3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
53 Obsolete TOCLIENT_PLAYERITEM
56 Version raised to force 'fly' and 'fast' privileges into effect.
57 Node metadata change (came in later; somewhat incompatible)
59 TileDef in ContentFeatures
62 TOCLIENT_INVENTORY_FORMSPEC
65 TOSERVER_INVENTORY_FIELDS
67 TOCLIENT_DETACHED_INVENTORY
69 InventoryList field "Width" (deserialization fails with old versions)
71 Added transfer of player pressed keys to the server
72 Added new messages for mesh and bone animation, as well as attachments
73 GENERIC_CMD_SET_ANIMATION
74 GENERIC_CMD_SET_BONE_POSITION
75 GENERIC_CMD_SET_ATTACHMENT
77 Serialization format changes
79 TOCLIENT_SHOW_FORMSPEC
81 Serialization format change: include backface_culling flag in TileDef
82 Added rightclickable field in nodedef
83 TOCLIENT_SPAWN_PARTICLE
84 TOCLIENT_ADD_PARTICLESPAWNER
85 TOCLIENT_DELETE_PARTICLESPAWNER
87 damageGroups added to ToolCapabilities
88 sound_place added to ItemDefinition
90 GENERIC_CMD_SET_PHYSICS_OVERRIDE
95 TOCLIENT_HUD_SET_FLAGS
99 range added to ItemDefinition
100 drowning, leveled and liquid_range added to ContentFeatures
101 stepheight and collideWithObjects added to object properties
102 version, heat and humidity transfer in MapBock
103 automatic_face_movement_dir and automatic_face_movement_dir_offset
104 added to object properties
108 Obsolete TOSERVER_RECEIVED_MEDIA
109 Server: Stop using TOSERVER_CLIENT_READY
111 ContentFeatures version 7
112 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
114 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121 for standard error, keeping customisation possible. This
123 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
125 Add new opcode TOSERVER_INIT for client presentation to server
126 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128 for the three supported auth mechanisms around srp
129 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130 for sudo mode handling (auth mech generic way of changing password).
131 Add TOCLIENT_HELLO for presenting server to client after client
133 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
136 Add TileDef tileable_horizontal, tileable_vertical flags
138 backface_culling: backwards compatibility for playing with
139 newer client on pre-27 servers.
140 Add nodedef v3 - connected nodeboxes
144 Server doesn't accept TOSERVER_BREATH anymore
145 serialization of TileAnimation params changed
147 Removed client-sided chat perdiction
149 New ContentFeatures serialization version
150 Add node and tile color and palette
151 Fix plantlike visual_scale being applied squared and add compatibility
152 with pre-30 clients by sending sqrt(visual_scale)
155 Stop sending TOSERVER_CLIENT_READY
159 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160 instead of guessing based on the active object list.
164 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166 This chat message is a signalisation message containing various
170 * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
172 Add TOCLIENT_CSM_FLAVOUR_LIMITS to define which CSM flavour should be
174 Add settable player collisionbox. Breaks compatibility with older
175 clients as a 1-node vertical offset has been removed from player's
177 Add settable player stepheight using existing object property.
178 Breaks compatibility with older clients.
180 Backwards compatibility drop
181 Add 'can_zoom' to player object properties
182 Add glow to object properties
183 Change TileDef serialization format.
184 Add world-aligned tiles.
186 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
190 #define LATEST_PROTOCOL_VERSION 36
192 // Server's supported network protocol range
193 #define SERVER_PROTOCOL_VERSION_MIN 36
194 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
196 // Client's supported network protocol range
197 // The minimal version depends on whether
198 // send_pre_v25_init is enabled or not
199 #define CLIENT_PROTOCOL_VERSION_MIN 36
200 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
202 // Constant that differentiates the protocol from random data and other protocols
203 #define PROTOCOL_ID 0x4f457403
205 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
206 // base64-encoded SHA-1 (27+\0).
208 #define FORMSPEC_API_VERSION 1
209 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
211 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
213 typedef u16 session_t;
217 TOCLIENT_HELLO = 0x02,
219 Sent after TOSERVER_INIT.
221 u8 deployed serialisation version
222 u16 deployed network compression mode
223 u16 deployed protocol version
224 u32 supported auth methods
225 std::string username that should be used for legacy hash (for proper casing)
227 TOCLIENT_AUTH_ACCEPT = 0x03,
229 Message from server to accept auth.
231 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
233 f1000 recommended send interval
234 u32 : supported auth methods for sudo mode
235 (where the user can change their password)
237 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
239 Sent to client to show it is in sudo mode now.
241 TOCLIENT_DENY_SUDO_MODE = 0x05,
243 Signals client that sudo mode auth failed.
245 TOCLIENT_ACCESS_DENIED = 0x0A,
248 std::string custom reason (if needed, otherwise "")
252 TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
254 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
255 TOCLIENT_ADDNODE = 0x21,
259 u8 keep_metadata // Added in protocol version 22
261 TOCLIENT_REMOVENODE = 0x22,
263 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
264 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
265 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
266 TOCLIENT_SECTORMETA = 0x26, // Obsolete
268 TOCLIENT_INVENTORY = 0x27,
271 [2] serialized inventory
274 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
276 TOCLIENT_TIME_OF_DAY = 0x29,
279 Added in a later version:
283 TOCLIENT_CSM_FLAVOUR_LIMITS = 0x2A,
285 u32 CSMFlavourLimits byteflag
288 // (oops, there is some gap here)
290 TOCLIENT_CHAT_MESSAGE = 0x2F,
294 u16 sendername length
300 TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
302 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
304 u16 count of removed objects
305 for all removed objects {
308 u16 count of added objects
309 for all added objects {
312 u32 initialization data length
313 string initialization data
317 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
332 TOCLIENT_MOVE_PLAYER = 0x34,
334 v3f1000 player position
339 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
345 TOCLIENT_PLAYERITEM = 0x36, // Obsolete
347 TOCLIENT_DEATHSCREEN = 0x37,
349 u8 bool set camera point target
350 v3f1000 camera point target (to point the death cause or whatever)
353 TOCLIENT_MEDIA = 0x38,
355 u16 total number of texture bunches
356 u16 index of this bunch
357 u32 number of files in this bunch
364 u16 length of remote media server url (if applicable)
368 TOCLIENT_TOOLDEF = 0x39,
370 u32 length of the next item
371 serialized ToolDefManager
374 TOCLIENT_NODEDEF = 0x3a,
376 u32 length of the next item
377 serialized NodeDefManager
380 TOCLIENT_CRAFTITEMDEF = 0x3b,
382 u32 length of the next item
383 serialized CraftiItemDefManager
386 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
393 u16 length of sha1_digest
398 TOCLIENT_ITEMDEF = 0x3d,
400 u32 length of next item
401 serialized ItemDefManager
404 TOCLIENT_PLAY_SOUND = 0x3f,
410 u8 type (0=local, 1=positional, 2=object)
411 s32[3] pos_nodes*10000
416 TOCLIENT_STOP_SOUND = 0x40,
421 TOCLIENT_PRIVILEGES = 0x41,
423 u16 number of privileges
429 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
435 TOCLIENT_DETACHED_INVENTORY = 0x43,
440 [2] serialized inventory
443 TOCLIENT_SHOW_FORMSPEC = 0x44,
452 TOCLIENT_MOVEMENT = 0x45,
454 f1000 movement_acceleration_default
455 f1000 movement_acceleration_air
456 f1000 movement_acceleration_fast
457 f1000 movement_speed_walk
458 f1000 movement_speed_crouch
459 f1000 movement_speed_fast
460 f1000 movement_speed_climb
461 f1000 movement_speed_jump
462 f1000 movement_liquid_fluidity
463 f1000 movement_liquid_fluidity_smooth
464 f1000 movement_liquid_sink
465 f1000 movement_gravity
468 TOCLIENT_SPAWN_PARTICLE = 0x46,
475 u8 bool collisiondetection
482 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
496 u8 bool collisiondetection
504 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
506 TOCLIENT_HUDADD = 0x49,
525 TOCLIENT_HUDRM = 0x4a,
530 TOCLIENT_HUDCHANGE = 0x4b,
540 TOCLIENT_HUD_SET_FLAGS = 0x4c,
546 TOCLIENT_HUD_SET_PARAM = 0x4d,
553 TOCLIENT_BREATH = 0x4e,
558 TOCLIENT_SET_SKY = 0x4f,
570 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
572 u8 do_override (boolean)
573 u16 day-night ratio 0...65535
576 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
585 TOCLIENT_EYE_OFFSET = 0x52,
591 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
596 TOCLIENT_CLOUD_PARAMS = 0x54,
599 u8[4] color_diffuse (ARGB)
600 u8[4] color_ambient (ARGB)
606 TOCLIENT_FADE_SOUND = 0x55,
612 TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
615 u16 number of players
621 TOCLIENT_MODCHANNEL_MSG = 0x57,
623 u16 channel name length
624 std::string channel name
625 u16 channel name sender
626 std::string channel name
630 TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
633 u16 channel name length
634 std::string channel name
637 TOCLIENT_SRP_BYTES_S_B = 0x60,
639 Belonging to AUTH_MECHANISM_SRP.
645 TOCLIENT_NUM_MSG_TYPES = 0x61,
650 TOSERVER_INIT = 0x02,
652 Sent first after connected.
654 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
655 u16 supported network compression modes
656 u16 minimum supported network protocol version
657 u16 maximum supported network protocol version
658 std::string player name
661 TOSERVER_INIT_LEGACY = 0x10, // Obsolete
663 TOSERVER_INIT2 = 0x11,
665 Sent as an ACK for TOCLIENT_INIT.
666 After this, the server can send data.
668 [0] u16 TOSERVER_INIT2
671 TOSERVER_MODCHANNEL_JOIN = 0x17,
673 u16 channel name length
674 std::string channel name
677 TOSERVER_MODCHANNEL_LEAVE = 0x18,
679 u16 channel name length
680 std::string channel name
683 TOSERVER_MODCHANNEL_MSG = 0x19,
685 u16 channel name length
686 std::string channel name
691 TOSERVER_GETBLOCK = 0x20, // Obsolete
692 TOSERVER_ADDNODE = 0x21, // Obsolete
693 TOSERVER_REMOVENODE = 0x22, // Obsolete
695 TOSERVER_PLAYERPOS = 0x23,
698 [2] v3s32 position*100
699 [2+12] v3s32 speed*100
700 [2+12+12] s32 pitch*100
701 [2+12+12+4] s32 yaw*100
702 [2+12+12+4+4] u32 keyPressed
703 [2+12+12+4+4+1] u8 fov*80
704 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
707 TOSERVER_GOTBLOCKS = 0x24,
716 TOSERVER_DELETEDBLOCKS = 0x25,
725 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
726 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
727 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
728 TOSERVER_RELEASE = 0x29, // Obsolete
729 TOSERVER_SIGNTEXT = 0x30, // Obsolete
731 TOSERVER_INVENTORY_ACTION = 0x31,
733 See InventoryAction in inventorymanager.h
736 TOSERVER_CHAT_MESSAGE = 0x32,
742 TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
743 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
745 TOSERVER_DAMAGE = 0x35,
750 TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
752 TOSERVER_PLAYERITEM = 0x37,
754 Sent to change selected item.
756 [0] u16 TOSERVER_PLAYERITEM
760 TOSERVER_RESPAWN = 0x38,
765 TOSERVER_INTERACT = 0x39,
770 [5] u32 length of the next item
771 [9] serialized PointedThing
773 0: start digging (from undersurface) or use
774 1: stop digging (all parameters ignored)
776 3: place block or item (to abovesurface)
780 TOSERVER_REMOVED_SOUNDS = 0x3a,
786 TOSERVER_NODEMETA_FIELDS = 0x3b,
790 u8[len] form name (reserved for future use)
799 TOSERVER_INVENTORY_FIELDS = 0x3c,
802 u8[len] form name (reserved for future use)
811 TOSERVER_REQUEST_MEDIA = 0x40,
813 u16 number of files requested
820 TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
821 TOSERVER_BREATH = 0x42, // Obsolete
823 TOSERVER_CLIENT_READY = 0x43,
830 u8[len] full_version_string
833 TOSERVER_FIRST_SRP = 0x50,
835 Belonging to AUTH_MECHANISM_FIRST_SRP.
838 std::string srp verification key
839 u8 is_empty (=1 if password is empty, 0 otherwise)
842 TOSERVER_SRP_BYTES_A = 0x51,
844 Belonging to AUTH_MECHANISM_SRP,
845 depending on current_login_based_on.
848 u8 current_login_based_on : on which version of the password's
849 hash this login is based on (0 legacy hash,
850 or 1 directly the password)
853 TOSERVER_SRP_BYTES_M = 0x52,
855 Belonging to AUTH_MECHANISM_SRP.
860 TOSERVER_NUM_MSG_TYPES = 0x53,
866 AUTH_MECHANISM_NONE = 0,
868 // SRP based on the legacy hash
869 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
871 // SRP based on the srp verification key
872 AUTH_MECHANISM_SRP = 1 << 1,
874 // Establishes a srp verification key, for first login and password changing
875 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
878 enum AccessDeniedCode {
879 SERVER_ACCESSDENIED_WRONG_PASSWORD,
880 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
881 SERVER_ACCESSDENIED_SINGLEPLAYER,
882 SERVER_ACCESSDENIED_WRONG_VERSION,
883 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
884 SERVER_ACCESSDENIED_WRONG_NAME,
885 SERVER_ACCESSDENIED_TOO_MANY_USERS,
886 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
887 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
888 SERVER_ACCESSDENIED_SERVER_FAIL,
889 SERVER_ACCESSDENIED_CUSTOM_STRING,
890 SERVER_ACCESSDENIED_SHUTDOWN,
891 SERVER_ACCESSDENIED_CRASH,
892 SERVER_ACCESSDENIED_MAX,
895 enum NetProtoCompressionMode {
896 NETPROTO_COMPRESSION_NONE = 0,
899 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
901 "Your client sent something the server didn't expect. Try reconnecting or updating your client",
902 "The server is running in simple singleplayer mode. You cannot connect.",
903 "Your client's version is not supported.\nPlease contact server administrator.",
904 "Player name contains disallowed characters.",
905 "Player name not allowed.",
907 "Empty passwords are disallowed. Set a password and try again.",
908 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
909 "Server authentication failed. This is likely a server error.",
911 "Server shutting down.",
912 "This server has experienced an internal error. You will now be disconnected."
915 enum PlayerListModifer: u8
922 enum CSMFlavourLimit : u64 {
923 CSM_FL_NONE = 0x00000000,
924 CSM_FL_LOAD_CLIENT_MODS = 0x00000001, // Disable mods provided by clients
925 CSM_FL_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
926 CSM_FL_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
927 CSM_FL_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
928 CSM_FL_LOOKUP_NODES = 0x00000010, // Limit node lookups
929 CSM_FL_ALL = 0xFFFFFFFF,