342                         u16 length of serialized item
343                         string serialized item
344                 }
345         */
346
347         TOCLIENT_DEATHSCREEN = 0x37,
348         /*
349                 u16 command
350                 u8 bool set camera point target
351                 v3f1000 camera point target (to point the death cause or whatever)
352         */
353
354         TOCLIENT_MEDIA = 0x38,
355         /*
356                 u16 command
357                 u16 total number of texture bunches
358                 u16 index of this bunch
359                 u32 number of files in this bunch
360                 for each file {
361                         u16 length of name
362                         string name
363                         u32 length of data
364                         data
365                 }
366                 u16 length of remote media server url (if applicable)
367                 string url
368         */
369
370         TOCLIENT_TOOLDEF = 0x39,
371         /*
372                 u16 command
373                 u32 length of the next item
374                 serialized ToolDefManager
375         */
376
377         TOCLIENT_NODEDEF = 0x3a,
378         /*
379                 u16 command
380                 u32 length of the next item
381                 serialized NodeDefManager
382         */
383
384         TOCLIENT_CRAFTITEMDEF = 0x3b,
385         /*
386                 u16 command
387                 u32 length of the next item
388                 serialized CraftiItemDefManager
389         */
390
391         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
392
393         /*
394                 u16 command
395                 u32 number of files
396                 for each texture {
397                         u16 length of name
398                         string name
399                         u16 length of sha1_digest
400                         string sha1_digest
401                 }
402         */
403
404         TOCLIENT_ITEMDEF = 0x3d,
405         /*
406                 u16 command
407                 u32 length of next item
408                 serialized ItemDefManager
409         */
410
411         TOCLIENT_PLAY_SOUND = 0x3f,
412         /*
413                 u16 command
414                 s32 sound_id
415                 u16 len
416                 u8[len] sound name
417                 s32 gain*1000
418                 u8 type (0=local, 1=positional, 2=object)
419                 s32[3] pos_nodes*10000
420                 u16 object_id
421                 u8 loop (bool)
422         */
423
424         TOCLIENT_STOP_SOUND = 0x40,
425         /*
426                 u16 command
427                 s32 sound_id
428         */
429
430         TOCLIENT_PRIVILEGES = 0x41,
431         /*
432                 u16 command
433                 u16 number of privileges
434                 for each privilege
435                         u16 len
436                         u8[len] privilege
437         */
438
439         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
440         /*
441                 u16 command
442                 u32 len
443                 u8[len] formspec
444         */
445
446         TOCLIENT_DETACHED_INVENTORY = 0x43,
447         /*
448                 [0] u16 command
449                 u16 len
450                 u8[len] name
451                 [2] serialized inventory
452         */
453
454         TOCLIENT_SHOW_FORMSPEC = 0x44,
455         /*
456                 [0] u16 command
457                 u32 len
458                 u8[len] formspec
459                 u16 len
460                 u8[len] formname
461         */
462
463         TOCLIENT_MOVEMENT = 0x45,
464         /*
465                 u16 command
466                 f1000 movement_acceleration_default
467                 f1000 movement_acceleration_air
468                 f1000 movement_acceleration_fast
469                 f1000 movement_speed_walk
470                 f1000 movement_speed_crouch
471                 f1000 movement_speed_fast
472                 f1000 movement_speed_climb
473                 f1000 movement_speed_jump
474                 f1000 movement_liquid_fluidity
475                 f1000 movement_liquid_fluidity_smooth
476                 f1000 movement_liquid_sink
477                 f1000 movement_gravity
478         */
479
480         TOCLIENT_SPAWN_PARTICLE = 0x46,
481         /*
482                 u16 command
483                 v3f1000 pos
484                 v3f1000 velocity
485                 v3f1000 acceleration
486                 f1000 expirationtime
487                 f1000 size
488                 u8 bool collisiondetection
489                 u8 bool vertical
490                 u32 len
491                 u8[len] texture
492         */
493
494         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
495         /*
496                 u16 command
497                 u16 amount
498                 f1000 spawntime
499                 v3f1000 minpos
500                 v3f1000 maxpos
501                 v3f1000 minvel
502                 v3f1000 maxvel
503                 v3f1000 minacc
504                 v3f1000 maxacc
505                 f1000 minexptime
506                 f1000 maxexptime
507                 f1000 minsize
508                 f1000 maxsize
509                 u8 bool collisiondetection
510                 u8 bool vertical
511                 u32 len
512                 u8[len] texture
513                 u32 id
514         */
515
516         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
517         /*
518                 u16 command
519                 u16 id
520         */
521
522         TOCLIENT_HUDADD = 0x49,
523         /*
524                 u16 command
525                 u32 id
526                 u8 type
527                 v2f1000 pos
528                 u32 len
529                 u8[len] name
530                 v2f1000 scale
531                 u32 len2
532                 u8[len2] text
533                 u32 number
534                 u32 item
535                 u32 dir
536                 v2f1000 align
537                 v2f1000 offset
538                 v3f1000 world_pos
539                 v2s32 size
540         */
541
542         TOCLIENT_HUDRM = 0x4a,
543         /*
544                 u16 command
545                 u32 id
546         */
547
548         TOCLIENT_HUDCHANGE = 0x4b,
549         /*
550                 u16 command
551                 u32 id
552                 u8 stat
553                 [v2f1000 data |
554                  u32 len
555                  u8[len] data |
556                  u32 data]
557         */
558
559         TOCLIENT_HUD_SET_FLAGS = 0x4c,
560         /*
561                 u16 command
562                 u32 flags
563                 u32 mask
564         */
565
566         TOCLIENT_HUD_SET_PARAM = 0x4d,
567         /*
568                 u16 command
569                 u16 param
570                 u16 len
571                 u8[len] value
572         */
573
574         TOCLIENT_BREATH = 0x4e,
575         /*
576                 u16 command
577                 u16 breath
578         */
579
580         TOCLIENT_SET_SKY = 0x4f,
581         /*
582                 u16 command
583                 u8[4] color (ARGB)
584                 u8 len
585                 u8[len] type
586                 u16 count
587                 foreach count:
588                         u8 len
589                         u8[len] param
590         */
591
592         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
593         /*
594                 u16 command
595                 u8 do_override (boolean)
596                 u16 day-night ratio 0...65535
597         */
598
599         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
600         /*
601                 u16 command
602                 v2s32 stand/idle
603                 v2s32 walk
604                 v2s32 dig
605                 v2s32 walk+dig
606                 f1000 frame_speed
607         */
608
609         TOCLIENT_EYE_OFFSET = 0x52,
610         /*
611                 u16 command
612                 v3f1000 first
613                 v3f1000 third
614         */
615
616         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
617         /*
618                 u16 command
619                 u32 id
620         */
621
622         TOCLIENT_SRP_BYTES_S_B = 0x60,
623         /*
624                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
625
626                 u16 command
627                 std::string bytes_s
628                 std::string bytes_B
629         */
630
631         TOCLIENT_NUM_MSG_TYPES = 0x61,
632 };
633
634 enum ToServerCommand
635 {
636         TOSERVER_INIT = 0x02,
637         /*
638                 Sent first after connected.
639
640                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
641                 u16 supported network compression modes
642                 u16 minimum supported network protocol version
643                 u16 maximum supported network protocol version
644                 std::string player name
645         */
646
647         TOSERVER_INIT_LEGACY = 0x10,
648         /*
649                 Sent first after connected.
650
651                 [0] u16 TOSERVER_INIT_LEGACY
652                 [2] u8 SER_FMT_VER_HIGHEST_READ
653                 [3] u8[20] player_name
654                 [23] u8[28] password (new in some version)
655                 [51] u16 minimum supported network protocol version (added sometime)
656                 [53] u16 maximum supported network protocol version (added later than the previous one)
657         */
658
659         TOSERVER_INIT2 = 0x11,
660         /*
661                 Sent as an ACK for TOCLIENT_INIT.
662                 After this, the server can send data.
663
664                 [0] u16 TOSERVER_INIT2
665         */
666
667         TOSERVER_GETBLOCK=0x20, // Obsolete
668         TOSERVER_ADDNODE = 0x21, // Obsolete
669         TOSERVER_REMOVENODE = 0x22, // Obsolete
670
671         TOSERVER_PLAYERPOS = 0x23,
672         /*
673                 [0] u16 command
674                 [2] v3s32 position*100
675                 [2+12] v3s32 speed*100
676                 [2+12+12] s32 pitch*100
677                 [2+12+12+4] s32 yaw*100
678                 [2+12+12+4+4] u32 keyPressed
679         */
680
681         TOSERVER_GOTBLOCKS = 0x24,
682         /*
683                 [0] u16 command
684                 [2] u8 count
685                 [3] v3s16 pos_0
686                 [3+6] v3s16 pos_1
687                 ...
688         */
689
690         TOSERVER_DELETEDBLOCKS = 0x25,
691         /*
692                 [0] u16 command
693                 [2] u8 count
694                 [3] v3s16 pos_0
695                 [3+6] v3s16 pos_1
696                 ...
697         */
698
699         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
700         /*
701                 [0] u16 command
702                 [2] v3s16 pos
703                 [8] u16 i
704         */
705
706         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
707         /*
708                 length: 13
709                 [0] u16 command
710                 [2] u8 button (0=left, 1=right)
711                 [3] v3s16 blockpos
712                 [9] s16 id
713                 [11] u16 item
714         */
715
716         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
717         /*
718                 length: 17
719                 [0] u16 command
720                 [2] u8 action
721                 [3] v3s16 nodepos_undersurface
722                 [9] v3s16 nodepos_abovesurface
723                 [15] u16 item
724                 actions:
725                 0: start digging (from undersurface)
726                 1: place block (to abovesurface)
727                 2: stop digging (all parameters ignored)
728                 3: digging completed
729         */
730
731         TOSERVER_RELEASE = 0x29, // Obsolete
732
733         // (oops, there is some gap here)
734
735         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
736         /*
737                 u16 command
738                 v3s16 blockpos
739                 s16 id
740                 u16 textlen
741                 textdata
742         */
743
744         TOSERVER_INVENTORY_ACTION = 0x31,
745         /*
746                 See InventoryAction in inventorymanager.h
747         */
748
749         TOSERVER_CHAT_MESSAGE = 0x32,
750         /*
751                 u16 command
752                 u16 length
753                 wstring message
754         */
755
756         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
757         /*
758                 u16 command
759                 v3s16 p
760                 u16 textlen
761                 textdata
762         */
763
764         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
765         /*
766                 length: 7
767                 [0] u16 command
768                 [2] u8 button (0=left, 1=right)
769                 [3] u16 id
770                 [5] u16 item
771         */
772
773         TOSERVER_DAMAGE = 0x35,
774         /*
775                 u16 command
776                 u8 amount
777         */
778
779         TOSERVER_PASSWORD_LEGACY = 0x36,
780         /*
781                 Sent to change password.
782
783                 [0] u16 TOSERVER_PASSWORD
784                 [2] u8[28] old password
785                 [30] u8[28] new password
786         */
787
788         TOSERVER_PLAYERITEM = 0x37,
789         /*
790                 Sent to change selected item.
791
792                 [0] u16 TOSERVER_PLAYERITEM
793                 [2] u16 item
794         */
795
796         TOSERVER_RESPAWN = 0x38,
797         /*
798                 u16 TOSERVER_RESPAWN
799         */
800
801         TOSERVER_INTERACT = 0x39,
802         /*
803                 [0] u16 command
804                 [2] u8 action
805                 [3] u16 item
806                 [5] u32 length of the next item
807                 [9] serialized PointedThing
808                 actions:
809                 0: start digging (from undersurface) or use
810                 1: stop digging (all parameters ignored)
811                 2: digging completed
812                 3: place block or item (to abovesurface)
813                 4: use item
814
815                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
816         */
817
818         TOSERVER_REMOVED_SOUNDS = 0x3a,
819         /*
820                 u16 command
821                 u16 len
822                 s32[len] sound_id
823         */
824
825         TOSERVER_NODEMETA_FIELDS = 0x3b,
826         /*
827                 u16 command
828                 v3s16 p
829                 u16 len
830                 u8[len] form name (reserved for future use)
831                 u16 number of fields
832                 for each field:
833                         u16 len
834                         u8[len] field name
835                         u32 len
836                         u8[len] field value
837         */
838
839         TOSERVER_INVENTORY_FIELDS = 0x3c,
840         /*
841                 u16 command
842                 u16 len
843                 u8[len] form name (reserved for future use)
844                 u16 number of fields
845                 for each field:
846                         u16 len
847                         u8[len] field name
848                         u32 len
849                         u8[len] field value
850         */
851
852         TOSERVER_REQUEST_MEDIA = 0x40,
853         /*
854                 u16 command
855                 u16 number of files requested
856                 for each file {
857                         u16 length of name
858                         string name
859                 }
860          */
861
862         TOSERVER_RECEIVED_MEDIA = 0x41,
863         /*
864                 u16 command
865         */
866
867         TOSERVER_BREATH = 0x42,
868         /*
869                 u16 command
870                 u16 breath
871         */
872
873         TOSERVER_CLIENT_READY = 0x43,
874         /*
875                 u8 major
876                 u8 minor
877                 u8 patch
878                 u8 reserved
879                 u16 len
880                 u8[len] full_version_string
881         */
882
883         TOSERVER_FIRST_SRP = 0x50,
884         /*
885                 Belonging to AUTH_MECHANISM_FIRST_SRP.
886
887                 std::string srp salt
888                 std::string srp verification key
889                 u8 is_empty (=1 if password is empty, 0 otherwise)
890         */
891
892         TOSERVER_SRP_BYTES_A = 0x51,
893         /*
894                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
895                         depending on current_login_based_on.
896
897                 std::string bytes_A
898                 u8 current_login_based_on : on which version of the password's
899                                             hash this login is based on (0 legacy hash,
900                                             or 1 directly the password)
901         */
902
903         TOSERVER_SRP_BYTES_M = 0x52,
904         /*
905                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
906
907                 std::string bytes_M
908         */
909
910         TOSERVER_NUM_MSG_TYPES = 0x53,
911 };
912
913 enum AuthMechanism
914 {
915         // reserved
916         AUTH_MECHANISM_NONE = 0,
917
918         // SRP based on the legacy hash
919         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
920
921         // SRP based on the srp verification key
922         AUTH_MECHANISM_SRP = 1 << 1,
923
924         // Establishes a srp verification key, for first login and password changing
925         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
926 };
927
928 enum AccessDeniedCode {
929         SERVER_ACCESSDENIED_WRONG_PASSWORD,
930         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
931         SERVER_ACCESSDENIED_SINGLEPLAYER,
932         SERVER_ACCESSDENIED_WRONG_VERSION,
933         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
934         SERVER_ACCESSDENIED_WRONG_NAME,
935         SERVER_ACCESSDENIED_TOO_MANY_USERS,
936         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
937         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
938         SERVER_ACCESSDENIED_SERVER_FAIL,
939         SERVER_ACCESSDENIED_CUSTOM_STRING,
940         SERVER_ACCESSDENIED_MAX,
941 };
942
943 enum NetProtoCompressionMode {
944         NETPROTO_COMPRESSION_NONE = 0,
945 };
946
947 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
948         "Invalid password",
949         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
950         "The server is running in simple singleplayer mode.  You cannot connect.",
951         "Your client's version is not supported.\nPlease contact server administrator.",
952         "Player name contains disallowed characters.",
953         "Player name not allowed.",
954         "Too many users.",
955         "Empty passwords are disallowed.  Set a password and try again.",
956         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
957         "Server authention failed.  This is likely a server error."
958         "",
959 };
960
961 #endif