Soft node overlay (#5186)
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53         PROTOCOL_VERSION 10:
54                 TOCLIENT_PRIVILEGES
55                 Version raised to force 'fly' and 'fast' privileges into effect.
56                 Node metadata change (came in later; somewhat incompatible)
57         PROTOCOL_VERSION 11:
58                 TileDef in ContentFeatures
59                 Nodebox drawtype
60                 (some dev snapshot)
61                 TOCLIENT_INVENTORY_FORMSPEC
62                 (0.4.0, 0.4.1)
63         PROTOCOL_VERSION 12:
64                 TOSERVER_INVENTORY_FIELDS
65                 16-bit node ids
66                 TOCLIENT_DETACHED_INVENTORY
67         PROTOCOL_VERSION 13:
68                 InventoryList field "Width" (deserialization fails with old versions)
69         PROTOCOL_VERSION 14:
70                 Added transfer of player pressed keys to the server
71                 Added new messages for mesh and bone animation, as well as attachments
72                 GENERIC_CMD_SET_ANIMATION
73                 GENERIC_CMD_SET_BONE_POSITION
74                 GENERIC_CMD_SET_ATTACHMENT
75         PROTOCOL_VERSION 15:
76                 Serialization format changes
77         PROTOCOL_VERSION 16:
78                 TOCLIENT_SHOW_FORMSPEC
79         PROTOCOL_VERSION 17:
80                 Serialization format change: include backface_culling flag in TileDef
81                 Added rightclickable field in nodedef
82                 TOCLIENT_SPAWN_PARTICLE
83                 TOCLIENT_ADD_PARTICLESPAWNER
84                 TOCLIENT_DELETE_PARTICLESPAWNER
85         PROTOCOL_VERSION 18:
86                 damageGroups added to ToolCapabilities
87                 sound_place added to ItemDefinition
88         PROTOCOL_VERSION 19:
89                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
90         PROTOCOL_VERSION 20:
91                 TOCLIENT_HUDADD
92                 TOCLIENT_HUDRM
93                 TOCLIENT_HUDCHANGE
94                 TOCLIENT_HUD_SET_FLAGS
95         PROTOCOL_VERSION 21:
96                 TOCLIENT_BREATH
97                 TOSERVER_BREATH
98                 range added to ItemDefinition
99                 drowning, leveled and liquid_range added to ContentFeatures
100                 stepheight and collideWithObjects added to object properties
101                 version, heat and humidity transfer in MapBock
102                 automatic_face_movement_dir and automatic_face_movement_dir_offset
103                         added to object properties
104         PROTOCOL_VERSION 22:
105                 add swap_node
106         PROTOCOL_VERSION 23:
107                 TOSERVER_CLIENT_READY
108         PROTOCOL_VERSION 24:
109                 ContentFeatures version 7
110                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
111         PROTOCOL_VERSION 25:
112                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119                         for standard error, keeping customisation possible. This
120                         permit translation
121                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
122                         reading u32
123                 Add new opcode TOSERVER_INIT for client presentation to server
124                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126                         for the three supported auth mechanisms around srp
127                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128                         for sudo mode handling (auth mech generic way of changing password).
129                 Add TOCLIENT_HELLO for presenting server to client after client
130                         presentation
131                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
133         PROTOCOL_VERSION 26:
134                 Add TileDef tileable_horizontal, tileable_vertical flags
135         PROTOCOL_VERSION 27:
136                 backface_culling: backwards compatibility for playing with
137                 newer client on pre-27 servers.
138                 Add nodedef v3 - connected nodeboxes
139         PROTOCOL_VERSION 28:
140                 CPT2_MESHOPTIONS
141         PROTOCOL_VERSION 29:
142                 Server doesn't accept TOSERVER_BREATH anymore
143                 serialization of TileAnimation params changed
144                 TAT_SHEET_2D
145                 Removed client-sided chat perdiction
146         PROTOCOL VERSION 30:
147                 New ContentFeatures serialization version
148                 Add node and tile color and palette
149                 Fix plantlike visual_scale being applied squared and add compatibility
150                         with pre-30 clients by sending sqrt(visual_scale)
151         PROTOCOL VERSION 31:
152                 Add tile overlay
153 */
154
155 #define LATEST_PROTOCOL_VERSION 31
156
157 // Server's supported network protocol range
158 #define SERVER_PROTOCOL_VERSION_MIN 24
159 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
160
161 // Client's supported network protocol range
162 // The minimal version depends on whether
163 // send_pre_v25_init is enabled or not
164 #define CLIENT_PROTOCOL_VERSION_MIN 25
165 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 24
166 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
167
168 // Constant that differentiates the protocol from random data and other protocols
169 #define PROTOCOL_ID 0x4f457403
170
171 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
172                                // base64-encoded SHA-1 (27+\0).
173
174 #define FORMSPEC_API_VERSION 1
175 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
176
177 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
178
179 enum ToClientCommand
180 {
181         TOCLIENT_HELLO = 0x02,
182         /*
183                 Sent after TOSERVER_INIT.
184
185                 u8 deployed serialisation version
186                 u16 deployed network compression mode
187                 u16 deployed protocol version
188                 u32 supported auth methods
189                 std::string username that should be used for legacy hash (for proper casing)
190         */
191         TOCLIENT_AUTH_ACCEPT = 0x03,
192         /*
193                 Message from server to accept auth.
194
195                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
196                 u64 map seed
197                 f1000 recommended send interval
198                 u32 : supported auth methods for sudo mode
199                       (where the user can change their password)
200         */
201         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
202         /*
203                 Sent to client to show it is in sudo mode now.
204         */
205         TOCLIENT_DENY_SUDO_MODE = 0x05,
206         /*
207                 Signals client that sudo mode auth failed.
208         */
209         TOCLIENT_INIT_LEGACY = 0x10,
210         /*
211                 Server's reply to TOSERVER_INIT.
212                 Sent second after connected.
213
214                 [0] u16 TOSERVER_INIT
215                 [2] u8 deployed version
216                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
217                 [12] u64 map seed (new as of 2011-02-27)
218                 [20] f1000 recommended send interval (in seconds) (new as of 14)
219
220                 NOTE: The position in here is deprecated; position is
221                       explicitly sent afterwards
222         */
223         TOCLIENT_ACCESS_DENIED = 0x0A,
224         /*
225                 u8 reason
226                 std::string custom reason (if needed, otherwise "")
227                 u8 (bool) reconnect
228         */
229         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
230         TOCLIENT_ADDNODE = 0x21,
231         /*
232                 v3s16 position
233                 serialized mapnode
234                 u8 keep_metadata // Added in protocol version 22
235         */
236         TOCLIENT_REMOVENODE = 0x22,
237
238         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
239         /*
240                 [0] u16 command
241                 // Followed by an arbitary number of these:
242                 // Number is determined from packet length.
243                 [N] u16 peer_id
244                 [N+2] v3s32 position*100
245                 [N+2+12] v3s32 speed*100
246                 [N+2+12+12] s32 pitch*100
247                 [N+2+12+12+4] s32 yaw*100
248         */
249
250         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
251         /*
252                 [0] u16 command
253                 // Followed by an arbitary number of these:
254                 // Number is determined from packet length.
255                 [N] u16 peer_id
256                 [N] char[20] name
257         */
258
259         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
260
261         TOCLIENT_SECTORMETA = 0x26, // Obsolete
262         /*
263                 [0] u16 command
264                 [2] u8 sector count
265                 [3...] v2s16 pos + sector metadata
266         */
267
268         TOCLIENT_INVENTORY = 0x27,
269         /*
270                 [0] u16 command
271                 [2] serialized inventory
272         */
273
274         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
275         /*
276                 Sent as unreliable.
277
278                 u16 number of player positions
279                 for each player:
280                         u16 peer_id
281                         v3s32 position*100
282                         v3s32 speed*100
283                         s32 pitch*100
284                         s32 yaw*100
285                 u16 count of blocks
286                 for each block:
287                         v3s16 blockpos
288                         block objects
289         */
290
291         TOCLIENT_TIME_OF_DAY = 0x29,
292         /*
293                 u16 time (0-23999)
294                 Added in a later version:
295                 f1000 time_speed
296         */
297
298         // (oops, there is some gap here)
299
300         TOCLIENT_CHAT_MESSAGE = 0x30,
301         /*
302                 u16 length
303                 wstring message
304         */
305
306         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
307         /*
308                 u16 count of removed objects
309                 for all removed objects {
310                         u16 id
311                 }
312                 u16 count of added objects
313                 for all added objects {
314                         u16 id
315                         u8 type
316                         u32 initialization data length
317                         string initialization data
318                 }
319         */
320
321         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
322         /*
323                 for all objects
324                 {
325                         u16 id
326                         u16 message length
327                         string message
328                 }
329         */
330
331         TOCLIENT_HP = 0x33,
332         /*
333                 u8 hp
334         */
335
336         TOCLIENT_MOVE_PLAYER = 0x34,
337         /*
338                 v3f1000 player position
339                 f1000 player pitch
340                 f1000 player yaw
341         */
342
343         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
344         /*
345                 u16 reason_length
346                 wstring reason
347         */
348
349         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
350         /*
351                 u16 count of player items
352                 for all player items {
353                         u16 peer id
354                         u16 length of serialized item
355                         string serialized item
356                 }
357         */
358
359         TOCLIENT_DEATHSCREEN = 0x37,
360         /*
361                 u8 bool set camera point target
362                 v3f1000 camera point target (to point the death cause or whatever)
363         */
364
365         TOCLIENT_MEDIA = 0x38,
366         /*
367                 u16 total number of texture bunches
368                 u16 index of this bunch
369                 u32 number of files in this bunch
370                 for each file {
371                         u16 length of name
372                         string name
373                         u32 length of data
374                         data
375                 }
376                 u16 length of remote media server url (if applicable)
377                 string url
378         */
379
380         TOCLIENT_TOOLDEF = 0x39,
381         /*
382                 u32 length of the next item
383                 serialized ToolDefManager
384         */
385
386         TOCLIENT_NODEDEF = 0x3a,
387         /*
388                 u32 length of the next item
389                 serialized NodeDefManager
390         */
391
392         TOCLIENT_CRAFTITEMDEF = 0x3b,
393         /*
394                 u32 length of the next item
395                 serialized CraftiItemDefManager
396         */
397
398         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
399
400         /*
401                 u32 number of files
402                 for each texture {
403                         u16 length of name
404                         string name
405                         u16 length of sha1_digest
406                         string sha1_digest
407                 }
408         */
409
410         TOCLIENT_ITEMDEF = 0x3d,
411         /*
412                 u32 length of next item
413                 serialized ItemDefManager
414         */
415
416         TOCLIENT_PLAY_SOUND = 0x3f,
417         /*
418                 s32 sound_id
419                 u16 len
420                 u8[len] sound name
421                 s32 gain*1000
422                 u8 type (0=local, 1=positional, 2=object)
423                 s32[3] pos_nodes*10000
424                 u16 object_id
425                 u8 loop (bool)
426         */
427
428         TOCLIENT_STOP_SOUND = 0x40,
429         /*
430                 s32 sound_id
431         */
432
433         TOCLIENT_PRIVILEGES = 0x41,
434         /*
435                 u16 number of privileges
436                 for each privilege
437                         u16 len
438                         u8[len] privilege
439         */
440
441         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
442         /*
443                 u32 len
444                 u8[len] formspec
445         */
446
447         TOCLIENT_DETACHED_INVENTORY = 0x43,
448         /*
449                 [0] u16 command
450                 u16 len
451                 u8[len] name
452                 [2] serialized inventory
453         */
454
455         TOCLIENT_SHOW_FORMSPEC = 0x44,
456         /*
457                 [0] u16 command
458                 u32 len
459                 u8[len] formspec
460                 u16 len
461                 u8[len] formname
462         */
463
464         TOCLIENT_MOVEMENT = 0x45,
465         /*
466                 f1000 movement_acceleration_default
467                 f1000 movement_acceleration_air
468                 f1000 movement_acceleration_fast
469                 f1000 movement_speed_walk
470                 f1000 movement_speed_crouch
471                 f1000 movement_speed_fast
472                 f1000 movement_speed_climb
473                 f1000 movement_speed_jump
474                 f1000 movement_liquid_fluidity
475                 f1000 movement_liquid_fluidity_smooth
476                 f1000 movement_liquid_sink
477                 f1000 movement_gravity
478         */
479
480         TOCLIENT_SPAWN_PARTICLE = 0x46,
481         /*
482                 v3f1000 pos
483                 v3f1000 velocity
484                 v3f1000 acceleration
485                 f1000 expirationtime
486                 f1000 size
487                 u8 bool collisiondetection
488                 u8 bool vertical
489                 u32 len
490                 u8[len] texture
491                 u8 collision_removal
492         */
493
494         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
495         /*
496                 u16 amount
497                 f1000 spawntime
498                 v3f1000 minpos
499                 v3f1000 maxpos
500                 v3f1000 minvel
501                 v3f1000 maxvel
502                 v3f1000 minacc
503                 v3f1000 maxacc
504                 f1000 minexptime
505                 f1000 maxexptime
506                 f1000 minsize
507                 f1000 maxsize
508                 u8 bool collisiondetection
509                 u8 bool vertical
510                 u32 len
511                 u8[len] texture
512                 u32 id
513                 u8 collision_removal
514         */
515
516         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
517         /*
518                 u16 id
519         */
520
521         TOCLIENT_HUDADD = 0x49,
522         /*
523                 u32 id
524                 u8 type
525                 v2f1000 pos
526                 u32 len
527                 u8[len] name
528                 v2f1000 scale
529                 u32 len2
530                 u8[len2] text
531                 u32 number
532                 u32 item
533                 u32 dir
534                 v2f1000 align
535                 v2f1000 offset
536                 v3f1000 world_pos
537                 v2s32 size
538         */
539
540         TOCLIENT_HUDRM = 0x4a,
541         /*
542                 u32 id
543         */
544
545         TOCLIENT_HUDCHANGE = 0x4b,
546         /*
547                 u32 id
548                 u8 stat
549                 [v2f1000 data |
550                  u32 len
551                  u8[len] data |
552                  u32 data]
553         */
554
555         TOCLIENT_HUD_SET_FLAGS = 0x4c,
556         /*
557                 u32 flags
558                 u32 mask
559         */
560
561         TOCLIENT_HUD_SET_PARAM = 0x4d,
562         /*
563                 u16 param
564                 u16 len
565                 u8[len] value
566         */
567
568         TOCLIENT_BREATH = 0x4e,
569         /*
570                 u16 breath
571         */
572
573         TOCLIENT_SET_SKY = 0x4f,
574         /*
575                 u8[4] color (ARGB)
576                 u8 len
577                 u8[len] type
578                 u16 count
579                 foreach count:
580                         u8 len
581                         u8[len] param
582         */
583
584         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
585         /*
586                 u8 do_override (boolean)
587                 u16 day-night ratio 0...65535
588         */
589
590         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
591         /*
592                 v2s32 stand/idle
593                 v2s32 walk
594                 v2s32 dig
595                 v2s32 walk+dig
596                 f1000 frame_speed
597         */
598
599         TOCLIENT_EYE_OFFSET = 0x52,
600         /*
601                 v3f1000 first
602                 v3f1000 third
603         */
604
605         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
606         /*
607                 u32 id
608         */
609
610         TOCLIENT_SRP_BYTES_S_B = 0x60,
611         /*
612                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
613
614                 std::string bytes_s
615                 std::string bytes_B
616         */
617
618         TOCLIENT_NUM_MSG_TYPES = 0x61,
619 };
620
621 enum ToServerCommand
622 {
623         TOSERVER_INIT = 0x02,
624         /*
625                 Sent first after connected.
626
627                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
628                 u16 supported network compression modes
629                 u16 minimum supported network protocol version
630                 u16 maximum supported network protocol version
631                 std::string player name
632         */
633
634         TOSERVER_INIT_LEGACY = 0x10,
635         /*
636                 Sent first after connected.
637
638                 [0] u16 TOSERVER_INIT_LEGACY
639                 [2] u8 SER_FMT_VER_HIGHEST_READ
640                 [3] u8[20] player_name
641                 [23] u8[28] password (new in some version)
642                 [51] u16 minimum supported network protocol version (added sometime)
643                 [53] u16 maximum supported network protocol version (added later than the previous one)
644         */
645
646         TOSERVER_INIT2 = 0x11,
647         /*
648                 Sent as an ACK for TOCLIENT_INIT.
649                 After this, the server can send data.
650
651                 [0] u16 TOSERVER_INIT2
652         */
653
654         TOSERVER_GETBLOCK=0x20, // Obsolete
655         TOSERVER_ADDNODE = 0x21, // Obsolete
656         TOSERVER_REMOVENODE = 0x22, // Obsolete
657
658         TOSERVER_PLAYERPOS = 0x23,
659         /*
660                 [0] u16 command
661                 [2] v3s32 position*100
662                 [2+12] v3s32 speed*100
663                 [2+12+12] s32 pitch*100
664                 [2+12+12+4] s32 yaw*100
665                 [2+12+12+4+4] u32 keyPressed
666                 [2+12+12+4+4+1] u8 fov*80
667                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
668         */
669
670         TOSERVER_GOTBLOCKS = 0x24,
671         /*
672                 [0] u16 command
673                 [2] u8 count
674                 [3] v3s16 pos_0
675                 [3+6] v3s16 pos_1
676                 ...
677         */
678
679         TOSERVER_DELETEDBLOCKS = 0x25,
680         /*
681                 [0] u16 command
682                 [2] u8 count
683                 [3] v3s16 pos_0
684                 [3+6] v3s16 pos_1
685                 ...
686         */
687
688         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
689         /*
690                 [0] u16 command
691                 [2] v3s16 pos
692                 [8] u16 i
693         */
694
695         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
696         /*
697                 length: 13
698                 [0] u16 command
699                 [2] u8 button (0=left, 1=right)
700                 [3] v3s16 blockpos
701                 [9] s16 id
702                 [11] u16 item
703         */
704
705         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
706         /*
707                 length: 17
708                 [0] u16 command
709                 [2] u8 action
710                 [3] v3s16 nodepos_undersurface
711                 [9] v3s16 nodepos_abovesurface
712                 [15] u16 item
713                 actions:
714                 0: start digging (from undersurface)
715                 1: place block (to abovesurface)
716                 2: stop digging (all parameters ignored)
717                 3: digging completed
718         */
719
720         TOSERVER_RELEASE = 0x29, // Obsolete
721
722         // (oops, there is some gap here)
723
724         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
725         /*
726                 v3s16 blockpos
727                 s16 id
728                 u16 textlen
729                 textdata
730         */
731
732         TOSERVER_INVENTORY_ACTION = 0x31,
733         /*
734                 See InventoryAction in inventorymanager.h
735         */
736
737         TOSERVER_CHAT_MESSAGE = 0x32,
738         /*
739                 u16 length
740                 wstring message
741         */
742
743         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
744         /*
745                 v3s16 p
746                 u16 textlen
747                 textdata
748         */
749
750         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
751         /*
752                 length: 7
753                 [0] u16 command
754                 [2] u8 button (0=left, 1=right)
755                 [3] u16 id
756                 [5] u16 item
757         */
758
759         TOSERVER_DAMAGE = 0x35,
760         /*
761                 u8 amount
762         */
763
764         TOSERVER_PASSWORD_LEGACY = 0x36,
765         /*
766                 Sent to change password.
767
768                 [0] u16 TOSERVER_PASSWORD
769                 [2] u8[28] old password
770                 [30] u8[28] new password
771         */
772
773         TOSERVER_PLAYERITEM = 0x37,
774         /*
775                 Sent to change selected item.
776
777                 [0] u16 TOSERVER_PLAYERITEM
778                 [2] u16 item
779         */
780
781         TOSERVER_RESPAWN = 0x38,
782         /*
783                 u16 TOSERVER_RESPAWN
784         */
785
786         TOSERVER_INTERACT = 0x39,
787         /*
788                 [0] u16 command
789                 [2] u8 action
790                 [3] u16 item
791                 [5] u32 length of the next item
792                 [9] serialized PointedThing
793                 actions:
794                 0: start digging (from undersurface) or use
795                 1: stop digging (all parameters ignored)
796                 2: digging completed
797                 3: place block or item (to abovesurface)
798                 4: use item
799
800                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
801         */
802
803         TOSERVER_REMOVED_SOUNDS = 0x3a,
804         /*
805                 u16 len
806                 s32[len] sound_id
807         */
808
809         TOSERVER_NODEMETA_FIELDS = 0x3b,
810         /*
811                 v3s16 p
812                 u16 len
813                 u8[len] form name (reserved for future use)
814                 u16 number of fields
815                 for each field:
816                         u16 len
817                         u8[len] field name
818                         u32 len
819                         u8[len] field value
820         */
821
822         TOSERVER_INVENTORY_FIELDS = 0x3c,
823         /*
824                 u16 len
825                 u8[len] form name (reserved for future use)
826                 u16 number of fields
827                 for each field:
828                         u16 len
829                         u8[len] field name
830                         u32 len
831                         u8[len] field value
832         */
833
834         TOSERVER_REQUEST_MEDIA = 0x40,
835         /*
836                 u16 number of files requested
837                 for each file {
838                         u16 length of name
839                         string name
840                 }
841          */
842
843         TOSERVER_RECEIVED_MEDIA = 0x41,
844         /*
845                 <no payload data>
846         */
847
848         TOSERVER_BREATH = 0x42, // Obsolete
849         /*
850                 u16 breath
851         */
852
853         TOSERVER_CLIENT_READY = 0x43,
854         /*
855                 u8 major
856                 u8 minor
857                 u8 patch
858                 u8 reserved
859                 u16 len
860                 u8[len] full_version_string
861         */
862
863         TOSERVER_FIRST_SRP = 0x50,
864         /*
865                 Belonging to AUTH_MECHANISM_FIRST_SRP.
866
867                 std::string srp salt
868                 std::string srp verification key
869                 u8 is_empty (=1 if password is empty, 0 otherwise)
870         */
871
872         TOSERVER_SRP_BYTES_A = 0x51,
873         /*
874                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
875                         depending on current_login_based_on.
876
877                 std::string bytes_A
878                 u8 current_login_based_on : on which version of the password's
879                                             hash this login is based on (0 legacy hash,
880                                             or 1 directly the password)
881         */
882
883         TOSERVER_SRP_BYTES_M = 0x52,
884         /*
885                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
886
887                 std::string bytes_M
888         */
889
890         TOSERVER_NUM_MSG_TYPES = 0x53,
891 };
892
893 enum AuthMechanism
894 {
895         // reserved
896         AUTH_MECHANISM_NONE = 0,
897
898         // SRP based on the legacy hash
899         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
900
901         // SRP based on the srp verification key
902         AUTH_MECHANISM_SRP = 1 << 1,
903
904         // Establishes a srp verification key, for first login and password changing
905         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
906 };
907
908 enum AccessDeniedCode {
909         SERVER_ACCESSDENIED_WRONG_PASSWORD,
910         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
911         SERVER_ACCESSDENIED_SINGLEPLAYER,
912         SERVER_ACCESSDENIED_WRONG_VERSION,
913         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
914         SERVER_ACCESSDENIED_WRONG_NAME,
915         SERVER_ACCESSDENIED_TOO_MANY_USERS,
916         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
917         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
918         SERVER_ACCESSDENIED_SERVER_FAIL,
919         SERVER_ACCESSDENIED_CUSTOM_STRING,
920         SERVER_ACCESSDENIED_SHUTDOWN,
921         SERVER_ACCESSDENIED_CRASH,
922         SERVER_ACCESSDENIED_MAX,
923 };
924
925 enum NetProtoCompressionMode {
926         NETPROTO_COMPRESSION_NONE = 0,
927 };
928
929 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
930         "Invalid password",
931         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
932         "The server is running in simple singleplayer mode.  You cannot connect.",
933         "Your client's version is not supported.\nPlease contact server administrator.",
934         "Player name contains disallowed characters.",
935         "Player name not allowed.",
936         "Too many users.",
937         "Empty passwords are disallowed.  Set a password and try again.",
938         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
939         "Server authentication failed.  This is likely a server error.",
940         "",
941         "Server shutting down.",
942         "This server has experienced an internal error. You will now be disconnected."
943 };
944
945 #endif