3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
55 Version raised to force 'fly' and 'fast' privileges into effect.
56 Node metadata change (came in later; somewhat incompatible)
58 TileDef in ContentFeatures
61 TOCLIENT_INVENTORY_FORMSPEC
64 TOSERVER_INVENTORY_FIELDS
66 TOCLIENT_DETACHED_INVENTORY
68 InventoryList field "Width" (deserialization fails with old versions)
70 Added transfer of player pressed keys to the server
71 Added new messages for mesh and bone animation, as well as attachments
72 GENERIC_CMD_SET_ANIMATION
73 GENERIC_CMD_SET_BONE_POSITION
74 GENERIC_CMD_SET_ATTACHMENT
76 Serialization format changes
78 TOCLIENT_SHOW_FORMSPEC
80 Serialization format change: include backface_culling flag in TileDef
81 Added rightclickable field in nodedef
82 TOCLIENT_SPAWN_PARTICLE
83 TOCLIENT_ADD_PARTICLESPAWNER
84 TOCLIENT_DELETE_PARTICLESPAWNER
86 damageGroups added to ToolCapabilities
87 sound_place added to ItemDefinition
89 GENERIC_CMD_SET_PHYSICS_OVERRIDE
94 TOCLIENT_HUD_SET_FLAGS
98 range added to ItemDefinition
99 drowning, leveled and liquid_range added to ContentFeatures
100 stepheight and collideWithObjects added to object properties
101 version, heat and humidity transfer in MapBock
102 automatic_face_movement_dir and automatic_face_movement_dir_offset
103 added to object properties
107 TOSERVER_CLIENT_READY
109 ContentFeatures version 7
110 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
112 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119 for standard error, keeping customisation possible. This
121 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
123 Add new opcode TOSERVER_INIT for client presentation to server
124 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126 for the three supported auth mechanisms around srp
127 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128 for sudo mode handling (auth mech generic way of changing password).
129 Add TOCLIENT_HELLO for presenting server to client after client
131 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
134 Add TileDef tileable_horizontal, tileable_vertical flags
136 backface_culling: backwards compatibility for playing with
137 newer client on pre-27 servers.
138 Add nodedef v3 - connected nodeboxes
142 Server doesn't accept TOSERVER_BREATH anymore
143 serialization of TileAnimation params changed
147 #define LATEST_PROTOCOL_VERSION 29
149 // Server's supported network protocol range
150 #define SERVER_PROTOCOL_VERSION_MIN 13
151 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
153 // Client's supported network protocol range
154 // The minimal version depends on whether
155 // send_pre_v25_init is enabled or not
156 #define CLIENT_PROTOCOL_VERSION_MIN 25
157 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 13
158 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
160 // Constant that differentiates the protocol from random data and other protocols
161 #define PROTOCOL_ID 0x4f457403
163 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
164 // base64-encoded SHA-1 (27+\0).
166 #define FORMSPEC_API_VERSION 1
167 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
169 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
173 TOCLIENT_HELLO = 0x02,
175 Sent after TOSERVER_INIT.
177 u8 deployed serialisation version
178 u16 deployed network compression mode
179 u16 deployed protocol version
180 u32 supported auth methods
181 std::string username that should be used for legacy hash (for proper casing)
183 TOCLIENT_AUTH_ACCEPT = 0x03,
185 Message from server to accept auth.
187 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
189 f1000 recommended send interval
190 u32 : supported auth methods for sudo mode
191 (where the user can change their password)
193 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
195 Sent to client to show it is in sudo mode now.
197 TOCLIENT_DENY_SUDO_MODE = 0x05,
199 Signals client that sudo mode auth failed.
201 TOCLIENT_INIT_LEGACY = 0x10,
203 Server's reply to TOSERVER_INIT.
204 Sent second after connected.
206 [0] u16 TOSERVER_INIT
207 [2] u8 deployed version
208 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
209 [12] u64 map seed (new as of 2011-02-27)
210 [20] f1000 recommended send interval (in seconds) (new as of 14)
212 NOTE: The position in here is deprecated; position is
213 explicitly sent afterwards
215 TOCLIENT_ACCESS_DENIED = 0x0A,
218 std::string custom reason (if needed, otherwise "")
221 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
222 TOCLIENT_ADDNODE = 0x21,
226 u8 keep_metadata // Added in protocol version 22
228 TOCLIENT_REMOVENODE = 0x22,
230 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
233 // Followed by an arbitary number of these:
234 // Number is determined from packet length.
236 [N+2] v3s32 position*100
237 [N+2+12] v3s32 speed*100
238 [N+2+12+12] s32 pitch*100
239 [N+2+12+12+4] s32 yaw*100
242 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
245 // Followed by an arbitary number of these:
246 // Number is determined from packet length.
251 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
253 TOCLIENT_SECTORMETA = 0x26, // Obsolete
257 [3...] v2s16 pos + sector metadata
260 TOCLIENT_INVENTORY = 0x27,
263 [2] serialized inventory
266 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
270 u16 number of player positions
283 TOCLIENT_TIME_OF_DAY = 0x29,
286 Added in a later version:
290 // (oops, there is some gap here)
292 TOCLIENT_CHAT_MESSAGE = 0x30,
298 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
300 u16 count of removed objects
301 for all removed objects {
304 u16 count of added objects
305 for all added objects {
308 u32 initialization data length
309 string initialization data
313 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
328 TOCLIENT_MOVE_PLAYER = 0x34,
330 v3f1000 player position
335 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
341 TOCLIENT_PLAYERITEM = 0x36, // Obsolete
343 u16 count of player items
344 for all player items {
346 u16 length of serialized item
347 string serialized item
351 TOCLIENT_DEATHSCREEN = 0x37,
353 u8 bool set camera point target
354 v3f1000 camera point target (to point the death cause or whatever)
357 TOCLIENT_MEDIA = 0x38,
359 u16 total number of texture bunches
360 u16 index of this bunch
361 u32 number of files in this bunch
368 u16 length of remote media server url (if applicable)
372 TOCLIENT_TOOLDEF = 0x39,
374 u32 length of the next item
375 serialized ToolDefManager
378 TOCLIENT_NODEDEF = 0x3a,
380 u32 length of the next item
381 serialized NodeDefManager
384 TOCLIENT_CRAFTITEMDEF = 0x3b,
386 u32 length of the next item
387 serialized CraftiItemDefManager
390 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
397 u16 length of sha1_digest
402 TOCLIENT_ITEMDEF = 0x3d,
404 u32 length of next item
405 serialized ItemDefManager
408 TOCLIENT_PLAY_SOUND = 0x3f,
414 u8 type (0=local, 1=positional, 2=object)
415 s32[3] pos_nodes*10000
420 TOCLIENT_STOP_SOUND = 0x40,
425 TOCLIENT_PRIVILEGES = 0x41,
427 u16 number of privileges
433 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
439 TOCLIENT_DETACHED_INVENTORY = 0x43,
444 [2] serialized inventory
447 TOCLIENT_SHOW_FORMSPEC = 0x44,
456 TOCLIENT_MOVEMENT = 0x45,
458 f1000 movement_acceleration_default
459 f1000 movement_acceleration_air
460 f1000 movement_acceleration_fast
461 f1000 movement_speed_walk
462 f1000 movement_speed_crouch
463 f1000 movement_speed_fast
464 f1000 movement_speed_climb
465 f1000 movement_speed_jump
466 f1000 movement_liquid_fluidity
467 f1000 movement_liquid_fluidity_smooth
468 f1000 movement_liquid_sink
469 f1000 movement_gravity
472 TOCLIENT_SPAWN_PARTICLE = 0x46,
479 u8 bool collisiondetection
486 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
500 u8 bool collisiondetection
508 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
513 TOCLIENT_HUDADD = 0x49,
532 TOCLIENT_HUDRM = 0x4a,
537 TOCLIENT_HUDCHANGE = 0x4b,
547 TOCLIENT_HUD_SET_FLAGS = 0x4c,
553 TOCLIENT_HUD_SET_PARAM = 0x4d,
560 TOCLIENT_BREATH = 0x4e,
565 TOCLIENT_SET_SKY = 0x4f,
576 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
578 u8 do_override (boolean)
579 u16 day-night ratio 0...65535
582 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
591 TOCLIENT_EYE_OFFSET = 0x52,
597 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
602 TOCLIENT_SRP_BYTES_S_B = 0x60,
604 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
610 TOCLIENT_NUM_MSG_TYPES = 0x61,
615 TOSERVER_INIT = 0x02,
617 Sent first after connected.
619 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
620 u16 supported network compression modes
621 u16 minimum supported network protocol version
622 u16 maximum supported network protocol version
623 std::string player name
626 TOSERVER_INIT_LEGACY = 0x10,
628 Sent first after connected.
630 [0] u16 TOSERVER_INIT_LEGACY
631 [2] u8 SER_FMT_VER_HIGHEST_READ
632 [3] u8[20] player_name
633 [23] u8[28] password (new in some version)
634 [51] u16 minimum supported network protocol version (added sometime)
635 [53] u16 maximum supported network protocol version (added later than the previous one)
638 TOSERVER_INIT2 = 0x11,
640 Sent as an ACK for TOCLIENT_INIT.
641 After this, the server can send data.
643 [0] u16 TOSERVER_INIT2
646 TOSERVER_GETBLOCK=0x20, // Obsolete
647 TOSERVER_ADDNODE = 0x21, // Obsolete
648 TOSERVER_REMOVENODE = 0x22, // Obsolete
650 TOSERVER_PLAYERPOS = 0x23,
653 [2] v3s32 position*100
654 [2+12] v3s32 speed*100
655 [2+12+12] s32 pitch*100
656 [2+12+12+4] s32 yaw*100
657 [2+12+12+4+4] u32 keyPressed
658 [2+12+12+4+4+1] u8 fov*80
659 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
662 TOSERVER_GOTBLOCKS = 0x24,
671 TOSERVER_DELETEDBLOCKS = 0x25,
680 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
687 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
691 [2] u8 button (0=left, 1=right)
697 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
702 [3] v3s16 nodepos_undersurface
703 [9] v3s16 nodepos_abovesurface
706 0: start digging (from undersurface)
707 1: place block (to abovesurface)
708 2: stop digging (all parameters ignored)
712 TOSERVER_RELEASE = 0x29, // Obsolete
714 // (oops, there is some gap here)
716 TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
724 TOSERVER_INVENTORY_ACTION = 0x31,
726 See InventoryAction in inventorymanager.h
729 TOSERVER_CHAT_MESSAGE = 0x32,
735 TOSERVER_SIGNNODETEXT = 0x33, // obsolete
742 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
746 [2] u8 button (0=left, 1=right)
751 TOSERVER_DAMAGE = 0x35,
756 TOSERVER_PASSWORD_LEGACY = 0x36,
758 Sent to change password.
760 [0] u16 TOSERVER_PASSWORD
761 [2] u8[28] old password
762 [30] u8[28] new password
765 TOSERVER_PLAYERITEM = 0x37,
767 Sent to change selected item.
769 [0] u16 TOSERVER_PLAYERITEM
773 TOSERVER_RESPAWN = 0x38,
778 TOSERVER_INTERACT = 0x39,
783 [5] u32 length of the next item
784 [9] serialized PointedThing
786 0: start digging (from undersurface) or use
787 1: stop digging (all parameters ignored)
789 3: place block or item (to abovesurface)
792 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
795 TOSERVER_REMOVED_SOUNDS = 0x3a,
801 TOSERVER_NODEMETA_FIELDS = 0x3b,
805 u8[len] form name (reserved for future use)
814 TOSERVER_INVENTORY_FIELDS = 0x3c,
817 u8[len] form name (reserved for future use)
826 TOSERVER_REQUEST_MEDIA = 0x40,
828 u16 number of files requested
835 TOSERVER_RECEIVED_MEDIA = 0x41,
840 TOSERVER_BREATH = 0x42, // Obsolete
845 TOSERVER_CLIENT_READY = 0x43,
852 u8[len] full_version_string
855 TOSERVER_FIRST_SRP = 0x50,
857 Belonging to AUTH_MECHANISM_FIRST_SRP.
860 std::string srp verification key
861 u8 is_empty (=1 if password is empty, 0 otherwise)
864 TOSERVER_SRP_BYTES_A = 0x51,
866 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
867 depending on current_login_based_on.
870 u8 current_login_based_on : on which version of the password's
871 hash this login is based on (0 legacy hash,
872 or 1 directly the password)
875 TOSERVER_SRP_BYTES_M = 0x52,
877 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
882 TOSERVER_NUM_MSG_TYPES = 0x53,
888 AUTH_MECHANISM_NONE = 0,
890 // SRP based on the legacy hash
891 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
893 // SRP based on the srp verification key
894 AUTH_MECHANISM_SRP = 1 << 1,
896 // Establishes a srp verification key, for first login and password changing
897 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
900 enum AccessDeniedCode {
901 SERVER_ACCESSDENIED_WRONG_PASSWORD,
902 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
903 SERVER_ACCESSDENIED_SINGLEPLAYER,
904 SERVER_ACCESSDENIED_WRONG_VERSION,
905 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
906 SERVER_ACCESSDENIED_WRONG_NAME,
907 SERVER_ACCESSDENIED_TOO_MANY_USERS,
908 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
909 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
910 SERVER_ACCESSDENIED_SERVER_FAIL,
911 SERVER_ACCESSDENIED_CUSTOM_STRING,
912 SERVER_ACCESSDENIED_SHUTDOWN,
913 SERVER_ACCESSDENIED_CRASH,
914 SERVER_ACCESSDENIED_MAX,
917 enum NetProtoCompressionMode {
918 NETPROTO_COMPRESSION_NONE = 0,
921 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
923 "Your client sent something the server didn't expect. Try reconnecting or updating your client",
924 "The server is running in simple singleplayer mode. You cannot connect.",
925 "Your client's version is not supported.\nPlease contact server administrator.",
926 "Player name contains disallowed characters.",
927 "Player name not allowed.",
929 "Empty passwords are disallowed. Set a password and try again.",
930 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
931 "Server authentication failed. This is likely a server error.",
933 "Server shutting down.",
934 "This server has experienced an internal error. You will now be disconnected."