Send only changed node metadata to clients instead of whole mapblock (#5268)
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194 */
195
196 #define LATEST_PROTOCOL_VERSION 37
197 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
198
199 // Server's supported network protocol range
200 #define SERVER_PROTOCOL_VERSION_MIN 37
201 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
202
203 // Client's supported network protocol range
204 // The minimal version depends on whether
205 // send_pre_v25_init is enabled or not
206 #define CLIENT_PROTOCOL_VERSION_MIN 37
207 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
208
209 // Constant that differentiates the protocol from random data and other protocols
210 #define PROTOCOL_ID 0x4f457403
211
212 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
213                                // base64-encoded SHA-1 (27+\0).
214
215 #define FORMSPEC_API_VERSION 1
216 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
217
218 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
219
220 typedef u16 session_t;
221
222 enum ToClientCommand
223 {
224         TOCLIENT_HELLO = 0x02,
225         /*
226                 Sent after TOSERVER_INIT.
227
228                 u8 deployed serialisation version
229                 u16 deployed network compression mode
230                 u16 deployed protocol version
231                 u32 supported auth methods
232                 std::string username that should be used for legacy hash (for proper casing)
233         */
234         TOCLIENT_AUTH_ACCEPT = 0x03,
235         /*
236                 Message from server to accept auth.
237
238                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
239                 u64 map seed
240                 f1000 recommended send interval
241                 u32 : supported auth methods for sudo mode
242                       (where the user can change their password)
243         */
244         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
245         /*
246                 Sent to client to show it is in sudo mode now.
247         */
248         TOCLIENT_DENY_SUDO_MODE = 0x05,
249         /*
250                 Signals client that sudo mode auth failed.
251         */
252         TOCLIENT_ACCESS_DENIED = 0x0A,
253         /*
254                 u8 reason
255                 std::string custom reason (if needed, otherwise "")
256                 u8 (bool) reconnect
257         */
258
259         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
260
261         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
262         TOCLIENT_ADDNODE = 0x21,
263         /*
264                 v3s16 position
265                 serialized mapnode
266                 u8 keep_metadata // Added in protocol version 22
267         */
268         TOCLIENT_REMOVENODE = 0x22,
269
270         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
271         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
272         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
273         TOCLIENT_SECTORMETA = 0x26, // Obsolete
274
275         TOCLIENT_INVENTORY = 0x27,
276         /*
277                 [0] u16 command
278                 [2] serialized inventory
279         */
280
281         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
282
283         TOCLIENT_TIME_OF_DAY = 0x29,
284         /*
285                 u16 time (0-23999)
286                 Added in a later version:
287                 f1000 time_speed
288         */
289
290         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
291         /*
292                 u32 CSMRestrictionFlags byteflag
293          */
294
295         // (oops, there is some gap here)
296
297         TOCLIENT_CHAT_MESSAGE = 0x2F,
298         /*
299                 u8 version
300                 u8 message_type
301                 u16 sendername length
302                 wstring sendername
303                 u16 length
304                 wstring message
305         */
306
307         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
308
309         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
310         /*
311                 u16 count of removed objects
312                 for all removed objects {
313                         u16 id
314                 }
315                 u16 count of added objects
316                 for all added objects {
317                         u16 id
318                         u8 type
319                         u32 initialization data length
320                         string initialization data
321                 }
322         */
323
324         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
325         /*
326                 for all objects
327                 {
328                         u16 id
329                         u16 message length
330                         string message
331                 }
332         */
333
334         TOCLIENT_HP = 0x33,
335         /*
336                 u8 hp
337         */
338
339         TOCLIENT_MOVE_PLAYER = 0x34,
340         /*
341                 v3f1000 player position
342                 f1000 player pitch
343                 f1000 player yaw
344         */
345
346         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
347         /*
348                 u16 reason_length
349                 wstring reason
350         */
351
352         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
353
354         TOCLIENT_DEATHSCREEN = 0x37,
355         /*
356                 u8 bool set camera point target
357                 v3f1000 camera point target (to point the death cause or whatever)
358         */
359
360         TOCLIENT_MEDIA = 0x38,
361         /*
362                 u16 total number of texture bunches
363                 u16 index of this bunch
364                 u32 number of files in this bunch
365                 for each file {
366                         u16 length of name
367                         string name
368                         u32 length of data
369                         data
370                 }
371                 u16 length of remote media server url (if applicable)
372                 string url
373         */
374
375         TOCLIENT_TOOLDEF = 0x39,
376         /*
377                 u32 length of the next item
378                 serialized ToolDefManager
379         */
380
381         TOCLIENT_NODEDEF = 0x3a,
382         /*
383                 u32 length of the next item
384                 serialized NodeDefManager
385         */
386
387         TOCLIENT_CRAFTITEMDEF = 0x3b,
388         /*
389                 u32 length of the next item
390                 serialized CraftiItemDefManager
391         */
392
393         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
394
395         /*
396                 u32 number of files
397                 for each texture {
398                         u16 length of name
399                         string name
400                         u16 length of sha1_digest
401                         string sha1_digest
402                 }
403         */
404
405         TOCLIENT_ITEMDEF = 0x3d,
406         /*
407                 u32 length of next item
408                 serialized ItemDefManager
409         */
410
411         TOCLIENT_PLAY_SOUND = 0x3f,
412         /*
413                 s32 sound_id
414                 u16 len
415                 u8[len] sound name
416                 s32 gain*1000
417                 u8 type (0=local, 1=positional, 2=object)
418                 s32[3] pos_nodes*10000
419                 u16 object_id
420                 u8 loop (bool)
421         */
422
423         TOCLIENT_STOP_SOUND = 0x40,
424         /*
425                 s32 sound_id
426         */
427
428         TOCLIENT_PRIVILEGES = 0x41,
429         /*
430                 u16 number of privileges
431                 for each privilege
432                         u16 len
433                         u8[len] privilege
434         */
435
436         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
437         /*
438                 u32 len
439                 u8[len] formspec
440         */
441
442         TOCLIENT_DETACHED_INVENTORY = 0x43,
443         /*
444                 [0] u16 command
445                 u16 len
446                 u8[len] name
447                 [2] serialized inventory
448         */
449
450         TOCLIENT_SHOW_FORMSPEC = 0x44,
451         /*
452                 [0] u16 command
453                 u32 len
454                 u8[len] formspec
455                 u16 len
456                 u8[len] formname
457         */
458
459         TOCLIENT_MOVEMENT = 0x45,
460         /*
461                 f1000 movement_acceleration_default
462                 f1000 movement_acceleration_air
463                 f1000 movement_acceleration_fast
464                 f1000 movement_speed_walk
465                 f1000 movement_speed_crouch
466                 f1000 movement_speed_fast
467                 f1000 movement_speed_climb
468                 f1000 movement_speed_jump
469                 f1000 movement_liquid_fluidity
470                 f1000 movement_liquid_fluidity_smooth
471                 f1000 movement_liquid_sink
472                 f1000 movement_gravity
473         */
474
475         TOCLIENT_SPAWN_PARTICLE = 0x46,
476         /*
477                 v3f1000 pos
478                 v3f1000 velocity
479                 v3f1000 acceleration
480                 f1000 expirationtime
481                 f1000 size
482                 u8 bool collisiondetection
483                 u32 len
484                 u8[len] texture
485                 u8 bool vertical
486                 u8 collision_removal
487                 TileAnimation animation
488                 u8 glow
489                 u8 object_collision
490         */
491
492         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
493         /*
494                 u16 amount
495                 f1000 spawntime
496                 v3f1000 minpos
497                 v3f1000 maxpos
498                 v3f1000 minvel
499                 v3f1000 maxvel
500                 v3f1000 minacc
501                 v3f1000 maxacc
502                 f1000 minexptime
503                 f1000 maxexptime
504                 f1000 minsize
505                 f1000 maxsize
506                 u8 bool collisiondetection
507                 u32 len
508                 u8[len] texture
509                 u8 bool vertical
510                 u8 collision_removal
511                 u32 id
512                 TileAnimation animation
513                 u8 glow
514                 u8 object_collision
515         */
516
517         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
518
519         TOCLIENT_HUDADD = 0x49,
520         /*
521                 u32 id
522                 u8 type
523                 v2f1000 pos
524                 u32 len
525                 u8[len] name
526                 v2f1000 scale
527                 u32 len2
528                 u8[len2] text
529                 u32 number
530                 u32 item
531                 u32 dir
532                 v2f1000 align
533                 v2f1000 offset
534                 v3f1000 world_pos
535                 v2s32 size
536         */
537
538         TOCLIENT_HUDRM = 0x4a,
539         /*
540                 u32 id
541         */
542
543         TOCLIENT_HUDCHANGE = 0x4b,
544         /*
545                 u32 id
546                 u8 stat
547                 [v2f1000 data |
548                  u32 len
549                  u8[len] data |
550                  u32 data]
551         */
552
553         TOCLIENT_HUD_SET_FLAGS = 0x4c,
554         /*
555                 u32 flags
556                 u32 mask
557         */
558
559         TOCLIENT_HUD_SET_PARAM = 0x4d,
560         /*
561                 u16 param
562                 u16 len
563                 u8[len] value
564         */
565
566         TOCLIENT_BREATH = 0x4e,
567         /*
568                 u16 breath
569         */
570
571         TOCLIENT_SET_SKY = 0x4f,
572         /*
573                 u8[4] color (ARGB)
574                 u8 len
575                 u8[len] type
576                 u16 count
577                 foreach count:
578                         u8 len
579                         u8[len] param
580                 u8 clouds (boolean)
581         */
582
583         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
584         /*
585                 u8 do_override (boolean)
586                 u16 day-night ratio 0...65535
587         */
588
589         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
590         /*
591                 v2s32 stand/idle
592                 v2s32 walk
593                 v2s32 dig
594                 v2s32 walk+dig
595                 f1000 frame_speed
596         */
597
598         TOCLIENT_EYE_OFFSET = 0x52,
599         /*
600                 v3f1000 first
601                 v3f1000 third
602         */
603
604         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
605         /*
606                 u32 id
607         */
608
609         TOCLIENT_CLOUD_PARAMS = 0x54,
610         /*
611                 f1000 density
612                 u8[4] color_diffuse (ARGB)
613                 u8[4] color_ambient (ARGB)
614                 f1000 height
615                 f1000 thickness
616                 v2f1000 speed
617         */
618
619         TOCLIENT_FADE_SOUND = 0x55,
620         /*
621                 s32 sound_id
622                 float step
623                 float gain
624         */
625         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
626         /*
627                 u8 type
628                 u16 number of players
629                 for each player
630                         u16 len
631                         u8[len] player name
632         */
633
634         TOCLIENT_MODCHANNEL_MSG = 0x57,
635         /*
636                 u16 channel name length
637                 std::string channel name
638                 u16 channel name sender
639                 std::string channel name
640                 u16 message length
641                 std::string message
642         */
643
644         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
645         /*
646                 u8 signal id
647                 u16 channel name length
648                 std::string channel name
649         */
650
651         TOCLIENT_NODEMETA_CHANGED = 0x59,
652         /*
653                 serialized and compressed node metadata
654         */
655
656         TOCLIENT_SRP_BYTES_S_B = 0x60,
657         /*
658                 Belonging to AUTH_MECHANISM_SRP.
659
660                 std::string bytes_s
661                 std::string bytes_B
662         */
663
664         TOCLIENT_FORMSPEC_PREPEND = 0x61,
665         /*
666                 u16 len
667                 u8[len] formspec
668         */
669
670         TOCLIENT_NUM_MSG_TYPES = 0x62,
671 };
672
673 enum ToServerCommand
674 {
675         TOSERVER_INIT = 0x02,
676         /*
677                 Sent first after connected.
678
679                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
680                 u16 supported network compression modes
681                 u16 minimum supported network protocol version
682                 u16 maximum supported network protocol version
683                 std::string player name
684         */
685
686         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
687
688         TOSERVER_INIT2 = 0x11,
689         /*
690                 Sent as an ACK for TOCLIENT_INIT.
691                 After this, the server can send data.
692
693                 [0] u16 TOSERVER_INIT2
694         */
695
696         TOSERVER_MODCHANNEL_JOIN = 0x17,
697         /*
698                 u16 channel name length
699                 std::string channel name
700          */
701
702         TOSERVER_MODCHANNEL_LEAVE = 0x18,
703         /*
704                 u16 channel name length
705                 std::string channel name
706          */
707
708         TOSERVER_MODCHANNEL_MSG = 0x19,
709         /*
710                 u16 channel name length
711                 std::string channel name
712                 u16 message length
713                 std::string message
714          */
715
716         TOSERVER_GETBLOCK = 0x20, // Obsolete
717         TOSERVER_ADDNODE = 0x21, // Obsolete
718         TOSERVER_REMOVENODE = 0x22, // Obsolete
719
720         TOSERVER_PLAYERPOS = 0x23,
721         /*
722                 [0] u16 command
723                 [2] v3s32 position*100
724                 [2+12] v3s32 speed*100
725                 [2+12+12] s32 pitch*100
726                 [2+12+12+4] s32 yaw*100
727                 [2+12+12+4+4] u32 keyPressed
728                 [2+12+12+4+4+1] u8 fov*80
729                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
730         */
731
732         TOSERVER_GOTBLOCKS = 0x24,
733         /*
734                 [0] u16 command
735                 [2] u8 count
736                 [3] v3s16 pos_0
737                 [3+6] v3s16 pos_1
738                 ...
739         */
740
741         TOSERVER_DELETEDBLOCKS = 0x25,
742         /*
743                 [0] u16 command
744                 [2] u8 count
745                 [3] v3s16 pos_0
746                 [3+6] v3s16 pos_1
747                 ...
748         */
749
750         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
751         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
752         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
753         TOSERVER_RELEASE = 0x29, // Obsolete
754         TOSERVER_SIGNTEXT = 0x30, // Obsolete
755
756         TOSERVER_INVENTORY_ACTION = 0x31,
757         /*
758                 See InventoryAction in inventorymanager.h
759         */
760
761         TOSERVER_CHAT_MESSAGE = 0x32,
762         /*
763                 u16 length
764                 wstring message
765         */
766
767         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
768         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
769
770         TOSERVER_DAMAGE = 0x35,
771         /*
772                 u8 amount
773         */
774
775         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
776
777         TOSERVER_PLAYERITEM = 0x37,
778         /*
779                 Sent to change selected item.
780
781                 [0] u16 TOSERVER_PLAYERITEM
782                 [2] u16 item
783         */
784
785         TOSERVER_RESPAWN = 0x38,
786         /*
787                 u16 TOSERVER_RESPAWN
788         */
789
790         TOSERVER_INTERACT = 0x39,
791         /*
792                 [0] u16 command
793                 [2] u8 action
794                 [3] u16 item
795                 [5] u32 length of the next item
796                 [9] serialized PointedThing
797                 actions:
798                 0: start digging (from undersurface) or use
799                 1: stop digging (all parameters ignored)
800                 2: digging completed
801                 3: place block or item (to abovesurface)
802                 4: use item
803         */
804
805         TOSERVER_REMOVED_SOUNDS = 0x3a,
806         /*
807                 u16 len
808                 s32[len] sound_id
809         */
810
811         TOSERVER_NODEMETA_FIELDS = 0x3b,
812         /*
813                 v3s16 p
814                 u16 len
815                 u8[len] form name (reserved for future use)
816                 u16 number of fields
817                 for each field:
818                         u16 len
819                         u8[len] field name
820                         u32 len
821                         u8[len] field value
822         */
823
824         TOSERVER_INVENTORY_FIELDS = 0x3c,
825         /*
826                 u16 len
827                 u8[len] form name (reserved for future use)
828                 u16 number of fields
829                 for each field:
830                         u16 len
831                         u8[len] field name
832                         u32 len
833                         u8[len] field value
834         */
835
836         TOSERVER_REQUEST_MEDIA = 0x40,
837         /*
838                 u16 number of files requested
839                 for each file {
840                         u16 length of name
841                         string name
842                 }
843         */
844
845         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
846         TOSERVER_BREATH = 0x42, // Obsolete
847
848         TOSERVER_CLIENT_READY = 0x43,
849         /*
850                 u8 major
851                 u8 minor
852                 u8 patch
853                 u8 reserved
854                 u16 len
855                 u8[len] full_version_string
856         */
857
858         TOSERVER_FIRST_SRP = 0x50,
859         /*
860                 Belonging to AUTH_MECHANISM_FIRST_SRP.
861
862                 std::string srp salt
863                 std::string srp verification key
864                 u8 is_empty (=1 if password is empty, 0 otherwise)
865         */
866
867         TOSERVER_SRP_BYTES_A = 0x51,
868         /*
869                 Belonging to AUTH_MECHANISM_SRP,
870                         depending on current_login_based_on.
871
872                 std::string bytes_A
873                 u8 current_login_based_on : on which version of the password's
874                                             hash this login is based on (0 legacy hash,
875                                             or 1 directly the password)
876         */
877
878         TOSERVER_SRP_BYTES_M = 0x52,
879         /*
880                 Belonging to AUTH_MECHANISM_SRP.
881
882                 std::string bytes_M
883         */
884
885         TOSERVER_NUM_MSG_TYPES = 0x53,
886 };
887
888 enum AuthMechanism
889 {
890         // reserved
891         AUTH_MECHANISM_NONE = 0,
892
893         // SRP based on the legacy hash
894         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
895
896         // SRP based on the srp verification key
897         AUTH_MECHANISM_SRP = 1 << 1,
898
899         // Establishes a srp verification key, for first login and password changing
900         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
901 };
902
903 enum AccessDeniedCode {
904         SERVER_ACCESSDENIED_WRONG_PASSWORD,
905         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
906         SERVER_ACCESSDENIED_SINGLEPLAYER,
907         SERVER_ACCESSDENIED_WRONG_VERSION,
908         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
909         SERVER_ACCESSDENIED_WRONG_NAME,
910         SERVER_ACCESSDENIED_TOO_MANY_USERS,
911         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
912         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
913         SERVER_ACCESSDENIED_SERVER_FAIL,
914         SERVER_ACCESSDENIED_CUSTOM_STRING,
915         SERVER_ACCESSDENIED_SHUTDOWN,
916         SERVER_ACCESSDENIED_CRASH,
917         SERVER_ACCESSDENIED_MAX,
918 };
919
920 enum NetProtoCompressionMode {
921         NETPROTO_COMPRESSION_NONE = 0,
922 };
923
924 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
925         "Invalid password",
926         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
927         "The server is running in simple singleplayer mode.  You cannot connect.",
928         "Your client's version is not supported.\nPlease contact server administrator.",
929         "Player name contains disallowed characters.",
930         "Player name not allowed.",
931         "Too many users.",
932         "Empty passwords are disallowed.  Set a password and try again.",
933         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
934         "Server authentication failed.  This is likely a server error.",
935         "",
936         "Server shutting down.",
937         "This server has experienced an internal error. You will now be disconnected."
938 };
939
940 enum PlayerListModifer: u8
941 {
942         PLAYER_LIST_INIT,
943         PLAYER_LIST_ADD,
944         PLAYER_LIST_REMOVE,
945 };
946
947 enum CSMRestrictionFlags : u64 {
948         CSM_RF_NONE = 0x00000000,
949         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Disable mods provided by clients
950         CSM_RF_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
951         CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
952         CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
953         CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
954         CSM_RF_ALL = 0xFFFFFFFF,
955 };