Optional reconnect functionality
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53         PROTOCOL_VERSION 10:
54                 TOCLIENT_PRIVILEGES
55                 Version raised to force 'fly' and 'fast' privileges into effect.
56                 Node metadata change (came in later; somewhat incompatible)
57         PROTOCOL_VERSION 11:
58                 TileDef in ContentFeatures
59                 Nodebox drawtype
60                 (some dev snapshot)
61                 TOCLIENT_INVENTORY_FORMSPEC
62                 (0.4.0, 0.4.1)
63         PROTOCOL_VERSION 12:
64                 TOSERVER_INVENTORY_FIELDS
65                 16-bit node ids
66                 TOCLIENT_DETACHED_INVENTORY
67         PROTOCOL_VERSION 13:
68                 InventoryList field "Width" (deserialization fails with old versions)
69         PROTOCOL_VERSION 14:
70                 Added transfer of player pressed keys to the server
71                 Added new messages for mesh and bone animation, as well as attachments
72                 GENERIC_CMD_SET_ANIMATION
73                 GENERIC_CMD_SET_BONE_POSITION
74                 GENERIC_CMD_SET_ATTACHMENT
75         PROTOCOL_VERSION 15:
76                 Serialization format changes
77         PROTOCOL_VERSION 16:
78                 TOCLIENT_SHOW_FORMSPEC
79         PROTOCOL_VERSION 17:
80                 Serialization format change: include backface_culling flag in TileDef
81                 Added rightclickable field in nodedef
82                 TOCLIENT_SPAWN_PARTICLE
83                 TOCLIENT_ADD_PARTICLESPAWNER
84                 TOCLIENT_DELETE_PARTICLESPAWNER
85         PROTOCOL_VERSION 18:
86                 damageGroups added to ToolCapabilities
87                 sound_place added to ItemDefinition
88         PROTOCOL_VERSION 19:
89                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
90         PROTOCOL_VERSION 20:
91                 TOCLIENT_HUDADD
92                 TOCLIENT_HUDRM
93                 TOCLIENT_HUDCHANGE
94                 TOCLIENT_HUD_SET_FLAGS
95         PROTOCOL_VERSION 21:
96                 TOCLIENT_BREATH
97                 TOSERVER_BREATH
98                 range added to ItemDefinition
99                 drowning, leveled and liquid_range added to ContentFeatures
100                 stepheight and collideWithObjects added to object properties
101                 version, heat and humidity transfer in MapBock
102                 automatic_face_movement_dir and automatic_face_movement_dir_offset
103                         added to object properties
104         PROTOCOL_VERSION 22:
105                 add swap_node
106         PROTOCOL_VERSION 23:
107                 TOSERVER_CLIENT_READY
108         PROTOCOL_VERSION 24:
109                 ContentFeatures version 7
110                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
111         PROTOCOL_VERSION 25:
112                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119                         for standard error, keeping customisation possible. This
120                         permit translation
121                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
122                         reading u32
123                 Add new opcode TOSERVER_INIT for client presentation to server
124                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126                         for the three supported auth mechanisms around srp
127                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128                         for sudo mode handling (auth mech generic way of changing password).
129                 Add TOCLIENT_HELLO for presenting server to client after client
130                         presentation
131                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
133         PROTOCOL_VERSION 26:
134                 Add TileDef tileable_horizontal, tileable_vertical flags
135 */
136
137 #define LATEST_PROTOCOL_VERSION 25
138
139 // Server's supported network protocol range
140 #define SERVER_PROTOCOL_VERSION_MIN 13
141 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
142
143 // Client's supported network protocol range
144 #define CLIENT_PROTOCOL_VERSION_MIN 13
145 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
146
147 // Constant that differentiates the protocol from random data and other protocols
148 #define PROTOCOL_ID 0x4f457403
149
150 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
151                                // base64-encoded SHA-1 (27+\0).
152
153 #define FORMSPEC_API_VERSION 1
154 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
155
156 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
157
158 enum ToClientCommand
159 {
160         TOCLIENT_HELLO = 0x02,
161         /*
162                 Sent after TOSERVER_INIT.
163
164                 u8 deployed serialisation version
165                 u16 deployed network compression mode
166                 u16 deployed protocol version
167                 u32 supported auth methods
168                 std::string username that should be used for legacy hash (for proper casing)
169         */
170         TOCLIENT_AUTH_ACCEPT = 0x03,
171         /*
172                 Message from server to accept auth.
173
174                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
175                 u64 map seed
176                 f1000 recommended send interval
177                 u32 : supported auth methods for sudo mode
178                       (where the user can change their password)
179         */
180         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
181         /*
182                 Sent to client to show it is in sudo mode now.
183         */
184         TOCLIENT_DENY_SUDO_MODE = 0x05,
185         /*
186                 Signals client that sudo mode auth failed.
187         */
188         TOCLIENT_INIT_LEGACY = 0x10,
189         /*
190                 Server's reply to TOSERVER_INIT.
191                 Sent second after connected.
192
193                 [0] u16 TOSERVER_INIT
194                 [2] u8 deployed version
195                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
196                 [12] u64 map seed (new as of 2011-02-27)
197                 [20] f1000 recommended send interval (in seconds) (new as of 14)
198
199                 NOTE: The position in here is deprecated; position is
200                       explicitly sent afterwards
201         */
202         TOCLIENT_ACCESS_DENIED = 0x0A,
203         /*
204                 u8 reason
205                 std::string custom reason (if needed, otherwise "")
206                 u8 (bool) reconnect
207         */
208         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
209         TOCLIENT_ADDNODE = 0x21,
210         /*
211                 u16 command
212                 v3s16 position
213                 serialized mapnode
214                 u8 keep_metadata // Added in protocol version 22
215         */
216         TOCLIENT_REMOVENODE = 0x22,
217
218         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
219         /*
220                 [0] u16 command
221                 // Followed by an arbitary number of these:
222                 // Number is determined from packet length.
223                 [N] u16 peer_id
224                 [N+2] v3s32 position*100
225                 [N+2+12] v3s32 speed*100
226                 [N+2+12+12] s32 pitch*100
227                 [N+2+12+12+4] s32 yaw*100
228         */
229
230         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
231         /*
232                 [0] u16 command
233                 // Followed by an arbitary number of these:
234                 // Number is determined from packet length.
235                 [N] u16 peer_id
236                 [N] char[20] name
237         */
238
239         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
240
241         TOCLIENT_SECTORMETA = 0x26, // Obsolete
242         /*
243                 [0] u16 command
244                 [2] u8 sector count
245                 [3...] v2s16 pos + sector metadata
246         */
247
248         TOCLIENT_INVENTORY = 0x27,
249         /*
250                 [0] u16 command
251                 [2] serialized inventory
252         */
253
254         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
255         /*
256                 Sent as unreliable.
257
258                 u16 command
259                 u16 number of player positions
260                 for each player:
261                         u16 peer_id
262                         v3s32 position*100
263                         v3s32 speed*100
264                         s32 pitch*100
265                         s32 yaw*100
266                 u16 count of blocks
267                 for each block:
268                         v3s16 blockpos
269                         block objects
270         */
271
272         TOCLIENT_TIME_OF_DAY = 0x29,
273         /*
274                 u16 command
275                 u16 time (0-23999)
276                 Added in a later version:
277                 f1000 time_speed
278         */
279
280         // (oops, there is some gap here)
281
282         TOCLIENT_CHAT_MESSAGE = 0x30,
283         /*
284                 u16 command
285                 u16 length
286                 wstring message
287         */
288
289         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
290         /*
291                 u16 command
292                 u16 count of removed objects
293                 for all removed objects {
294                         u16 id
295                 }
296                 u16 count of added objects
297                 for all added objects {
298                         u16 id
299                         u8 type
300                         u32 initialization data length
301                         string initialization data
302                 }
303         */
304
305         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
306         /*
307                 u16 command
308                 for all objects
309                 {
310                         u16 id
311                         u16 message length
312                         string message
313                 }
314         */
315
316         TOCLIENT_HP = 0x33,
317         /*
318                 u16 command
319                 u8 hp
320         */
321
322         TOCLIENT_MOVE_PLAYER = 0x34,
323         /*
324                 u16 command
325                 v3f1000 player position
326                 f1000 player pitch
327                 f1000 player yaw
328         */
329
330         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
331         /*
332                 u16 command
333                 u16 reason_length
334                 wstring reason
335         */
336
337         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
338         /*
339                 u16 command
340                 u16 count of player items
341                 for all player items {
342                         u16 peer id
343                         u16 length of serialized item
344                         string serialized item
345                 }
346         */
347
348         TOCLIENT_DEATHSCREEN = 0x37,
349         /*
350                 u16 command
351                 u8 bool set camera point target
352                 v3f1000 camera point target (to point the death cause or whatever)
353         */
354
355         TOCLIENT_MEDIA = 0x38,
356         /*
357                 u16 command
358                 u16 total number of texture bunches
359                 u16 index of this bunch
360                 u32 number of files in this bunch
361                 for each file {
362                         u16 length of name
363                         string name
364                         u32 length of data
365                         data
366                 }
367                 u16 length of remote media server url (if applicable)
368                 string url
369         */
370
371         TOCLIENT_TOOLDEF = 0x39,
372         /*
373                 u16 command
374                 u32 length of the next item
375                 serialized ToolDefManager
376         */
377
378         TOCLIENT_NODEDEF = 0x3a,
379         /*
380                 u16 command
381                 u32 length of the next item
382                 serialized NodeDefManager
383         */
384
385         TOCLIENT_CRAFTITEMDEF = 0x3b,
386         /*
387                 u16 command
388                 u32 length of the next item
389                 serialized CraftiItemDefManager
390         */
391
392         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
393
394         /*
395                 u16 command
396                 u32 number of files
397                 for each texture {
398                         u16 length of name
399                         string name
400                         u16 length of sha1_digest
401                         string sha1_digest
402                 }
403         */
404
405         TOCLIENT_ITEMDEF = 0x3d,
406         /*
407                 u16 command
408                 u32 length of next item
409                 serialized ItemDefManager
410         */
411
412         TOCLIENT_PLAY_SOUND = 0x3f,
413         /*
414                 u16 command
415                 s32 sound_id
416                 u16 len
417                 u8[len] sound name
418                 s32 gain*1000
419                 u8 type (0=local, 1=positional, 2=object)
420                 s32[3] pos_nodes*10000
421                 u16 object_id
422                 u8 loop (bool)
423         */
424
425         TOCLIENT_STOP_SOUND = 0x40,
426         /*
427                 u16 command
428                 s32 sound_id
429         */
430
431         TOCLIENT_PRIVILEGES = 0x41,
432         /*
433                 u16 command
434                 u16 number of privileges
435                 for each privilege
436                         u16 len
437                         u8[len] privilege
438         */
439
440         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
441         /*
442                 u16 command
443                 u32 len
444                 u8[len] formspec
445         */
446
447         TOCLIENT_DETACHED_INVENTORY = 0x43,
448         /*
449                 [0] u16 command
450                 u16 len
451                 u8[len] name
452                 [2] serialized inventory
453         */
454
455         TOCLIENT_SHOW_FORMSPEC = 0x44,
456         /*
457                 [0] u16 command
458                 u32 len
459                 u8[len] formspec
460                 u16 len
461                 u8[len] formname
462         */
463
464         TOCLIENT_MOVEMENT = 0x45,
465         /*
466                 u16 command
467                 f1000 movement_acceleration_default
468                 f1000 movement_acceleration_air
469                 f1000 movement_acceleration_fast
470                 f1000 movement_speed_walk
471                 f1000 movement_speed_crouch
472                 f1000 movement_speed_fast
473                 f1000 movement_speed_climb
474                 f1000 movement_speed_jump
475                 f1000 movement_liquid_fluidity
476                 f1000 movement_liquid_fluidity_smooth
477                 f1000 movement_liquid_sink
478                 f1000 movement_gravity
479         */
480
481         TOCLIENT_SPAWN_PARTICLE = 0x46,
482         /*
483                 u16 command
484                 v3f1000 pos
485                 v3f1000 velocity
486                 v3f1000 acceleration
487                 f1000 expirationtime
488                 f1000 size
489                 u8 bool collisiondetection
490                 u8 bool vertical
491                 u32 len
492                 u8[len] texture
493         */
494
495         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
496         /*
497                 u16 command
498                 u16 amount
499                 f1000 spawntime
500                 v3f1000 minpos
501                 v3f1000 maxpos
502                 v3f1000 minvel
503                 v3f1000 maxvel
504                 v3f1000 minacc
505                 v3f1000 maxacc
506                 f1000 minexptime
507                 f1000 maxexptime
508                 f1000 minsize
509                 f1000 maxsize
510                 u8 bool collisiondetection
511                 u8 bool vertical
512                 u32 len
513                 u8[len] texture
514                 u32 id
515         */
516
517         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
518         /*
519                 u16 command
520                 u16 id
521         */
522
523         TOCLIENT_HUDADD = 0x49,
524         /*
525                 u16 command
526                 u32 id
527                 u8 type
528                 v2f1000 pos
529                 u32 len
530                 u8[len] name
531                 v2f1000 scale
532                 u32 len2
533                 u8[len2] text
534                 u32 number
535                 u32 item
536                 u32 dir
537                 v2f1000 align
538                 v2f1000 offset
539                 v3f1000 world_pos
540                 v2s32 size
541         */
542
543         TOCLIENT_HUDRM = 0x4a,
544         /*
545                 u16 command
546                 u32 id
547         */
548
549         TOCLIENT_HUDCHANGE = 0x4b,
550         /*
551                 u16 command
552                 u32 id
553                 u8 stat
554                 [v2f1000 data |
555                  u32 len
556                  u8[len] data |
557                  u32 data]
558         */
559
560         TOCLIENT_HUD_SET_FLAGS = 0x4c,
561         /*
562                 u16 command
563                 u32 flags
564                 u32 mask
565         */
566
567         TOCLIENT_HUD_SET_PARAM = 0x4d,
568         /*
569                 u16 command
570                 u16 param
571                 u16 len
572                 u8[len] value
573         */
574
575         TOCLIENT_BREATH = 0x4e,
576         /*
577                 u16 command
578                 u16 breath
579         */
580
581         TOCLIENT_SET_SKY = 0x4f,
582         /*
583                 u16 command
584                 u8[4] color (ARGB)
585                 u8 len
586                 u8[len] type
587                 u16 count
588                 foreach count:
589                         u8 len
590                         u8[len] param
591         */
592
593         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
594         /*
595                 u16 command
596                 u8 do_override (boolean)
597                 u16 day-night ratio 0...65535
598         */
599
600         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
601         /*
602                 u16 command
603                 v2s32 stand/idle
604                 v2s32 walk
605                 v2s32 dig
606                 v2s32 walk+dig
607                 f1000 frame_speed
608         */
609
610         TOCLIENT_EYE_OFFSET = 0x52,
611         /*
612                 u16 command
613                 v3f1000 first
614                 v3f1000 third
615         */
616
617         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
618         /*
619                 u16 command
620                 u32 id
621         */
622
623         TOCLIENT_SRP_BYTES_S_B = 0x60,
624         /*
625                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
626
627                 u16 command
628                 std::string bytes_s
629                 std::string bytes_B
630         */
631
632         TOCLIENT_NUM_MSG_TYPES = 0x61,
633 };
634
635 enum ToServerCommand
636 {
637         TOSERVER_INIT = 0x02,
638         /*
639                 Sent first after connected.
640
641                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
642                 u16 supported network compression modes
643                 u16 minimum supported network protocol version
644                 u16 maximum supported network protocol version
645                 std::string player name
646         */
647
648         TOSERVER_INIT_LEGACY = 0x10,
649         /*
650                 Sent first after connected.
651
652                 [0] u16 TOSERVER_INIT_LEGACY
653                 [2] u8 SER_FMT_VER_HIGHEST_READ
654                 [3] u8[20] player_name
655                 [23] u8[28] password (new in some version)
656                 [51] u16 minimum supported network protocol version (added sometime)
657                 [53] u16 maximum supported network protocol version (added later than the previous one)
658         */
659
660         TOSERVER_INIT2 = 0x11,
661         /*
662                 Sent as an ACK for TOCLIENT_INIT.
663                 After this, the server can send data.
664
665                 [0] u16 TOSERVER_INIT2
666         */
667
668         TOSERVER_GETBLOCK=0x20, // Obsolete
669         TOSERVER_ADDNODE = 0x21, // Obsolete
670         TOSERVER_REMOVENODE = 0x22, // Obsolete
671
672         TOSERVER_PLAYERPOS = 0x23,
673         /*
674                 [0] u16 command
675                 [2] v3s32 position*100
676                 [2+12] v3s32 speed*100
677                 [2+12+12] s32 pitch*100
678                 [2+12+12+4] s32 yaw*100
679                 [2+12+12+4+4] u32 keyPressed
680         */
681
682         TOSERVER_GOTBLOCKS = 0x24,
683         /*
684                 [0] u16 command
685                 [2] u8 count
686                 [3] v3s16 pos_0
687                 [3+6] v3s16 pos_1
688                 ...
689         */
690
691         TOSERVER_DELETEDBLOCKS = 0x25,
692         /*
693                 [0] u16 command
694                 [2] u8 count
695                 [3] v3s16 pos_0
696                 [3+6] v3s16 pos_1
697                 ...
698         */
699
700         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
701         /*
702                 [0] u16 command
703                 [2] v3s16 pos
704                 [8] u16 i
705         */
706
707         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
708         /*
709                 length: 13
710                 [0] u16 command
711                 [2] u8 button (0=left, 1=right)
712                 [3] v3s16 blockpos
713                 [9] s16 id
714                 [11] u16 item
715         */
716
717         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
718         /*
719                 length: 17
720                 [0] u16 command
721                 [2] u8 action
722                 [3] v3s16 nodepos_undersurface
723                 [9] v3s16 nodepos_abovesurface
724                 [15] u16 item
725                 actions:
726                 0: start digging (from undersurface)
727                 1: place block (to abovesurface)
728                 2: stop digging (all parameters ignored)
729                 3: digging completed
730         */
731
732         TOSERVER_RELEASE = 0x29, // Obsolete
733
734         // (oops, there is some gap here)
735
736         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
737         /*
738                 u16 command
739                 v3s16 blockpos
740                 s16 id
741                 u16 textlen
742                 textdata
743         */
744
745         TOSERVER_INVENTORY_ACTION = 0x31,
746         /*
747                 See InventoryAction in inventorymanager.h
748         */
749
750         TOSERVER_CHAT_MESSAGE = 0x32,
751         /*
752                 u16 command
753                 u16 length
754                 wstring message
755         */
756
757         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
758         /*
759                 u16 command
760                 v3s16 p
761                 u16 textlen
762                 textdata
763         */
764
765         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
766         /*
767                 length: 7
768                 [0] u16 command
769                 [2] u8 button (0=left, 1=right)
770                 [3] u16 id
771                 [5] u16 item
772         */
773
774         TOSERVER_DAMAGE = 0x35,
775         /*
776                 u16 command
777                 u8 amount
778         */
779
780         TOSERVER_PASSWORD_LEGACY = 0x36,
781         /*
782                 Sent to change password.
783
784                 [0] u16 TOSERVER_PASSWORD
785                 [2] u8[28] old password
786                 [30] u8[28] new password
787         */
788
789         TOSERVER_PLAYERITEM = 0x37,
790         /*
791                 Sent to change selected item.
792
793                 [0] u16 TOSERVER_PLAYERITEM
794                 [2] u16 item
795         */
796
797         TOSERVER_RESPAWN = 0x38,
798         /*
799                 u16 TOSERVER_RESPAWN
800         */
801
802         TOSERVER_INTERACT = 0x39,
803         /*
804                 [0] u16 command
805                 [2] u8 action
806                 [3] u16 item
807                 [5] u32 length of the next item
808                 [9] serialized PointedThing
809                 actions:
810                 0: start digging (from undersurface) or use
811                 1: stop digging (all parameters ignored)
812                 2: digging completed
813                 3: place block or item (to abovesurface)
814                 4: use item
815
816                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
817         */
818
819         TOSERVER_REMOVED_SOUNDS = 0x3a,
820         /*
821                 u16 command
822                 u16 len
823                 s32[len] sound_id
824         */
825
826         TOSERVER_NODEMETA_FIELDS = 0x3b,
827         /*
828                 u16 command
829                 v3s16 p
830                 u16 len
831                 u8[len] form name (reserved for future use)
832                 u16 number of fields
833                 for each field:
834                         u16 len
835                         u8[len] field name
836                         u32 len
837                         u8[len] field value
838         */
839
840         TOSERVER_INVENTORY_FIELDS = 0x3c,
841         /*
842                 u16 command
843                 u16 len
844                 u8[len] form name (reserved for future use)
845                 u16 number of fields
846                 for each field:
847                         u16 len
848                         u8[len] field name
849                         u32 len
850                         u8[len] field value
851         */
852
853         TOSERVER_REQUEST_MEDIA = 0x40,
854         /*
855                 u16 command
856                 u16 number of files requested
857                 for each file {
858                         u16 length of name
859                         string name
860                 }
861          */
862
863         TOSERVER_RECEIVED_MEDIA = 0x41,
864         /*
865                 u16 command
866         */
867
868         TOSERVER_BREATH = 0x42,
869         /*
870                 u16 command
871                 u16 breath
872         */
873
874         TOSERVER_CLIENT_READY = 0x43,
875         /*
876                 u8 major
877                 u8 minor
878                 u8 patch
879                 u8 reserved
880                 u16 len
881                 u8[len] full_version_string
882         */
883
884         TOSERVER_FIRST_SRP = 0x50,
885         /*
886                 Belonging to AUTH_MECHANISM_FIRST_SRP.
887
888                 std::string srp salt
889                 std::string srp verification key
890                 u8 is_empty (=1 if password is empty, 0 otherwise)
891         */
892
893         TOSERVER_SRP_BYTES_A = 0x51,
894         /*
895                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
896                         depending on current_login_based_on.
897
898                 std::string bytes_A
899                 u8 current_login_based_on : on which version of the password's
900                                             hash this login is based on (0 legacy hash,
901                                             or 1 directly the password)
902         */
903
904         TOSERVER_SRP_BYTES_M = 0x52,
905         /*
906                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
907
908                 std::string bytes_M
909         */
910
911         TOSERVER_NUM_MSG_TYPES = 0x53,
912 };
913
914 enum AuthMechanism
915 {
916         // reserved
917         AUTH_MECHANISM_NONE = 0,
918
919         // SRP based on the legacy hash
920         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
921
922         // SRP based on the srp verification key
923         AUTH_MECHANISM_SRP = 1 << 1,
924
925         // Establishes a srp verification key, for first login and password changing
926         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
927 };
928
929 enum AccessDeniedCode {
930         SERVER_ACCESSDENIED_WRONG_PASSWORD,
931         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
932         SERVER_ACCESSDENIED_SINGLEPLAYER,
933         SERVER_ACCESSDENIED_WRONG_VERSION,
934         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
935         SERVER_ACCESSDENIED_WRONG_NAME,
936         SERVER_ACCESSDENIED_TOO_MANY_USERS,
937         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
938         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
939         SERVER_ACCESSDENIED_SERVER_FAIL,
940         SERVER_ACCESSDENIED_CUSTOM_STRING,
941         SERVER_ACCESSDENIED_SHUTDOWN,
942         SERVER_ACCESSDENIED_CRASH,
943         SERVER_ACCESSDENIED_MAX,
944 };
945
946 enum NetProtoCompressionMode {
947         NETPROTO_COMPRESSION_NONE = 0,
948 };
949
950 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
951         "Invalid password",
952         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
953         "The server is running in simple singleplayer mode.  You cannot connect.",
954         "Your client's version is not supported.\nPlease contact server administrator.",
955         "Player name contains disallowed characters.",
956         "Player name not allowed.",
957         "Too many users.",
958         "Empty passwords are disallowed.  Set a password and try again.",
959         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
960         "Server authentication failed.  This is likely a server error.",
961         "",
962         "Server shutting down.",
963         "This server has experienced an internal error. You will now be disconnected."
964 };
965
966 #endif