Network protocol: Document settable player collisionbox (#6168)
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_FLAVOUR_LIMITS to define which CSM flavour should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177 */
178
179 #define LATEST_PROTOCOL_VERSION 35
180
181 // Server's supported network protocol range
182 #define SERVER_PROTOCOL_VERSION_MIN 24
183 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
184
185 // Client's supported network protocol range
186 // The minimal version depends on whether
187 // send_pre_v25_init is enabled or not
188 #define CLIENT_PROTOCOL_VERSION_MIN 25
189 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 24
190 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
191
192 // Constant that differentiates the protocol from random data and other protocols
193 #define PROTOCOL_ID 0x4f457403
194
195 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
196                                // base64-encoded SHA-1 (27+\0).
197
198 #define FORMSPEC_API_VERSION 1
199 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
200
201 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
202
203 enum ToClientCommand
204 {
205         TOCLIENT_HELLO = 0x02,
206         /*
207                 Sent after TOSERVER_INIT.
208
209                 u8 deployed serialisation version
210                 u16 deployed network compression mode
211                 u16 deployed protocol version
212                 u32 supported auth methods
213                 std::string username that should be used for legacy hash (for proper casing)
214         */
215         TOCLIENT_AUTH_ACCEPT = 0x03,
216         /*
217                 Message from server to accept auth.
218
219                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
220                 u64 map seed
221                 f1000 recommended send interval
222                 u32 : supported auth methods for sudo mode
223                       (where the user can change their password)
224         */
225         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
226         /*
227                 Sent to client to show it is in sudo mode now.
228         */
229         TOCLIENT_DENY_SUDO_MODE = 0x05,
230         /*
231                 Signals client that sudo mode auth failed.
232         */
233         TOCLIENT_INIT_LEGACY = 0x10,
234         /*
235                 Server's reply to TOSERVER_INIT.
236                 Sent second after connected.
237
238                 [0] u16 TOSERVER_INIT
239                 [2] u8 deployed version
240                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
241                 [12] u64 map seed (new as of 2011-02-27)
242                 [20] f1000 recommended send interval (in seconds) (new as of 14)
243
244                 NOTE: The position in here is deprecated; position is
245                       explicitly sent afterwards
246         */
247         TOCLIENT_ACCESS_DENIED = 0x0A,
248         /*
249                 u8 reason
250                 std::string custom reason (if needed, otherwise "")
251                 u8 (bool) reconnect
252         */
253         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
254         TOCLIENT_ADDNODE = 0x21,
255         /*
256                 v3s16 position
257                 serialized mapnode
258                 u8 keep_metadata // Added in protocol version 22
259         */
260         TOCLIENT_REMOVENODE = 0x22,
261
262         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
263         /*
264                 [0] u16 command
265                 // Followed by an arbitary number of these:
266                 // Number is determined from packet length.
267                 [N] u16 peer_id
268                 [N+2] v3s32 position*100
269                 [N+2+12] v3s32 speed*100
270                 [N+2+12+12] s32 pitch*100
271                 [N+2+12+12+4] s32 yaw*100
272         */
273
274         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
275         /*
276                 [0] u16 command
277                 // Followed by an arbitary number of these:
278                 // Number is determined from packet length.
279                 [N] u16 peer_id
280                 [N] char[20] name
281         */
282
283         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
284
285         TOCLIENT_SECTORMETA = 0x26, // Obsolete
286         /*
287                 [0] u16 command
288                 [2] u8 sector count
289                 [3...] v2s16 pos + sector metadata
290         */
291
292         TOCLIENT_INVENTORY = 0x27,
293         /*
294                 [0] u16 command
295                 [2] serialized inventory
296         */
297
298         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
299         /*
300                 Sent as unreliable.
301
302                 u16 number of player positions
303                 for each player:
304                         u16 peer_id
305                         v3s32 position*100
306                         v3s32 speed*100
307                         s32 pitch*100
308                         s32 yaw*100
309                 u16 count of blocks
310                 for each block:
311                         v3s16 blockpos
312                         block objects
313         */
314
315         TOCLIENT_TIME_OF_DAY = 0x29,
316         /*
317                 u16 time (0-23999)
318                 Added in a later version:
319                 f1000 time_speed
320         */
321
322         TOCLIENT_CSM_FLAVOUR_LIMITS = 0x2A,
323         /*
324                 u32 CSMFlavourLimits byteflag
325          */
326
327         // (oops, there is some gap here)
328
329         TOCLIENT_CHAT_MESSAGE = 0x2F,
330         /*
331                 u8 version
332                 u8 message_type
333                 u16 sendername length
334                 wstring sendername
335                 u16 length
336                 wstring message
337         */
338
339         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Deprecated by proto v35
340         /*
341                 u16 length
342                 wstring message
343         */
344
345         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
346         /*
347                 u16 count of removed objects
348                 for all removed objects {
349                         u16 id
350                 }
351                 u16 count of added objects
352                 for all added objects {
353                         u16 id
354                         u8 type
355                         u32 initialization data length
356                         string initialization data
357                 }
358         */
359
360         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
361         /*
362                 for all objects
363                 {
364                         u16 id
365                         u16 message length
366                         string message
367                 }
368         */
369
370         TOCLIENT_HP = 0x33,
371         /*
372                 u8 hp
373         */
374
375         TOCLIENT_MOVE_PLAYER = 0x34,
376         /*
377                 v3f1000 player position
378                 f1000 player pitch
379                 f1000 player yaw
380         */
381
382         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
383         /*
384                 u16 reason_length
385                 wstring reason
386         */
387
388         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
389         /*
390                 u16 count of player items
391                 for all player items {
392                         u16 peer id
393                         u16 length of serialized item
394                         string serialized item
395                 }
396         */
397
398         TOCLIENT_DEATHSCREEN = 0x37,
399         /*
400                 u8 bool set camera point target
401                 v3f1000 camera point target (to point the death cause or whatever)
402         */
403
404         TOCLIENT_MEDIA = 0x38,
405         /*
406                 u16 total number of texture bunches
407                 u16 index of this bunch
408                 u32 number of files in this bunch
409                 for each file {
410                         u16 length of name
411                         string name
412                         u32 length of data
413                         data
414                 }
415                 u16 length of remote media server url (if applicable)
416                 string url
417         */
418
419         TOCLIENT_TOOLDEF = 0x39,
420         /*
421                 u32 length of the next item
422                 serialized ToolDefManager
423         */
424
425         TOCLIENT_NODEDEF = 0x3a,
426         /*
427                 u32 length of the next item
428                 serialized NodeDefManager
429         */
430
431         TOCLIENT_CRAFTITEMDEF = 0x3b,
432         /*
433                 u32 length of the next item
434                 serialized CraftiItemDefManager
435         */
436
437         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
438
439         /*
440                 u32 number of files
441                 for each texture {
442                         u16 length of name
443                         string name
444                         u16 length of sha1_digest
445                         string sha1_digest
446                 }
447         */
448
449         TOCLIENT_ITEMDEF = 0x3d,
450         /*
451                 u32 length of next item
452                 serialized ItemDefManager
453         */
454
455         TOCLIENT_PLAY_SOUND = 0x3f,
456         /*
457                 s32 sound_id
458                 u16 len
459                 u8[len] sound name
460                 s32 gain*1000
461                 u8 type (0=local, 1=positional, 2=object)
462                 s32[3] pos_nodes*10000
463                 u16 object_id
464                 u8 loop (bool)
465         */
466
467         TOCLIENT_STOP_SOUND = 0x40,
468         /*
469                 s32 sound_id
470         */
471
472         TOCLIENT_PRIVILEGES = 0x41,
473         /*
474                 u16 number of privileges
475                 for each privilege
476                         u16 len
477                         u8[len] privilege
478         */
479
480         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
481         /*
482                 u32 len
483                 u8[len] formspec
484         */
485
486         TOCLIENT_DETACHED_INVENTORY = 0x43,
487         /*
488                 [0] u16 command
489                 u16 len
490                 u8[len] name
491                 [2] serialized inventory
492         */
493
494         TOCLIENT_SHOW_FORMSPEC = 0x44,
495         /*
496                 [0] u16 command
497                 u32 len
498                 u8[len] formspec
499                 u16 len
500                 u8[len] formname
501         */
502
503         TOCLIENT_MOVEMENT = 0x45,
504         /*
505                 f1000 movement_acceleration_default
506                 f1000 movement_acceleration_air
507                 f1000 movement_acceleration_fast
508                 f1000 movement_speed_walk
509                 f1000 movement_speed_crouch
510                 f1000 movement_speed_fast
511                 f1000 movement_speed_climb
512                 f1000 movement_speed_jump
513                 f1000 movement_liquid_fluidity
514                 f1000 movement_liquid_fluidity_smooth
515                 f1000 movement_liquid_sink
516                 f1000 movement_gravity
517         */
518
519         TOCLIENT_SPAWN_PARTICLE = 0x46,
520         /*
521                 v3f1000 pos
522                 v3f1000 velocity
523                 v3f1000 acceleration
524                 f1000 expirationtime
525                 f1000 size
526                 u8 bool collisiondetection
527                 u8 bool vertical
528                 u32 len
529                 u8[len] texture
530                 u8 collision_removal
531         */
532
533         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
534         /*
535                 u16 amount
536                 f1000 spawntime
537                 v3f1000 minpos
538                 v3f1000 maxpos
539                 v3f1000 minvel
540                 v3f1000 maxvel
541                 v3f1000 minacc
542                 v3f1000 maxacc
543                 f1000 minexptime
544                 f1000 maxexptime
545                 f1000 minsize
546                 f1000 maxsize
547                 u8 bool collisiondetection
548                 u8 bool vertical
549                 u32 len
550                 u8[len] texture
551                 u32 id
552                 u8 collision_removal
553         */
554
555         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
556         /*
557                 u16 id
558         */
559
560         TOCLIENT_HUDADD = 0x49,
561         /*
562                 u32 id
563                 u8 type
564                 v2f1000 pos
565                 u32 len
566                 u8[len] name
567                 v2f1000 scale
568                 u32 len2
569                 u8[len2] text
570                 u32 number
571                 u32 item
572                 u32 dir
573                 v2f1000 align
574                 v2f1000 offset
575                 v3f1000 world_pos
576                 v2s32 size
577         */
578
579         TOCLIENT_HUDRM = 0x4a,
580         /*
581                 u32 id
582         */
583
584         TOCLIENT_HUDCHANGE = 0x4b,
585         /*
586                 u32 id
587                 u8 stat
588                 [v2f1000 data |
589                  u32 len
590                  u8[len] data |
591                  u32 data]
592         */
593
594         TOCLIENT_HUD_SET_FLAGS = 0x4c,
595         /*
596                 u32 flags
597                 u32 mask
598         */
599
600         TOCLIENT_HUD_SET_PARAM = 0x4d,
601         /*
602                 u16 param
603                 u16 len
604                 u8[len] value
605         */
606
607         TOCLIENT_BREATH = 0x4e,
608         /*
609                 u16 breath
610         */
611
612         TOCLIENT_SET_SKY = 0x4f,
613         /*
614                 u8[4] color (ARGB)
615                 u8 len
616                 u8[len] type
617                 u16 count
618                 foreach count:
619                         u8 len
620                         u8[len] param
621                 u8 clouds (boolean)
622         */
623
624         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
625         /*
626                 u8 do_override (boolean)
627                 u16 day-night ratio 0...65535
628         */
629
630         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
631         /*
632                 v2s32 stand/idle
633                 v2s32 walk
634                 v2s32 dig
635                 v2s32 walk+dig
636                 f1000 frame_speed
637         */
638
639         TOCLIENT_EYE_OFFSET = 0x52,
640         /*
641                 v3f1000 first
642                 v3f1000 third
643         */
644
645         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
646         /*
647                 u32 id
648         */
649
650         TOCLIENT_CLOUD_PARAMS = 0x54,
651         /*
652                 f1000 density
653                 u8[4] color_diffuse (ARGB)
654                 u8[4] color_ambient (ARGB)
655                 f1000 height
656                 f1000 thickness
657                 v2f1000 speed
658         */
659
660         TOCLIENT_FADE_SOUND = 0x55,
661         /*
662                 s32 sound_id
663                 float step
664                 float gain
665         */
666         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
667         /*
668                 u8 type
669                 u16 number of players
670                 for each player
671                         u16 len
672                         u8[len] player name
673         */
674
675         TOCLIENT_SRP_BYTES_S_B = 0x60,
676         /*
677                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
678
679                 std::string bytes_s
680                 std::string bytes_B
681         */
682
683         TOCLIENT_NUM_MSG_TYPES = 0x61,
684 };
685
686 enum ToServerCommand
687 {
688         TOSERVER_INIT = 0x02,
689         /*
690                 Sent first after connected.
691
692                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
693                 u16 supported network compression modes
694                 u16 minimum supported network protocol version
695                 u16 maximum supported network protocol version
696                 std::string player name
697         */
698
699         TOSERVER_INIT_LEGACY = 0x10,
700         /*
701                 Sent first after connected.
702
703                 [0] u16 TOSERVER_INIT_LEGACY
704                 [2] u8 SER_FMT_VER_HIGHEST_READ
705                 [3] u8[20] player_name
706                 [23] u8[28] password (new in some version)
707                 [51] u16 minimum supported network protocol version (added sometime)
708                 [53] u16 maximum supported network protocol version (added later than the previous one)
709         */
710
711         TOSERVER_INIT2 = 0x11,
712         /*
713                 Sent as an ACK for TOCLIENT_INIT.
714                 After this, the server can send data.
715
716                 [0] u16 TOSERVER_INIT2
717         */
718
719         TOSERVER_GETBLOCK=0x20, // Obsolete
720         TOSERVER_ADDNODE = 0x21, // Obsolete
721         TOSERVER_REMOVENODE = 0x22, // Obsolete
722
723         TOSERVER_PLAYERPOS = 0x23,
724         /*
725                 [0] u16 command
726                 [2] v3s32 position*100
727                 [2+12] v3s32 speed*100
728                 [2+12+12] s32 pitch*100
729                 [2+12+12+4] s32 yaw*100
730                 [2+12+12+4+4] u32 keyPressed
731                 [2+12+12+4+4+1] u8 fov*80
732                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
733         */
734
735         TOSERVER_GOTBLOCKS = 0x24,
736         /*
737                 [0] u16 command
738                 [2] u8 count
739                 [3] v3s16 pos_0
740                 [3+6] v3s16 pos_1
741                 ...
742         */
743
744         TOSERVER_DELETEDBLOCKS = 0x25,
745         /*
746                 [0] u16 command
747                 [2] u8 count
748                 [3] v3s16 pos_0
749                 [3+6] v3s16 pos_1
750                 ...
751         */
752
753         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
754         /*
755                 [0] u16 command
756                 [2] v3s16 pos
757                 [8] u16 i
758         */
759
760         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
761         /*
762                 length: 13
763                 [0] u16 command
764                 [2] u8 button (0=left, 1=right)
765                 [3] v3s16 blockpos
766                 [9] s16 id
767                 [11] u16 item
768         */
769
770         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
771         /*
772                 length: 17
773                 [0] u16 command
774                 [2] u8 action
775                 [3] v3s16 nodepos_undersurface
776                 [9] v3s16 nodepos_abovesurface
777                 [15] u16 item
778                 actions:
779                 0: start digging (from undersurface)
780                 1: place block (to abovesurface)
781                 2: stop digging (all parameters ignored)
782                 3: digging completed
783         */
784
785         TOSERVER_RELEASE = 0x29, // Obsolete
786
787         // (oops, there is some gap here)
788
789         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
790         /*
791                 v3s16 blockpos
792                 s16 id
793                 u16 textlen
794                 textdata
795         */
796
797         TOSERVER_INVENTORY_ACTION = 0x31,
798         /*
799                 See InventoryAction in inventorymanager.h
800         */
801
802         TOSERVER_CHAT_MESSAGE = 0x32,
803         /*
804                 u16 length
805                 wstring message
806         */
807
808         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
809         /*
810                 v3s16 p
811                 u16 textlen
812                 textdata
813         */
814
815         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
816         /*
817                 length: 7
818                 [0] u16 command
819                 [2] u8 button (0=left, 1=right)
820                 [3] u16 id
821                 [5] u16 item
822         */
823
824         TOSERVER_DAMAGE = 0x35,
825         /*
826                 u8 amount
827         */
828
829         TOSERVER_PASSWORD_LEGACY = 0x36,
830         /*
831                 Sent to change password.
832
833                 [0] u16 TOSERVER_PASSWORD
834                 [2] u8[28] old password
835                 [30] u8[28] new password
836         */
837
838         TOSERVER_PLAYERITEM = 0x37,
839         /*
840                 Sent to change selected item.
841
842                 [0] u16 TOSERVER_PLAYERITEM
843                 [2] u16 item
844         */
845
846         TOSERVER_RESPAWN = 0x38,
847         /*
848                 u16 TOSERVER_RESPAWN
849         */
850
851         TOSERVER_INTERACT = 0x39,
852         /*
853                 [0] u16 command
854                 [2] u8 action
855                 [3] u16 item
856                 [5] u32 length of the next item
857                 [9] serialized PointedThing
858                 actions:
859                 0: start digging (from undersurface) or use
860                 1: stop digging (all parameters ignored)
861                 2: digging completed
862                 3: place block or item (to abovesurface)
863                 4: use item
864
865                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
866         */
867
868         TOSERVER_REMOVED_SOUNDS = 0x3a,
869         /*
870                 u16 len
871                 s32[len] sound_id
872         */
873
874         TOSERVER_NODEMETA_FIELDS = 0x3b,
875         /*
876                 v3s16 p
877                 u16 len
878                 u8[len] form name (reserved for future use)
879                 u16 number of fields
880                 for each field:
881                         u16 len
882                         u8[len] field name
883                         u32 len
884                         u8[len] field value
885         */
886
887         TOSERVER_INVENTORY_FIELDS = 0x3c,
888         /*
889                 u16 len
890                 u8[len] form name (reserved for future use)
891                 u16 number of fields
892                 for each field:
893                         u16 len
894                         u8[len] field name
895                         u32 len
896                         u8[len] field value
897         */
898
899         TOSERVER_REQUEST_MEDIA = 0x40,
900         /*
901                 u16 number of files requested
902                 for each file {
903                         u16 length of name
904                         string name
905                 }
906          */
907
908         TOSERVER_RECEIVED_MEDIA = 0x41,
909         /*
910                 <no payload data>
911         */
912
913         TOSERVER_BREATH = 0x42, // Obsolete
914         /*
915                 u16 breath
916         */
917
918         TOSERVER_CLIENT_READY = 0x43,
919         /*
920                 u8 major
921                 u8 minor
922                 u8 patch
923                 u8 reserved
924                 u16 len
925                 u8[len] full_version_string
926         */
927
928         TOSERVER_FIRST_SRP = 0x50,
929         /*
930                 Belonging to AUTH_MECHANISM_FIRST_SRP.
931
932                 std::string srp salt
933                 std::string srp verification key
934                 u8 is_empty (=1 if password is empty, 0 otherwise)
935         */
936
937         TOSERVER_SRP_BYTES_A = 0x51,
938         /*
939                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
940                         depending on current_login_based_on.
941
942                 std::string bytes_A
943                 u8 current_login_based_on : on which version of the password's
944                                             hash this login is based on (0 legacy hash,
945                                             or 1 directly the password)
946         */
947
948         TOSERVER_SRP_BYTES_M = 0x52,
949         /*
950                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
951
952                 std::string bytes_M
953         */
954
955         TOSERVER_NUM_MSG_TYPES = 0x53,
956 };
957
958 enum AuthMechanism
959 {
960         // reserved
961         AUTH_MECHANISM_NONE = 0,
962
963         // SRP based on the legacy hash
964         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
965
966         // SRP based on the srp verification key
967         AUTH_MECHANISM_SRP = 1 << 1,
968
969         // Establishes a srp verification key, for first login and password changing
970         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
971 };
972
973 enum AccessDeniedCode {
974         SERVER_ACCESSDENIED_WRONG_PASSWORD,
975         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
976         SERVER_ACCESSDENIED_SINGLEPLAYER,
977         SERVER_ACCESSDENIED_WRONG_VERSION,
978         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
979         SERVER_ACCESSDENIED_WRONG_NAME,
980         SERVER_ACCESSDENIED_TOO_MANY_USERS,
981         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
982         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
983         SERVER_ACCESSDENIED_SERVER_FAIL,
984         SERVER_ACCESSDENIED_CUSTOM_STRING,
985         SERVER_ACCESSDENIED_SHUTDOWN,
986         SERVER_ACCESSDENIED_CRASH,
987         SERVER_ACCESSDENIED_MAX,
988 };
989
990 enum NetProtoCompressionMode {
991         NETPROTO_COMPRESSION_NONE = 0,
992 };
993
994 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
995         "Invalid password",
996         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
997         "The server is running in simple singleplayer mode.  You cannot connect.",
998         "Your client's version is not supported.\nPlease contact server administrator.",
999         "Player name contains disallowed characters.",
1000         "Player name not allowed.",
1001         "Too many users.",
1002         "Empty passwords are disallowed.  Set a password and try again.",
1003         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1004         "Server authentication failed.  This is likely a server error.",
1005         "",
1006         "Server shutting down.",
1007         "This server has experienced an internal error. You will now be disconnected."
1008 };
1009
1010 enum PlayerListModifer: u8
1011 {
1012         PLAYER_LIST_INIT,
1013         PLAYER_LIST_ADD,
1014         PLAYER_LIST_REMOVE,
1015 };
1016
1017 enum CSMFlavourLimit : u64 {
1018         CSM_FL_NONE = 0x00000000,
1019         CSM_FL_LOOKUP_NODES = 0x00000001, // Limit node lookups
1020         CSM_FL_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
1021         CSM_FL_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
1022         CSM_FL_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
1023         CSM_FL_ALL = 0xFFFFFFFF,
1024 };
1025