3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
55 Version raised to force 'fly' and 'fast' privileges into effect.
56 Node metadata change (came in later; somewhat incompatible)
58 TileDef in ContentFeatures
61 TOCLIENT_INVENTORY_FORMSPEC
64 TOSERVER_INVENTORY_FIELDS
66 TOCLIENT_DETACHED_INVENTORY
68 InventoryList field "Width" (deserialization fails with old versions)
70 Added transfer of player pressed keys to the server
71 Added new messages for mesh and bone animation, as well as attachments
72 GENERIC_CMD_SET_ANIMATION
73 GENERIC_CMD_SET_BONE_POSITION
74 GENERIC_CMD_SET_ATTACHMENT
76 Serialization format changes
78 TOCLIENT_SHOW_FORMSPEC
80 Serialization format change: include backface_culling flag in TileDef
81 Added rightclickable field in nodedef
82 TOCLIENT_SPAWN_PARTICLE
83 TOCLIENT_ADD_PARTICLESPAWNER
84 TOCLIENT_DELETE_PARTICLESPAWNER
86 damageGroups added to ToolCapabilities
87 sound_place added to ItemDefinition
89 GENERIC_CMD_SET_PHYSICS_OVERRIDE
94 TOCLIENT_HUD_SET_FLAGS
98 range added to ItemDefinition
99 drowning, leveled and liquid_range added to ContentFeatures
100 stepheight and collideWithObjects added to object properties
101 version, heat and humidity transfer in MapBock
102 automatic_face_movement_dir and automatic_face_movement_dir_offset
103 added to object properties
107 TOSERVER_CLIENT_READY
109 ContentFeatures version 7
110 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
112 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119 for standard error, keeping customisation possible. This
121 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
123 Add new opcode TOSERVER_INIT for client presentation to server
124 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126 for the three supported auth mechanisms around srp
127 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128 for sudo mode handling (auth mech generic way of changing password).
129 Add TOCLIENT_HELLO for presenting server to client after client
131 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
134 Add TileDef tileable_horizontal, tileable_vertical flags
136 backface_culling: backwards compatibility for playing with
137 newer client on pre-27 servers.
138 Add nodedef v3 - connected nodeboxes
142 Server doesn't accept TOSERVER_BREATH anymore
143 serialization of TileAnimation params changed
145 Removed client-sided chat perdiction
147 New ContentFeatures serialization version
148 Add node and tile color and palette
149 Fix plantlike visual_scale being applied squared and add compatibility
150 with pre-30 clients by sending sqrt(visual_scale)
155 #define LATEST_PROTOCOL_VERSION 31
157 // Server's supported network protocol range
158 #define SERVER_PROTOCOL_VERSION_MIN 24
159 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
161 // Client's supported network protocol range
162 // The minimal version depends on whether
163 // send_pre_v25_init is enabled or not
164 #define CLIENT_PROTOCOL_VERSION_MIN 25
165 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 24
166 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
168 // Constant that differentiates the protocol from random data and other protocols
169 #define PROTOCOL_ID 0x4f457403
171 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
172 // base64-encoded SHA-1 (27+\0).
174 #define FORMSPEC_API_VERSION 1
175 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
177 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
181 TOCLIENT_HELLO = 0x02,
183 Sent after TOSERVER_INIT.
185 u8 deployed serialisation version
186 u16 deployed network compression mode
187 u16 deployed protocol version
188 u32 supported auth methods
189 std::string username that should be used for legacy hash (for proper casing)
191 TOCLIENT_AUTH_ACCEPT = 0x03,
193 Message from server to accept auth.
195 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
197 f1000 recommended send interval
198 u32 : supported auth methods for sudo mode
199 (where the user can change their password)
201 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
203 Sent to client to show it is in sudo mode now.
205 TOCLIENT_DENY_SUDO_MODE = 0x05,
207 Signals client that sudo mode auth failed.
209 TOCLIENT_INIT_LEGACY = 0x10,
211 Server's reply to TOSERVER_INIT.
212 Sent second after connected.
214 [0] u16 TOSERVER_INIT
215 [2] u8 deployed version
216 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
217 [12] u64 map seed (new as of 2011-02-27)
218 [20] f1000 recommended send interval (in seconds) (new as of 14)
220 NOTE: The position in here is deprecated; position is
221 explicitly sent afterwards
223 TOCLIENT_ACCESS_DENIED = 0x0A,
226 std::string custom reason (if needed, otherwise "")
229 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
230 TOCLIENT_ADDNODE = 0x21,
234 u8 keep_metadata // Added in protocol version 22
236 TOCLIENT_REMOVENODE = 0x22,
238 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
241 // Followed by an arbitary number of these:
242 // Number is determined from packet length.
244 [N+2] v3s32 position*100
245 [N+2+12] v3s32 speed*100
246 [N+2+12+12] s32 pitch*100
247 [N+2+12+12+4] s32 yaw*100
250 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
253 // Followed by an arbitary number of these:
254 // Number is determined from packet length.
259 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
261 TOCLIENT_SECTORMETA = 0x26, // Obsolete
265 [3...] v2s16 pos + sector metadata
268 TOCLIENT_INVENTORY = 0x27,
271 [2] serialized inventory
274 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
278 u16 number of player positions
291 TOCLIENT_TIME_OF_DAY = 0x29,
294 Added in a later version:
298 // (oops, there is some gap here)
300 TOCLIENT_CHAT_MESSAGE = 0x30,
306 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
308 u16 count of removed objects
309 for all removed objects {
312 u16 count of added objects
313 for all added objects {
316 u32 initialization data length
317 string initialization data
321 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
336 TOCLIENT_MOVE_PLAYER = 0x34,
338 v3f1000 player position
343 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
349 TOCLIENT_PLAYERITEM = 0x36, // Obsolete
351 u16 count of player items
352 for all player items {
354 u16 length of serialized item
355 string serialized item
359 TOCLIENT_DEATHSCREEN = 0x37,
361 u8 bool set camera point target
362 v3f1000 camera point target (to point the death cause or whatever)
365 TOCLIENT_MEDIA = 0x38,
367 u16 total number of texture bunches
368 u16 index of this bunch
369 u32 number of files in this bunch
376 u16 length of remote media server url (if applicable)
380 TOCLIENT_TOOLDEF = 0x39,
382 u32 length of the next item
383 serialized ToolDefManager
386 TOCLIENT_NODEDEF = 0x3a,
388 u32 length of the next item
389 serialized NodeDefManager
392 TOCLIENT_CRAFTITEMDEF = 0x3b,
394 u32 length of the next item
395 serialized CraftiItemDefManager
398 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
405 u16 length of sha1_digest
410 TOCLIENT_ITEMDEF = 0x3d,
412 u32 length of next item
413 serialized ItemDefManager
416 TOCLIENT_PLAY_SOUND = 0x3f,
422 u8 type (0=local, 1=positional, 2=object)
423 s32[3] pos_nodes*10000
428 TOCLIENT_STOP_SOUND = 0x40,
433 TOCLIENT_PRIVILEGES = 0x41,
435 u16 number of privileges
441 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
447 TOCLIENT_DETACHED_INVENTORY = 0x43,
452 [2] serialized inventory
455 TOCLIENT_SHOW_FORMSPEC = 0x44,
464 TOCLIENT_MOVEMENT = 0x45,
466 f1000 movement_acceleration_default
467 f1000 movement_acceleration_air
468 f1000 movement_acceleration_fast
469 f1000 movement_speed_walk
470 f1000 movement_speed_crouch
471 f1000 movement_speed_fast
472 f1000 movement_speed_climb
473 f1000 movement_speed_jump
474 f1000 movement_liquid_fluidity
475 f1000 movement_liquid_fluidity_smooth
476 f1000 movement_liquid_sink
477 f1000 movement_gravity
480 TOCLIENT_SPAWN_PARTICLE = 0x46,
487 u8 bool collisiondetection
494 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
508 u8 bool collisiondetection
516 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
521 TOCLIENT_HUDADD = 0x49,
540 TOCLIENT_HUDRM = 0x4a,
545 TOCLIENT_HUDCHANGE = 0x4b,
555 TOCLIENT_HUD_SET_FLAGS = 0x4c,
561 TOCLIENT_HUD_SET_PARAM = 0x4d,
568 TOCLIENT_BREATH = 0x4e,
573 TOCLIENT_SET_SKY = 0x4f,
584 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
586 u8 do_override (boolean)
587 u16 day-night ratio 0...65535
590 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
599 TOCLIENT_EYE_OFFSET = 0x52,
605 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
610 TOCLIENT_SRP_BYTES_S_B = 0x60,
612 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
618 TOCLIENT_NUM_MSG_TYPES = 0x61,
623 TOSERVER_INIT = 0x02,
625 Sent first after connected.
627 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
628 u16 supported network compression modes
629 u16 minimum supported network protocol version
630 u16 maximum supported network protocol version
631 std::string player name
634 TOSERVER_INIT_LEGACY = 0x10,
636 Sent first after connected.
638 [0] u16 TOSERVER_INIT_LEGACY
639 [2] u8 SER_FMT_VER_HIGHEST_READ
640 [3] u8[20] player_name
641 [23] u8[28] password (new in some version)
642 [51] u16 minimum supported network protocol version (added sometime)
643 [53] u16 maximum supported network protocol version (added later than the previous one)
646 TOSERVER_INIT2 = 0x11,
648 Sent as an ACK for TOCLIENT_INIT.
649 After this, the server can send data.
651 [0] u16 TOSERVER_INIT2
654 TOSERVER_GETBLOCK=0x20, // Obsolete
655 TOSERVER_ADDNODE = 0x21, // Obsolete
656 TOSERVER_REMOVENODE = 0x22, // Obsolete
658 TOSERVER_PLAYERPOS = 0x23,
661 [2] v3s32 position*100
662 [2+12] v3s32 speed*100
663 [2+12+12] s32 pitch*100
664 [2+12+12+4] s32 yaw*100
665 [2+12+12+4+4] u32 keyPressed
666 [2+12+12+4+4+1] u8 fov*80
667 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
670 TOSERVER_GOTBLOCKS = 0x24,
679 TOSERVER_DELETEDBLOCKS = 0x25,
688 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
695 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
699 [2] u8 button (0=left, 1=right)
705 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
710 [3] v3s16 nodepos_undersurface
711 [9] v3s16 nodepos_abovesurface
714 0: start digging (from undersurface)
715 1: place block (to abovesurface)
716 2: stop digging (all parameters ignored)
720 TOSERVER_RELEASE = 0x29, // Obsolete
722 // (oops, there is some gap here)
724 TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
732 TOSERVER_INVENTORY_ACTION = 0x31,
734 See InventoryAction in inventorymanager.h
737 TOSERVER_CHAT_MESSAGE = 0x32,
743 TOSERVER_SIGNNODETEXT = 0x33, // obsolete
750 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
754 [2] u8 button (0=left, 1=right)
759 TOSERVER_DAMAGE = 0x35,
764 TOSERVER_PASSWORD_LEGACY = 0x36,
766 Sent to change password.
768 [0] u16 TOSERVER_PASSWORD
769 [2] u8[28] old password
770 [30] u8[28] new password
773 TOSERVER_PLAYERITEM = 0x37,
775 Sent to change selected item.
777 [0] u16 TOSERVER_PLAYERITEM
781 TOSERVER_RESPAWN = 0x38,
786 TOSERVER_INTERACT = 0x39,
791 [5] u32 length of the next item
792 [9] serialized PointedThing
794 0: start digging (from undersurface) or use
795 1: stop digging (all parameters ignored)
797 3: place block or item (to abovesurface)
800 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
803 TOSERVER_REMOVED_SOUNDS = 0x3a,
809 TOSERVER_NODEMETA_FIELDS = 0x3b,
813 u8[len] form name (reserved for future use)
822 TOSERVER_INVENTORY_FIELDS = 0x3c,
825 u8[len] form name (reserved for future use)
834 TOSERVER_REQUEST_MEDIA = 0x40,
836 u16 number of files requested
843 TOSERVER_RECEIVED_MEDIA = 0x41,
848 TOSERVER_BREATH = 0x42, // Obsolete
853 TOSERVER_CLIENT_READY = 0x43,
860 u8[len] full_version_string
863 TOSERVER_FIRST_SRP = 0x50,
865 Belonging to AUTH_MECHANISM_FIRST_SRP.
868 std::string srp verification key
869 u8 is_empty (=1 if password is empty, 0 otherwise)
872 TOSERVER_SRP_BYTES_A = 0x51,
874 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
875 depending on current_login_based_on.
878 u8 current_login_based_on : on which version of the password's
879 hash this login is based on (0 legacy hash,
880 or 1 directly the password)
883 TOSERVER_SRP_BYTES_M = 0x52,
885 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
890 TOSERVER_NUM_MSG_TYPES = 0x53,
896 AUTH_MECHANISM_NONE = 0,
898 // SRP based on the legacy hash
899 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
901 // SRP based on the srp verification key
902 AUTH_MECHANISM_SRP = 1 << 1,
904 // Establishes a srp verification key, for first login and password changing
905 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
908 enum AccessDeniedCode {
909 SERVER_ACCESSDENIED_WRONG_PASSWORD,
910 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
911 SERVER_ACCESSDENIED_SINGLEPLAYER,
912 SERVER_ACCESSDENIED_WRONG_VERSION,
913 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
914 SERVER_ACCESSDENIED_WRONG_NAME,
915 SERVER_ACCESSDENIED_TOO_MANY_USERS,
916 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
917 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
918 SERVER_ACCESSDENIED_SERVER_FAIL,
919 SERVER_ACCESSDENIED_CUSTOM_STRING,
920 SERVER_ACCESSDENIED_SHUTDOWN,
921 SERVER_ACCESSDENIED_CRASH,
922 SERVER_ACCESSDENIED_MAX,
925 enum NetProtoCompressionMode {
926 NETPROTO_COMPRESSION_NONE = 0,
929 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
931 "Your client sent something the server didn't expect. Try reconnecting or updating your client",
932 "The server is running in simple singleplayer mode. You cannot connect.",
933 "Your client's version is not supported.\nPlease contact server administrator.",
934 "Player name contains disallowed characters.",
935 "Player name not allowed.",
937 "Empty passwords are disallowed. Set a password and try again.",
938 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
939 "Server authentication failed. This is likely a server error.",
941 "Server shutting down.",
942 "This server has experienced an internal error. You will now be disconnected."